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Curse Disease

Curse Disease
Curse Disease
Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Type: Active
Skill Facts
  • Skill ID: 1269
  • Skill Level: 4
  • Type: A2
  • MP Consume: 60
  • HP Consume: 0
NameMP/HPChance
Curse Disease
+ 1 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
67/0
Level:
Chance:
76
82%
77
92%
78
97%
Curse Disease
+ 2 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
67/0
Level:
Chance:
76
80%
77
90%
78
95%
Curse Disease
+ 3 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
66/0
Level:
Chance:
76
78%
77
88%
78
93%
Curse Disease
+ 4 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
66/0
Level:
Chance:
76
40%
77
82%
78
92%
Curse Disease
+ 5 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
65/0
Level:
Chance:
76
30%
77
80%
78
90%
Curse Disease
+ 6 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
65/0
Level:
Chance:
76
20%
77
78%
78
88%
Curse Disease
+ 7 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
63/0
Level:
Chance:
76
14%
77
40%
78
82%
Curse Disease
+ 8 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
63/0
Level:
Chance:
76
10%
77
30%
78
80%
Curse Disease
+ 9 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
62/0
Level:
Chance:
76
6%
77
20%
78
78%
Curse Disease
+ 10 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
62/0
Level:
Chance:
76
2%
77
14%
78
40%
Curse Disease
+ 11 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
61/0
Level:
Chance:
76
2%
77
10%
78
30%
Curse Disease
+ 12 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
61/0
Level:
Chance:
76
2%
77
6%
78
20%
Curse Disease
+ 13 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
60/0
Level:
Chance:
76
1%
77
2%
78
14%
Curse Disease
+ 14 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
60/0
Level:
Chance:
76
1%
77
2%
78
10%
Curse Disease
+ 15 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
58/0
Level:
Chance:
76
1%
77
2%
78
6%
Curse Disease
+ 16 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
58/0
Level:
Chance:
76
1%
77
1%
78
2%
Curse Disease
+ 17 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
57/0
Level:
Chance:
76
1%
77
1%
78
2%
Curse Disease
+ 18 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
57/0
Level:
Chance:
76
1%
77
1%
78
2%
Curse Disease
+ 19 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
56/0
Level:
Chance:
76
1%
77
1%
78
1%
Curse Disease
+ 20 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
56/0
Level:
Chance:
76
1%
77
1%
78
1%
Curse Disease
+ 21 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
55/0
Level:
Chance:
76
1%
77
1%
78
1%
Curse Disease
+ 22 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
55/0
Level:
Chance:
76
1%
77
1%
78
1%
Curse Disease
+ 23 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
53/0
Level:
Chance:
76
1%
77
1%
78
1%
Curse Disease
+ 24 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
53/0
Level:
Chance:
76
0%
77
1%
78
1%
Curse Disease
+ 25 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
52/0
Level:
Chance:
76
0%
77
1%
78
1%
Curse Disease
+ 26 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
52/0
Level:
Chance:
76
0%
77
1%
78
1%
Curse Disease
+ 27 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
51/0
Level:
Chance:
76
0%
77
0%
78
1%
Curse Disease
+ 28 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
51/0
Level:
Chance:
76
0%
77
0%
78
1%
Curse Disease
+ 29 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
50/0
Level:
Chance:
76
0%
77
0%
78
1%
Curse Disease
+ 30 cost
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased.
50/0
Level:
Chance:
76
0%
77
0%
78
0%