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Spellsinger

Class Facts
NameMP/HPRequired
Level 40
Expertise C
Becomes familiar with C grade equipment.
Weapon Mastery
Increases P. Atk. and M. Atk.
9 000
Weapon Mastery
Increases P. Atk. and M. Atk.
9 000
Weapon Mastery
Increases P. Atk. and M. Atk.
9 000
Robe Mastery
Increases one's P. Def. when one is wearing a robe.
9 000
Robe Mastery
Robe Mastery
10 Level
Increases one's P. Def. when one is wearing a robe.
9 000
Robe Mastery
Robe Mastery
11 Level
Increases one's P. Def. when one is wearing a robe.
9 000
Anti Magic
Anti Magic
13 Level
Increases M. Def.
9 000
Anti Magic
Anti Magic
14 Level
Increases M. Def.
9 000
Anti Magic
Anti Magic
15 Level
Increases M. Def.
9 000
Higher Mana Gain
Raises amount of MP recovered from recharging.
14 000
Higher Mana Gain
Raises amount of MP recovered from recharging.
14 000
Boost Mana
Boost Mana
3 Level
Increases one's maximum MP.
28 000
Fast Spell Casting
Spell casting speed increases.
28 000
Aura Flare
Aura Flare
1 Level
A non-elemental attack towards adjacent opponents. Power 39.
34/0
Aura Flare
Aura Flare
2 Level
A non-elemental attack towards adjacent opponents. Power 42.
35/0
14 000
Sleep
Sleep
10 Level
Temporarily puts to sleep.
34/0
9 000
Sleep
Sleep
11 Level
Temporarily puts to sleep.
34/0
9 000
Sleep
Sleep
12 Level
Temporarily puts to sleep.
35/0
9 000
Hydro Blast
Creates a high-pressured wave. Power 49.
34/0
Hydro Blast
Creates a high-pressured wave. Power 52.
35/0
14 000
Frost Bolt
Frost Bolt
1 Level
Freezes surrounding air for an instant. Power 30.
34/0
Frost Bolt
Frost Bolt
2 Level
Freezes surrounding air for an instant. Power 31.
35/0
14 000
Curse: Weakness
Reduces P. Atk. by casting a curse. Effect 3.
35/0
28 000
Surrender To Earth
Temporarily decreases resistance against earth. Effect 3.
35/0
28 000
Surrender To Water
Temporarily decreases resistance against water. Effect 3.
35/0
Energy Bolt
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 26.
18/0
Solar Spark
Launches a type of sacred attack. Over-hit is possible. Power 65.
44/0
Resist Aqua
Decreases target’s tolerance to water.
35/0
28 000
Freezing Skin
Returns part of the damage inflicted by the enemy. Intensity 1.
35/0
Mana Regeneration
Increases the recovery speed of MP. Effect 1. Consumes 7 spirit ores.
35/0
Level 44
Weapon Mastery
Increases P. Atk. and M. Atk.
12 000
Weapon Mastery
Increases P. Atk. and M. Atk.
12 000
Weapon Mastery
Increases P. Atk. and M. Atk.
12 000
Robe Mastery
Robe Mastery
12 Level
Increases one's P. Def. when one is wearing a robe.
12 000
Robe Mastery
Robe Mastery
13 Level
Increases one's P. Def. when one is wearing a robe.
12 000
Robe Mastery
Robe Mastery
14 Level
Increases one's P. Def. when one is wearing a robe.
12 000
Anti Magic
Anti Magic
16 Level
Increases M. Def.
12 000
Anti Magic
Anti Magic
17 Level
Increases M. Def.
12 000
Anti Magic
Anti Magic
18 Level
Increases M. Def.
12 000
Higher Mana Gain
Raises amount of MP recovered from recharging.
18 000
Higher Mana Gain
Raises amount of MP recovered from recharging.
18 000
Fast HP Recovery
Increases one's HP recovery speed.
37 000
Fast Mana Recovery
Increases MP Recovery Speed.
37 000
Aura Flare
Aura Flare
3 Level
A non-elemental attack towards adjacent opponents. Power 44.
38/0
18 000
Aura Flare
Aura Flare
4 Level
A non-elemental attack towards adjacent opponents. Power 47.
39/0
18 000
Sleep
Sleep
13 Level
Temporarily puts to sleep.
38/0
12 000
Sleep
Sleep
14 Level
Temporarily puts to sleep.
38/0
12 000
Sleep
Sleep
15 Level
Temporarily puts to sleep.
39/0
12 000
Hydro Blast
Creates a high-pressured wave. Power 55.
38/0
18 000
Hydro Blast
Creates a high-pressured wave. Power 58.
39/0
18 000
Frost Bolt
Frost Bolt
3 Level
Freezes surrounding air for an instant. Power 33.
38/0
18 000
Frost Bolt
Frost Bolt
4 Level
Freezes surrounding air for an instant. Power 35.
39/0
18 000
Ice Dagger
Ice Dagger
1 Level
Fires an ice beam, which inflicts damage and causes injury. Power 28. Intensity 5.
38/0
Ice Dagger
Ice Dagger
2 Level
Fires an ice beam, which inflicts damage and causes injury. Power 29. Intensity 5.
40/0
18 000
Curse: Weakness
Reduces P. Atk. by casting a curse. Effect 3.
39/0
37 000
Surrender To Earth
Temporarily decreases resistance against earth. Effect 3.
39/0
37 000
Surrender To Water
Temporarily decreases resistance against water. Effect 3.
39/0
37 000
Energy Bolt
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 29.
20/0
37 000
Solar Spark
Launches a type of sacred attack. Over-hit is possible. Power 73.
49/0
37 000
Resist Aqua
Decreases target’s tolerance to water.
39/0
37 000
Sleeping Cloud
Temporarily puts multiple enemies to sleep.
59/0
freezing shackle
Freezes an enemy. Intensity 5.
59/0
Level 48
Weapon Mastery
Increases P. Atk. and M. Atk.
20 000
Weapon Mastery
Increases P. Atk. and M. Atk.
20 000
Weapon Mastery
Increases P. Atk. and M. Atk.
20 000
Robe Mastery
Robe Mastery
15 Level
Increases one's P. Def. when one is wearing a robe.
20 000
Robe Mastery
Robe Mastery
16 Level
Increases one's P. Def. when one is wearing a robe.
20 000
Robe Mastery
Robe Mastery
17 Level
Increases one's P. Def. when one is wearing a robe.
20 000
Anti Magic
Anti Magic
19 Level
Increases M. Def.
20 000
Anti Magic
Anti Magic
20 Level
Increases M. Def.
20 000
Anti Magic
Anti Magic
21 Level
Increases M. Def.
20 000
Higher Mana Gain
Raises amount of MP recovered from recharging.
30 000
Higher Mana Gain
Raises amount of MP recovered from recharging.
30 000
Boost Mana
Boost Mana
4 Level
Increases one's maximum MP.
60 000
Quick Recovery
Time between magic reuse shortens.
60 000
Aura Flare
Aura Flare
5 Level
A non-elemental attack towards adjacent opponents. Power 49.
42/0
30 000
Aura Flare
Aura Flare
6 Level
A non-elemental attack towards adjacent opponents. Power 52.
44/0
30 000
Sleep
Sleep
16 Level
Temporarily puts to sleep.
42/0
20 000
Sleep
Sleep
17 Level
Temporarily puts to sleep.
43/0
20 000
Sleep
Sleep
18 Level
Temporarily puts to sleep.
44/0
20 000
Hydro Blast
Creates a high-pressured wave. Power 61.
42/0
30 000
Hydro Blast
Creates a high-pressured wave. Power 65.
44/0
30 000
Frost Bolt
Frost Bolt
5 Level
Freezes surrounding air for an instant. Power 37.
42/0
30 000
Frost Bolt
Frost Bolt
6 Level
Freezes surrounding air for an instant. Power 39.
44/0
30 000
Ice Dagger
Ice Dagger
3 Level
Fires an ice beam, which inflicts damage and causes injury. Power 31. Intensity 5.
43/0
30 000
Ice Dagger
Ice Dagger
4 Level
Fires an ice beam, which inflicts damage and causes injury. Power 33. Intensity 5.
45/0
30 000
Curse: Weakness
Reduces P. Atk. by casting a curse. Effect 3.
44/0
60 000
Surrender To Earth
Temporarily decreases resistance against earth. Effect 3.
44/0
60 000
Surrender To Water
Temporarily decreases resistance against water. Effect 3.
44/0
60 000
Energy Bolt
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 33.
23/0
60 000
Solar Spark
Launches a type of sacred attack. Over-hit is possible. Power 81.
54/0
60 000
Cancel
Cancel
1 Level
Removes all abnormal states.
44/0
Freezing Skin
Returns part of the damage inflicted by the enemy. Intensity 2.
44/0
60 000
Mana Regeneration
Increases the recovery speed of MP. Effect 2. Consumes 9 spirit ores.
44/0
60 000
Level 52
Expertise B
Becomes familiar with B grade equipment.
Weapon Mastery
Increases P. Atk. and M. Atk.
32 000
Weapon Mastery
Increases P. Atk. and M. Atk.
32 000
Weapon Mastery
Increases P. Atk. and M. Atk.
32 000
Robe Mastery
Robe Mastery
18 Level
Increases one's P. Def. when one is wearing a robe.
32 000
Robe Mastery
Robe Mastery
19 Level
Increases one's P. Def. when one is wearing a robe.
32 000
Robe Mastery
Robe Mastery
20 Level
Increases one's P. Def. when one is wearing a robe.
32 000
Anti Magic
Anti Magic
22 Level
Increases M. Def.
32 000
Anti Magic
Anti Magic
23 Level
Increases M. Def.
32 000
Anti Magic
Anti Magic
24 Level
Increases M. Def.
32 000
Higher Mana Gain
Raises amount of MP recovered from recharging.
47 000
Higher Mana Gain
Raises amount of MP recovered from recharging.
47 000
Fast HP Recovery
Increases one's HP recovery speed.
95 000
Fast Mana Recovery
Increases MP Recovery Speed.
95 000
Aura Flare
Aura Flare
7 Level
A non-elemental attack towards adjacent opponents. Power 55.
45/0
47 000
Aura Flare
Aura Flare
8 Level
A non-elemental attack towards adjacent opponents. Power 57.
48/0
47 000
Sleep
Sleep
19 Level
Temporarily puts to sleep.
45/0
32 000
Sleep
Sleep
20 Level
Temporarily puts to sleep.
47/0
32 000
Sleep
Sleep
21 Level
Temporarily puts to sleep.
48/0
32 000
Hydro Blast
Creates a high-pressured wave. Power 68.
45/0
47 000
Hydro Blast
Creates a high-pressured wave. Power 72.
48/0
47 000
Frost Bolt
Frost Bolt
7 Level
Freezes surrounding air for an instant. Power 41.
45/0
47 000
Frost Bolt
Frost Bolt
8 Level
Freezes surrounding air for an instant. Power 43.
48/0
47 000
Frost Wall
Frost Wall
1 Level
An ice wall comes out and attacks the enemy. Power 48.
68/0
Frost Wall
Frost Wall
2 Level
An ice wall comes out and attacks the enemy. Power 50.
70/0
47 000
Ice Dagger
Ice Dagger
5 Level
Fires an ice beam, which inflicts damage and causes injury. Power 34. Intensity 6.
48/0
47 000
Ice Dagger
Ice Dagger
6 Level
Fires an ice beam, which inflicts damage and causes injury. Power 36. Intensity 6.
49/0
47 000
Curse: Weakness
Reduces P. Atk. by casting a curse. Effect 3.
48/0
95 000
Surrender To Earth
Temporarily decreases resistance against earth. Effect 3.
48/0
95 000
Surrender To Water
Temporarily decreases resistance against water. Effect 3.
48/0
95 000
Energy Bolt
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 36.
24/0
95 000
Solar Spark
Launches a type of sacred attack. Over-hit is possible. Power 89.
59/0
95 000
Cancel
Cancel
2 Level
Removes all abnormal states.
48/0
95 000
freezing shackle
Freezes an enemy. Intensity 6.
70/0
95 000
Level 56
Weapon Mastery
Increases P. Atk. and M. Atk.
32 000
Weapon Mastery
Increases P. Atk. and M. Atk.
32 000
Weapon Mastery
Increases P. Atk. and M. Atk.
32 000
Robe Mastery
Robe Mastery
21 Level
Increases one's P. Def. when one is wearing a robe.
32 000
Robe Mastery
Robe Mastery
22 Level
Increases one's P. Def. when one is wearing a robe.
32 000
Robe Mastery
Robe Mastery
23 Level
Increases one's P. Def. when one is wearing a robe.
32 000
Anti Magic
Anti Magic
25 Level
Increases M. Def.
32 000
Anti Magic
Anti Magic
26 Level
Increases M. Def.
32 000
Anti Magic
Anti Magic
27 Level
Increases M. Def.
32 000
Higher Mana Gain
Raises amount of MP recovered from recharging.
48 000
Higher Mana Gain
Raises amount of MP recovered from recharging.
48 000
Boost Mana
Boost Mana
5 Level
Increases one's maximum MP.
95 000
Fast Spell Casting
Spell casting speed increases.
95 000
Aura Flare
Aura Flare
9 Level
A non-elemental attack towards adjacent opponents. Power 60.
49/0
48 000
Aura Flare
Aura Flare
10 Level
A non-elemental attack towards adjacent opponents. Power 63.
52/0
48 000
Sleep
Sleep
22 Level
Temporarily puts to sleep.
49/0
32 000
Sleep
Sleep
23 Level
Temporarily puts to sleep.
50/0
32 000
Sleep
Sleep
24 Level
Temporarily puts to sleep.
52/0
32 000
Hydro Blast
Creates a high-pressured wave. Power 75.
49/0
48 000
Hydro Blast
Hydro Blast
10 Level
Creates a high-pressured wave. Power 78.
52/0
48 000
Frost Bolt
Frost Bolt
9 Level
Freezes surrounding air for an instant. Power 45.
49/0
48 000
Frost Bolt
Frost Bolt
10 Level
Freezes surrounding air for an instant. Power 47.
52/0
48 000
Frost Wall
Frost Wall
3 Level
An ice wall comes out and attacks the enemy. Power 53.
74/0
48 000
Frost Wall
Frost Wall
4 Level
An ice wall comes out and attacks the enemy. Power 55.
77/0
48 000
Ice Dagger
Ice Dagger
7 Level
Fires an ice beam, which inflicts damage and causes injury. Power 38. Intensity 6.
52/0
48 000
Ice Dagger
Ice Dagger
8 Level
Fires an ice beam, which inflicts damage and causes injury. Power 39. Intensity 6.
54/0
48 000
Curse: Weakness
Reduces P. Atk. by casting a curse. Effect 3.
52/0
95 000
Surrender To Earth
Temporarily decreases resistance against earth. Effect 3.
52/0
95 000
Surrender To Water
Temporarily decreases resistance against water. Effect 3.
52/0
95 000
Energy Bolt
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 39.
27/0
95 000
Solar Spark
Launches a type of sacred attack. Over-hit is possible. Power 98.
64/0
95 000
Cancel
Cancel
3 Level
Removes all abnormal states.
52/0
95 000
Freezing Skin
Returns part of the damage inflicted by the enemy. Intensity 3.
52/0
95 000
Sleeping Cloud
Temporarily puts multiple enemies to sleep.
77/0
95 000
Level 58
Weapon Mastery
Increases P. Atk. and M. Atk.
61 000
Weapon Mastery
Increases P. Atk. and M. Atk.
61 000
Robe Mastery
Robe Mastery
24 Level
Increases one's P. Def. when one is wearing a robe.
61 000
Robe Mastery
Robe Mastery
25 Level
Increases one's P. Def. when one is wearing a robe.
61 000
Anti Magic
Anti Magic
28 Level
Increases M. Def.
61 000
Anti Magic
Anti Magic
29 Level
Increases M. Def.
61 000
Higher Mana Gain
When one's MP is being recovered by recharge, it increases the recovery rate.
120 000
Fast HP Recovery
Increases one's HP recovery speed.
120 000
Aura Flare
Aura Flare
11 Level
Attacks opponent in contact but gives no damage. Power 64.
53/0
61 000
Aura Flare
Aura Flare
12 Level
Attacks opponent in contact but gives no damage. Power 66.
54/0
61 000
Sleep
Sleep
25 Level
Temporarily puts to sleep.
53/0
61 000
Sleep
Sleep
26 Level
Temporarily puts to sleep.
54/0
61 000
Hydro Blast
Hydro Blast
11 Level
Shoots out a spray of highly pressurized water. Power 80.
53/0
61 000
Hydro Blast
Hydro Blast
12 Level
Shoots out a spray of highly pressurized water. Power 82.
54/0
61 000
Frost Bolt
Frost Bolt
11 Level
Instantly freezes surrounding air and everything in it. Power 49.
54/0
120 000
Frost Wall
Frost Wall
5 Level
An ice wall comes out and attacks the enemy. Power 56.
79/0
61 000
Frost Wall
Frost Wall
6 Level
An ice wall comes out and attacks the enemy. Power 57.
80/0
61 000
Ice Dagger
Ice Dagger
9 Level
Causes damage and injury by throwing an ice dagger. Power 41. Effect 6.
57/0
120 000
Curse: Weakness
Reduces P. Atk. by casting a curse. Effect 3.
54/0
120 000
Surrender To Earth
Temporarily decreases resistance against earth. Effect 3.
54/0
120 000
Surrender To Water
Temporarily decreases resistance against water. Effect 3.
54/0
120 000
Energy Bolt
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 41.
28/0
120 000
Solar Spark
Launches a type of sacred attack. Over-hit is possible. Power 102.
67/0
120 000
Cancel
Cancel
4 Level
Removes all abnormal states.
54/0
120 000
Level 60
Weapon Mastery
Increases P. Atk. and M. Atk.
75 000
Weapon Mastery
Increases P. Atk. and M. Atk.
75 000
Robe Mastery
Robe Mastery
26 Level
Increases one's P. Def. when one is wearing a robe.
75 000
Robe Mastery
Robe Mastery
27 Level
Increases one's P. Def. when one is wearing a robe.
75 000
Anti Magic
Anti Magic
30 Level
Increases M. Def.
75 000
Anti Magic
Anti Magic
31 Level
Increases M. Def.
75 000
Higher Mana Gain
When one's MP is being recovered by recharge, it increases the recovery rate.
150 000
Boost Mana
Boost Mana
6 Level
Increases one's maximum MP.
150 000
Fast Mana Recovery
Increases MP Recovery Speed.
150 000
Aura Flare
Aura Flare
13 Level
Attacks opponent in contact but gives no damage. Power 67.
55/0
75 000
Aura Flare
Aura Flare
14 Level
Attacks opponent in contact but gives no damage. Power 68.
55/0
75 000
Sleep
Sleep
27 Level
Temporarily puts to sleep.
55/0
75 000
Sleep
Sleep
28 Level
Temporarily puts to sleep.
55/0
75 000
Hydro Blast
Hydro Blast
13 Level
Shoots out a spray of highly pressurized water. Power 84.
55/0
75 000
Hydro Blast
Hydro Blast
14 Level
Shoots out a spray of highly pressurized water. Power 85.
55/0
75 000
Frost Bolt
Frost Bolt
12 Level
Instantly freezes surrounding air and everything in it. Power 51.
55/0
150 000
Frost Wall
Frost Wall
7 Level
An ice wall comes out and attacks the enemy. Power 59.
82/0
75 000
Frost Wall
Frost Wall
8 Level
An ice wall comes out and attacks the enemy. Power 60.
83/0
75 000
Ice Dagger
Ice Dagger
10 Level
Causes damage and injury by throwing an ice dagger. Power 43. Effect 7.
58/0
150 000
Curse: Weakness
Reduces P. Atk. by casting a curse. Effect 3.
55/0
150 000
Surrender To Earth
Temporarily decreases resistance against earth. Effect 3.
55/0
150 000
Surrender To Water
Temporarily decreases resistance against water. Effect 3.
55/0
150 000
Energy Bolt
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 43.
28/0
150 000
Solar Spark
Launches a type of sacred attack. Over-hit is possible. Power 107.
69/0
150 000
Cancel
Cancel
5 Level
Removes all abnormal states.
55/0
150 000
Mana Regeneration
Increases the recovery speed of MP. Effect 3. Consumes 12 spirit ores.
55/0
150 000
Level 61
Expertise A
Becomes familiar with A grade equipment.
Level 62
Weapon Mastery
Increases P. Atk. and M. Atk.
110 000
Weapon Mastery
Increases P. Atk. and M. Atk.
110 000
Robe Mastery
Robe Mastery
28 Level
Increases one's P. Def. when one is wearing a robe.
110 000
Robe Mastery
Robe Mastery
29 Level
Increases one's P. Def. when one is wearing a robe.
110 000
Anti Magic
Anti Magic
32 Level
Increases M. Def.
110 000
Anti Magic
Anti Magic
33 Level
Increases M. Def.
110 000
Higher Mana Gain
When one's MP is being recovered by recharge, it increases the recovery rate.
210 000
Aura Flare
Aura Flare
15 Level
Attacks opponent in contact but gives no damage. Power 70.
57/0
110 000
Aura Flare
Aura Flare
16 Level
Attacks opponent in contact but gives no damage. Power 71.
58/0
110 000
Sleep
Sleep
29 Level
Temporarily puts to sleep.
57/0
110 000
Sleep
Sleep
30 Level
Temporarily puts to sleep.
58/0
110 000
Hydro Blast
Hydro Blast
15 Level
Shoots out a spray of highly pressurized water. Power 87.
57/0
110 000
Hydro Blast
Hydro Blast
16 Level
Shoots out a spray of highly pressurized water. Power 89.
58/0
110 000
Frost Bolt
Frost Bolt
13 Level
Instantly freezes surrounding air and everything in it. Power 53.
58/0
210 000
Frost Wall
Frost Wall
9 Level
An ice wall comes out and attacks the enemy. Power 61.
85/0
110 000
Frost Wall
Frost Wall
10 Level
An ice wall comes out and attacks the enemy. Power 62.
87/0
110 000
Ice Dagger
Ice Dagger
11 Level
Causes damage and injury by throwing an ice dagger. Power 45. Effect 7.
60/0
210 000
Curse: Weakness
Reduces P. Atk. by casting a curse. Effect 3.
58/0
210 000
Surrender To Earth
Temporarily decreases resistance against earth. Effect 3.
58/0
210 000
Surrender To Water
Temporarily decreases resistance against water. Effect 3.
58/0
210 000
Energy Bolt
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 45.
29/0
210 000
Solar Spark
Launches a type of sacred attack. Over-hit is possible. Power 111.
73/0
210 000
Cancel
Cancel
6 Level
Removes all abnormal states.
58/0
210 000
Sleeping Cloud
Temporarily puts multiple enemies to sleep.
87/0
210 000
Level 64
Weapon Mastery
Increases P. Atk. and M. Atk.
130 000
Weapon Mastery
Increases P. Atk. and M. Atk.
130 000
Robe Mastery
Robe Mastery
30 Level
Increases one's P. Def. when one is wearing a robe.
130 000
Robe Mastery
Robe Mastery
31 Level
Increases one's P. Def. when one is wearing a robe.
130 000
Anti Magic
Anti Magic
34 Level
Increases M. Def.
130 000
Anti Magic
Anti Magic
35 Level
Increases M. Def.
130 000
Higher Mana Gain
When one's MP is being recovered by recharge, it increases the recovery rate.
250 000
Fast HP Recovery
Increases one's HP recovery speed.
250 000
Aura Flare
Aura Flare
17 Level
Attacks opponent in contact but gives no damage. Power 72.
59/0
130 000
Aura Flare
Aura Flare
18 Level
Attacks opponent in contact but gives no damage. Power 74.
60/0
130 000
Sleep
Sleep
31 Level
Temporarily puts to sleep.
59/0
130 000
Sleep
Sleep
32 Level
Temporarily puts to sleep.
60/0
130 000
Hydro Blast
Hydro Blast
17 Level
Shoots out a spray of highly pressurized water. Power 90.
59/0
130 000
Hydro Blast
Hydro Blast
18 Level
Shoots out a spray of highly pressurized water. Power 92.
60/0
130 000
Frost Bolt
Frost Bolt
14 Level
Instantly freezes surrounding air and everything in it. Power 56.
60/0
250 000
Frost Wall
Frost Wall
11 Level
An ice wall comes out and attacks the enemy. Power 63.
88/0
130 000
Frost Wall
Frost Wall
12 Level
An ice wall comes out and attacks the enemy. Power 65.
89/0
130 000
Ice Dagger
Ice Dagger
12 Level
Causes damage and injury by throwing an ice dagger. Power 46. Effect 7.
62/0
250 000
Curse: Weakness
Reduces P. Atk. by casting a curse. Effect 3.
60/0
250 000
Surrender To Earth
Temporarily decreases resistance against earth. Effect 3.
60/0
250 000
Surrender To Water
Temporarily decreases resistance against water. Effect 3.
60/0
250 000
Energy Bolt
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 46.
30/0
250 000
Solar Spark
Launches a type of sacred attack. Over-hit is possible. Power 115.
74/0
250 000
Cancel
Cancel
7 Level
Removes all abnormal states.
60/0
250 000
Freezing Shackle
Causes one's target to get frost bite. Effect 7.
89/0
250 000
Level 66
Weapon Mastery
Increases P. Atk. and M. Atk.
180 000
Weapon Mastery
Increases P. Atk. and M. Atk.
180 000
Robe Mastery
Robe Mastery
32 Level
Increases one's P. Def. when one is wearing a robe.
180 000
Robe Mastery
Robe Mastery
33 Level
Increases one's P. Def. when one is wearing a robe.
180 000
Anti Magic
Anti Magic
36 Level
Increases M. Def.
180 000
Anti Magic
Anti Magic
37 Level
Increases M. Def.
180 000
Higher Mana Gain
When one's MP is being recovered by recharge, it increases the recovery rate.
350 000
Boost Mana
Boost Mana
7 Level
Increases one's maximum MP.
350 000
Aura Flare
Aura Flare
19 Level
Attacks opponent in contact but gives no damage. Power 75.
60/0
180 000
Aura Flare
Aura Flare
20 Level
Attacks opponent in contact but gives no damage. Power 77.
62/0
180 000
Sleep
Sleep
33 Level
Temporarily puts to sleep.
60/0
180 000
Sleep
Sleep
34 Level
Temporarily puts to sleep.
62/0
180 000
Hydro Blast
Hydro Blast
19 Level
Shoots out a spray of highly pressurized water. Power 94.
60/0
180 000
Hydro Blast
Hydro Blast
20 Level
Shoots out a spray of highly pressurized water. Power 96.
62/0
180 000
Frost Bolt
Frost Bolt
15 Level
Instantly freezes surrounding air and everything in it. Power 58.
62/0
350 000
Frost Wall
Frost Wall
13 Level
An ice wall comes out and attacks the enemy. Power 66.
90/0
180 000
Frost Wall
Frost Wall
14 Level
An ice wall comes out and attacks the enemy. Power 67.
93/0
180 000
Ice Dagger
Ice Dagger
13 Level
Causes damage and injury by throwing an ice dagger. Power 48. Effect 7.
64/0
350 000
Curse: Weakness
Reduces P. Atk. by casting a curse. Effect 3.
62/0
350 000
Surrender To Earth
Temporarily decreases resistance against earth. Effect 3.
62/0
350 000
Surrender To Water
Temporarily decreases resistance against water. Effect 3.
62/0
350 000
Energy Bolt
Energy Bolt
10 Level
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 48.
32/0
350 000
Solar Spark
Solar Spark
10 Level
Launches a type of sacred attack. Over-hit is possible. Power 119.
77/0
350 000
Cancel
Cancel
8 Level
Removes all abnormal states.
62/0
350 000
Seed of Water
Instills the force of water. Unless a new force is instilled in 5 seconds, all forces will disappear.
250/0
Sleeping Cloud
Temporarily puts multiple enemies to sleep.
93/0
350 000
Level 67
Expertise S
Becomes familiar with S grade equipment.
Level 68
Weapon Mastery
Increases P. Atk. and M. Atk.
190 000
Weapon Mastery
Increases P. Atk. and M. Atk.
190 000
Robe Mastery
Robe Mastery
34 Level
Increases one's P. Def. when one is wearing a robe.
190 000
Robe Mastery
Robe Mastery
35 Level
Increases one's P. Def. when one is wearing a robe.
190 000
Anti Magic
Anti Magic
38 Level
Increases M. Def.
190 000
Anti Magic
Anti Magic
39 Level
Increases M. Def.
190 000
Higher Mana Gain
When one's MP is being recovered by recharge, it increases the recovery rate.
390 000
Fast Mana Recovery
Increases MP Recovery Speed.
390 000
Aura Flare
Aura Flare
21 Level
Attacks opponent in contact but gives no damage. Power 78.
63/0
190 000
Aura Flare
Aura Flare
22 Level
Attacks opponent in contact but gives no damage. Power 79.
64/0
190 000
Sleep
Sleep
35 Level
Temporarily puts to sleep.
63/0
190 000
Sleep
Sleep
36 Level
Temporarily puts to sleep.
64/0
190 000
Hydro Blast
Hydro Blast
21 Level
Shoots out a spray of highly pressurized water. Power 97.
63/0
190 000
Hydro Blast
Hydro Blast
22 Level
Shoots out a spray of highly pressurized water. Power 99.
64/0
190 000
Frost Bolt
Frost Bolt
16 Level
Instantly freezes surrounding air and everything in it. Power 59.
64/0
390 000
Frost Wall
Frost Wall
15 Level
An ice wall comes out and attacks the enemy. Power 68.
94/0
190 000
Frost Wall
Frost Wall
16 Level
An ice wall comes out and attacks the enemy. Power 69.
95/0
190 000
Ice Dagger
Ice Dagger
14 Level
Causes damage and injury by throwing an ice dagger. Power 50. Effect 7.
67/0
390 000
Curse: Weakness
Reduces P. Atk. by casting a curse. Effect 3.
64/0
390 000
Surrender To Earth
Temporarily decreases resistance against earth. Effect 3.
64/0
390 000
Surrender To Water
Temporarily decreases resistance against water. Effect 3.
64/0
390 000
Energy Bolt
Energy Bolt
11 Level
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 50.
33/0
390 000
Solar Spark
Solar Spark
11 Level
Launches a type of sacred attack. Over-hit is possible. Power 123.
79/0
390 000
Cancel
Cancel
9 Level
Removes all abnormal states.
64/0
390 000
Aura Symphony
By using two types of forces, launches an attack to inflict significant damage. Power 350.
250/0
Level 70
Weapon Mastery
Increases P. Atk. and M. Atk.
230 000
Weapon Mastery
Increases P. Atk. and M. Atk.
230 000
Robe Mastery
Robe Mastery
36 Level
Increases one's P. Def. when one is wearing a robe.
230 000
Robe Mastery
Robe Mastery
37 Level
Increases one's P. Def. when one is wearing a robe.
230 000
Anti Magic
Anti Magic
40 Level
Increases M. Def.
230 000
Anti Magic
Anti Magic
41 Level
Increases M. Def.
230 000
Higher Mana Gain
When one's MP is being recovered by recharge, it increases the recovery rate.
470 000
Aura Flare
Aura Flare
23 Level
Attacks opponent in contact but gives no damage. Power 80.
64/0
230 000
Aura Flare
Aura Flare
24 Level
Attacks opponent in contact but gives no damage. Power 82.
65/0
230 000
Sleep
Sleep
37 Level
Temporarily puts to sleep.
64/0
230 000
Sleep
Sleep
38 Level
Temporarily puts to sleep.
65/0
230 000
Hydro Blast
Hydro Blast
23 Level
Shoots out a spray of highly pressurized water. Power 100.
64/0
230 000
Hydro Blast
Hydro Blast
24 Level
Shoots out a spray of highly pressurized water. Power 102.
65/0
230 000
Frost Bolt
Frost Bolt
17 Level
Instantly freezes surrounding air and everything in it. Power 61.
65/0
470 000
Frost Wall
Frost Wall
17 Level
An ice wall comes out and attacks the enemy. Power 70.
97/0
230 000
Frost Wall
Frost Wall
18 Level
An ice wall comes out and attacks the enemy. Power 72.
98/0
230 000
Ice Dagger
Ice Dagger
15 Level
Causes damage and injury by throwing an ice dagger. Power 51. Effect 8.
68/0
470 000
Curse: Weakness
Reduces P. Atk. by casting a curse. Effect 3.
65/0
470 000
Surrender To Earth
Temporarily decreases resistance against earth. Effect 3.
65/0
470 000
Surrender To Water
Temporarily decreases resistance against water. Effect 3.
65/0
470 000
Energy Bolt
Energy Bolt
12 Level
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 51.
33/0
470 000
Solar Spark
Solar Spark
12 Level
Launches a type of sacred attack. Over-hit is possible. Power 127.
82/0
470 000
Cancel
Cancel
10 Level
Removes all abnormal states.
65/0
470 000
Blizzard
Blizzard
1 Level
Launches an attack to inflict great damage to one's target by using the power of two types of the force of water. This will freeze the enemy and their speed will decrease. Power 350.
250/0
Sleeping Cloud
Temporarily puts multiple enemies to sleep.
98/0
470 000
Mana Regeneration
Increases the recovery speed of MP. Effect 4. Consumes 15 spirit ores.
65/0
470 000
Level 72
Weapon Mastery
Increases P. Atk. and M. Atk.
390 000
Weapon Mastery
Increases P. Atk. and M. Atk.
390 000
Robe Mastery
Robe Mastery
38 Level
Increases one's P. Def. when one is wearing a robe.
390 000
Robe Mastery
Robe Mastery
39 Level
Increases one's P. Def. when one is wearing a robe.
390 000
Anti Magic
Anti Magic
42 Level
Increases M. Def.
390 000
Anti Magic
Anti Magic
43 Level
Increases M. Def.
390 000
Higher Mana Gain
When one's MP is being recovered by recharge, it increases the recovery rate.
790 000
Boost Mana
Boost Mana
8 Level
Increases one's maximum MP.
790 000
Aura Flare
Aura Flare
25 Level
Attacks opponent in contact but gives no damage. Power 83.
67/0
390 000
Aura Flare
Aura Flare
26 Level
Attacks opponent in contact but gives no damage. Power 84.
67/0
390 000
Sleep
Sleep
39 Level
Temporarily puts to sleep.
67/0
390 000
Sleep
Sleep
40 Level
Temporarily puts to sleep.
67/0
390 000
Hydro Blast
Hydro Blast
25 Level
Shoots out a spray of highly pressurized water. Power 104.
67/0
390 000
Hydro Blast
Hydro Blast
26 Level
Shoots out a spray of highly pressurized water. Power 105.
67/0
390 000
Frost Bolt
Frost Bolt
18 Level
Instantly freezes surrounding air and everything in it. Power 63.
67/0
790 000
Frost Wall
Frost Wall
19 Level
An ice wall comes out and attacks the enemy. Power 73.
99/0
390 000
Frost Wall
Frost Wall
20 Level
An ice wall comes out and attacks the enemy. Power 74.
100/0
390 000
Ice Dagger
Ice Dagger
16 Level
Causes damage and injury by throwing an ice dagger. Power 53. Effect 8.
70/0
790 000
Curse: Weakness
Reduces P. Atk. by casting a curse. Effect 3.
67/0
790 000
Surrender To Earth
Temporarily decreases resistance against earth. Effect 3.
67/0
790 000
Surrender To Water
Temporarily decreases resistance against water. Effect 3.
67/0
790 000
Energy Bolt
Energy Bolt
13 Level
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 53.
34/0
790 000
Solar Spark
Solar Spark
13 Level
Launches a type of sacred attack. Over-hit is possible. Power 131.
84/0
790 000
Cancel
Cancel
11 Level
Removes all abnormal states.
67/0
790 000
Elemental Symphony
Launches an attack that will inflict great damage. In order to use this skill, one will need the force of fire and the force of wind. Power 500.
250/0
Level 74
Weapon Mastery
Increases P. Atk. and M. Atk.
550 000
Weapon Mastery
Increases P. Atk. and M. Atk.
550 000
Robe Mastery
Robe Mastery
40 Level
Increases one's P. Def. when one is wearing a robe.
550 000
Robe Mastery
Robe Mastery
41 Level
Increases one's P. Def. when one is wearing a robe.
550 000
Anti Magic
Anti Magic
44 Level
Increases M. Def.
550 000
Anti Magic
Anti Magic
45 Level
Increases M. Def.
550 000
Higher Mana Gain
When one's MP is being recovered by recharge, it increases the recovery rate.
1 100 000
Fast HP Recovery
Increases one's HP recovery speed.
1 100 000
Fast Mana Recovery
Increases MP Recovery Speed.
1 100 000
Aura Flare
Aura Flare
27 Level
Attacks opponent in contact but gives no damage. Power 85.
68/0
550 000
Aura Flare
Aura Flare
28 Level
Attacks opponent in contact but gives no damage. Power 87.
69/0
550 000
Sleep
Sleep
41 Level
Temporarily puts to sleep.
68/0
550 000
Sleep
Sleep
42 Level
Temporarily puts to sleep.
69/0
550 000
Hydro Blast
Hydro Blast
27 Level
Shoots out a spray of highly pressurized water. Power 107.
68/0
550 000
Hydro Blast
Hydro Blast
28 Level
Shoots out a spray of highly pressurized water. Power 108.
69/0
550 000
Frost Bolt
Frost Bolt
19 Level
Instantly freezes surrounding air and everything in it. Power 65.
69/0
1 100 000
Frost Wall
Frost Wall
21 Level
An ice wall comes out and attacks the enemy. Power 75.
102/0
550 000
Frost Wall
Frost Wall
22 Level
An ice wall comes out and attacks the enemy. Power 76.
103/0
550 000
Ice Dagger
Ice Dagger
17 Level
Causes damage and injury by throwing an ice dagger. Power 54. Effect 8.
72/0
1 100 000
Curse: Weakness
Reduces P. Atk. by casting a curse. Effect 3.
69/0
1 100 000
Surrender To Earth
Temporarily decreases resistance against earth. Effect 3.
69/0
1 100 000
Surrender To Water
Temporarily decreases resistance against water. Effect 3.
69/0
1 100 000
Energy Bolt
Energy Bolt
14 Level
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 54.
35/0
1 100 000
Solar Spark
Solar Spark
14 Level
Launches a type of sacred attack. Over-hit is possible. Power 135.
85/0
1 100 000
Cancel
Cancel
12 Level
Removes all abnormal states.
69/0
1 100 000
Freezing Shackle
Causes one's target to get frost bite. Effect 8.
103/0
1 100 000