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Saga of the Adventurer

Third Occupation Change - Quest for a Treasure Hunter become an Adventurer

Steps from the game client

  1. Forbidden Power
    Black Cat, a venerable member of the guild, says that you must obtain the power forbidden by the gods and to meet Klaus in the Town of Goddard for more information.
  2. Valentine the Brewer
    Klaus can't remember such old memories sober and asks you to bring him some ice liquor. He tells you that Brewer Valentine in the Town of Goddard can make the stuff.
  3. Finding Ice Crystals
    Valentine needs Ice Crystals to make ice liquor and says that you can get them from Master Chef Jeremy in the Hot Springs area.
    Items:
    Icon Item Ice Crystal
    Ice Crystal
    x1
  4. Deliver the Ice Liquor
    Brewer Valentine has finished making the ice liquor and asks you to take it to Klaus.
  5. Seeking the Tablet of Vision - 1
    Klaus says you must obtain the forbidden power sealed within the Tablet of Vision and tells you where the first tablet and Resonance Amulet are.
  6. Seeking the Tablet of Vision - 2
    The stone that will show you the next Tablet of Vision is in the possession of the Guardians of Forbidden Knowledge.
  7. Commune With the Tablet of Vision - 2
    You've obtained the Resonance Amulet from a Guardian of Forbidden Knowledge. Begin communing with the Tablet of Vision.
  8. Seeking the Tablet of Vision - 3
    The second Tablet of Vision shows you the way to the third tablet.
  9. Commune With the Tablet of Vision - 3
    Commune with the third tablet using the Resonance Amulet that you took from Ezekiel.
  10. A Mysterious Hermit - 1
    The third Tablet of Vision shows a Human form. He appears to be somewhere between the Town of Goddard and the Ketra Orc Outpost. Find him!
  11. The Hermit's Test
    The hermit says you must prove yourself before he'll give you the Resonance Amulet, and orders you to get the Divine Stone of Wisdom from the Ketra Orcs. You must gain their trust and prove your wisdom. Speak with Wahkan, their messenger.
  12. The Hermit's Test
    The hermit says you must prove yourself before he'll give you the Resonance Amulet, and orders you to get the Divine Stone of Wisdom from the Varka Silenos. You must gain their trust and prove your wisdom. Speak with Naran Ashanuk, their messenger.
  13. Seeking the Tablet of Vision - 4
    The hermit gives you the Resonance Amulet and orders you to find the fourth Tablet of Vision and commune with it.
  14. A Mysterious Hermit - 2
    The tablet shows a Human form much like the last and shows you where to go next. It beckons you to the road from the Town of Goddard to the Wall of Argos.
  15. Archon of Halisha
    The hermit requires somthing more before he'll tell you where the next Tablet of Vision is. He orders you to draw out the Archon of Halisha by attacking his minions in the northeastern part of the Wall of Argos - or attack him directly in the Imperial Tomb. Kill him and take the Tablet of Vision from his dead fingers. Monsters to Hunt - Shrine of Loyalty: Grave Scarabs, Scavenger Scarabs, Grave Ants, Scavenger Ants, Shrine Knights, Shrine Guards and the Archon of Halisha Imperial Tomb: Archon of Halisha
  16. Seeking the Tablet of Vision - 5
    You've obtained the Resonance Amulet by killing the Archon of Halisha. Use it to commune with the fifth Tablet of Vision.
  17. Hero vs. Archangel
    When your communion with the fifth tablet was near completion, the location of the sixth tablet was revealed. Go to it.
  18. Commune With the Tablet of Vision - 6
    Erica Ken Weber gave you the Resonance Amulet when Monument Guardian Azrael ran away. Now, commune with the last tablet.
  19. An Adventurer?
    You've finished communing with all the Tablets of Vision. Return to the Black Cat and tell her of your accomplishments.
  20. Towards the Adventurer
    Black Cat says that you need to work harder to properly use the power although you've obtained all the power of the Tablets of Vision. Train more and then return to Black Cat.
Quest Facts
  • Quest ID: 79
  • Repeat: No
  • Location:
  • Start NPC:
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