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Blade Rush

Blade Rush
Blade Rush
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 107 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Skill Facts
  • Skill ID: 495
  • Skill Level: 2
  • Type: DA2
  • MP Consume: 70
  • HP Consume: 0
NameMP/HPChance
Blade Rush
+ 1 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
88/0
Level:
Chance:
76
82%
77
92%
78
97%
79
99%
80
100%
Blade Rush
+ 2 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
87/0
Level:
Chance:
76
80%
77
90%
78
95%
79
99%
80
100%
Blade Rush
+ 3 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
85/0
Level:
Chance:
76
78%
77
88%
78
93%
79
99%
80
100%
Blade Rush
+ 4 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
84/0
Level:
Chance:
76
40%
77
82%
78
92%
79
97%
80
99%
Blade Rush
+ 5 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
82/0
Level:
Chance:
76
30%
77
80%
78
90%
79
95%
80
99%
Blade Rush
+ 6 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
81/0
Level:
Chance:
76
20%
77
78%
78
88%
79
93%
80
99%
Blade Rush
+ 7 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
79/0
Level:
Chance:
76
14%
77
40%
78
82%
79
92%
80
97%
Blade Rush
+ 8 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
78/0
Level:
Chance:
76
10%
77
30%
78
80%
79
90%
80
95%
Blade Rush
+ 9 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
76/0
Level:
Chance:
76
6%
77
20%
78
78%
79
88%
80
93%
Blade Rush
+ 10 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
75/0
Level:
Chance:
76
2%
77
14%
78
40%
79
82%
80
92%
Blade Rush
+ 11 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
73/0
Level:
Chance:
76
2%
77
10%
78
30%
79
80%
80
90%
Blade Rush
+ 12 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
72/0
Level:
Chance:
76
2%
77
6%
78
20%
79
78%
80
88%
Blade Rush
+ 13 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
70/0
Level:
Chance:
76
1%
77
2%
78
14%
79
40%
80
82%
Blade Rush
+ 14 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
69/0
Level:
Chance:
76
1%
77
2%
78
10%
79
30%
80
80%
Blade Rush
+ 15 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
67/0
Level:
Chance:
76
1%
77
2%
78
6%
79
20%
80
78%
Blade Rush
+ 16 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
66/0
Level:
Chance:
76
1%
77
1%
78
2%
79
14%
80
40%
Blade Rush
+ 17 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
64/0
Level:
Chance:
76
1%
77
1%
78
2%
79
10%
80
30%
Blade Rush
+ 18 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
63/0
Level:
Chance:
76
1%
77
1%
78
2%
79
6%
80
20%
Blade Rush
+ 19 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
61/0
Level:
Chance:
76
1%
77
1%
78
1%
79
2%
80
14%
Blade Rush
+ 20 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
60/0
Level:
Chance:
76
1%
77
1%
78
1%
79
2%
80
10%
Blade Rush
+ 21 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
58/0
Level:
Chance:
76
1%
77
1%
78
1%
79
2%
80
6%
Blade Rush
+ 22 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
57/0
Level:
Chance:
76
1%
77
1%
78
1%
79
1%
80
2%
Blade Rush
+ 23 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
55/0
Level:
Chance:
76
1%
77
1%
78
1%
79
1%
80
2%
Blade Rush
+ 24 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
54/0
Level:
Chance:
76
0%
77
1%
78
1%
79
1%
80
2%
Blade Rush
+ 25 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
52/0
Level:
Chance:
76
0%
77
1%
78
1%
79
1%
80
1%
Blade Rush
+ 26 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
51/0
Level:
Chance:
76
0%
77
1%
78
1%
79
1%
80
1%
Blade Rush
+ 27 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
49/0
Level:
Chance:
76
0%
77
0%
78
1%
79
1%
80
1%
Blade Rush
+ 28 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
48/0
Level:
Chance:
76
0%
77
0%
78
1%
79
1%
80
1%
Blade Rush
+ 29 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
46/0
Level:
Chance:
76
0%
77
0%
78
1%
79
1%
80
1%
Blade Rush
+ 30 cost
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
45/0
Level:
Chance:
76
0%
77
0%
78
0%
79
1%
80
1%