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Focus

Focus
Focus
Temporarily increases critical attack rate. Effect 2.
Type: Active
Skill Facts
  • Skill ID: 1077
  • Skill Level: 2
  • Type: A2
  • MP Consume: 39
  • HP Consume: 0
NameMP/HPChance
Focus
+ 1 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
46/0
Level:
Chance:
76
82%
77
92%
78
97%
Focus
+ 2 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
45/0
Level:
Chance:
76
80%
77
90%
78
95%
Focus
+ 3 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
45/0
Level:
Chance:
76
78%
77
88%
78
93%
Focus
+ 4 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
44/0
Level:
Chance:
76
40%
77
82%
78
92%
Focus
+ 5 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
43/0
Level:
Chance:
76
30%
77
80%
78
90%
Focus
+ 6 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
43/0
Level:
Chance:
76
20%
77
78%
78
88%
Focus
+ 7 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
41/0
Level:
Chance:
76
14%
77
40%
78
82%
Focus
+ 8 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
40/0
Level:
Chance:
76
10%
77
30%
78
80%
Focus
+ 9 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
40/0
Level:
Chance:
76
6%
77
20%
78
78%
Focus
+ 10 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
39/0
Level:
Chance:
76
2%
77
14%
78
40%
Focus
+ 11 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
39/0
Level:
Chance:
76
2%
77
10%
78
30%
Focus
+ 12 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
38/0
Level:
Chance:
76
2%
77
6%
78
20%
Focus
+ 13 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
36/0
Level:
Chance:
76
1%
77
2%
78
14%
Focus
+ 14 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
36/0
Level:
Chance:
76
1%
77
2%
78
10%
Focus
+ 15 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
35/0
Level:
Chance:
76
1%
77
2%
78
6%
Focus
+ 16 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
34/0
Level:
Chance:
76
1%
77
1%
78
2%
Focus
+ 17 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
34/0
Level:
Chance:
76
1%
77
1%
78
2%
Focus
+ 18 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
33/0
Level:
Chance:
76
1%
77
1%
78
2%
Focus
+ 19 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
31/0
Level:
Chance:
76
1%
77
1%
78
1%
Focus
+ 20 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
31/0
Level:
Chance:
76
1%
77
1%
78
1%
Focus
+ 21 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
30/0
Level:
Chance:
76
1%
77
1%
78
1%
Focus
+ 22 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
30/0
Level:
Chance:
76
1%
77
1%
78
1%
Focus
+ 23 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
29/0
Level:
Chance:
76
1%
77
1%
78
1%
Focus
+ 24 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
28/0
Level:
Chance:
76
0%
77
1%
78
1%
Focus
+ 25 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
27/0
Level:
Chance:
76
0%
77
1%
78
1%
Focus
+ 26 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
26/0
Level:
Chance:
76
0%
77
1%
78
1%
Focus
+ 27 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
25/0
Level:
Chance:
76
0%
77
0%
78
1%
Focus
+ 28 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
25/0
Level:
Chance:
76
0%
77
0%
78
1%
Focus
+ 29 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
24/0
Level:
Chance:
76
0%
77
0%
78
1%
Focus
+ 30 cost
Temporarily increases critical attack rate. Enchant Cost: the MP consumption of one’s skill is decreased. Effect 3.
24/0
Level:
Chance:
76
0%
77
0%
78
0%