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Assassin

Class Transfer Quest: Quest IconPath to an Assassin
Class Facts
NameMP/HPRequired
Level 20
Expertise D
Becomes familiar with D grade equipment.
Bow Mastery
Increases P. Atk. when using a bow.
950
Bow Mastery
Increases P. Atk. when using a bow.
950
Bow Mastery
Increases P. Atk. when using a bow.
950
Dagger Mastery
Increases P. Atk. when using a dagger.
2 800
Light Armor Mastery
Increases one's P. Def. and Evasion when one is wearing light armor.
1 400
Light Armor Mastery
Increases one's P. Def. and Evasion when one is wearing light armor.
1 400
Mortal Blow
Mortal Blow
10 Level
Attempts strong critical attack. Available with daggers only. Power 268.
19/0
1 000
Mortal Blow
Mortal Blow
11 Level
Attempts strong critical attack. Available with daggers only. Power 291.
20/0
1 000
Mortal Blow
Mortal Blow
12 Level
Attempts strong critical attack. Available with daggers only. Power 314.
20/0
1 000
Power Shot
Power Shot
10 Level
Causes great damage from far distance with bow. Power 239. Over-hit available.
43/0
1 000
Power Shot
Power Shot
11 Level
Causes great damage from far distance with bow. Power 258. Over-hit available.
44/0
1 000
Power Shot
Power Shot
12 Level
Causes great damage from far distance with bow. Power 279. Over-hit available.
44/0
1 000
Drain Health
Absorbs HP. Power 24.
14/0
1 500
Drain Health
Absorbs HP. Power 26.
15/0
1 500
Defence Aura
Temporarily increases one’s defense. Intensity 2.
20/0
2 800
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
4/0
2 800
Long Shot
Long Shot
1 Level
Bow range increases.
2 800
Boost Breath
Increases lung capacity.
2 800
Acrobat
Acrobat
1 Level
Enables player to jump from high places.
2 800
Poison
Poison
1 Level
Poisons. Intensity 3.
10/0
Unlock
Unlock
1 Level
Opens the level 1 door at 30% probability. Requires 2 Keys of a Thief.
19/0
2 800
Level 24
Bow Mastery
Increases P. Atk. when using a bow.
1 700
Bow Mastery
Increases P. Atk. when using a bow.
1 700
Bow Mastery
Increases P. Atk. when using a bow.
1 700
Dagger Mastery
Increases P. Atk. when using a dagger.
5 000
Light Armor Mastery
Increases one's P. Def. and Evasion when one is wearing light armor.
2 500
Light Armor Mastery
Increases one's P. Def. and Evasion when one is wearing light armor.
2 500
Mortal Blow
Mortal Blow
13 Level
Attempts strong critical attack. Available with daggers only. Power 367.
21/0
1 700
Mortal Blow
Mortal Blow
14 Level
Attempts strong critical attack. Available with daggers only. Power 396.
22/0
1 700
Mortal Blow
Mortal Blow
15 Level
Attempts strong critical attack. Available with daggers only. Power 427.
23/0
1 700
Power Shot
Power Shot
13 Level
Causes great damage from far distance with bow. Power 326. Over-hit available.
46/0
1 700
Power Shot
Power Shot
14 Level
Causes great damage from far distance with bow. Power 352. Over-hit available.
48/0
1 700
Power Shot
Power Shot
15 Level
Causes great damage from far distance with bow. Power 379. Over-hit available.
50/0
1 700
Drain Health
Absorbs HP. Power 28.
15/0
1 700
Drain Health
Absorbs HP. Power 29.
17/0
1 700
Drain Health
Absorbs HP. Power 31.
17/0
1 700
Sting
Sting
1 Level
Wounds opponent in vital spot. Power 41. Intensity 3. Over-hit available.
23/0
1 700
Sting
Sting
2 Level
Wounds opponent in vital spot. Power 44. Intensity 3. Over-hit available.
24/0
1 700
Sting
Sting
3 Level
Wounds opponent in vital spot. Power 48. Intensity 3. Over-hit available.
25/0
1 700
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
5/0
5 000
Critical Power
Increases the power of a critical attack.
5 000
Boost Evasion
Increase evasion.
5 000
Bleed
Bleed
1 Level
Wounds opponent to bleed. Intensity 3.
32/0
5 000
Confusion
Confusion
1 Level
Throws the enemy into confusion and gets them to change the target of their attack.
22/0
Accuracy
Accuracy
1 Level
Increases attack power. Continuously consumes MP.
1/0
5 000
Unlock
Unlock
2 Level
Opens the level 1 door at 50% probability. Requires 2 Keys of a Thief.
22/0
5 000
Level 28
Bow Mastery
Increases P. Atk. when using a bow.
2 900
Bow Mastery
Increases P. Atk. when using a bow.
2 900
Bow Mastery
Increases P. Atk. when using a bow.
2 900
Dagger Mastery
Increases P. Atk. when using a dagger.
4 300
Dagger Mastery
Increases P. Atk. when using a dagger.
4 300
Light Armor Mastery
Increases one's P. Def. and Evasion when one is wearing light armor.
4 300
Light Armor Mastery
Increases one's P. Def. and Evasion when one is wearing light armor.
4 300
Mortal Blow
Mortal Blow
16 Level
Attempts strong critical attack. Available with daggers only. Power 494.
25/0
2 900
Mortal Blow
Mortal Blow
17 Level
Attempts strong critical attack. Available with daggers only. Power 531.
26/0
2 900
Mortal Blow
Mortal Blow
18 Level
Attempts strong critical attack. Available with daggers only. Power 571.
27/0
2 900
Power Shot
Power Shot
16 Level
Causes great damage from far distance with bow. Power 440. Over-hit available.
54/0
2 900
Power Shot
Power Shot
17 Level
Causes great damage from far distance with bow. Power 472. Over-hit available.
57/0
2 900
Power Shot
Power Shot
18 Level
Causes great damage from far distance with bow. Power 507. Over-hit available.
59/0
2 900
Drain Health
Absorbs HP. Power 33.
18/0
2 900
Drain Health
Absorbs HP. Power 34.
19/0
2 900
Drain Health
Drain Health
10 Level
Absorbs HP. Power 35.
19/0
2 900
Sting
Sting
4 Level
Wounds opponent in vital spot. Power 55. Intensity 3. Over-hit available.
27/0
2 900
Sting
Sting
5 Level
Wounds opponent in vital spot. Power 59. Intensity 3. Over-hit available.
29/0
2 900
Sting
Sting
6 Level
Wounds opponent in vital spot. Power 64. Intensity 3. Over-hit available.
30/0
2 900
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
5/0
8 500
Confusion
Confusion
2 Level
Throws the enemy into confusion and gets them to change the target of their attack.
25/0
8 500
Attack Aura
Temporarily increases one’s attack power. Intensity 2.
25/0
8 500
Quick Step
Quick Step
1 Level
Moving speed increases.
8 500
Acrobatic Move
Dodging abilities increase when running.
8 500
Unlock
Unlock
3 Level
Opens the level 1 door at 75% probability. Requires 3 Keys of a Thief.
25/0
8 500
Ultimate Evasion
Instantly increases evasion.
25/0
8 500
Level 32
Bow Mastery
Bow Mastery
10 Level
Increases P. Atk. when using a bow.
4 800
Bow Mastery
Bow Mastery
11 Level
Increases P. Atk. when using a bow.
4 800
Bow Mastery
Bow Mastery
12 Level
Increases P. Atk. when using a bow.
4 800
Dagger Mastery
Increases P. Atk. when using a dagger.
7 100
Dagger Mastery
Increases P. Atk. when using a dagger.
7 100
Light Armor Mastery
Increases one's P. Def. and Evasion when one is wearing light armor.
7 100
Light Armor Mastery
Increases one's P. Def. and Evasion when one is wearing light armor.
7 100
Mortal Blow
Mortal Blow
19 Level
Attempts strong critical attack. Available with daggers only. Power 656.
28/0
4 800
Mortal Blow
Mortal Blow
20 Level
Attempts strong critical attack. Available with daggers only. Power 703.
28/0
4 800
Mortal Blow
Mortal Blow
21 Level
Attempts strong critical attack. Available with daggers only. Power 752.
29/0
4 800
Power Shot
Power Shot
19 Level
Causes great damage from far distance with bow. Power 584. Over-hit available.
62/0
4 800
Power Shot
Power Shot
20 Level
Causes great damage from far distance with bow. Power 625. Over-hit available.
62/0
4 800
Power Shot
Power Shot
21 Level
Causes great damage from far distance with bow. Power 669. Over-hit available.
65/0
4 800
Drain Health
Drain Health
11 Level
Absorbs HP. Power 38.
20/0
4 800
Drain Health
Drain Health
12 Level
Absorbs HP. Power 39.
20/0
4 800
Drain Health
Drain Health
13 Level
Absorbs HP. Power 40.
22/0
4 800
Sting
Sting
7 Level
Wounds opponent in vital spot. Power 73. Intensity 4. Over-hit available.
31/0
4 800
Sting
Sting
8 Level
Wounds opponent in vital spot. Power 79. Intensity 4. Over-hit available.
31/0
4 800
Sting
Sting
9 Level
Wounds opponent in vital spot. Power 84. Intensity 4. Over-hit available.
33/0
4 800
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
6/0
14 000
Rapid Shot
Rapid Shot
1 Level
Increases one’s speed of shooting arrows.
28/0
14 000
Critical Power
Increases the power of a critical attack.
14 000
Bleed
Bleed
2 Level
Wounds opponent to bleed. Intensity 4.
41/0
14 000
Unlock
Unlock
4 Level
Opens the level 1 door at 100% probability and opens the level 2 door at 5% probability. Requires 3 Keys of a Thief.
28/0
14 000
Confusion
Confusion
3 Level
Throws the enemy into confusion and gets them to change the target of their attack.
28/0
14 000
Power Break
Reduces P. Atk. Effect 2.
8/0
Level 36
Bow Mastery
Bow Mastery
13 Level
Increases P. Atk. when using a bow.
7 400
Bow Mastery
Bow Mastery
14 Level
Increases P. Atk. when using a bow.
7 400
Bow Mastery
Bow Mastery
15 Level
Increases P. Atk. when using a bow.
7 400
Dagger Mastery
Increases P. Atk. when using a dagger.
11 000
Dagger Mastery
Increases P. Atk. when using a dagger.
11 000
Light Armor Mastery
Increases one's P. Def. and Evasion when one is wearing light armor.
11 000
Light Armor Mastery
Increases one's P. Def. and Evasion when one is wearing light armor.
11 000
Mortal Blow
Mortal Blow
22 Level
Attempts strong critical attack. Available with daggers only. Power 859.
32/0
7 400
Mortal Blow
Mortal Blow
23 Level
Attempts strong critical attack. Available with daggers only. Power 916.
33/0
7 400
Mortal Blow
Mortal Blow
24 Level
Attempts strong critical attack. Available with daggers only. Power 977.
34/0
7 400
Power Shot
Power Shot
22 Level
Causes great damage from far distance with bow. Power 763. Over-hit available.
69/0
7 400
Power Shot
Power Shot
23 Level
Causes great damage from far distance with bow. Power 814. Over-hit available.
72/0
7 400
Power Shot
Power Shot
24 Level
Causes great damage from far distance with bow. Power 865. Over-hit available.
74/0
7 400
Drain Health
Drain Health
14 Level
Absorbs HP. Power 43.
23/0
7 400
Drain Health
Drain Health
15 Level
Absorbs HP. Power 44.
23/0
7 400
Drain Health
Drain Health
16 Level
Absorbs HP. Power 46.
24/0
7 400
Sting
Sting
10 Level
Wounds opponent in vital spot. Power 96. Intensity 4. Over-hit available.
35/0
7 400
Sting
Sting
11 Level
Wounds opponent in vital spot. Power 102. Intensity 4. Over-hit available.
36/0
7 400
Sting
Sting
12 Level
Wounds opponent in vital spot. Power 109. Intensity 4. Over-hit available.
37/0
7 400
Freezing Strike
Freezes surrounding air for an instant. Power 26.
15/0
Freezing Strike
Freezes surrounding air for an instant. Power 28.
17/0
11 000
Stun Shot
Stun Shot
1 Level
Attacks with bow and puts into shock. Power 287. Over-hit available.
69/0
7 400
Stun Shot
Stun Shot
2 Level
Attacks with bow and puts into shock. Power 306. Over-hit available.
72/0
7 400
Stun Shot
Stun Shot
3 Level
Attacks with bow and puts into shock. Power 326. Over-hit available.
74/0
7 400
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
7/0
22 000
Esprit
Esprit
1 Level
Increases one's recovery speed while one is running.
22 000
Unlock
Unlock
5 Level
Opens the level 1 door at 100% probability and opens the level 2 door at 30% probability. Requires 4 Keys of a Thief.
31/0
22 000
Confusion
Confusion
4 Level
Throws the enemy into confusion and gets them to change the target of their attack.
32/0
22 000
Power Break
Reduces P. Atk. Effect 3.
9/0
22 000