Database
Tools
HUDAbout Us
NameMP/HPRequired
Level 40
Expertise C
You become familiar with C-Grade equipment.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
14000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
14000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
14000
Polearm Mastery
Increases P. Atk. when using a Polearm.
14000
Polearm Mastery
Increases P. Atk. when using a Polearm.
14000
Polearm Mastery
Increases P. Atk. when using a Polearm.
14000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
14000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
14000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
14000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
14000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
14000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
14000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 123.
40/0
14000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 131.
41/0
14000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 139.
43/0
14000
Whirlwind
Whirlwind
1 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 369.
40/0
14000
Whirlwind
Whirlwind
2 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 392.
41/0
14000
Whirlwind
Whirlwind
3 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 417.
43/0
14000
Vital Force
Allows quick recovery while one is sitting.
43000
Fast HP Recovery
Increases HP recovery speed.
43000
Fake Death
Fake Death
1 Level
Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
200/0
43000
Level 43
Create Common Item
Creates level 5 common items.
Expand Dwarven Craft
Expands your dwarven recipe book.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
15000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
15000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
15000
Polearm Mastery
Increases P. Atk. when using a Polearm.
15000
Polearm Mastery
Increases P. Atk. when using a Polearm.
15000
Polearm Mastery
Increases P. Atk. when using a Polearm.
15000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
15000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
15000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
15000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
15000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
15000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
15000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 148.
43/0
15000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 157.
44/0
15000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 166.
45/0
15000
Whirlwind
Whirlwind
4 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 442.
43/0
15000
Whirlwind
Whirlwind
5 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 469.
44/0
15000
Whirlwind
Whirlwind
6 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 496.
45/0
15000
Spoil
Spoil
5 Level
Imbues a monster with a magic that allows them to be susceptible to Sweeper.
38/0
46000
Boost HP
Boost HP
4 Level
Increases one's maximum HP.
46000
Fast HP Recovery
Increases HP recovery speed.
46000
Spoil Festival
Throws multiple enemies into a state of Spoil.
113/0
46000
Level 46
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
22000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
22000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
22000
Polearm Mastery
Increases P. Atk. when using a Polearm.
22000
Polearm Mastery
Increases P. Atk. when using a Polearm.
22000
Polearm Mastery
Increases P. Atk. when using a Polearm.
22000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
22000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
22000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
22000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
22000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
22000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
22000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 175.
47/0
22000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 185.
48/0
22000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 196.
49/0
22000
Whirlwind
Whirlwind
7 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 525.
47/0
22000
Whirlwind
Whirlwind
8 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 555.
48/0
22000
Whirlwind
Whirlwind
9 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 586.
49/0
22000
Vital Force
Allows quick recovery while one is sitting.
67000
Bandage
Bandage
2 Level
Heals one's own bleeding up to Effect 7.
41/0
67000
Weight Limit
Quadruple the weight limit.
67000
Level 49
Create Common Item
Creates level 6 common items.
Expand Dwarven Craft
Expands your dwarven recipe book.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
36000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
36000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
36000
Polearm Mastery
Increases P. Atk. when using a Polearm.
36000
Polearm Mastery
Increases P. Atk. when using a Polearm.
36000
Polearm Mastery
Increases P. Atk. when using a Polearm.
36000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
36000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
36000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
36000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
36000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
36000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
36000
Hammer Crush
Hammer Crush
10 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 206.
51/0
36000
Hammer Crush
Hammer Crush
11 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 217.
52/0
36000
Hammer Crush
Hammer Crush
12 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 229.
54/0
36000
Whirlwind
Whirlwind
10 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 618.
51/0
36000
Whirlwind
Whirlwind
11 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 651.
52/0
36000
Whirlwind
Whirlwind
12 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 686.
54/0
36000
Spoil
Spoil
6 Level
Imbues a monster with a magic that allows them to be susceptible to Sweeper.
44/0
110000
Boost HP
Boost HP
5 Level
Increases one's maximum HP.
110000
Spoil Festival
Throws multiple enemies into a state of Spoil.
131/0
110000
Level 52
Expertise B
You become familiar with B-Grade equipment.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
63000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
63000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
63000
Polearm Mastery
Increases P. Atk. when using a Polearm.
63000
Polearm Mastery
Increases P. Atk. when using a Polearm.
63000
Polearm Mastery
Increases P. Atk. when using a Polearm.
63000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
63000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
63000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
63000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
63000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
63000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
63000
Hammer Crush
Hammer Crush
13 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 241.
55/0
63000
Hammer Crush
Hammer Crush
14 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 253.
55/0
63000
Hammer Crush
Hammer Crush
15 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 266.
56/0
63000
Whirlwind
Whirlwind
13 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 722.
55/0
63000
Whirlwind
Whirlwind
14 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 758.
55/0
63000
Whirlwind
Whirlwind
15 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 796.
56/0
63000
Vital Force
Allows quick recovery while one is sitting.
180000
Fast HP Recovery
Increases HP recovery speed.
180000
Level 55
Create Common Item
Creates level 7 common items.
Expand Dwarven Craft
Expands your dwarven recipe book.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
81000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
81000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
81000
Polearm Mastery
Increases P. Atk. when using a Polearm.
81000
Polearm Mastery
Increases P. Atk. when using a Polearm.
81000
Polearm Mastery
Increases P. Atk. when using a Polearm.
81000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
81000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
81000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
81000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
81000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
81000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
81000
Hammer Crush
Hammer Crush
16 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 279.
58/0
81000
Hammer Crush
Hammer Crush
17 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 292.
59/0
81000
Hammer Crush
Hammer Crush
18 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 306.
61/0
81000
Whirlwind
Whirlwind
16 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 835.
58/0
81000
Whirlwind
Whirlwind
17 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 875.
59/0
81000
Whirlwind
Whirlwind
18 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 916.
61/0
81000
Spoil
Spoil
7 Level
Imbues a monster with a magic that allows them to be susceptible to Sweeper.
50/0
250000
Boost HP
Boost HP
6 Level
Increases one's maximum HP.
250000
Spoil Festival
Throws multiple enemies into a state of Spoil.
150/0
250000
Level 58
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
100000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
100000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
100000
Polearm Mastery
Increases P. Atk. when using a Polearm.
100000
Polearm Mastery
Increases P. Atk. when using a Polearm.
100000
Polearm Mastery
Increases P. Atk. when using a Polearm.
100000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
100000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
100000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
100000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
100000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
100000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
100000
Hammer Crush
Hammer Crush
19 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 320.
62/0
100000
Hammer Crush
Hammer Crush
20 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 334.
63/0
100000
Hammer Crush
Hammer Crush
21 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 349.
65/0
100000
Whirlwind
Whirlwind
19 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 959.
62/0
100000
Whirlwind
Whirlwind
20 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1002.
63/0
100000
Whirlwind
Whirlwind
21 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1046.
65/0
100000
Vital Force
Allows quick recovery while one is sitting.
300000
Fast HP Recovery
Increases HP recovery speed.
300000
Level 60
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
210000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
210000
Polearm Mastery
Increases P. Atk. when using a Polearm.
210000
Polearm Mastery
Increases P. Atk. when using a Polearm.
210000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
210000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
210000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
210000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
210000
Hammer Crush
Hammer Crush
22 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 364.
66/0
210000
Hammer Crush
Hammer Crush
23 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 379.
68/0
210000
Whirlwind
Whirlwind
22 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1091.
66/0
210000
Whirlwind
Whirlwind
23 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1136.
68/0
210000
Spoil
Spoil
8 Level
Imbues a monster with a magic that allows them to be susceptible to Sweeper.
55/0
410000
Level 61
Expertise A
You become familiar with A-Grade equipment.
Level 62
Create Common Item
Creates level 8 common items.
Expand Dwarven Craft
Expands your dwarven recipe book.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
220000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
220000
Polearm Mastery
Increases P. Atk. when using a Polearm.
220000
Polearm Mastery
Increases P. Atk. when using a Polearm.
220000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
220000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
220000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
220000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
220000
Hammer Crush
Hammer Crush
24 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 395.
68/0
220000
Hammer Crush
Hammer Crush
25 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 410.
69/0
220000
Whirlwind
Whirlwind
24 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1183.
68/0
220000
Whirlwind
Whirlwind
25 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1230.
69/0
220000
Spoil Festival
Throws multiple enemies into a state of Spoil.
172/0
440000
Boost HP
Boost HP
7 Level
Increases one's maximum HP.
440000
Bandage
Bandage
3 Level
Heals one's own bleeding up to Effect 9.
55/0
440000
Level 64
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
300000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
300000
Polearm Mastery
Increases P. Atk. when using a Polearm.
300000
Polearm Mastery
Increases P. Atk. when using a Polearm.
300000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
300000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
300000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
300000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
300000
Hammer Crush
Hammer Crush
26 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 426.
70/0
300000
Hammer Crush
Hammer Crush
27 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 443.
72/0
300000
Whirlwind
Whirlwind
26 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1278.
70/0
300000
Whirlwind
Whirlwind
27 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1327.
72/0
300000
Vital Force
Allows quick recovery while one is sitting.
600000
Spoil
Spoil
9 Level
Imbues a monster with a magic that allows them to be susceptible to Sweeper.
59/0
600000
Level 66
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
390000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
390000
Polearm Mastery
Increases P. Atk. when using a Polearm.
390000
Polearm Mastery
Increases P. Atk. when using a Polearm.
390000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
390000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
390000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
390000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
390000
Hammer Crush
Hammer Crush
28 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 459.
73/0
390000
Hammer Crush
Hammer Crush
29 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 475.
74/0
390000
Whirlwind
Whirlwind
28 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1376.
73/0
390000
Whirlwind
Whirlwind
29 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1425.
74/0
390000
Spoil Festival
Throws multiple enemies into a state of Spoil.
183/0
780000
Boost HP
Boost HP
8 Level
Increases one's maximum HP.
780000
Wrath
Wrath
1 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
73/0
390000
Wrath
Wrath
2 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
74/0
390000
Level 68
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
430000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
430000
Polearm Mastery
Increases P. Atk. when using a Polearm.
430000
Polearm Mastery
Increases P. Atk. when using a Polearm.
430000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
430000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
430000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
430000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
430000
Hammer Crush
Hammer Crush
30 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 492.
75/0
430000
Hammer Crush
Hammer Crush
31 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 509.
77/0
430000
Whirlwind
Whirlwind
30 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1475.
75/0
430000
Whirlwind
Whirlwind
31 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1525.
77/0
430000
Fast HP Recovery
Increases HP recovery speed.
870000
Spoil
Spoil
10 Level
Imbues a monster with a magic that allows them to be susceptible to Sweeper.
63/0
870000
Wrath
Wrath
3 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
75/0
430000
Wrath
Wrath
4 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
77/0
430000
Level 70
Create Common Item
Creates level 9 common items.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
520000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
520000
Polearm Mastery
Increases P. Atk. when using a Polearm.
520000
Polearm Mastery
Increases P. Atk. when using a Polearm.
520000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
520000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
520000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
520000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
520000
Hammer Crush
Hammer Crush
32 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 526.
78/0
520000
Hammer Crush
Hammer Crush
33 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 542.
79/0
520000
Whirlwind
Whirlwind
32 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1576.
78/0
520000
Whirlwind
Whirlwind
33 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1626.
79/0
520000
Spoil Festival
Throws multiple enemies into a state of Spoil.
194/0
1100000
Boost HP
Boost HP
9 Level
Increases one's maximum HP.
1100000
Wrath
Wrath
5 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
78/0
520000
Wrath
Wrath
6 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
79/0
520000
Level 72
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
840000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
840000
Polearm Mastery
Increases P. Atk. when using a Polearm.
840000
Polearm Mastery
Increases P. Atk. when using a Polearm.
840000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
840000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
840000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
840000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
840000
Hammer Crush
Hammer Crush
34 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 559.
80/0
840000
Hammer Crush
Hammer Crush
35 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 576.
81/0
840000
Whirlwind
Whirlwind
34 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1677.
80/0
840000
Whirlwind
Whirlwind
35 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1727.
81/0
840000
Vital Force
Allows quick recovery while one is sitting.
1700000
Spoil
Spoil
11 Level
Imbues a monster with a magic that allows them to be susceptible to Sweeper.
67/0
1700000
Wrath
Wrath
7 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
80/0
840000
Wrath
Wrath
8 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
81/0
840000
Level 74
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
1100000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
1100000
Polearm Mastery
Increases P. Atk. when using a Polearm.
1100000
Polearm Mastery
Increases P. Atk. when using a Polearm.
1100000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
1100000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
1100000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
1100000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
1100000
Hammer Crush
Hammer Crush
36 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 593.
82/0
1100000
Hammer Crush
Hammer Crush
37 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 609.
83/0
1100000
Whirlwind
Whirlwind
36 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1777.
82/0
1100000
Whirlwind
Whirlwind
37 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1827.
83/0
1100000
Spoil Festival
Throws multiple enemies into a state of Spoil.
204/0
2300000
Boost HP
Boost HP
10 Level
Increases one's maximum HP.
2300000
Fast HP Recovery
Increases HP recovery speed.
2300000
Wrath
Wrath
9 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
82/0
1100000
Wrath
Wrath
10 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
83/0
1100000