Assassin
Previous: Dark Fighter
Next: Abyss Walker, Phantom Ranger
Class Transfer Quest:
Name | MP/HP | Required | |
---|---|---|---|
Level 20 | |||
Expertise D 1 Level Becomes familiar with D grade equipment. | |||
Bow Mastery 1 Level Increases P. Atk. when using a bow. | 950 | ||
Bow Mastery 2 Level Increases P. Atk. when using a bow. | 950 | ||
Bow Mastery 3 Level Increases P. Atk. when using a bow. | 950 | ||
Dagger Mastery 1 Level Increases P. Atk. when using a dagger. | 2800 | ||
Light Armor Mastery 1 Level Increases one's P. Def. and Evasion when one is wearing light armor. | 1400 | ||
Light Armor Mastery 2 Level Increases one's P. Def. and Evasion when one is wearing light armor. | 1400 | ||
Mortal Blow 10 Level Attempts strong critical attack. Available with daggers only. Power 268. | 19/0 | 1000 | |
Mortal Blow 11 Level Attempts strong critical attack. Available with daggers only. Power 291. | 20/0 | 1000 | |
Mortal Blow 12 Level Attempts strong critical attack. Available with daggers only. Power 314. | 20/0 | 1000 | |
Power Shot 10 Level Causes great damage from far distance with bow. Power 239. Over-hit available. | 43/0 | 1000 | |
Power Shot 11 Level Causes great damage from far distance with bow. Power 258. Over-hit available. | 44/0 | 1000 | |
Power Shot 12 Level Causes great damage from far distance with bow. Power 279. Over-hit available. | 44/0 | 1000 | |
Drain Health 3 Level Absorbs HP. Power 24. | 14/0 | 1500 | |
Drain Health 4 Level Absorbs HP. Power 26. | 15/0 | 1500 | |
Defence Aura 2 Level Temporarily increases one’s defense. Intensity 2. | 20/0 | 2800 | |
Vicious Stance 1 Level Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously. | 4/0 | 2800 | |
Long Shot 1 Level Bow range increases. | 2800 | ||
Boost Breath 1 Level Increases lung capacity. | 2800 | ||
Acrobat 1 Level Enables player to jump from high places. | 2800 | ||
Poison 1 Level Poisons. Intensity 3. | 10/0 | ||
Unlock 1 Level Opens the level 1 door at 30% probability. Requires 2 Keys of a Thief. | 19/0 | 2800 | |
Level 24 | |||
Bow Mastery 4 Level Increases P. Atk. when using a bow. | 1700 | ||
Bow Mastery 5 Level Increases P. Atk. when using a bow. | 1700 | ||
Bow Mastery 6 Level Increases P. Atk. when using a bow. | 1700 | ||
Dagger Mastery 2 Level Increases P. Atk. when using a dagger. | 5000 | ||
Light Armor Mastery 3 Level Increases one's P. Def. and Evasion when one is wearing light armor. | 2500 | ||
Light Armor Mastery 4 Level Increases one's P. Def. and Evasion when one is wearing light armor. | 2500 | ||
Mortal Blow 13 Level Attempts strong critical attack. Available with daggers only. Power 367. | 21/0 | 1700 | |
Mortal Blow 14 Level Attempts strong critical attack. Available with daggers only. Power 396. | 22/0 | 1700 | |
Mortal Blow 15 Level Attempts strong critical attack. Available with daggers only. Power 427. | 23/0 | 1700 | |
Power Shot 13 Level Causes great damage from far distance with bow. Power 326. Over-hit available. | 46/0 | 1700 | |
Power Shot 14 Level Causes great damage from far distance with bow. Power 352. Over-hit available. | 48/0 | 1700 | |
Power Shot 15 Level Causes great damage from far distance with bow. Power 379. Over-hit available. | 50/0 | 1700 | |
Drain Health 5 Level Absorbs HP. Power 28. | 15/0 | 1700 | |
Drain Health 6 Level Absorbs HP. Power 29. | 17/0 | 1700 | |
Drain Health 7 Level Absorbs HP. Power 31. | 17/0 | 1700 | |
Sting 1 Level Wounds opponent in vital spot. Power 41. Intensity 3. Over-hit available. | 23/0 | 1700 | |
Sting 2 Level Wounds opponent in vital spot. Power 44. Intensity 3. Over-hit available. | 24/0 | 1700 | |
Sting 3 Level Wounds opponent in vital spot. Power 48. Intensity 3. Over-hit available. | 25/0 | 1700 | |
Vicious Stance 2 Level Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously. | 5/0 | 5000 | |
Critical Power 1 Level Increases the power of a critical attack. | 5000 | ||
Boost Evasion 1 Level Increase evasion. | 5000 | ||
Bleed 1 Level Wounds opponent to bleed. Intensity 3. | 32/0 | 5000 | |
Confusion 1 Level Throws the enemy into confusion and gets them to change the target of their attack. | 22/0 | ||
Accuracy 1 Level Increases attack power. Continuously consumes MP. | 1/0 | 5000 | |
Unlock 2 Level Opens the level 1 door at 50% probability. Requires 2 Keys of a Thief. | 22/0 | 5000 | |
Level 28 | |||
Bow Mastery 7 Level Increases P. Atk. when using a bow. | 2900 | ||
Bow Mastery 8 Level Increases P. Atk. when using a bow. | 2900 | ||
Bow Mastery 9 Level Increases P. Atk. when using a bow. | 2900 | ||
Dagger Mastery 3 Level Increases P. Atk. when using a dagger. | 4300 | ||
Dagger Mastery 4 Level Increases P. Atk. when using a dagger. | 4300 | ||
Light Armor Mastery 5 Level Increases one's P. Def. and Evasion when one is wearing light armor. | 4300 | ||
Light Armor Mastery 6 Level Increases one's P. Def. and Evasion when one is wearing light armor. | 4300 | ||
Mortal Blow 16 Level Attempts strong critical attack. Available with daggers only. Power 494. | 25/0 | 2900 | |
Mortal Blow 17 Level Attempts strong critical attack. Available with daggers only. Power 531. | 26/0 | 2900 | |
Mortal Blow 18 Level Attempts strong critical attack. Available with daggers only. Power 571. | 27/0 | 2900 | |
Power Shot 16 Level Causes great damage from far distance with bow. Power 440. Over-hit available. | 54/0 | 2900 | |
Power Shot 17 Level Causes great damage from far distance with bow. Power 472. Over-hit available. | 57/0 | 2900 | |
Power Shot 18 Level Causes great damage from far distance with bow. Power 507. Over-hit available. | 59/0 | 2900 | |
Drain Health 8 Level Absorbs HP. Power 33. | 18/0 | 2900 | |
Drain Health 9 Level Absorbs HP. Power 34. | 19/0 | 2900 | |
Drain Health 10 Level Absorbs HP. Power 35. | 19/0 | 2900 | |
Sting 4 Level Wounds opponent in vital spot. Power 55. Intensity 3. Over-hit available. | 27/0 | 2900 | |
Sting 5 Level Wounds opponent in vital spot. Power 59. Intensity 3. Over-hit available. | 29/0 | 2900 | |
Sting 6 Level Wounds opponent in vital spot. Power 64. Intensity 3. Over-hit available. | 30/0 | 2900 | |
Vicious Stance 3 Level Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously. | 5/0 | 8500 | |
Confusion 2 Level Throws the enemy into confusion and gets them to change the target of their attack. | 25/0 | 8500 | |
Attack Aura 2 Level Temporarily increases one’s attack power. Intensity 2. | 25/0 | 8500 | |
Quick Step 1 Level Moving speed increases. | 8500 | ||
Acrobatic Move 1 Level Dodging abilities increase when running. | 8500 | ||
Unlock 3 Level Opens the level 1 door at 75% probability. Requires 3 Keys of a Thief. | 25/0 | 8500 | |
Ultimate Evasion 1 Level Instantly increases evasion. | 25/0 | 8500 | |
Level 32 | |||
Bow Mastery 10 Level Increases P. Atk. when using a bow. | 4800 | ||
Bow Mastery 11 Level Increases P. Atk. when using a bow. | 4800 | ||
Bow Mastery 12 Level Increases P. Atk. when using a bow. | 4800 | ||
Dagger Mastery 5 Level Increases P. Atk. when using a dagger. | 7100 | ||
Dagger Mastery 6 Level Increases P. Atk. when using a dagger. | 7100 | ||
Light Armor Mastery 7 Level Increases one's P. Def. and Evasion when one is wearing light armor. | 7100 | ||
Light Armor Mastery 8 Level Increases one's P. Def. and Evasion when one is wearing light armor. | 7100 | ||
Mortal Blow 19 Level Attempts strong critical attack. Available with daggers only. Power 656. | 28/0 | 4800 | |
Mortal Blow 20 Level Attempts strong critical attack. Available with daggers only. Power 703. | 28/0 | 4800 | |
Mortal Blow 21 Level Attempts strong critical attack. Available with daggers only. Power 752. | 29/0 | 4800 | |
Power Shot 19 Level Causes great damage from far distance with bow. Power 584. Over-hit available. | 62/0 | 4800 | |
Power Shot 20 Level Causes great damage from far distance with bow. Power 625. Over-hit available. | 62/0 | 4800 | |
Power Shot 21 Level Causes great damage from far distance with bow. Power 669. Over-hit available. | 65/0 | 4800 | |
Drain Health 11 Level Absorbs HP. Power 38. | 20/0 | 4800 | |
Drain Health 12 Level Absorbs HP. Power 39. | 20/0 | 4800 | |
Drain Health 13 Level Absorbs HP. Power 40. | 22/0 | 4800 | |
Sting 7 Level Wounds opponent in vital spot. Power 73. Intensity 4. Over-hit available. | 31/0 | 4800 | |
Sting 8 Level Wounds opponent in vital spot. Power 79. Intensity 4. Over-hit available. | 31/0 | 4800 | |
Sting 9 Level Wounds opponent in vital spot. Power 84. Intensity 4. Over-hit available. | 33/0 | 4800 | |
Vicious Stance 4 Level Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously. | 6/0 | 14000 | |
Rapid Shot 1 Level Increases one’s speed of shooting arrows. | 28/0 | 14000 | |
Critical Power 2 Level Increases the power of a critical attack. | 14000 | ||
Bleed 2 Level Wounds opponent to bleed. Intensity 4. | 41/0 | 14000 | |
Unlock 4 Level Opens the level 1 door at 100% probability and opens the level 2 door at 5% probability. Requires 3 Keys of a Thief. | 28/0 | 14000 | |
Confusion 3 Level Throws the enemy into confusion and gets them to change the target of their attack. | 28/0 | 14000 | |
Power Break 1 Level Reduces P. Atk. Effect 2. | 8/0 | ||
Level 36 | |||
Bow Mastery 13 Level Increases P. Atk. when using a bow. | 7400 | ||
Bow Mastery 14 Level Increases P. Atk. when using a bow. | 7400 | ||
Bow Mastery 15 Level Increases P. Atk. when using a bow. | 7400 | ||
Dagger Mastery 7 Level Increases P. Atk. when using a dagger. | 11000 | ||
Dagger Mastery 8 Level Increases P. Atk. when using a dagger. | 11000 | ||
Light Armor Mastery 9 Level Increases one's P. Def. and Evasion when one is wearing light armor. | 11000 | ||
Light Armor Mastery 10 Level Increases one's P. Def. and Evasion when one is wearing light armor. | 11000 | ||
Mortal Blow 22 Level Attempts strong critical attack. Available with daggers only. Power 859. | 32/0 | 7400 | |
Mortal Blow 23 Level Attempts strong critical attack. Available with daggers only. Power 916. | 33/0 | 7400 | |
Mortal Blow 24 Level Attempts strong critical attack. Available with daggers only. Power 977. | 34/0 | 7400 | |
Power Shot 22 Level Causes great damage from far distance with bow. Power 763. Over-hit available. | 69/0 | 7400 | |
Power Shot 23 Level Causes great damage from far distance with bow. Power 814. Over-hit available. | 72/0 | 7400 | |
Power Shot 24 Level Causes great damage from far distance with bow. Power 865. Over-hit available. | 74/0 | 7400 | |
Drain Health 14 Level Absorbs HP. Power 43. | 23/0 | 7400 | |
Drain Health 15 Level Absorbs HP. Power 44. | 23/0 | 7400 | |
Drain Health 16 Level Absorbs HP. Power 46. | 24/0 | 7400 | |
Sting 10 Level Wounds opponent in vital spot. Power 96. Intensity 4. Over-hit available. | 35/0 | 7400 | |
Sting 11 Level Wounds opponent in vital spot. Power 102. Intensity 4. Over-hit available. | 36/0 | 7400 | |
Sting 12 Level Wounds opponent in vital spot. Power 109. Intensity 4. Over-hit available. | 37/0 | 7400 | |
Freezing Strike 1 Level Freezes surrounding air for an instant. Power 26. | 15/0 | ||
Freezing Strike 2 Level Freezes surrounding air for an instant. Power 28. | 17/0 | 11000 | |
Stun Shot 1 Level Attacks with bow and puts into shock. Power 287. Over-hit available. | 69/0 | 7400 | |
Stun Shot 2 Level Attacks with bow and puts into shock. Power 306. Over-hit available. | 72/0 | 7400 | |
Stun Shot 3 Level Attacks with bow and puts into shock. Power 326. Over-hit available. | 74/0 | 7400 | |
Vicious Stance 5 Level Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously. | 7/0 | 22000 | |
Esprit 1 Level Increases one's recovery speed while one is running. | 22000 | ||
Unlock 5 Level Opens the level 1 door at 100% probability and opens the level 2 door at 30% probability. Requires 4 Keys of a Thief. | 31/0 | 22000 | |
Confusion 4 Level Throws the enemy into confusion and gets them to change the target of their attack. | 32/0 | 22000 | |
Power Break 2 Level Reduces P. Atk. Effect 3. | 9/0 | 22000 |