Assassin
Previous: Dark Fighter
Next: Abyss Walker, Phantom Ranger
Class Transfer Quest:
Name | MP/HP | Required | |
---|---|---|---|
Level 20 | |||
Expertise D 1 Level You become familiar with D-grade equipment. | |||
Create Common Item 2 Level Creates level 2 common items. | |||
Bow Mastery 1 Level Increases P. Atk. when using a bow. | 950 | ||
Bow Mastery 2 Level Increases P. Atk. when using a bow. | 950 | ||
Bow Mastery 3 Level Increases P. Atk. when using a bow. | 950 | ||
Dagger Mastery 1 Level Increases P. Atk. when using a dagger. | 2800 | ||
Light Armor Mastery 1 Level Increases P. Def. when wearing light armor. | 1400 | ||
Light Armor Mastery 2 Level Increases P. Def. when wearing light armor. | 1400 | ||
Mortal Blow 10 Level A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 268. | 19/0 | 1000 | |
Mortal Blow 11 Level A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 291. | 20/0 | 1000 | |
Mortal Blow 12 Level A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 314. | 20/0 | 1000 | |
Vicious Stance 1 Level Increases one's critical attack power. MP will be consumed continuously. | 4/0 | 2800 | |
Long Shot 1 Level Increase the range of your bow. | 2800 | ||
Breath Boost 1 Level Increases lung capacity. | 2800 | ||
Acrobatics 1 Level Reduces falling damage. | 2800 | ||
Poison 1 Level Instantly poisons enemy. Effect 3. | 10/0 | ||
Unlock 1 Level Opens level 1 doors with a 30% chance for success. Requires 2 Keys of a Thief. Also opens chests. | 19/0 | 2800 | |
Level 24 | |||
Bow Mastery 4 Level Increases P. Atk. when using a bow. | 1700 | ||
Bow Mastery 5 Level Increases P. Atk. when using a bow. | 1700 | ||
Bow Mastery 6 Level Increases P. Atk. when using a bow. | 1700 | ||
Dagger Mastery 2 Level Increases P. Atk. when using a dagger. | 5000 | ||
Light Armor Mastery 3 Level Increases P. Def. when wearing light armor. | 2500 | ||
Light Armor Mastery 4 Level Increases P. Def. when wearing light armor. | 2500 | ||
Mortal Blow 13 Level A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 367. | 21/0 | 1700 | |
Mortal Blow 14 Level A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 396. | 22/0 | 1700 | |
Mortal Blow 15 Level A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 427. | 23/0 | 1700 | |
Sting 1 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 41. Effect 3. | 23/0 | 1700 | |
Sting 2 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 44. Effect 3. | 24/0 | 1700 | |
Sting 3 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 48. Effect 3. | 25/0 | 1700 | |
Vicious Stance 2 Level Increases one's critical attack power. MP will be consumed continuously. | 5/0 | 5000 | |
Critical Power 1 Level Increases the power of a critical attack. | 5000 | ||
Boost Evasion 1 Level Increase evasion. | 5000 | ||
Confusion 1 Level Throws the enemy into confusion and gets them to change the target of their attack. | 12/0 | ||
Accuracy 1 Level Increases one's Accuracy. Continuously consumes MP. | 1/0 | 5000 | |
Unlock 2 Level Opens level 1 doors at 50% probability. Requires 2 Keys of a Thief. Also opens chests. | 22/0 | 5000 | |
Level 28 | |||
Create Common Item 3 Level Creates level 3 common items. | |||
Bow Mastery 7 Level Increases P. Atk. when using a bow. | 2900 | ||
Bow Mastery 8 Level Increases P. Atk. when using a bow. | 2900 | ||
Bow Mastery 9 Level Increases P. Atk. when using a bow. | 2900 | ||
Dagger Mastery 3 Level Increases P. Atk. when using a dagger. | 4300 | ||
Dagger Mastery 4 Level Increases P. Atk. when using a dagger. | 4300 | ||
Light Armor Mastery 5 Level Increases P. Def. when wearing light armor. | 4300 | ||
Light Armor Mastery 6 Level Increases P. Def. when wearing light armor. | 4300 | ||
Mortal Blow 16 Level A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 494. | 25/0 | 2900 | |
Mortal Blow 17 Level A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 531. | 26/0 | 2900 | |
Mortal Blow 18 Level A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 571. | 27/0 | 2900 | |
Sting 4 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 55. Effect 3. | 27/0 | 2900 | |
Sting 5 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 59. Effect 3. | 29/0 | 2900 | |
Sting 6 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 64. Effect 3. | 30/0 | 2900 | |
Vicious Stance 3 Level Increases one's critical attack power. MP will be consumed continuously. | 5/0 | 8500 | |
Confusion 2 Level Throws the enemy into confusion and gets them to change the target of their attack. | 13/0 | 8500 | |
Quick Step 1 Level Moving speed increases. | 8500 | ||
Acrobatic Move 1 Level Dodging abilities increase when running. | 8500 | ||
Unlock 3 Level Opens level 1 doors at 75% probability. Requires 3 Keys of a Thief. Also opens chests. | 25/0 | 8500 | |
Ultimate Evasion 1 Level Significantly increases Evasion and resistance to buff-lifting attacks. Effect 1. | 13/0 | 8500 | |
Level 32 | |||
Bow Mastery 10 Level Increases P. Atk. when using a bow. | 4800 | ||
Bow Mastery 11 Level Increases P. Atk. when using a bow. | 4800 | ||
Bow Mastery 12 Level Increases P. Atk. when using a bow. | 4800 | ||
Dagger Mastery 5 Level Increases P. Atk. when using a dagger. | 7100 | ||
Dagger Mastery 6 Level Increases P. Atk. when using a dagger. | 7100 | ||
Light Armor Mastery 7 Level Increases P. Def. when wearing light armor. | 7100 | ||
Light Armor Mastery 8 Level Increases P. Def. when wearing light armor. | 7100 | ||
Mortal Blow 19 Level A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 656. | 28/0 | 4800 | |
Mortal Blow 20 Level A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 703. | 28/0 | 4800 | |
Mortal Blow 21 Level A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 752. | 29/0 | 4800 | |
Sting 7 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 73. Effect 4. | 31/0 | 4800 | |
Sting 8 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 79. Effect 4. | 31/0 | 4800 | |
Sting 9 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 84. Effect 4. | 33/0 | 4800 | |
Vicious Stance 4 Level Increases one's critical attack power. MP will be consumed continuously. | 6/0 | 14000 | |
Critical Power 2 Level Increases the power of a critical attack. | 14000 | ||
Unlock 4 Level Opens level 1 doors at 100% probability and opens level 2 doors at 5% probability. Requires 3 Keys of a Thief. Also opens chests. | 28/0 | 14000 | |
Confusion 3 Level Throws the enemy into confusion and gets them to change the target of their attack. | 14/0 | 14000 | |
Power Break 1 Level Instantly reduces enemy's P. Atk Effect 2. | 14/0 | ||
Level 36 | |||
Create Common Item 4 Level Creates level 4 common items. | |||
Bow Mastery 13 Level Increases P. Atk. when using a bow. | 7400 | ||
Bow Mastery 14 Level Increases P. Atk. when using a bow. | 7400 | ||
Bow Mastery 15 Level Increases P. Atk. when using a bow. | 7400 | ||
Dagger Mastery 7 Level Increases P. Atk. when using a dagger. | 11000 | ||
Dagger Mastery 8 Level Increases P. Atk. when using a dagger. | 11000 | ||
Light Armor Mastery 9 Level Increases P. Def. when wearing light armor. | 11000 | ||
Light Armor Mastery 10 Level Increases P. Def. when wearing light armor. | 11000 | ||
Mortal Blow 22 Level A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 859. | 32/0 | 7400 | |
Mortal Blow 23 Level A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 916. | 33/0 | 7400 | |
Mortal Blow 24 Level A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 977. | 34/0 | 7400 | |
Sting 10 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 96. Effect 4. | 35/0 | 7400 | |
Sting 11 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 102. Effect 4. | 36/0 | 7400 | |
Sting 12 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 109. Effect 4. | 37/0 | 7400 | |
Freezing Strike 1 Level Freezes an enemy, instantly reducing their speed. Power 26. Effect 2. | 30/0 | ||
Freezing Strike 2 Level Freezes an enemy, instantly reducing their speed. Power 28. Effect 2. | 32/0 | 11000 | |
Stun Shot 1 Level Stunning attack that inflicts shock and damage simultaneously when you shoot the target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 287. | 49/0 | 7400 | |
Stun Shot 2 Level Stunning attack that inflicts shock and damage simultaneously when you shoot the target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 306. | 51/0 | 7400 | |
Stun Shot 3 Level Stunning attack that inflicts shock and damage simultaneously when you shoot the target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 326. | 53/0 | 7400 | |
Vicious Stance 5 Level Increases one's critical attack power. MP will be consumed continuously. | 7/0 | 22000 | |
Esprit 1 Level Increases HP/MP regeneration while running. | 22000 | ||
Unlock 5 Level Opens level 1 doors at 100% probability and opens level 2 doors at 30% probability. Requires 4 Keys of a Thief. Also opens chests. | 31/0 | 22000 | |
Confusion 4 Level Throws the enemy into confusion and gets them to change the target of their attack. | 17/0 | 22000 | |
Power Break 2 Level Instantly reduces enemy's P. Atk Effect 2. | 17/0 | 22000 |