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Abyss Walker

Class Facts
NameMP/HPRequired
Level 40
Expertise C
You become familiar with C-Grade equipment.
Dagger Mastery
P. Atk. increases by 20.3 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
9 300
Dagger Mastery
P. Atk. increases by 21.8 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
9 300
Dagger Mastery
P. Atk. increases by 23.4 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
9 300
Light Armor Mastery
When light armor is equipped, P. Def. increases by 15.7, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
9 300
Light Armor Mastery
When light armor is equipped, P. Def. increases by 16.7, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
9 300
Light Armor Mastery
When light armor is equipped, P. Def. increases by 17.8, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
9 300
Deadly Blow
Attempts a powerful deadly attack. Attacks the target with 1107 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
33/0
9 300
Deadly Blow
Attempts a powerful deadly attack. Attacks the target with 1176 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
34/0
9 300
Deadly Blow
Attempts a powerful deadly attack. Attacks the target with 1249 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
35/0
9 300
Backstab
Backstab
1 Level
Aims for the enemy's back and attacks its vital spot with 1107 Power added to P. Atk. Over-hit. Critical. Half Kill.
54/0
9 300
Backstab
Backstab
2 Level
Aims for the enemy's back and attacks its vital spot with 1176 Power added to P. Atk. Over-hit. Critical. Half Kill.
56/0
9 300
Backstab
Backstab
3 Level
Aims for the enemy's back and attacks its vital spot with 1249 Power added to P. Atk. Over-hit. Critical. Half Kill.
57/0
9 300
Drain Health
Drain Health
17 Level
Inflicts darkness attribute damage on the target using 49 Power added to magic power. Absorbs 20% of the damage as HP.
24/0
9 300
Drain Health
Drain Health
18 Level
Inflicts darkness attribute damage on the target using 50 Power added to magic power. Absorbs 20% of the damage as HP.
24/0
9 300
Drain Health
Drain Health
19 Level
Inflicts darkness attribute damage on the target using 52 Power added to magic power. Absorbs 20% of the damage as HP.
25/0
9 300
Sting
Sting
13 Level
Attacks the enemy with 246 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
36/0
9 300
Sting
Sting
14 Level
Attacks the enemy with 262 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
37/0
9 300
Sting
Sting
15 Level
Attacks the enemy with 278 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
38/0
9 300
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 30 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
34/0
14 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 31 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
35/0
14 000
Vicious Stance
Increases the power of critical attacks by 139. MP is continuously consumed according to level.
7/0
28 000
Unlock
Unlock
6 Level
Opens a level 1 door with 100% chance, opens a level 2 door with 75% chance, and opens a treasure chest below level 40 with 90% chance. Requires 5 Thief Keys.
35/0
28 000
Critical Power
Increases the power of critical attacks by 93.
28 000
Silent Move
Disables preemptive attacks from enemies. Continuously consumes MP.
7/0
28 000
Confusion
Confusion
5 Level
Throws the enemy into confusion and gets them to change the target of their attack.
18/0
28 000
Power Break
Decreases the enemy's P. Atk. by 23% for 30 seconds.
18/0
28 000
Hex
Hex
1 Level
Decreases the enemy's P. Def. by 23% for 30 seconds.
18/0
28 000
Level 43
Create Common Item
Creates level 5 common items.
Dagger Mastery
P. Atk. increases by 25 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
9 600
Dagger Mastery
P. Atk. increases by 26.6 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
9 600
Dagger Mastery
P. Atk. increases by 28.4 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
9 600
Light Armor Mastery
When light armor is equipped, P. Def. increases by 18.8, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
9 600
Light Armor Mastery
When light armor is equipped, P. Def. increases by 19.9, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
9 600
Light Armor Mastery
When light armor is equipped, P. Def. increases by 21.1, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
9 600
Deadly Blow
Attempts a powerful deadly attack. Attacks the target with 1325 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
35/0
9 600
Deadly Blow
Attempts a powerful deadly attack. Attacks the target with 1405 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
36/0
9 600
Deadly Blow
Attempts a powerful deadly attack. Attacks the target with 1488 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
37/0
9 600
Backstab
Backstab
4 Level
Aims for the enemy's back and attacks its vital spot with 1325 Power added to P. Atk. Over-hit. Critical. Half Kill.
57/0
9 600
Backstab
Backstab
5 Level
Aims for the enemy's back and attacks its vital spot with 1405 Power added to P. Atk. Over-hit. Critical. Half Kill.
59/0
9 600
Backstab
Backstab
6 Level
Aims for the enemy's back and attacks its vital spot with 1488 Power added to P. Atk. Over-hit. Critical. Half Kill.
61/0
9 600
Drain Health
Drain Health
20 Level
Inflicts darkness attribute damage on the target using 53 Power added to magic power. Absorbs 20% of the damage as HP.
25/0
9 600
Drain Health
Drain Health
21 Level
Inflicts darkness attribute damage on the target using 55 Power added to magic power. Absorbs 20% of the damage as HP.
27/0
9 600
Drain Health
Drain Health
22 Level
Inflicts darkness attribute damage on the target using 57 Power added to magic power. Absorbs 20% of the damage as HP.
27/0
9 600
Sting
Sting
16 Level
Attacks the enemy with 295 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
38/0
9 600
Sting
Sting
17 Level
Attacks the enemy with 313 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
40/0
9 600
Sting
Sting
18 Level
Attacks the enemy with 331 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
41/0
9 600
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 33 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
38/0
14 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 34 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
38/0
14 000
Vicious Stance
Increases the power of critical attacks by 166. MP is continuously consumed according to level.
8/0
29 000
Veil
Veil
1 Level
Creates a hallucination that disrupts the visual. Passively creates monsters for 2 minutes.
19/0
29 000
Unlock
Unlock
7 Level
Opens a door below level 2 with 100% chance, opens a level 3 door with 5% chance, and opens a treasure chest below level 44 with 90% chance. Requires 6 Thief Keys.
39/0
29 000
Acrobatic Move
Evasion increases by 5 when running.
29 000
Esprit
Esprit
2 Level
Increases HP recovery bonus by 3 and MP recovery bonus by 0.9 when running.
29 000
Quick Step
Quick Step
2 Level
Moving speed increases by 11.
29 000
Confusion
Confusion
6 Level
Throws the enemy into confusion and gets them to change the target of their attack.
19/0
29 000
Power Break
Decreases the enemy's P. Atk. by 23% for 30 seconds.
19/0
29 000
Hex
Hex
2 Level
Decreases the enemy's P. Def. by 23% for 30 seconds.
19/0
29 000
Level 46
Dagger Mastery
P. Atk. increases by 30.2 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
13 000
Dagger Mastery
P. Atk. increases by 32.1 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
13 000
Dagger Mastery
P. Atk. increases by 34.1 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
13 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 22.2, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
13 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 23.4, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
13 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 24.5, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
13 000
Deadly Blow
Attempts a powerful deadly attack. Attacks the target with 1574 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
38/0
13 000
Deadly Blow
Attempts a powerful deadly attack. Attacks the target with 1664 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
39/0
13 000
Deadly Blow
Attempts a powerful deadly attack. Attacks the target with 1757 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
40/0
13 000
Backstab
Backstab
7 Level
Aims for the enemy's back and attacks its vital spot with 1574 Power added to P. Atk. Over-hit. Critical. Half Kill.
63/0
13 000
Backstab
Backstab
8 Level
Aims for the enemy's back and attacks its vital spot with 1664 Power added to P. Atk. Over-hit. Critical. Half Kill.
65/0
13 000
Backstab
Backstab
9 Level
Aims for the enemy's back and attacks its vital spot with 1757 Power added to P. Atk. Over-hit. Critical. Half Kill.
66/0
13 000
Drain Health
Drain Health
23 Level
Inflicts darkness attribute damage on the target using 58 Power added to magic power. Absorbs 20% of the damage as HP.
28/0
13 000
Drain Health
Drain Health
24 Level
Inflicts darkness attribute damage on the target using 60 Power added to magic power. Absorbs 20% of the damage as HP.
29/0
13 000
Drain Health
Drain Health
25 Level
Inflicts darkness attribute damage on the target using 61 Power added to magic power. Absorbs 20% of the damage as HP.
29/0
13 000
Sting
Sting
19 Level
Attacks the enemy with 350 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
42/0
13 000
Sting
Sting
20 Level
Attacks the enemy with 370 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
43/0
13 000
Sting
Sting
21 Level
Attacks the enemy with 391 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
44/0
13 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 36 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
40/0
19 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 37 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
42/0
19 000
Vicious Stance
Increases the power of critical attacks by 196. MP is continuously consumed according to level.
9/0
38 000
Veil
Veil
2 Level
Creates a hallucination that disrupts the visual. Passively creates monsters for 2 minutes.
21/0
38 000
Unlock
Unlock
8 Level
Opens a door below level 2 with 100% chance, opens a level 3 door with 30% chance, and opens a treasure chest below level 48 with 90% chance. Requires 7 Thief Keys.
43/0
38 000
Esprit
Esprit
3 Level
Increases HP recovery bonus by 3.5 and MP recovery bonus by 1 when running.
38 000
Boost Evasion
Evasion increases by 3.
38 000
Confusion
Confusion
7 Level
Throws the enemy into confusion and gets them to change the target of their attack.
22/0
38 000
Power Break
Decreases the enemy's P. Atk. by 23% for 30 seconds.
22/0
38 000
Hex
Hex
3 Level
Decreases the enemy's P. Def. by 23% for 30 seconds.
22/0
38 000
Summon Treasure Key
Summons a treasure chest key. A minimum of 2 and maximum of 3 treasure chest keys between grades 3-5 are summoned. Consumes 2 Thief Keys.
122/0
38 000
Level 49
Create Common Item
Creates level 6 common items.
Dagger Mastery
P. Atk. increases by 36.1 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
20 000
Dagger Mastery
P. Atk. increases by 38.2 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
20 000
Dagger Mastery
P. Atk. increases by 40.4 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
20 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 25.8, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
20 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 27, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
20 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 28.2, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
20 000
Deadly Blow
Deadly Blow
10 Level
Attempts a powerful deadly attack. Attacks the target with 1853 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
41/0
20 000
Deadly Blow
Deadly Blow
11 Level
Attempts a powerful deadly attack. Attacks the target with 1953 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
42/0
20 000
Deadly Blow
Deadly Blow
12 Level
Attempts a powerful deadly attack. Attacks the target with 2057 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
43/0
20 000
Backstab
Backstab
10 Level
Aims for the enemy's back and attacks its vital spot with 1853 Power added to P. Atk. Over-hit. Critical. Half Kill.
68/0
20 000
Backstab
Backstab
11 Level
Aims for the enemy's back and attacks its vital spot with 1953 Power added to P. Atk. Over-hit. Critical. Half Kill.
70/0
20 000
Backstab
Backstab
12 Level
Aims for the enemy's back and attacks its vital spot with 2057 Power added to P. Atk. Over-hit. Critical. Half Kill.
72/0
20 000
Drain Health
Drain Health
26 Level
Inflicts darkness attribute damage on the target using 63 Power added to magic power. Absorbs 20% of the damage as HP.
30/0
20 000
Drain Health
Drain Health
27 Level
Inflicts darkness attribute damage on the target using 65 Power added to magic power. Absorbs 20% of the damage as HP.
30/0
20 000
Drain Health
Drain Health
28 Level
Inflicts darkness attribute damage on the target using 66 Power added to magic power. Absorbs 20% of the damage as HP.
32/0
20 000
Sting
Sting
22 Level
Attacks the enemy with 412 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
46/0
20 000
Sting
Sting
23 Level
Attacks the enemy with 434 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
47/0
20 000
Sting
Sting
24 Level
Attacks the enemy with 457 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
48/0
20 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 39 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
44/0
31 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 40 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
44/0
31 000
Vicious Stance
Increases the power of critical attacks by 229. MP is continuously consumed according to level.
9/0
61 000
Veil
Veil
3 Level
Creates a hallucination that disrupts the visual. Passively creates monsters for 2 minutes.
22/0
61 000
Trick
Trick
1 Level
Cancels the attacking desire for yourself. Requires a dagger. Cancel target.
22/0
61 000
Esprit
Esprit
4 Level
Increases HP recovery bonus by 4 and MP recovery bonus by 1.1 when running.
61 000
Bleed
Bleed
3 Level
Decreases the enemy's moving speed by 20% for 20 seconds, inflicts bleed, and makes him consume 44 HP every second.
60/0
61 000
Confusion
Confusion
8 Level
Throws the enemy into confusion and gets them to change the target of their attack.
23/0
61 000
Power Break
Decreases the enemy's P. Atk. by 23% for 30 seconds.
23/0
61 000
Hex
Hex
4 Level
Decreases the enemy's P. Def. by 23% for 30 seconds.
23/0
61 000
Poison
Poison
2 Level
Causes poison on the enemy for 30 seconds and makes him consume 41 HP every second.
23/0
61 000
Level 52
Expertise B
You become familiar with B-Grade equipment.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.
Dagger Mastery
P. Atk. increases by 42.7 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
29 000
Dagger Mastery
P. Atk. increases by 45 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
29 000
Dagger Mastery
P. Atk. increases by 47.4 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
29 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 29.5, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
29 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 30.8, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
29 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 32.1, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
29 000
Deadly Blow
Deadly Blow
13 Level
Attempts a powerful deadly attack. Attacks the target with 2164 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
45/0
29 000
Deadly Blow
Deadly Blow
14 Level
Attempts a powerful deadly attack. Attacks the target with 2274 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
45/0
29 000
Deadly Blow
Deadly Blow
15 Level
Attempts a powerful deadly attack. Attacks the target with 2388 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
46/0
29 000
Backstab
Backstab
13 Level
Aims for the enemy's back and attacks its vital spot with 2164 Power added to P. Atk. Over-hit. Critical. Half Kill.
74/0
29 000
Backstab
Backstab
14 Level
Aims for the enemy's back and attacks its vital spot with 2274 Power added to P. Atk. Over-hit. Critical. Half Kill.
74/0
29 000
Backstab
Backstab
15 Level
Aims for the enemy's back and attacks its vital spot with 2388 Power added to P. Atk. Over-hit. Critical. Half Kill.
76/0
29 000
Drain Health
Drain Health
29 Level
Inflicts darkness attribute damage on the target using 68 Power added to magic power. Absorbs 20% of the damage as HP.
32/0
29 000
Drain Health
Drain Health
30 Level
Inflicts darkness attribute damage on the target using 70 Power added to magic power. Absorbs 20% of the damage as HP.
33/0
29 000
Drain Health
Drain Health
31 Level
Inflicts darkness attribute damage on the target using 72 Power added to magic power. Absorbs 20% of the damage as HP.
34/0
29 000
Sting
Sting
25 Level
Attacks the enemy with 481 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
50/0
29 000
Sting
Sting
26 Level
Attacks the enemy with 506 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
50/0
29 000
Sting
Sting
27 Level
Attacks the enemy with 531 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
51/0
29 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 42 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
47/0
44 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 43 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
48/0
44 000
Vicious Stance
Increases the power of critical attacks by 266. MP is continuously consumed according to level.
10/0
88 000
Veil
Veil
4 Level
Creates a hallucination that disrupts the visual. Passively creates monsters for 2 minutes.
24/0
88 000
Trick
Trick
2 Level
Cancels the attacking desire for yourself. Requires a dagger. Cancel target.
24/0
88 000
Unlock
Unlock
9 Level
Opens a door below level 2 with 100% chance, opens a level 3 door with 75% chance, and opens a treasure chest below level 52 with 90% chance. Requires 8 Thief Keys.
47/0
88 000
Esprit
Esprit
5 Level
Increases HP recovery bonus by 4.5 and MP recovery bonus by 1.2 when running.
88 000
Critical Power
Increases the power of critical attacks by 177.
88 000
Confusion
Confusion
9 Level
Throws the enemy into confusion and gets them to change the target of their attack.
24/0
88 000
Power Break
Decreases the enemy's P. Atk. by 23% for 30 seconds.
24/0
88 000
Hex
Hex
5 Level
Decreases the enemy's P. Def. by 23% for 30 seconds.
24/0
88 000
Lure
Lure
1 Level
Quietly lures an enemy.
44/0
88 000
Level 55
Create Common Item
Creates level 7 common items.
Dagger Mastery
P. Atk. increases by 49.9 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
39 000
Dagger Mastery
P. Atk. increases by 52.4 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
39 000
Dagger Mastery
P. Atk. increases by 55 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
39 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 33.5, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
39 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 34.8, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
39 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 36.2, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
39 000
Deadly Blow
Deadly Blow
16 Level
Attempts a powerful deadly attack. Attacks the target with 2505 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
47/0
39 000
Deadly Blow
Deadly Blow
17 Level
Attempts a powerful deadly attack. Attacks the target with 2625 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
48/0
39 000
Deadly Blow
Deadly Blow
18 Level
Attempts a powerful deadly attack. Attacks the target with 2748 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
49/0
39 000
Backstab
Backstab
16 Level
Aims for the enemy's back and attacks its vital spot with 2505 Power added to P. Atk. Over-hit. Critical. Half Kill.
78/0
39 000
Backstab
Backstab
17 Level
Aims for the enemy's back and attacks its vital spot with 2625 Power added to P. Atk. Over-hit. Critical. Half Kill.
80/0
39 000
Backstab
Backstab
18 Level
Aims for the enemy's back and attacks its vital spot with 2748 Power added to P. Atk. Over-hit. Critical. Half Kill.
82/0
39 000
Drain Health
Drain Health
32 Level
Inflicts darkness attribute damage on the target using 73 Power added to magic power. Absorbs 20% of the damage as HP.
34/0
39 000
Drain Health
Drain Health
33 Level
Inflicts darkness attribute damage on the target using 75 Power added to magic power. Absorbs 20% of the damage as HP.
35/0
39 000
Drain Health
Drain Health
34 Level
Inflicts darkness attribute damage on the target using 77 Power added to magic power. Absorbs 20% of the damage as HP.
35/0
39 000
Sting
Sting
28 Level
Attacks the enemy with 557 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
52/0
39 000
Sting
Sting
29 Level
Attacks the enemy with 584 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
53/0
39 000
Sting
Sting
30 Level
Attacks the enemy with 611 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
55/0
39 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 45 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
49/0
58 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 46 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
50/0
58 000
Vicious Stance
Increases the power of critical attacks by 306. MP is continuously consumed according to level.
10/0
116 000
Veil
Veil
5 Level
Creates a hallucination that disrupts the visual. Passively creates monsters for 2 minutes.
25/0
116 000
Trick
Trick
3 Level
Cancels the attacking desire for yourself. Requires a dagger. Cancel target.
25/0
116 000
Unlock
Unlock
10 Level
Opens a door below level 3 with 100% chance and opens a treasure chest below level 56 with 90% chance. Requires 10 Thief Keys.
51/0
116 000
Acrobatic Move
Evasion increases by 6 when running.
116 000
Breath Boost
Lung capacity increases by 300.
116 000
Acrobatics
Acrobatics
2 Level
The safe height for fall damage increases by 100.
116 000
Ultimate Evasion
For 30 seconds, increases one's own evasion by 25, physical attack skill evasion rate by 40%, and resistance to buff canceling attacks by 80.
25/0
116 000
Confusion
Confusion
10 Level
Throws the enemy into confusion and gets them to change the target of their attack.
25/0
116 000
Power Break
Decreases the enemy's P. Atk. by 23% for 30 seconds.
25/0
116 000
Hex
Hex
6 Level
Decreases the enemy's P. Def. by 23% for 30 seconds.
25/0
116 000
Sand Bomb
Sand Bomb
1 Level
Detonates a sand bomb to decrease the enemy's accuracy by 6 for 30 seconds.
25/0
116 000
Level 58
Dagger Mastery
P. Atk. increases by 57.7 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
42 000
Dagger Mastery
P. Atk. increases by 60.4 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
42 000
Dagger Mastery
P. Atk. increases by 63.2 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
42 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 37.6, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
42 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 39.1, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
42 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 40.5, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 25%.
42 000
Deadly Blow
Deadly Blow
19 Level
Attempts a powerful deadly attack. Attacks the target with 2875 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
50/0
42 000
Deadly Blow
Deadly Blow
20 Level
Attempts a powerful deadly attack. Attacks the target with 3004 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
52/0
42 000
Deadly Blow
Deadly Blow
21 Level
Attempts a powerful deadly attack. Attacks the target with 3136 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
53/0
42 000
Backstab
Backstab
19 Level
Aims for the enemy's back and attacks its vital spot with 2875 Power added to P. Atk. Over-hit. Critical. Half Kill.
84/0
42 000
Backstab
Backstab
20 Level
Aims for the enemy's back and attacks its vital spot with 3004 Power added to P. Atk. Over-hit. Critical. Half Kill.
86/0
42 000
Backstab
Backstab
21 Level
Aims for the enemy's back and attacks its vital spot with 3136 Power added to P. Atk. Over-hit. Critical. Half Kill.
87/0
42 000
Drain Health
Drain Health
35 Level
Inflicts darkness attribute damage on the target using 78 Power added to magic power. Absorbs 20% of the damage as HP.
37/0
42 000
Drain Health
Drain Health
36 Level
Inflicts darkness attribute damage on the target using 80 Power added to magic power. Absorbs 20% of the damage as HP.
38/0
42 000
Drain Health
Drain Health
37 Level
Inflicts darkness attribute damage on the target using 82 Power added to magic power. Absorbs 20% of the damage as HP.
38/0
42 000
Sting
Sting
31 Level
Attacks the enemy with 639 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
56/0
42 000
Sting
Sting
32 Level
Attacks the enemy with 668 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
57/0
42 000
Sting
Sting
33 Level
Attacks the enemy with 697 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
58/0
42 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 48 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
53/0
63 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 49 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
54/0
63 000
Vicious Stance
Increases the power of critical attacks by 349. MP is continuously consumed according to level.
11/0
126 000
Veil
Veil
6 Level
Creates a hallucination that disrupts the visual. Passively creates monsters for 2 minutes.
27/0
126 000
Trick
Trick
4 Level
Cancels the attacking desire for yourself. Requires a dagger. Cancel target.
27/0
126 000
Bleed
Bleed
4 Level
Decreases the enemy's moving speed by 20% for 20 seconds, inflicts bleed, and makes him consume 54 HP every second.
73/0
126 000
Boost Evasion
Evasion increases by 4.
126 000
Confusion
Confusion
11 Level
Throws the enemy into confusion and gets them to change the target of their attack.
28/0
126 000
Power Break
Decreases the enemy's P. Atk. by 23% for 30 seconds.
28/0
126 000
Hex
Hex
7 Level
Decreases the enemy's P. Def. by 23% for 30 seconds.
28/0
126 000
Poison
Poison
3 Level
Causes poison on the enemy for 30 seconds and makes him consume 50 HP every second.
28/0
126 000
Mortal Strike
Increases one's own deadly attack rate by 10% for 2 minutes. Requires a dagger to be equipped.
27/0
126 000
Sand Bomb
Sand Bomb
2 Level
Detonates a sand bomb to decrease the enemy's accuracy by 6 for 30 seconds.
27/0
126 000
Summon Treasure Key
Summons a treasure chest key. A minimum of 2 and maximum of 3 treasure chest keys between grades 4-6 are summoned. Consumes 3 Thief Keys.
159/0
126 000
Level 60
Dagger Mastery
P. Atk. increases by 66.1 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
91 000
Dagger Mastery
P. Atk. increases by 69 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
91 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 42, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 35%.
91 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 43.5, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 35%.
91 000
Deadly Blow
Deadly Blow
22 Level
Attempts a powerful deadly attack. Attacks the target with 3271 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
54/0
91 000
Deadly Blow
Deadly Blow
23 Level
Attempts a powerful deadly attack. Attacks the target with 3408 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
55/0
91 000
Backstab
Backstab
22 Level
Aims for the enemy's back and attacks its vital spot with 3271 Power added to P. Atk. Over-hit. Critical. Half Kill.
89/0
91 000
Backstab
Backstab
23 Level
Aims for the enemy's back and attacks its vital spot with 3408 Power added to P. Atk. Over-hit. Critical. Half Kill.
91/0
91 000
Drain Health
Drain Health
38 Level
Inflicts darkness attribute damage on the target using 84 Power added to magic power. Absorbs 20% of the damage as HP.
39/0
91 000
Drain Health
Drain Health
39 Level
Inflicts darkness attribute damage on the target using 85 Power added to magic power. Absorbs 20% of the damage as HP.
39/0
91 000
Sting
Sting
34 Level
Attacks the enemy with 727 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
60/0
91 000
Sting
Sting
35 Level
Attacks the enemy with 758 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
61/0
91 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 51 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
55/0
181 000
Vicious Stance
Increases the power of critical attacks by 379. MP is continuously consumed according to level.
11/0
181 000
Veil
Veil
7 Level
Creates a hallucination that disrupts the visual. Passively creates monsters for 2 minutes.
28/0
181 000
Trick
Trick
5 Level
Cancels the attacking desire for yourself. Requires a dagger. Cancel target.
28/0
181 000
Unlock
Unlock
11 Level
Opens a door below level 3 with 100% chance and opens a treasure chest below level 60 with 90% chance. Requires 11 Thief Keys.
55/0
181 000
Confusion
Confusion
12 Level
Throws the enemy into confusion and gets them to change the target of their attack.
28/0
181 000
Power Break
Power Break
10 Level
Decreases the enemy's P. Atk. by 23% for 30 seconds.
28/0
181 000
Hex
Hex
8 Level
Decreases the enemy's P. Def. by 23% for 30 seconds.
28/0
181 000
Sand Bomb
Sand Bomb
3 Level
Detonates a sand bomb to decrease the enemy's accuracy by 6 for 30 seconds.
28/0
181 000
Escape Shackle
Allows you to escape from a captured state.
60/0
181 000
Level 61
Expertise A
You become familiar with A-Grade equipment.
Divine Inspiration
Increases the number of buffs an individual can receive by 2.
Level 62
Create Common Item
Creates level 8 common items.
Dagger Mastery
P. Atk. increases by 71.9 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
130 000
Dagger Mastery
P. Atk. increases by 74.9 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
130 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 44.9, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 35%.
130 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 46.5, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 35%.
130 000
Deadly Blow
Deadly Blow
24 Level
Attempts a powerful deadly attack. Attacks the target with 3548 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
55/0
130 000
Deadly Blow
Deadly Blow
25 Level
Attempts a powerful deadly attack. Attacks the target with 3690 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
56/0
130 000
Backstab
Backstab
24 Level
Aims for the enemy's back and attacks its vital spot with 3548 Power added to P. Atk. Over-hit. Critical. Half Kill.
91/0
130 000
Backstab
Backstab
25 Level
Aims for the enemy's back and attacks its vital spot with 3690 Power added to P. Atk. Over-hit. Critical. Half Kill.
93/0
130 000
Drain Health
Drain Health
40 Level
Inflicts darkness attribute damage on the target using 87 Power added to magic power. Absorbs 20% of the damage as HP.
40/0
130 000
Drain Health
Drain Health
41 Level
Inflicts darkness attribute damage on the target using 89 Power added to magic power. Absorbs 20% of the damage as HP.
40/0
130 000
Sting
Sting
36 Level
Attacks the enemy with 789 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
61/0
130 000
Sting
Sting
37 Level
Attacks the enemy with 820 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
62/0
130 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 53 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
58/0
270 000
Vicious Stance
Increases the power of critical attacks by 410. MP is continuously consumed according to level.
12/0
270 000
Veil
Veil
8 Level
Creates a hallucination that disrupts the visual. Passively creates monsters for 2 minutes.
29/0
270 000
Trick
Trick
6 Level
Cancels the attacking desire for yourself. Requires a dagger. Cancel target.
29/0
270 000
Esprit
Esprit
6 Level
Increases HP recovery bonus by 5 and MP recovery bonus by 1.3 when running.
270 000
Confusion
Confusion
13 Level
Throws the enemy into confusion and gets them to change the target of their attack.
29/0
270 000
Power Break
Power Break
11 Level
Decreases the enemy's P. Atk. by 23% for 30 seconds.
29/0
270 000
Hex
Hex
9 Level
Decreases the enemy's P. Def. by 23% for 30 seconds.
29/0
270 000
Sand Bomb
Sand Bomb
4 Level
Detonates a sand bomb to decrease the enemy's accuracy by 6 for 30 seconds.
29/0
270 000
Level 64
Dagger Mastery
P. Atk. increases by 78 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
150 000
Dagger Mastery
P. Atk. increases by 81.1 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
150 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 48, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 35%.
150 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 49.5, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 35%.
150 000
Deadly Blow
Deadly Blow
26 Level
Attempts a powerful deadly attack. Attacks the target with 3834 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
57/0
150 000
Deadly Blow
Deadly Blow
27 Level
Attempts a powerful deadly attack. Attacks the target with 3980 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
58/0
150 000
Backstab
Backstab
26 Level
Aims for the enemy's back and attacks its vital spot with 3834 Power added to P. Atk. Over-hit. Critical. Half Kill.
95/0
150 000
Backstab
Backstab
27 Level
Aims for the enemy's back and attacks its vital spot with 3980 Power added to P. Atk. Over-hit. Critical. Half Kill.
97/0
150 000
Drain Health
Drain Health
42 Level
Inflicts darkness attribute damage on the target using 90 Power added to magic power. Absorbs 20% of the damage as HP.
42/0
150 000
Drain Health
Drain Health
43 Level
Inflicts darkness attribute damage on the target using 92 Power added to magic power. Absorbs 20% of the damage as HP.
43/0
150 000
Sting
Sting
38 Level
Attacks the enemy with 852 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
63/0
150 000
Sting
Sting
39 Level
Attacks the enemy with 885 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
65/0
150 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 56 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
60/0
300 000
Vicious Stance
Increases the power of critical attacks by 443. MP is continuously consumed according to level.
12/0
300 000
Veil
Veil
9 Level
Creates a hallucination that disrupts the visual. Passively creates monsters for 2 minutes.
30/0
300 000
Trick
Trick
7 Level
Cancels the attacking desire for yourself. Requires a dagger. Cancel target.
30/0
300 000
Critical Power
Increases the power of critical attacks by 295.
300 000
Unlock
Unlock
12 Level
Opens a door below level 3 with 100% chance and opens a treasure chest below level 64 with 90% chance. Requires 13 Thief Keys.
59/0
300 000
Confusion
Confusion
14 Level
Throws the enemy into confusion and gets them to change the target of their attack.
30/0
300 000
Power Break
Power Break
12 Level
Decreases the enemy's P. Atk. by 23% for 30 seconds.
30/0
300 000
Hex
Hex
10 Level
Decreases the enemy's P. Def. by 23% for 30 seconds.
30/0
300 000
Sand Bomb
Sand Bomb
5 Level
Detonates a sand bomb to decrease the enemy's accuracy by 6 for 30 seconds.
30/0
300 000
Level 66
Dagger Mastery
P. Atk. increases by 84.2 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
180 000
Dagger Mastery
P. Atk. increases by 87.3 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
180 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 51.1, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 35%.
180 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 52.7, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 35%.
180 000
Deadly Blow
Deadly Blow
28 Level
Attempts a powerful deadly attack. Attacks the target with 4127 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
59/0
180 000
Deadly Blow
Deadly Blow
29 Level
Attempts a powerful deadly attack. Attacks the target with 4275 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
60/0
180 000
Backstab
Backstab
28 Level
Aims for the enemy's back and attacks its vital spot with 4127 Power added to P. Atk. Over-hit. Critical. Half Kill.
98/0
180 000
Backstab
Backstab
29 Level
Aims for the enemy's back and attacks its vital spot with 4275 Power added to P. Atk. Over-hit. Critical. Half Kill.
100/0
180 000
Drain Health
Drain Health
44 Level
Inflicts darkness attribute damage on the target using 94 Power added to magic power. Absorbs 20% of the damage as HP.
43/0
180 000
Drain Health
Drain Health
45 Level
Inflicts darkness attribute damage on the target using 96 Power added to magic power. Absorbs 20% of the damage as HP.
44/0
180 000
Sting
Sting
40 Level
Attacks the enemy with 917 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
66/0
180 000
Sting
Sting
41 Level
Attacks the enemy with 950 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
67/0
180 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 58 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
62/0
370 000
Vicious Stance
Increases the power of critical attacks by 475. MP is continuously consumed according to level.
13/0
370 000
Veil
Veil
10 Level
Creates a hallucination that disrupts the visual. Passively creates monsters for 2 minutes.
31/0
370 000
Trick
Trick
8 Level
Cancels the attacking desire for yourself. Requires a dagger. Cancel target.
31/0
370 000
Bleed
Bleed
5 Level
Decreases the enemy's moving speed by 20% for 20 seconds, inflicts bleed, and makes him consume 62 HP every second.
83/0
370 000
Confusion
Confusion
15 Level
Throws the enemy into confusion and gets them to change the target of their attack.
32/0
370 000
Power Break
Power Break
13 Level
Decreases the enemy's P. Atk. by 23% for 30 seconds.
32/0
370 000
Hex
Hex
11 Level
Decreases the enemy's P. Def. by 23% for 30 seconds.
32/0
370 000
Poison
Poison
4 Level
Causes poison on the enemy for 30 seconds and makes him consume 58 HP every second.
32/0
370 000
Blinding Blow
Attempts a powerful deadly attack. Attacks the enemy with 2751 Power added to P. Atk. and makes him turn his back. Increases one's own moving speed by 40. Requires a dagger to be equipped. Over-hit. Half Kill.
63/0
180 000
Blinding Blow
Attempts a powerful deadly attack. Attacks the enemy with 2850 Power added to P. Atk. and makes him turn his back. Increases one's own moving speed by 40. Requires a dagger to be equipped. Over-hit. Half Kill.
64/0
180 000
Mortal Strike
Increases one's own deadly attack rate by 15% for 2 minutes. Requires a dagger to be equipped.
31/0
370 000
Sand Bomb
Sand Bomb
6 Level
Detonates a sand bomb to decrease the enemy's accuracy by 9 for 30 seconds.
31/0
370 000
Summon Treasure Key
Summons a treasure chest key. A minimum of 2 and maximum of 3 treasure chest keys between grades 5-7 are summoned. Consumes 4 Thief Keys.
183/0
370 000
Level 68
Dagger Mastery
P. Atk. increases by 90.5 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
230 000
Dagger Mastery
P. Atk. increases by 93.7 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
230 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 54.2, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 35%.
230 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 55.8, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 35%.
230 000
Deadly Blow
Deadly Blow
30 Level
Attempts a powerful deadly attack. Attacks the target with 4425 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
61/0
230 000
Deadly Blow
Deadly Blow
31 Level
Attempts a powerful deadly attack. Attacks the target with 4575 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
62/0
230 000
Backstab
Backstab
30 Level
Aims for the enemy's back and attacks its vital spot with 4425 Power added to P. Atk. Over-hit. Critical. Half Kill.
102/0
230 000
Backstab
Backstab
31 Level
Aims for the enemy's back and attacks its vital spot with 4575 Power added to P. Atk. Over-hit. Critical. Half Kill.
103/0
230 000
Drain Health
Drain Health
46 Level
Inflicts darkness attribute damage on the target using 97 Power added to magic power. Absorbs 20% of the damage as HP.
44/0
230 000
Drain Health
Drain Health
47 Level
Inflicts darkness attribute damage on the target using 99 Power added to magic power. Absorbs 20% of the damage as HP.
45/0
230 000
Sting
Sting
42 Level
Attacks the enemy with 984 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
68/0
230 000
Sting
Sting
43 Level
Attacks the enemy with 1017 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
69/0
230 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 59 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
64/0
460 000
Vicious Stance
Increases the power of critical attacks by 509. MP is continuously consumed according to level.
13/0
460 000
Veil
Veil
11 Level
Creates a hallucination that disrupts the visual. Passively creates monsters for 2 minutes.
32/0
460 000
Trick
Trick
9 Level
Cancels the attacking desire for yourself. Requires a dagger. Cancel target.
32/0
460 000
Esprit
Esprit
7 Level
Increases HP recovery bonus by 5.5 and MP recovery bonus by 1.4 when running.
460 000
Unlock
Unlock
13 Level
Opens a door below level 3 with 100% chance and opens a treasure chest below level 68 with 90% chance. Requires 15 Thief Keys.
63/0
460 000
Confusion
Confusion
16 Level
Throws the enemy into confusion and gets them to change the target of their attack.
33/0
460 000
Power Break
Power Break
14 Level
Decreases the enemy's P. Atk. by 23% for 30 seconds.
33/0
460 000
Hex
Hex
12 Level
Decreases the enemy's P. Def. by 23% for 30 seconds.
33/0
460 000
Blinding Blow
Attempts a powerful deadly attack. Attacks the enemy with 2850 Power added to P. Atk. and makes him turn his back. Increases one's own moving speed by 40. Requires a dagger to be equipped. Over-hit. Half Kill.
65/0
230 000
Blinding Blow
Attempts a powerful deadly attack. Attacks the enemy with 3050 Power added to P. Atk. and makes him turn his back. Increases one's own moving speed by 40. Requires a dagger to be equipped. Over-hit. Half Kill.
66/0
230 000
Sand Bomb
Sand Bomb
7 Level
Detonates a sand bomb to decrease the enemy's accuracy by 9 for 30 seconds.
32/0
460 000
Level 70
Create Common Item
Creates level 9 common items.
Dagger Mastery
P. Atk. increases by 96.8 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
290 000
Dagger Mastery
P. Atk. increases by 100 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
290 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 57.4, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 35%.
290 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 59.1, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 35%.
290 000
Deadly Blow
Deadly Blow
32 Level
Attempts a powerful deadly attack. Attacks the target with 4726 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
63/0
290 000
Deadly Blow
Deadly Blow
33 Level
Attempts a powerful deadly attack. Attacks the target with 4878 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
64/0
290 000
Backstab
Backstab
32 Level
Aims for the enemy's back and attacks its vital spot with 4726 Power added to P. Atk. Over-hit. Critical. Half Kill.
105/0
290 000
Backstab
Backstab
33 Level
Aims for the enemy's back and attacks its vital spot with 4878 Power added to P. Atk. Over-hit. Critical. Half Kill.
106/0
290 000
Drain Health
Drain Health
48 Level
Inflicts darkness attribute damage on the target using 100 Power added to magic power. Absorbs 20% of the damage as HP.
45/0
290 000
Drain Health
Drain Health
49 Level
Inflicts darkness attribute damage on the target using 102 Power added to magic power. Absorbs 20% of the damage as HP.
47/0
290 000
Sting
Sting
44 Level
Attacks the enemy with 1051 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
70/0
290 000
Sting
Sting
45 Level
Attacks the enemy with 1084 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
71/0
290 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 61 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
65/0
580 000
Vicious Stance
Increases the power of critical attacks by 542. MP is continuously consumed according to level.
13/0
580 000
Veil
Veil
12 Level
Creates a hallucination that disrupts the visual. Passively creates monsters for 2 minutes.
33/0
580 000
Trick
Trick
10 Level
Cancels the attacking desire for yourself. Requires a dagger. Cancel target.
33/0
580 000
Bleed
Bleed
6 Level
Decreases the enemy's moving speed by 20% for 20 seconds, inflicts bleed, and makes him consume 67 HP every second.
89/0
580 000
Confusion
Confusion
17 Level
Throws the enemy into confusion and gets them to change the target of their attack.
33/0
580 000
Power Break
Power Break
15 Level
Decreases the enemy's P. Atk. by 23% for 30 seconds.
33/0
580 000
Hex
Hex
13 Level
Decreases the enemy's P. Def. by 23% for 30 seconds.
33/0
580 000
Blinding Blow
Attempts a powerful deadly attack. Attacks the enemy with 3151 Power added to P. Atk. and makes him turn his back. Increases one's own moving speed by 40. Requires a dagger to be equipped. Over-hit. Half Kill.
67/0
290 000
Blinding Blow
Attempts a powerful deadly attack. Attacks the enemy with 3252 Power added to P. Atk. and makes him turn his back. Increases one's own moving speed by 40. Requires a dagger to be equipped. Over-hit. Half Kill.
68/0
290 000
Sand Bomb
Sand Bomb
8 Level
Detonates a sand bomb to decrease the enemy's accuracy by 9 for 30 seconds.
33/0
580 000
Level 72
Dagger Mastery
P. Atk. increases by 103.2 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
350 000
Dagger Mastery
P. Atk. increases by 106.4 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
350 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 60.7, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 35%.
350 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 62.3, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 35%.
350 000
Deadly Blow
Deadly Blow
34 Level
Attempts a powerful deadly attack. Attacks the target with 5029 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
65/0
350 000
Deadly Blow
Deadly Blow
35 Level
Attempts a powerful deadly attack. Attacks the target with 5180 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
66/0
350 000
Backstab
Backstab
34 Level
Aims for the enemy's back and attacks its vital spot with 5029 Power added to P. Atk. Over-hit. Critical. Half Kill.
108/0
350 000
Backstab
Backstab
35 Level
Aims for the enemy's back and attacks its vital spot with 5180 Power added to P. Atk. Over-hit. Critical. Half Kill.
109/0
350 000
Drain Health
Drain Health
50 Level
Inflicts darkness attribute damage on the target using 104 Power added to magic power. Absorbs 20% of the damage as HP.
47/0
350 000
Drain Health
Drain Health
51 Level
Inflicts darkness attribute damage on the target using 105 Power added to magic power. Absorbs 20% of the damage as HP.
48/0
350 000
Sting
Sting
46 Level
Attacks the enemy with 1118 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
72/0
350 000
Sting
Sting
47 Level
Attacks the enemy with 1151 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
73/0
350 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 63 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
67/0
710 000
Vicious Stance
Increases the power of critical attacks by 576. MP is continuously consumed according to level.
14/0
710 000
Veil
Veil
13 Level
Creates a hallucination that disrupts the visual. Passively creates monsters for 2 minutes.
34/0
710 000
Trick
Trick
11 Level
Cancels the attacking desire for yourself. Requires a dagger. Cancel target.
34/0
710 000
Critical Power
Increases the power of critical attacks by 384.
710 000
Unlock
Unlock
14 Level
Opens a door below level 3 with 100% chance and opens a treasure chest below level 72 with 90% chance. Requires 17 Thief Keys.
67/0
710 000
Confusion
Confusion
18 Level
Throws the enemy into confusion and gets them to change the target of their attack.
34/0
710 000
Power Break
Power Break
16 Level
Decreases the enemy's P. Atk. by 23% for 30 seconds.
34/0
710 000
Hex
Hex
14 Level
Decreases the enemy's P. Def. by 23% for 30 seconds.
34/0
710 000
Blinding Blow
Attempts a powerful deadly attack. Attacks the enemy with 3353 Power added to P. Atk. and makes him turn his back. Increases one's own moving speed by 40. Requires a dagger to be equipped. Over-hit. Half Kill.
69/0
350 000
Blinding Blow
Attempts a powerful deadly attack. Attacks the enemy with 3453 Power added to P. Atk. and makes him turn his back. Increases one's own moving speed by 40. Requires a dagger to be equipped. Over-hit. Half Kill.
70/0
350 000
Sand Bomb
Sand Bomb
9 Level
Detonates a sand bomb to decrease the enemy's accuracy by 9 for 30 seconds.
34/0
710 000
Level 74
Dagger Mastery
P. Atk. increases by 109.6 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
590 000
Dagger Mastery
P. Atk. increases by 112.8 when using a dagger. Expertise in using a dagger increases, making it possible to use the dagger more skillfully.
590 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 63.9, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 35%.
590 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 65.6, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 35%.
590 000
Deadly Blow
Deadly Blow
36 Level
Attempts a powerful deadly attack. Attacks the target with 5330 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
67/0
590 000
Deadly Blow
Deadly Blow
37 Level
Attempts a powerful deadly attack. Attacks the target with 5479 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
68/0
590 000
Backstab
Backstab
36 Level
Aims for the enemy's back and attacks its vital spot with 5330 Power added to P. Atk. Over-hit. Critical. Half Kill.
111/0
590 000
Backstab
Backstab
37 Level
Aims for the enemy's back and attacks its vital spot with 5479 Power added to P. Atk. Over-hit. Critical. Half Kill.
112/0
590 000
Drain Health
Drain Health
52 Level
Inflicts darkness attribute damage on the target using 107 Power added to magic power. Absorbs 20% of the damage as HP.
48/0
590 000
Drain Health
Drain Health
53 Level
Inflicts darkness attribute damage on the target using 108 Power added to magic power. Absorbs 20% of the damage as HP.
48/0
590 000
Sting
Sting
48 Level
Attacks the enemy with 1185 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
74/0
590 000
Sting
Sting
49 Level
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
75/0
590 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 65 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
69/0
1 180 000
Vicious Stance
Increases the power of critical attacks by 609. MP is continuously consumed according to level.
14/0
1 180 000
Veil
Veil
14 Level
Creates a hallucination that disrupts the visual. Passively creates monsters for 2 minutes.
34/0
1 180 000
Trick
Trick
12 Level
Cancels the attacking desire for yourself. Requires a dagger. Cancel target.
34/0
1 180 000
Esprit
Esprit
8 Level
Increases HP recovery bonus by 6 and MP recovery bonus by 1.5 when running.
1 180 000
Confusion
Confusion
19 Level
Throws the enemy into confusion and gets them to change the target of their attack.
35/0
1 180 000
Power Break
Power Break
17 Level
Decreases the enemy's P. Atk. by 23% for 30 seconds.
35/0
1 180 000
Hex
Hex
15 Level
Decreases the enemy's P. Def. by 23% for 30 seconds.
35/0
1 180 000
Poison
Poison
5 Level
Causes poison on the enemy for 30 seconds and makes him consume 63 HP every second.
35/0
1 180 000
Blinding Blow
Attempts a powerful deadly attack. Attacks the enemy with 3553 Power added to P. Atk. and makes him turn his back. Increases one's own moving speed by 40. Requires a dagger to be equipped. Over-hit. Half Kill.
71/0
590 000
Blinding Blow
Attempts a powerful deadly attack. Attacks the enemy with 3653 Power added to P. Atk. and makes him turn his back. Increases one's own moving speed by 40. Requires a dagger to be equipped. Over-hit. Half Kill.
72/0
590 000
Mortal Strike
Increases one's own deadly attack rate by 20% for 2 minutes. Requires a dagger to be equipped.
34/0
1 180 000
Sand Bomb
Sand Bomb
10 Level
Detonates a sand bomb to decrease the enemy's accuracy by 12 for 30 seconds.
34/0
1 180 000
Summon Treasure Key
Summons a treasure chest key. A minimum of 2 and maximum of 3 treasure chest keys between grades 6-8 are summoned. Consumes 6 Thief Keys.
204/0
1 180 000
Critical Power
Increases the power of critical attacks by 406.
1 180 000
Find Trap
Find Trap
1 Level
Detects traps below Level 78.
67/0
1 180 000
Remove Trap
Disarms traps below Level 78.
17/0
1 180 000