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Saga of the Duelist

Only the best Gladiators may be called Duelists. What secret things must they sacrifice for victory? What unknown knowledge do they possess?

Steps from the game client

  1. The Pilgrimage Begins
    Only the most powerful Gladiators may become Duelists. Speak with the Arena Director of Aden Coliseum.
  2. Find the Legendary Dish
    The Arena Director says he'll tell you anything if you bring him the last dinner, the luxurious meal that the Duelists once ate before battle. To make it, you must meet Master Chef Donath in the Hot Springs area of Goddard.
  3. Searching for Ingredients
    Chef Donath needs Ice Crystals and top-grade meat in order to make the dish he wishes to prepare. You can find the Ice Crystals by following Chef Jeremy's instructions. After that, you'll need to steal some meat in the Beast Pastures.
  4. Completed Dish
    Master Chef Donath uses the ingredients to make you a beautiful meal. Return to the Arena Director at the Coliseum.
  5. The First Communion
    You've got the Resonance Amulet. Commune with the Tablet of Vision that is just south of the Tower of Insolence.
  6. Guardians of the Resonance Amulet
    The Guardians of Forbidden Knowledge near the Tablet of Vision have the second Resonance Amulet. Destroy them and take their Resonance Amulet. Monsters to Hunt - Guardian of Forbidden Knowledge
  7. The Second Communion
    You've got the Resonance Amulet from the Guardians of Forbidden Knowledge. Commune with the Tablet of Vision.
  8. Meaning of Victory
    After communing with the second tablet, you sense a fallen Sword Master named Iron. His incredible power proved to be his downfall, and now he's nothing more than an impediment. Read all you can about him and get ready for a vicious battle. He awaits you near the third tablet. Monster to Hunt - Ancient Sword Master Iron
  9. The Third Communion
    You've defeated Ancient Sword Master Iron and taken the Resonance Amulet. His obsession with victory led him to betray his title of Sword Master. Commune with the third tablet.
  10. A Time to Choose
    Grand Magister Valdis in the Rune Township library has the fourth Resonance Amulet. Visit him and get it.
  11. Joining the Ketras
    To get the Divine Stone of Wisdom, you must gain the trust of the Ketra Orcs. Speak with Wahkan, their messenger.
  12. Joining the Varka Silenos
    To get the Divine Stone of Wisdom, you decided to help the Varka Silenos. Prove yourself to their messenger, Ashanuk, and gain the trust of the Varka Silenos.
  13. The Fourth Communion
    You've got the fourth Resonance Amulet. Go to the fourth tablet and commune with it.
  14. Meet Felix
    Master Felix of the Town of Goddard has the fifth Resonance Amulet. Visit him and get the Resonance Amulet.
  15. Halisha's Minions
    The Archon of Halisha has the fifth Resonance Amulet. Lure the archon out by attacking his minions in the Shrine of Loyalty or attack him inside the Imperial Tomb. Monsters to Hunt - Shrine of Loyalty: Grave Scarabs, Scavenger Scarabs, Grave Ants, Scavenger Ants, Shrine Knights, Shrine Guards, Archon of Halisha Imperial Tomb: Archon of Halisha
  16. The Fifth Communion
    You've got the fifth Resonance Amulet. Now head to the fifth tablet. It is in the northwestern corner of the Wall of Argos.
  17. The Devil's Hand
    During the fifth communion, you saw the devil who caused Iron's downfall and gave him eternal life. It was waiting beside the sixth Tablet of Vision. Can you really fight against his power? Monster to Hunt - Fallen Angel Metellus
  18. The Sixth Communion
    After killing Fallen Angel Metellus, Kain Van Halter disappeared, leaving behind a Resonance Amulet. Use it to perform the sixth communion.
  19. Medals and Scars
    The life of a Gladiator is always full of risks. Duelists always know what is worth risking. Meet Grand Master Sedrick in the Town of Aden and talk about what you've gained and lost during the pilgrimage.
  20. Preparation for Occupation Change
    You aren't skilled enough to actually do the things you've learned on your pilgrimage. Don't return to Grand Master Sedrick until you reach level 76.
Quest Facts
  • Quest ID: 73
  • Repeat: No
  • Location:
  • Start NPC:
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