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Dark Fighter

Class Facts
NameMP/HPRequired
Level 1
Lucky
Lucky
1 Level
Removes the death penalty and item drop while you are Level 4 and under.
Common Craft
Can read common recipe books.
Level 5
Create Common Item
Creates level 1 common items.
Weapon Mastery
Attack power increase.
160
Armor Mastery
Defense increase.
160
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 25.
10/0
50
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 27.
10/0
50
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 30.
11/0
50
Power Shot
Power Shot
1 Level
A deadly damage-dealing volley from a bow. Power 65. Over-hit possible.
19/0
50
Power Shot
Power Shot
2 Level
A deadly damage-dealing volley from a bow. Power 71. Over-hit possible.
20/0
50
Power Shot
Power Shot
3 Level
A deadly damage-dealing volley from a bow. Power 78. Over-hit possible.
21/0
50
Mortal Blow
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 73.
9/0
50
Mortal Blow
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 80.
9/0
50
Mortal Blow
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 88.
10/0
50
Defense Aura
Temporarily increases P. Def. Effect 1.
10/0
Level 10
Weapon Mastery
Attack power increase.
910
Armor Mastery
Defense increase.
460
Armor Mastery
Defense increase.
460
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 39.
13/0
310
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 42.
13/0
310
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 46.
14/0
310
Power Shot
Power Shot
4 Level
A deadly damage-dealing volley from a bow. Power 102. Over-hit possible.
25/0
310
Power Shot
Power Shot
5 Level
A deadly damage-dealing volley from a bow. Power 112. Over-hit possible.
26/0
310
Power Shot
Power Shot
6 Level
A deadly damage-dealing volley from a bow. Power 122. Over-hit possible.
27/0
310
Mortal Blow
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 115.
11/0
310
Mortal Blow
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 126.
12/0
310
Mortal Blow
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 137.
13/0
310
Attack Aura
Temporarily increases P. Atk. Effect 1.
13/0
Level 15
Weapon Mastery
Attack power increase.
2 900
Armor Mastery
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
1 400
Armor Mastery
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
1 400
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 60.
17/0
950
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 65.
18/0
950
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 70.
19/0
950
Power Shot
Power Shot
7 Level
A deadly damage-dealing volley from a bow. Power 158. Over-hit possible.
34/0
950
Power Shot
Power Shot
8 Level
A deadly damage-dealing volley from a bow. Power 172. Over-hit possible.
36/0
950
Power Shot
Power Shot
9 Level
A deadly damage-dealing volley from a bow. Power 187. Over-hit possible.
37/0
950
Mortal Blow
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 178.
16/0
950
Mortal Blow
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 193.
16/0
950
Mortal Blow
A potentially deadly attack. This skill may only be used when a dagger is equipped. Power 210.
17/0
950
Drain Health
Transfers HP from an opponent to yourself.. Power 20.
12/0
Drain Health
Transfers HP from an opponent to yourself.. Power 22.
13/0
1 400
Shadow Sense
Increases Accuracy at night.
2 900