Database
Tools
HUDAbout Us
NameMP/HPRequired
Level 40
Expertise C
You become familiar with C-Grade equipment.
Weapon Mastery
Increases P. Atk. and M. Atk.
9 000
Weapon Mastery
Increases P. Atk. and M. Atk.
9 000
Weapon Mastery
Increases P. Atk. and M. Atk.
9 000
Robe Mastery
Robe Mastery
13 Level
Increases P. Def. when wearing a robe.
9 000
Robe Mastery
Robe Mastery
14 Level
Increases P. Def. when wearing a robe.
9 000
Robe Mastery
Robe Mastery
15 Level
Increases P. Def. when wearing a robe.
9 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
9 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
9 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
9 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
9 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
9 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
9 000
Anti Magic
Anti Magic
13 Level
Increases M. Def.
9 000
Anti Magic
Anti Magic
14 Level
Increases M. Def.
9 000
Anti Magic
Anti Magic
15 Level
Increases M. Def.
9 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 123.
40/0
9 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 131.
41/0
9 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 139.
43/0
9 000
Boost Mana
Boost Mana
3 Level
Increases maximum MP.
27 000
Fast Spell Casting
Spell casting speed increases.
27 000
Boost HP
Boost HP
1 Level
Increases one's maximum HP.
27 000
Chant of Life
Enhances party members' HP regeneration significantly. Effect 5.
122/0
27 000
Dreaming Spirit
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
35/0
27 000
Steal Essence
Absorbs target's HP. Power 52.
70/0
Fear
Fear
6 Level
Instills fear into an enemy causing it to flee.
35/0
27 000
Madness
Madness
5 Level
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
35/0
27 000
Soul Cry
Soul Cry
5 Level
Increases one's own P. Atk. MP gets consumed continuously.
7/0
27 000
Venom
Venom
4 Level
Instantaneous poison attack. Effect 5.
35/0
27 000
Chant of Shielding
Temporarily increases party member's defense. Effect 3.
139/0
27 000
Chant of Fire
Temporarily increases party member's magic resistance. Effect 2.
139/0
27 000
Chant of Evasion
Temporarily increases party members' Evasion. Effect 1.
139/0
Freezing Flame
Freezing flames that continuously drain enemy's HP. Effect 5.
53/0
Level 43
Create Common Item
Creates level 5 common items.
Level 44
Weapon Mastery
Increases P. Atk. and M. Atk.
12 000
Weapon Mastery
Increases P. Atk. and M. Atk.
12 000
Weapon Mastery
Increases P. Atk. and M. Atk.
12 000
Robe Mastery
Robe Mastery
16 Level
Increases P. Def. when wearing a robe.
12 000
Robe Mastery
Robe Mastery
17 Level
Increases P. Def. when wearing a robe.
12 000
Robe Mastery
Robe Mastery
18 Level
Increases P. Def. when wearing a robe.
12 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
12 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
12 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
12 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
12 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
12 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
12 000
Anti Magic
Anti Magic
16 Level
Increases M. Def.
12 000
Anti Magic
Anti Magic
17 Level
Increases M. Def.
12 000
Anti Magic
Anti Magic
18 Level
Increases M. Def.
12 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 148.
43/0
12 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 157.
44/0
12 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 166.
45/0
12 000
Fast HP Recovery
Increases HP recovery speed.
37 000
Fast Mana Recovery
Increases MP Recovery Speed.
37 000
Boost HP
Boost HP
2 Level
Increases one's maximum HP.
37 000
Chant of Life
Enhances party members' HP regeneration significantly. Effect 6.
134/0
37 000
Dreaming Spirit
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
39/0
37 000
Steal Essence
Absorbs target's HP. Power 58.
78/0
37 000
Fear
Fear
7 Level
Instills fear into an enemy causing it to flee.
39/0
37 000
Madness
Madness
6 Level
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
39/0
37 000
Aura Sink
Aura Sink
3 Level
Slowly drains enemy's MP. Effect 5.
39/0
37 000
Chant of Battle
Temporarily increases party member's attack power. Effect 3.
154/0
37 000
Chant of Flame
Temporarily increases party member's magic speed. Effect 2.
154/0
37 000
Chant of Rage
Temporarily increases party members' critical attack. Effect 1.
154/0
Chant of Vampire
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 1.
154/0
Level 48
Weapon Mastery
Increases P. Atk. and M. Atk.
21 000
Weapon Mastery
Increases P. Atk. and M. Atk.
21 000
Weapon Mastery
Increases P. Atk. and M. Atk.
21 000
Robe Mastery
Robe Mastery
19 Level
Increases P. Def. when wearing a robe.
21 000
Robe Mastery
Robe Mastery
20 Level
Increases P. Def. when wearing a robe.
21 000
Robe Mastery
Robe Mastery
21 Level
Increases P. Def. when wearing a robe.
21 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
21 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
21 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
21 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
21 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
21 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
21 000
Anti Magic
Anti Magic
19 Level
Increases M. Def.
21 000
Anti Magic
Anti Magic
20 Level
Increases M. Def.
21 000
Anti Magic
Anti Magic
21 Level
Increases M. Def.
21 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 175.
47/0
21 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 185.
48/0
21 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 196.
49/0
21 000
Boost Mana
Boost Mana
4 Level
Increases maximum MP.
63 000
Quick Recovery
Time between magic reuse shortens.
63 000
Boost HP
Boost HP
3 Level
Increases one's maximum HP.
63 000
Chant of Life
Enhances party members' HP regeneration significantly. Effect 7.
152/0
63 000
Dreaming Spirit
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
44/0
63 000
Steal Essence
Absorbs target's HP. Power 65.
87/0
63 000
Fear
Fear
8 Level
Instills fear into an enemy causing it to flee.
44/0
63 000
Madness
Madness
7 Level
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
44/0
63 000
Soul Cry
Soul Cry
6 Level
Increases one's own P. Atk. MP gets consumed continuously.
9/0
63 000
Chant of Evasion
Temporarily increases party members' Evasion. Effect 2.
172/0
63 000
Chant of Fury
Temporarily increases party members' Atk. Spd. Effect 1.
172/0
Chant of Predator
Temporarily increases one’s party members’ critical attack rate. Effect 1.
172/0
Chant of Eagle
Temporarily increases one’s party members’ Accuracy. Effect 1.
172/0
Level 49
Create Common Item
Creates level 6 common items.
Level 52
Expertise B
You become familiar with B-Grade equipment.
Weapon Mastery
Increases P. Atk. and M. Atk.
32 000
Weapon Mastery
Increases P. Atk. and M. Atk.
32 000
Weapon Mastery
Increases P. Atk. and M. Atk.
32 000
Robe Mastery
Robe Mastery
22 Level
Increases P. Def. when wearing a robe.
32 000
Robe Mastery
Robe Mastery
23 Level
Increases P. Def. when wearing a robe.
32 000
Robe Mastery
Robe Mastery
24 Level
Increases P. Def. when wearing a robe.
32 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
32 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
32 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
32 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
32 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
32 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
32 000
Anti Magic
Anti Magic
22 Level
Increases M. Def.
32 000
Anti Magic
Anti Magic
23 Level
Increases M. Def.
32 000
Anti Magic
Anti Magic
24 Level
Increases M. Def.
32 000
Hammer Crush
Hammer Crush
10 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 206.
51/0
32 000
Hammer Crush
Hammer Crush
11 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 217.
52/0
32 000
Hammer Crush
Hammer Crush
12 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 229.
54/0
32 000
Fast HP Recovery
Increases HP recovery speed.
95 000
Fast Mana Recovery
Increases MP Recovery Speed.
95 000
Boost HP
Boost HP
4 Level
Increases one's maximum HP.
95 000
Chant of Life
Enhances party members' HP regeneration significantly. Effect 8.
164/0
95 000
Dreaming Spirit
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
48/0
95 000
Steal Essence
Absorbs target's HP. Power 72.
94/0
95 000
Fear
Fear
9 Level
Instills fear into an enemy causing it to flee.
48/0
95 000
Madness
Madness
8 Level
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
48/0
95 000
Venom
Venom
5 Level
Instantaneous poison attack. Effect 6.
48/0
95 000
Aura Sink
Aura Sink
4 Level
Slowly drains enemy's MP. Effect 6.
48/0
95 000
Chant of Fire
Temporarily increases party member's magic resistance. Effect 3.
188/0
95 000
Chant of Rage
Temporarily increases party members' critical attack. Effect 2.
188/0
95 000
Freezing Flame
Freezing flames that continuously drain enemy's HP. Effect 6.
70/0
95 000
Level 55
Create Common Item
Creates level 7 common items.
Level 56
Weapon Mastery
Increases P. Atk. and M. Atk.
35 000
Weapon Mastery
Increases P. Atk. and M. Atk.
35 000
Weapon Mastery
Increases P. Atk. and M. Atk.
35 000
Robe Mastery
Robe Mastery
25 Level
Increases P. Def. when wearing a robe.
35 000
Robe Mastery
Robe Mastery
26 Level
Increases P. Def. when wearing a robe.
35 000
Robe Mastery
Robe Mastery
27 Level
Increases P. Def. when wearing a robe.
35 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
35 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
35 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
35 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
35 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
35 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
35 000
Anti Magic
Anti Magic
25 Level
Increases M. Def.
35 000
Anti Magic
Anti Magic
26 Level
Increases M. Def.
35 000
Anti Magic
Anti Magic
27 Level
Increases M. Def.
35 000
Hammer Crush
Hammer Crush
13 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 241.
55/0
35 000
Hammer Crush
Hammer Crush
14 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 253.
55/0
35 000
Hammer Crush
Hammer Crush
15 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 266.
56/0
35 000
Boost Mana
Boost Mana
5 Level
Increases maximum MP.
110 000
Fast Spell Casting
Spell casting speed increases.
110 000
Boost HP
Boost HP
5 Level
Increases one's maximum HP.
110 000
Chant of Life
Enhances party members' HP regeneration significantly. Effect 9.
180/0
110 000
Dreaming Spirit
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
52/0
110 000
Steal Essence
Absorbs target's HP. Power 78.
103/0
110 000
Fear
Fear
10 Level
Instills fear into an enemy causing it to flee.
52/0
110 000
Madness
Madness
9 Level
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
52/0
110 000
Soul Cry
Soul Cry
7 Level
Increases one's own P. Atk. MP gets consumed continuously.
11/0
110 000
Chant of Rage
Temporarily increases party members' critical attack. Effect 3.
204/0
110 000
Chant of Evasion
Temporarily increases party members' Evasion. Effect 3.
204/0
110 000
Chant of Flame
Temporarily increases party member's magic speed. Effect 3.
204/0
110 000
Chant of Fury
Temporarily increases party members' Atk. Spd. Effect 2.
204/0
110 000
Level 58
Hammer Crush
Hammer Crush
16 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 279.
58/0
52 000
Hammer Crush
Hammer Crush
17 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 292.
59/0
52 000
Hammer Crush
Hammer Crush
18 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 306.
61/0
52 000
Weapon Mastery
Increases P. Atk. and M. Atk.
78 000
Weapon Mastery
Increases P. Atk. and M. Atk.
78 000
Robe Mastery
Robe Mastery
28 Level
Increases P. Def. when wearing a robe.
78 000
Robe Mastery
Robe Mastery
29 Level
Increases P. Def. when wearing a robe.
78 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
78 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
78 000
Anti Magic
Anti Magic
28 Level
Increases M. Def.
78 000
Anti Magic
Anti Magic
29 Level
Increases M. Def.
78 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
78 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
78 000
Fast HP Recovery
Increases HP recovery speed.
160 000
Chant of Life
Temporarily boosts alliance members' HP recovery power substantially. Effect 10.
189/0
160 000
Dreaming Spirit
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
54/0
160 000
Steal Essence
Absorbs target's HP. Power 82.
107/0
160 000
Fear
Fear
11 Level
Instills fear into an enemy causing it to flee.
54/0
160 000
Madness
Madness
10 Level
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
54/0
160 000
Chant of Eagle
Temporarily increases one’s party members’ Accuracy. Effect 2.
213/0
160 000
Chant of Vampire
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 2.
213/0
160 000
Level 60
Hammer Crush
Hammer Crush
19 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 320.
62/0
67 000
Hammer Crush
Hammer Crush
20 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 334.
63/0
67 000
Hammer Crush
Hammer Crush
21 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 349.
65/0
67 000
Weapon Mastery
Increases P. Atk. and M. Atk.
100 000
Weapon Mastery
Increases P. Atk. and M. Atk.
100 000
Robe Mastery
Robe Mastery
30 Level
Increases P. Def. when wearing a robe.
100 000
Robe Mastery
Robe Mastery
31 Level
Increases P. Def. when wearing a robe.
100 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
100 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
100 000
Anti Magic
Anti Magic
30 Level
Increases M. Def.
100 000
Anti Magic
Anti Magic
31 Level
Increases M. Def.
100 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
100 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
100 000
Boost Mana
Boost Mana
6 Level
Increases maximum MP.
200 000
Fast Mana Recovery
Increases MP Recovery Speed.
200 000
Chant of Life
Temporarily boosts alliance members' HP recovery power substantially. Effect 11.
195/0
200 000
Dreaming Spirit
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
55/0
200 000
Steal Essence
Absorbs target's HP. Power 85.
110/0
200 000
Fear
Fear
12 Level
Instills fear into an enemy causing it to flee.
55/0
200 000
Madness
Madness
11 Level
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
55/0
200 000
Soul Cry
Soul Cry
8 Level
Increases one's own P. Atk. MP gets consumed continuously.
11/0
200 000
Chant of Predator
Temporarily increases one’s party members’ critical attack rate. Effect 2.
220/0
200 000
Level 61
Expertise A
You become familiar with A-Grade equipment.
Level 62
Create Common Item
Creates level 8 common items.
Hammer Crush
Hammer Crush
22 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 364.
66/0
150 000
Hammer Crush
Hammer Crush
23 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 379.
68/0
150 000
Weapon Mastery
Increases P. Atk. and M. Atk.
150 000
Weapon Mastery
Increases P. Atk. and M. Atk.
150 000
Robe Mastery
Robe Mastery
32 Level
Increases P. Def. when wearing a robe.
150 000
Robe Mastery
Robe Mastery
33 Level
Increases P. Def. when wearing a robe.
150 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
150 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
150 000
Anti Magic
Anti Magic
32 Level
Increases M. Def.
150 000
Anti Magic
Anti Magic
33 Level
Increases M. Def.
150 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
150 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
150 000
Boost HP
Boost HP
6 Level
Increases one's maximum HP.
310 000
Chant of Life
Temporarily boosts alliance members' HP recovery power substantially. Effect 12.
199/0
310 000
Dreaming Spirit
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
58/0
310 000
Steal Essence
Absorbs target's HP. Power 89.
115/0
310 000
Fear
Fear
13 Level
Instills fear into an enemy causing it to flee.
58/0
310 000
Madness
Madness
12 Level
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
58/0
310 000
Chant of Revenge
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 1.
229/0
Level 64
Hammer Crush
Hammer Crush
24 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 395.
68/0
160 000
Hammer Crush
Hammer Crush
25 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 410.
69/0
160 000
Weapon Mastery
Increases P. Atk. and M. Atk.
160 000
Weapon Mastery
Increases P. Atk. and M. Atk.
160 000
Robe Mastery
Robe Mastery
34 Level
Increases P. Def. when wearing a robe.
160 000
Robe Mastery
Robe Mastery
35 Level
Increases P. Def. when wearing a robe.
160 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
160 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
160 000
Anti Magic
Anti Magic
34 Level
Increases M. Def.
160 000
Anti Magic
Anti Magic
35 Level
Increases M. Def.
160 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
160 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
160 000
Fast HP Recovery
Increases HP recovery speed.
320 000
Chant of Life
Temporarily boosts alliance members' HP recovery power substantially. Effect 13.
207/0
320 000
Dreaming Spirit
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
60/0
320 000
Steal Essence
Absorbs target's HP. Power 92.
119/0
320 000
Fear
Fear
14 Level
Instills fear into an enemy causing it to flee.
60/0
320 000
Madness
Madness
13 Level
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
60/0
320 000
Aura Sink
Aura Sink
5 Level
Slowly drains enemy's MP. Effect 7.
60/0
320 000
Freezing Flame
Freezing flames that continuously drain enemy's HP. Effect 7.
89/0
320 000
Chant of Eagle
Temporarily increases one’s party members’ Accuracy. Effect 3.
237/0
320 000
Level 66
Hammer Crush
Hammer Crush
26 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 426.
70/0
250 000
Hammer Crush
Hammer Crush
27 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 443.
72/0
250 000
Weapon Mastery
Increases P. Atk. and M. Atk.
250 000
Weapon Mastery
Increases P. Atk. and M. Atk.
250 000
Robe Mastery
Robe Mastery
36 Level
Increases P. Def. when wearing a robe.
250 000
Robe Mastery
Robe Mastery
37 Level
Increases P. Def. when wearing a robe.
250 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
250 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
250 000
Anti Magic
Anti Magic
36 Level
Increases M. Def.
250 000
Anti Magic
Anti Magic
37 Level
Increases M. Def.
250 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
250 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
250 000
Boost Mana
Boost Mana
7 Level
Increases maximum MP.
500 000
Chant of Life
Temporarily boosts alliance members' HP recovery power substantially. Effect 14.
214/0
500 000
Dreaming Spirit
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
62/0
500 000
Steal Essence
Absorbs target's HP. Power 96.
123/0
500 000
Fear
Fear
15 Level
Instills fear into an enemy causing it to flee.
62/0
500 000
Madness
Madness
14 Level
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
62/0
500 000
Soul Cry
Soul Cry
9 Level
Increases one's own P. Atk. MP gets consumed continuously.
13/0
500 000
Chant of Vampire
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 3.
244/0
500 000
Level 68
Hammer Crush
Hammer Crush
28 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 459.
73/0
280 000
Hammer Crush
Hammer Crush
29 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 475.
74/0
280 000
Weapon Mastery
Increases P. Atk. and M. Atk.
280 000
Weapon Mastery
Increases P. Atk. and M. Atk.
280 000
Robe Mastery
Robe Mastery
38 Level
Increases P. Def. when wearing a robe.
280 000
Robe Mastery
Robe Mastery
39 Level
Increases P. Def. when wearing a robe.
280 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
280 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
280 000
Anti Magic
Anti Magic
38 Level
Increases M. Def.
280 000
Anti Magic
Anti Magic
39 Level
Increases M. Def.
280 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
280 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
280 000
Fast Mana Recovery
Increases MP Recovery Speed.
550 000
Chant of Life
Temporarily boosts alliance members' HP recovery power substantially. Effect 15.
222/0
550 000
Dreaming Spirit
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
64/0
550 000
Steal Essence
Absorbs target's HP. Power 99.
127/0
550 000
Fear
Fear
16 Level
Instills fear into an enemy causing it to flee.
64/0
550 000
Madness
Madness
15 Level
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
64/0
550 000
Chant of Revenge
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 2.
252/0
550 000
Chant of Predator
Temporarily increases one’s party members’ critical attack rate. Effect 3.
252/0
550 000
Level 70
Create Common Item
Creates level 9 common items.
Hammer Crush
Hammer Crush
30 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 492.
75/0
360 000
Hammer Crush
Hammer Crush
31 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 509.
77/0
360 000
Weapon Mastery
Increases P. Atk. and M. Atk.
360 000
Weapon Mastery
Increases P. Atk. and M. Atk.
360 000
Robe Mastery
Robe Mastery
40 Level
Increases P. Def. when wearing a robe.
360 000
Robe Mastery
Robe Mastery
41 Level
Increases P. Def. when wearing a robe.
360 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
360 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
360 000
Anti Magic
Anti Magic
40 Level
Increases M. Def.
360 000
Anti Magic
Anti Magic
41 Level
Increases M. Def.
360 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
360 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
360 000
Boost HP
Boost HP
7 Level
Increases one's maximum HP.
720 000
Chant of Life
Temporarily boosts alliance members' HP recovery power substantially. Effect 16.
228/0
720 000
Dreaming Spirit
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
65/0
720 000
Steal Essence
Absorbs target's HP. Power 102.
130/0
720 000
Fear
Fear
17 Level
Instills fear into an enemy causing it to flee.
65/0
720 000
Madness
Madness
16 Level
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
65/0
720 000
Aura Sink
Aura Sink
6 Level
Slowly drains enemy's MP. Effect 8.
65/0
720 000
Level 72
Hammer Crush
Hammer Crush
32 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 526.
78/0
540 000
Hammer Crush
Hammer Crush
33 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 542.
79/0
540 000
Weapon Mastery
Increases P. Atk. and M. Atk.
540 000
Weapon Mastery
Increases P. Atk. and M. Atk.
540 000
Robe Mastery
Robe Mastery
42 Level
Increases P. Def. when wearing a robe.
540 000
Robe Mastery
Robe Mastery
43 Level
Increases P. Def. when wearing a robe.
540 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
540 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
540 000
Anti Magic
Anti Magic
42 Level
Increases M. Def.
540 000
Anti Magic
Anti Magic
43 Level
Increases M. Def.
540 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
540 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
540 000
Boost Mana
Boost Mana
8 Level
Increases maximum MP.
1 100 000
Chant of Life
Temporarily boosts alliance members' HP recovery power substantially. Effect 17.
233/0
1 100 000
Dreaming Spirit
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
67/0
1 100 000
Steal Essence
Absorbs target's HP. Power 105.
133/0
1 100 000
Fear
Fear
18 Level
Instills fear into an enemy causing it to flee.
67/0
1 100 000
Madness
Madness
17 Level
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
67/0
1 100 000
Soul Cry
Soul Cry
10 Level
Increases one's own P. Atk. MP gets consumed continuously.
14/0
1 100 000
Freezing Flame
Freezing flames that continuously drain enemy's HP. Effect 8.
100/0
1 100 000
Level 74
Hammer Crush
Hammer Crush
34 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 559.
80/0
770 000
Hammer Crush
Hammer Crush
35 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 576.
81/0
770 000
Weapon Mastery
Increases P. Atk. and M. Atk.
770 000
Weapon Mastery
Increases P. Atk. and M. Atk.
770 000
Robe Mastery
Robe Mastery
44 Level
Increases P. Def. when wearing a robe.
770 000
Robe Mastery
Robe Mastery
45 Level
Increases P. Def. when wearing a robe.
770 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
770 000
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
770 000
Anti Magic
Anti Magic
44 Level
Increases M. Def.
770 000
Anti Magic
Anti Magic
45 Level
Increases M. Def.
770 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
770 000
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
770 000
Fast HP Recovery
Increases HP recovery speed.
1 500 000
Fast Mana Recovery
Increases MP Recovery Speed.
1 500 000
Chant of Life
Temporarily boosts alliance members' HP recovery power substantially. Effect 18.
239/0
1 500 000
Dreaming Spirit
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
69/0
1 500 000
Steal Essence
Absorbs target's HP. Power 108.
137/0
1 500 000
Fear
Fear
19 Level
Instills fear into an enemy causing it to flee.
69/0
1 500 000
Madness
Madness
18 Level
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
69/0
1 500 000
Chant of Revenge
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 3.
272/0
1 500 000
Chant of Vampire
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 4.
272/0
1 500 000