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Trial of the Scholar

Every Magus must pass the Trial of the Scholar. Passion and humility are essential to success.

Walkthrough

  1. Talk to Magister Mirien (Dion).
  2. Talk to Maria.
  3. Talk to Captain Lucas.
  4. Talk to Maria.
  5. Talk to Astrologer Creta. Tell him the name, "Ask about thief".
  6. Talk to Maria.
  7. Talk to Maria.
  8. Talk to Captain Lucas.
  9. Talk to Maria.
  10. Talk to Maria.
  11. Kill Shackle to collect
    Icon Item Shackle's Scalp
    Shackle's Scalp
    x2
    .
  12. Talk to Wiseman Cronos. Pick any of the choices in his test.
  13. Talk to Trader Edroc.
  14. Talk to Maria.
  15. Kill Grandis to collect
    Icon Item Scripture Chapter 3
    Scripture Chapter 3
    .
  16. Kill Ghoul to collect
    Icon Item Ghoul's Skin
    Ghoul's Skin
    x10
    .
  17. Kill Medusa to collect
    Icon Item Medusa's Blood
    Medusa's Blood
    x12
    .
  18. Talk to Magister Mirien , for 45000 EXP, 5500 SP and
    Icon Item Mark of Scholar
    Mark of Scholar
    .

Steps from the game client

  1. In Search of High Priest Sylvain
    To advance your learning, you must pass the Trial of the Scholar. Find well-respected Mystics and do as they say! First, you should seek out High Priest Sylvain in Dion Castle Town.
  2. Finding Maria
    High Priest Sylvain asks that you obtain the crystal of purity from Maria in the village so he can purify the Execution Ground.
  3. The Stolen Scroll
    The secret of making crystals of purity has been kept by Maria's family for generations. She tells you that the scroll containing the secret method was stolen a month ago. Find Captain Lucas and ask him what happened.
  4. The Unrecovered Scroll
    Unfortunately, Maria's scroll has not yet been found. Go and tell her.
  5. The Astrologer of Floran Village
    Maria agrees with Lucas's suggestion that they seek out a fortune-teller. She asks you to speak with Creta in Floran Village.
  6. Searching for Clues
    Creta asks you to find clues regarding the robbery. Return to Maria and ask her for clues.
  7. A Clue in the Handbag?
    It's Lucilla's handbag! She was a friend of Maria's who was there when the robbery happened. It might hold a clue! Take it to Creta.
  8. Shadow of the Criminal
    Creta see the culprit's shadow in the handbag. Could it be the shadow of a Human?
  9. A Very Mysterious Shadow
    Maria asks that you show the shadow to Captain Lucas, an expert in such matters.
  10. Was It a Lizardman's Shadow?
    Captain Lucas isn't sure that the shadow belongs to the thief, but it appears to belong to a Leto lizardman Warrior!
  11. Tracking the Lizardmen!
    Maria asks you to track down the lizardmen and retrieve the stolen scroll. Monsters to Hunt - Leto Lizardman Warriors
  12. A Torn Scroll
    You've retrieved the torn scroll from the Leto lizardmen. Take it to Maria, she'll be able to read it.
  13. The Crystal of Purity is Complete!
    The crystal of purity is complete! Take it to High Priest Sylvain.
  14. Sylvain is Satisfied
    High Priest Sylvain wanted you to help Maria make the crystal of purity. Return to Magister Mirien for your next assignment.
  15. In Search of Jurek
    Mirien says that you must report to Grand Magister Jurek in Giran Castle Town.
  16. Who Has the Power?
    Jurek asks you to hunt the evil spirits who have recently learned to use magic and bring him what he needs for his investigation. Monsters to Hunt - Wasteland, Plains of Dion: Monster Eye Destroyers Breka's Stronghold: Breka Orc Shaman Dragon Valley, Crater of Ivory Tower: Shackles
  17. Return to Jurek
    You've collected all the items that Jurek requires. Take them to him in Giran Castle Town.
  18. The Trial of Jurek is Complete
    Jurek gives you a mark as a token of gratitude, saying that he is still seeking clues for his investigation. Return to Mirien.
  19. In Search of Wiseman Cronos
    Your last assignment is with Wiseman Cronos in Hunters Village. Go and find him.
  20. In Search of the Scripture of Knowledge
    Wiseman Cronos inquires as to your purpose for learning magic and then says that you must visit Dieter at the Magician's Guild in Giran Castle Town and get the scripture of knowledge.
  21. Finding the Astrologer Again
    Dieter has lost the scripture of knowledge! Consult Astrologer Creta again.
  22. Astrology of Creta
    Creta gives you a letter of explanation and asks you to deliver it to the owner of the key, saying that she sees several shadows there.
  23. In Search of Edroc
    Dieter suggests that you speak with Edroc, the son of the owners of the inn they were staying in. He may remember something.
  24. Warehouse Keeper of the Harbor
    Trader Edroc remembers the incident and gives you an envelope they left behind when they departed for Gludin Harbor. The envelope is addressed to Warehouse Freightman Raut.
  25. The Drunkard's Brother
    Raut gives you the first chapter of the scripture and asks you to forgive his brother's youthful indiscretions. Raut says he doesn't know where the other three chapters are, but suggests you ask his brother and tells you where to find him.
  26. Finding the Rest of the Scripture of Knowledge
    Triff was the lone survivor of a deadly magical attack. They say that he was able to hide some of the scriptures before the evil spirits took the rest of them.. You must journey afar to complete the scripture of knowledge! Giran Castle Town: Warehouse Keeper Valkon Dion Castle Town: Blacksmith Poitan Monster to Hunt - Death Pass: Grandis
  27. In Search of the Scripture of Knowledge
    Wiseman Casian regrets that he cannot understand the contents from only one chapter. You must find the rest of the scriptures! Death Pass: Evil Spirit Grandis Giran Castle Town's Warehouse Keeper Valkon.
  28. Casian's Magic Ingredient
    Wiseman Casian asks you for the materials he needs to copy the Scripture of Knowledge. Monsters to Hunt - Execution Ground: Ghouls Gorgon's Flower Garden: Medusas Death Pass: Fettered Souls Crater of Ivory Tower: Enchanted Gargoyles
  29. Return to Casian
    You've gotten the materials that Wiseman Casian needs. Take them to him in the Wasteland.
  30. An Incomplete Scripture
    The scripture of knowledge won't be complete without the introduction and the fifth chapter! Casian is regretful, but there is nothing to be done since they were destroyed. You've retrieved all of that's left of the scripture of knowledge. Return to Wiseman Cronos.
  31. The Truth of the Scripture
    Wiseman Cronos says the scripture of knowledge is a mere interpretation of the tablet of Maphr, which contains the ultimate secrets of geometry that the giants translated from the gods! The authors stopped writing when they realized that their dark secrets must never be revealed. He is very pleased with what you brought him and gives you proof. Return to Magister Mirien.
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