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Type: Active
Rulesgf
Effects
Restoration randomi_restoration_random
Event mithril breastplate bytime, 1, Event mithril gaiters bytime, 1, Event gauntlet bytime, 1, Event iron boots bytime, 1, Event hoplon bytime, 1, Event helmet bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
Skill Facts
  • Skill ID: 2308
  • Skill Level: 8
  • Type: A1
  • MP Consume: 0
  • HP Consume: 0
NameMP/HPLvlType
Rulesgf
Effects
Restoration randomi_restoration_random
Event composition bow bytime, 1, Wooden arrow, 1000, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/01A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event gastraphetes bytime, 1, Bone arrow, 1000, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/02A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event akat long bow bytime, 1, Fine steel arrow, 1000, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/03A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event dark elven long bow bytime, 1, Silver arrow, 1000, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/04A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event carnium bow bytime, 1, Mithril arrow, 1000, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/05A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event soul bow bytime, 1, Mithril arrow, 1000, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/06A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event bronze breastplate bytime, 1, Event bronze gaiters bytime, 1, Event boots bytime, 1, Event bracer bytime, 1, Event hard leather helmet bytime, 1, Event bone shield bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/07A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event mithril breastplate bytime, 1, Event mithril gaiters bytime, 1, Event gauntlet bytime, 1, Event iron boots bytime, 1, Event hoplon bytime, 1, Event helmet bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/08A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event composite armor bytime, 1, Event composite boots bytime, 1, Event composite shield bytime, 1, Event composite helmet bytime, 1, Event mithril gauntlet bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/09A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event shrnoen's breastplate bytime, 1, Event shrnoen's gaiters bytime, 1, Event shrnoen's helmet bytime, 1, Event shrnoen's shield bytime, 1, Event shrnoen's gauntlet for heavy bytime, 1, Event shrnoen's boots for heavy bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/010A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event dark crystal breastplate bytime, 1, Event dark crystal gaiters bytime, 1, Event dark crystal helmet bytime, 1, Event dark crystal shield bytime, 1, Event dark crystal gloves for heavy bytime, 1, Event dark crystal boots for heavy bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/011A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event majestic plate armor bytime, 1, Event magestic circlet bytime, 1, Event magestic gloves for heavy bytime, 1, Event magestic boots for heavy bytime, 1, Event shield of nightmare bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/012A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event hard leather shirt bytime, 1, Event hard leather gaiters bytime, 1, Event hard leather helmet bytime, 1, Event boots bytime, 1, Event bracer bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/013A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event reinforce leather shirt bytime, 1, Event reinforce leather gaiters bytime, 1, Event reinforce leather gloves bytime, 1, Event reinforce leather boots bytime, 1, Event helmet bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/014A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event theca leather mail bytime, 1, Event theca leather gaiters bytime, 1, Event theca leather boots bytime, 1, Event theca leather gloves bytime, 1, Event shining circlet bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/015A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event shrnoen's leather shirts bytime, 1, Event shrnoen's leather gaiters bytime, 1, Event shrnoen's gauntlet for light bytime, 1, Event shrnoen's boots for light bytime, 1, Event shrnoen's helmet bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/016A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event dark crystal leather mail bytime, 1, Event legging of dark crystal bytime, 1, Event dark crystal gloves for light bytime, 1, Event dark crystal boots for light bytime, 1, Event dark crystal helmet bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/017A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event majestic leather mail bytime, 1, Event magestic gloves for light bytime, 1, Event magestic boots for light bytime, 1, Event magestic circlet bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/018A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event tunic of magicpower bytime, 1, Event hose of magicpower bytime, 1, Event hard leather helmet bytime, 1, Event boots bytime, 1, Event bone shield bytime, 1, Event bracer bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/019A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event tunic of knowledge bytime, 1, Event hose of knowledge bytime, 1, Event gloves of knowledge bytime, 1, Event boots of knowledge bytime, 1, Event helmet bytime, 1, Event hoplon bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/020A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event demon's tunic bytime, 1, Event demon's hose bytime, 1, Event demon's boots bytime, 1, Event demon's gloves bytime, 1, Event shining circlet bytime, 1, Event composite shield bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/021A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event tunic of shrnoen bytime, 1, Event hose of shrnoen bytime, 1, Event shrnoen's gauntlet for robe bytime, 1, Event shrnoen's boots for robe bytime, 1, Event shrnoen's helmet bytime, 1, Event shrnoen's shield bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/022A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event dark crystal robe bytime, 1, Event dark crystal gloves for robe bytime, 1, Event dark crystal boots for robe bytime, 1, Event dark crystal shield bytime, 1, Event dark crystal helmet bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/023A1
Rulesgf
Effects
Restoration randomi_restoration_random
Event majestic robe bytime, 1, Event magestic gloves for robe bytime, 1, Event magestic boots for robe bytime, 1, Event magestic circlet bytime, 1, Event shield of nightmare bytime, 1, 100
Conditions
Op encumberedop_encumbered
40 · 10
0/024A1
Rulesgf
Effects
Restoration randomi_restoration_random
Soulshot none, 1000, Elixir of life none, 10, 100
Conditions
Op encumberedop_encumbered
20 · 10
0/025A1
Rulesgf
Effects
Restoration randomi_restoration_random
Soulshot d, 1000, Elixir of life d, 10, 100
Conditions
Op encumberedop_encumbered
20 · 10
0/026A1
Rulesgf
Effects
Restoration randomi_restoration_random
Soulshot c, 1000, Elixir of life c, 10, 100
Conditions
Op encumberedop_encumbered
20 · 10
0/027A1
Rulesgf
Effects
Restoration randomi_restoration_random
Soulshot b, 500, Elixir of life b, 7, 100
Conditions
Op encumberedop_encumbered
20 · 10
0/028A1
Rulesgf
Effects
Restoration randomi_restoration_random
Soulshot a, 300, Elixir of life a, 7, 100
Conditions
Op encumberedop_encumbered
20 · 10
0/029A1
Rulesgf
Effects
Restoration randomi_restoration_random
Soulshot a, 300, Elixir of life s, 5, 100
Conditions
Op encumberedop_encumbered
20 · 10
0/030A1
Rulesgf
Effects
Restoration randomi_restoration_random
Spiritshot none, 1000, Elixir of life none, 10, 100
Conditions
Op encumberedop_encumbered
20 · 10
0/031A1
Rulesgf
Effects
Restoration randomi_restoration_random
Spiritshot d, 1000, Elixir of life d, 10, 100
Conditions
Op encumberedop_encumbered
20 · 10
0/032A1
Rulesgf
Effects
Restoration randomi_restoration_random
Spiritshot c, 1000, Elixir of life c, 10, 100
Conditions
Op encumberedop_encumbered
20 · 10
0/033A1
Rulesgf
Effects
Restoration randomi_restoration_random
Spiritshot b, 500, Elixir of life b, 7, 100
Conditions
Op encumberedop_encumbered
20 · 10
0/034A1
Rulesgf
Effects
Restoration randomi_restoration_random
Spiritshot a, 300, Elixir of life a, 7, 100
Conditions
Op encumberedop_encumbered
20 · 10
0/035A1
Rulesgf
Effects
Restoration randomi_restoration_random
Spiritshot a, 300, Elixir of life s, 5, 100
Conditions
Op encumberedop_encumbered
20 · 10
0/036A1