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Soul of Sagittarius

Soul of Sagittarius
Soul of Sagittarius
Temporarily increases maximum MP. Effect 3.
Type: Active
Skill Facts
  • Skill ID: 303
  • Skill Level: 3
  • Type: A2
  • MP Consume: 0
  • HP Consume: 0
NameMP/HPChance
Soul of Sagittarius
+ 1 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 4.
0/4
Level:
Chance:
Soul of Sagittarius
+ 2 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 4.
0/4
Level:
Chance:
Soul of Sagittarius
+ 3 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 4.
0/4
Level:
Chance:
Soul of Sagittarius
+ 4 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 4.
0/4
Level:
Chance:
Soul of Sagittarius
+ 5 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 4.
0/4
Level:
Chance:
Soul of Sagittarius
+ 6 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 4.
0/4
Level:
Chance:
Soul of Sagittarius
+ 7 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 4.
0/4
Level:
Chance:
Soul of Sagittarius
+ 8 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 4.
0/4
Level:
Chance:
Soul of Sagittarius
+ 9 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 4.
0/4
Level:
Chance:
Soul of Sagittarius
+ 10 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 5.
0/4
Level:
Chance:
Soul of Sagittarius
+ 11 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 5.
0/4
Level:
Chance:
Soul of Sagittarius
+ 12 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 5.
0/4
Level:
Chance:
Soul of Sagittarius
+ 13 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 5.
0/4
Level:
Chance:
Soul of Sagittarius
+ 14 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 5.
0/4
Level:
Chance:
Soul of Sagittarius
+ 15 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 5.
0/4
Level:
Chance:
Soul of Sagittarius
+ 16 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 5.
0/4
Level:
Chance:
Soul of Sagittarius
+ 17 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 5.
0/4
Level:
Chance:
Soul of Sagittarius
+ 18 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 5.
0/4
Level:
Chance:
Soul of Sagittarius
+ 19 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 5.
0/4
Level:
Chance:
Soul of Sagittarius
+ 20 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 6.
0/4
Level:
Chance:
Soul of Sagittarius
+ 21 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 6.
0/4
Level:
Chance:
Soul of Sagittarius
+ 22 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 6.
0/4
Level:
Chance:
Soul of Sagittarius
+ 23 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 6.
0/4
Level:
Chance:
Soul of Sagittarius
+ 24 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 6.
0/4
Level:
Chance:
Soul of Sagittarius
+ 25 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 6.
0/4
Level:
Chance:
Soul of Sagittarius
+ 26 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 6.
0/4
Level:
Chance:
Soul of Sagittarius
+ 27 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 6.
0/4
Level:
Chance:
Soul of Sagittarius
+ 28 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 6.
0/4
Level:
Chance:
Soul of Sagittarius
+ 29 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 6.
0/4
Level:
Chance:
Soul of Sagittarius
+ 30 cost
Temporarily increases maximum MP. Enchant Cost: the HP consumption of one's skill is decreased. Effect 6.
0/4
Level:
Chance: