| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 88/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 87/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 85/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 84/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 82/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 81/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 79/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 78/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 76/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 75/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 73/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 72/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 70/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 69/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 67/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 66/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 64/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 63/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 61/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 60/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 58/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 57/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 55/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 54/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 52/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 51/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 49/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 48/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 46/0 | |
| Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. | 45/0 | |