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Bounty Hunter

Class Facts
NameMP/HPRequired
Level 40
Backstab
Backstab
1 Level
Supplements P. Atk. with 1107 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
54/0
7 600
Blazing Boost
Charges toward an enemy. Can't be used with a Bow.
20/0
30 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 23.7 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 24 when using Sword, or 26.6 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
7 600
Coin Flipping
You flip a coin and receive a random effect: an attack boost or a defense boost. Heads: P. Atk. +5% M. Atk. +10% Atk. Spd. +5% Cast. Spd. +5%. Tails: P. Def. +5% M. Def. +6% Resistance to de-buffs +10% Incoming Heal Power +10%. Duration: 300 sec. Can't be used for 30 sec after joining a party. Effect only works while in a party with the caster.
30 000
Crushing Strike
Impacts the enemy with 1041 Power added to P. Atk, decreasing the target's P. Def. by 10% and M. Def. by 10%. Decreases the target's Stun resistance by 10%. Over-hit is possible. Cancels Resist Shock effect from the target with 35% rate. Cancels Improved Resist effect from the target with 25% rate.
38/0
23 000
Crystallize
Makes C-Grade crystallization possible.
23 000
Dagger Mastery
Increases P. Atk. by 20.3 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
7 600
Deadly Blow
Attacks the target's vital points with 1107 Power added to P. Atk. Over-hit. Half-kill.
33/0
7 600
Fake Death
Fake Death
1 Level
Plays dead to keep a monster from attacking. Consumes 10 MP per second.
200/0
23 000
Fast HP Recovery
Increases HP Recovery Bonus by 1.7.
23 000
Hammer Crush
Supplements the user's P. Atk. with 487 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
35/0
7 600
Heavy Armor Mastery
With Heavy Armor: P. Def. +20 Incoming Heal Power +6%.
7 600
Knock
Knock
1 Level
When using 'Rush', 'Assault', 'Charge', 'Blazing Boost', applies to enemy: Speed -50%.
12 000
Light Armor Mastery
With Light Armor: P. Def. +22 Evasion +7.
7 600
Vital Force
Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting.
23 000
Polearm Mastery
With Polearm: P. Atk. +24 Additional targets +6.
7 600
Potential Ability
With Light Armor and Dagger/ Dual Dagger: P. Crit. Rate +20% P. Crit. Damage +295.
23 000
Whirlwind
Whirlwind
1 Level
Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
36/0
7 600
Level 41
Backstab
Backstab
2 Level
Supplements P. Atk. with 1176 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
56/0
7 600
Sword/Blunt Weapon Mastery
Increases P. Atk. by 25.4 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 26.7 when using Sword, or 29.6 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
7 600
Dagger Mastery
Increases P. Atk. by 21.8 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
7 600
Deadly Blow
Attacks the target's vital points with 1176 Power added to P. Atk. Over-hit. Half-kill.
34/0
7 600
Hammer Crush
Supplements the user's P. Atk. with 518 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
36/0
7 600
Heavy Armor Mastery
With Heavy Armor: P. Def. +22 Incoming Heal Power +6%.
7 600
Light Armor Mastery
With Light Armor: P. Def. +23 Evasion +7.
7 600
Polearm Mastery
With Polearm: P. Atk. +25 Additional targets +6.
7 600
Whirlwind
Whirlwind
2 Level
Swings a spear to attack nearby enemies with 588 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
37/0
7 600
Level 42
Backstab
Backstab
3 Level
Supplements P. Atk. with 1249 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
57/0
7 600
Sword/Blunt Weapon Mastery
Increases P. Atk. by 27.1 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 29.3 when using Sword, or 32.5 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
7 600
Dagger Mastery
Increases P. Atk. by 23.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
7 600
Deadly Blow
Attacks the target's vital points with 1249 Power added to P. Atk. Over-hit. Half-kill.
35/0
7 600
Hammer Crush
Supplements the user's P. Atk. with 550 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
37/0
7 600
Heavy Armor Mastery
With Heavy Armor: P. Def. +23 Incoming Heal Power +6%.
7 600
Light Armor Mastery
With Light Armor: P. Def. +24 Evasion +7.
7 600
Polearm Mastery
With Polearm: P. Atk. +27 Additional targets +6.
7 600
Whirlwind
Whirlwind
3 Level
Swings a spear to attack nearby enemies with 625 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
38/0
7 600
Level 43
Backstab
Backstab
4 Level
Supplements P. Atk. with 1325 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
57/0
10 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 29 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 32 when using Sword, or 35.5 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
10 000
Crushing Strike
Impacts the enemy with 1240 Power added to P. Atk, decreasing the target's P. Def. by 10% and M. Def. by 10%. Decreases the target's Stun resistance by 10%. Over-hit is possible. Cancels Resist Shock effect from the target with 35% rate. Cancels Improved Resist effect from the target with 25% rate.
41/0
30 000
Dagger Mastery
Increases P. Atk. by 25 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
10 000
Deadly Blow
Attacks the target's vital points with 1325 Power added to P. Atk. Over-hit. Half-kill.
35/0
10 000
Fast HP Recovery
Increases HP Recovery Bonus by 2.1.
30 000
Hammer Crush
Supplements the user's P. Atk. with 583 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
37/0
10 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +24 Incoming Heal Power +6%.
10 000
Light Armor Mastery
With Light Armor: P. Def. +25 Evasion +7.
10 000
Polearm Mastery
With Polearm: P. Atk. +29 Additional targets +6.
10 000
Whirlwind
Whirlwind
4 Level
Swings a spear to attack nearby enemies with 663 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
38/0
10 000
Boost HP
Boost HP
4 Level
Increases Max HP by 200.
30 000
Spoil Festival
Imbues a monsters with magic that makes them susceptible to the Sweeper skill.
113/0
30 000
Spoil
Spoil
5 Level
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
38/0
30 000
Level 44
Backstab
Backstab
5 Level
Supplements P. Atk. with 1405 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
59/0
10 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 30.9 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 34.7 when using Sword, or 38.4 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
10 000
Dagger Mastery
Increases P. Atk. by 26.6 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
10 000
Deadly Blow
Attacks the target's vital points with 1405 Power added to P. Atk. Over-hit. Half-kill.
36/0
10 000
Hammer Crush
Supplements the user's P. Atk. with 618 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
38/0
10 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +25 Incoming Heal Power +7%.
10 000
Light Armor Mastery
With Light Armor: P. Def. +27 Evasion +7.
10 000
Polearm Mastery
With Polearm: P. Atk. +31 Additional targets +6.
10 000
Whirlwind
Whirlwind
5 Level
Swings a spear to attack nearby enemies with 703 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
40/0
10 000
Level 45
Backstab
Backstab
6 Level
Supplements P. Atk. with 1488 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
61/0
10 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 32.9 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 37.3 when using Sword, or 41.4 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
10 000
Dagger Mastery
Increases P. Atk. by 28.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
10 000
Deadly Blow
Attacks the target's vital points with 1488 Power added to P. Atk. Over-hit. Half-kill.
37/0
10 000
Hammer Crush
Supplements the user's P. Atk. with 655 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
39/0
10 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +27 Incoming Heal Power +7%.
10 000
Light Armor Mastery
With Light Armor: P. Def. +28 Evasion +7.
10 000
Polearm Mastery
With Polearm: P. Atk. +33 Additional targets +6.
10 000
Whirlwind
Whirlwind
6 Level
Swings a spear to attack nearby enemies with 744 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
41/0
10 000
Level 46
Backstab
Backstab
7 Level
Supplements P. Atk. with 1574 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
63/0
14 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 35 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 40 when using Sword, or 44.3 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
14 000
Crushing Strike
Impacts the enemy with 1464 Power added to P. Atk, decreasing the target's P. Def. by 10% and M. Def. by 10%. Decreases the target's Stun resistance by 10%. Over-hit is possible. Cancels Resist Shock effect from the target with 35% rate. Cancels Improved Resist effect from the target with 25% rate.
44/0
43 000
Dagger Mastery
Increases P. Atk. by 30.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
14 000
Deadly Blow
Attacks the target's vital points with 1574 Power added to P. Atk. Over-hit. Half-kill.
38/0
14 000
Hammer Crush
Supplements the user's P. Atk. with 693 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
40/0
14 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +28 Incoming Heal Power +7%.
14 000
Light Armor Mastery
With Light Armor: P. Def. +29 Evasion +7.
14 000
Vital Force
Increases HP Recovery Bonus by 3.6 and MP Recovery Bonus by 2.5 when sitting.
43 000
Polearm Mastery
With Polearm: P. Atk. +35 Additional targets +6.
14 000
Whirlwind
Whirlwind
7 Level
Swings a spear to attack nearby enemies with 787 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
42/0
14 000
Bandage
Bandage
2 Level
Cures moderate bleeding.
41/0
43 000
Thrill Fight
Decreases user's Speed by 20% and increases Atk. Spd. by 5%.
21/0
50 000
Weight Limit
Increases Weight Limit by 300%.
43 000
Level 47
Backstab
Backstab
8 Level
Supplements P. Atk. with 1664 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
65/0
14 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 37.1 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 42.7 when using Sword, or 47.3 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
14 000
Dagger Mastery
Increases P. Atk. by 32.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
14 000
Deadly Blow
Attacks the target's vital points with 1664 Power added to P. Atk. Over-hit. Half-kill.
39/0
14 000
Hammer Crush
Supplements the user's P. Atk. with 732 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
42/0
14 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +29 Incoming Heal Power +7%.
14 000
Light Armor Mastery
With Light Armor: P. Def. +31 Evasion +7.
14 000
Polearm Mastery
With Polearm: P. Atk. +37 Additional targets +6.
14 000
Whirlwind
Whirlwind
8 Level
Swings a spear to attack nearby enemies with 832 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
43/0
14 000
Level 48
Backstab
Backstab
9 Level
Supplements P. Atk. with 1757 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
66/0
14 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 39.4 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 45.3 when using Sword, or 50.2 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
14 000
Dagger Mastery
Increases P. Atk. by 34.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
14 000
Deadly Blow
Attacks the target's vital points with 1757 Power added to P. Atk. Over-hit. Half-kill.
40/0
14 000
Hammer Crush
Supplements the user's P. Atk. with 773 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
43/0
14 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +31 Incoming Heal Power +8%.
14 000
Light Armor Mastery
With Light Armor: P. Def. +32 Evasion +7.
14 000
Polearm Mastery
With Polearm: P. Atk. +39 Additional targets +6.
14 000
Whirlwind
Whirlwind
9 Level
Swings a spear to attack nearby enemies with 879 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
44/0
14 000
Level 49
Backstab
Backstab
10 Level
Supplements P. Atk. with 1853 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
68/0
22 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 41.7 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 48 when using Sword, or 53.2 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
22 000
Crushing Strike
Impacts the enemy with 1714 Power added to P. Atk, decreasing the target's P. Def. by 10% and M. Def. by 10%. Decreases the target's Stun resistance by 10%. Over-hit is possible. Cancels Resist Shock effect from the target with 35% rate. Cancels Improved Resist effect from the target with 25% rate.
48/0
65 000
Dagger Mastery
Increases P. Atk. by 36.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
22 000
Deadly Blow
Deadly Blow
10 Level
Attacks the target's vital points with 1853 Power added to P. Atk. Over-hit. Half-kill.
41/0
22 000
Hammer Crush
Hammer Crush
10 Level
Supplements the user's P. Atk. with 816 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
44/0
22 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +32 Incoming Heal Power +8%.
22 000
Light Armor Mastery
With Light Armor: P. Def. +34 Evasion +7.
22 000
Polearm Mastery
With Polearm: P. Atk. +42 Additional targets +6.
22 000
Potential Ability
With Light Armor and Dagger/ Dual Dagger: P. Crit. Rate +25% P. Crit. Damage +384.
65 000
Whirlwind
Whirlwind
10 Level
Swings a spear to attack nearby enemies with 927 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
46/0
22 000
Boost HP
Boost HP
5 Level
Increases Max HP by 250.
65 000
Spoil Festival
Imbues a monsters with magic that makes them susceptible to the Sweeper skill.
131/0
65 000
Spoil
Spoil
6 Level
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
44/0
65 000
Level 50
Archer's Will
With any weapon: Speed +2 Accuracy +3. Only with Bow: P. Atk. +5% Skills Range +5% Attack Range +50.
Fighter's Will
With any weapon: P. Skills Power +5% P. Crit. Rate +5%. With short-range weapon: P. Atk. +5% Atk. Spd. +5%.
Magician's Will
M. Atk. +5% Cast. Spd. +5% M. Crit. Rate +5% All skills MP Consumption -5%.
Backstab
Backstab
11 Level
Supplements P. Atk. with 1953 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
70/0
22 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 44.1 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 50.7 when using Sword, or 56.2 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
22 000
Dagger Mastery
Increases P. Atk. by 38.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
22 000
Deadly Blow
Deadly Blow
11 Level
Attacks the target's vital points with 1953 Power added to P. Atk. Over-hit. Half-kill.
42/0
22 000
Hammer Crush
Hammer Crush
11 Level
Supplements the user's P. Atk. with 860 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
45/0
22 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +34 Incoming Heal Power +8%.
22 000
Light Armor Mastery
With Light Armor: P. Def. +35 Evasion +7.
22 000
Polearm Mastery
With Polearm: P. Atk. +44 Additional targets +7.
22 000
Whirlwind
Whirlwind
11 Level
Swings a spear to attack nearby enemies with 977 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
47/0
22 000
Level 51
Backstab
Backstab
12 Level
Supplements P. Atk. with 2057 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
72/0
22 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 46.6 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 53.3 when using Sword, or 59.1 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
22 000
Dagger Mastery
Increases P. Atk. by 40.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
22 000
Deadly Blow
Deadly Blow
12 Level
Attacks the target's vital points with 2057 Power added to P. Atk. Over-hit. Half-kill.
43/0
22 000
Hammer Crush
Hammer Crush
12 Level
Supplements the user's P. Atk. with 905 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
46/0
22 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +35 Incoming Heal Power +8%.
22 000
Light Armor Mastery
With Light Armor: P. Def. +37 Evasion +7.
22 000
Polearm Mastery
With Polearm: P. Atk. +47 Additional targets +7.
22 000
Whirlwind
Whirlwind
12 Level
Swings a spear to attack nearby enemies with 1029 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
48/0
22 000
Level 52
Backstab
Backstab
13 Level
Supplements P. Atk. with 2164 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
74/0
36 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 49.2 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 56 when using Sword, or 62.1 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
36 000
Crushing Strike
Impacts the enemy with 1990 Power added to P. Atk, decreasing the target's P. Def. by 10% and M. Def. by 10%. Decreases the target's Stun resistance by 10%. Over-hit is possible. Cancels Resist Shock effect from the target with 35% rate. Cancels Improved Resist effect from the target with 25% rate.
51/0
110 000
Crystallize
Makes B-Grade crystallization possible.
110 000
Dagger Mastery
Increases P. Atk. by 42.7 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
36 000
Deadly Blow
Deadly Blow
13 Level
Attacks the target's vital points with 2164 Power added to P. Atk. Over-hit. Half-kill.
45/0
36 000
Fast HP Recovery
Increases HP Recovery Bonus by 2.6.
110 000
Hammer Crush
Hammer Crush
13 Level
Supplements the user's P. Atk. with 952 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
47/0
36 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +37 Incoming Heal Power +9%.
36 000
Light Armor Mastery
With Light Armor: P. Def. +38 Evasion +7.
36 000
Vital Force
Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.7 when sitting.
110 000
Polearm Mastery
With Polearm: P. Atk. +49 Additional targets +7.
36 000
Whirlwind
Whirlwind
13 Level
Swings a spear to attack nearby enemies with 1082 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
50/0
36 000
Expose Weak Point
When attacked, 5% chance apply to enemy: P. Def. -20% Received P. Crit. Rate +30%. Duration: 15 sec. Reuse time: 30 sec.
50 000
Hide
Hide
1 Level
Hides the user. Effect is canceled if any action other than movement is initiated. Damage of any first attack +15% Speed -30%.
77 000
Master of Combat
Max CP +3% P. Atk. with Sword/ Dual Sword, Blunt/ Dual Blunt, Polearm, Dual Fist +25.
36 000
Level 53
Backstab
Backstab
14 Level
Supplements P. Atk. with 2274 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
74/0
36 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 51.9 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 58.7 when using Sword, or 65 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
36 000
Dagger Mastery
Increases P. Atk. by 45 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
36 000
Deadly Blow
Deadly Blow
14 Level
Attacks the target's vital points with 2274 Power added to P. Atk. Over-hit. Half-kill.
45/0
36 000
Hammer Crush
Hammer Crush
14 Level
Supplements the user's P. Atk. with 1001 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
48/0
36 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +38 Incoming Heal Power +9%.
36 000
Light Armor Mastery
With Light Armor: P. Def. +40 Evasion +7.
36 000
Polearm Mastery
With Polearm: P. Atk. +52 Additional targets +7.
36 000
Whirlwind
Whirlwind
14 Level
Swings a spear to attack nearby enemies with 1137 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
50/0
36 000
Level 54
Backstab
Backstab
15 Level
Supplements P. Atk. with 2388 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
76/0
36 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 54.6 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 61.3 when using Sword, or 68 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
36 000
Dagger Mastery
Increases P. Atk. by 47.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
36 000
Deadly Blow
Deadly Blow
15 Level
Attacks the target's vital points with 2388 Power added to P. Atk. Over-hit. Half-kill.
46/0
36 000
Hammer Crush
Hammer Crush
15 Level
Supplements the user's P. Atk. with 1051 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
49/0
36 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +40 Incoming Heal Power +9%.
36 000
Light Armor Mastery
With Light Armor: P. Def. +41 Evasion +7.
36 000
Polearm Mastery
With Polearm: P. Atk. +55 Additional targets +7.
36 000
Whirlwind
Whirlwind
15 Level
Swings a spear to attack nearby enemies with 1194 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
51/0
36 000
Level 55
Backstab
Backstab
16 Level
Supplements P. Atk. with 2505 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
78/0
52 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 57.5 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 64 when using Sword, or 70.9 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
52 000
Crushing Strike
Impacts the enemy with 2290 Power added to P. Atk, decreasing the target's P. Def. by 10% and M. Def. by 10%. Decreases the target's Stun resistance by 10%. Over-hit is possible. Cancels Resist Shock effect from the target with 35% rate. Cancels Improved Resist effect from the target with 25% rate.
55/0
160 000
Dagger Mastery
Increases P. Atk. by 49.9 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
52 000
Deadly Blow
Deadly Blow
16 Level
Attacks the target's vital points with 2505 Power added to P. Atk. Over-hit. Half-kill.
47/0
52 000
Hammer Crush
Hammer Crush
16 Level
Supplements the user's P. Atk. with 1102 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
50/0
52 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +41 Incoming Heal Power +9%.
52 000
Light Armor Mastery
With Light Armor: P. Def. +43 Evasion +7.
52 000
Polearm Mastery
With Polearm: P. Atk. +58 Additional targets +7.
52 000
Whirlwind
Whirlwind
16 Level
Swings a spear to attack nearby enemies with 1253 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
52/0
52 000
Boost HP
Boost HP
6 Level
Increases Max HP by 300.
160 000
Spoil Festival
Imbues a monsters with magic that makes them susceptible to the Sweeper skill.
150/0
160 000
Spoil
Spoil
7 Level
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
50/0
160 000
Thrill Fight
Decreases user's Speed by 20% and increases Atk. Spd. by 10%.
25/0
150 000
Level 56
Backstab
Backstab
17 Level
Supplements P. Atk. with 2625 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
80/0
52 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 60.4 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 66.7 when using Sword, or 73.9 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
52 000
Dagger Mastery
Increases P. Atk. by 52.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
52 000
Deadly Blow
Deadly Blow
17 Level
Attacks the target's vital points with 2625 Power added to P. Atk. Over-hit. Half-kill.
48/0
52 000
Hammer Crush
Hammer Crush
17 Level
Supplements the user's P. Atk. with 1155 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
51/0
52 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +43 Incoming Heal Power +10%.
52 000
Light Armor Mastery
With Light Armor: P. Def. +45 Evasion +7.
52 000
Polearm Mastery
With Polearm: P. Atk. +60 Additional targets +7.
52 000
Whirlwind
Whirlwind
17 Level
Swings a spear to attack nearby enemies with 1313 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
53/0
52 000
Health
Health
1 Level
Resistance to Poison +10% Resistance to Bleeding +10%.
150 000
Wisdom
Wisdom
1 Level
Resistance to Hold +10% Resistance to Sleep +10% Resistance to Mental attacks +10%.
150 000
Level 57
Backstab
Backstab
18 Level
Supplements P. Atk. with 2748 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
82/0
52 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 63.3 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 69.3 when using Sword, or 76.8 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
52 000
Dagger Mastery
Increases P. Atk. by 55 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
52 000
Deadly Blow
Deadly Blow
18 Level
Attacks the target's vital points with 2748 Power added to P. Atk. Over-hit. Half-kill.
49/0
52 000
Hammer Crush
Hammer Crush
18 Level
Supplements the user's P. Atk. with 1210 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
52/0
52 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +45 Incoming Heal Power +10%.
52 000
Light Armor Mastery
With Light Armor: P. Def. +46 Evasion +7.
52 000
Polearm Mastery
With Polearm: P. Atk. +63 Additional targets +7.
52 000
Whirlwind
Whirlwind
18 Level
Swings a spear to attack nearby enemies with 1374 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
55/0
52 000
Level 58
Backstab
Backstab
19 Level
Supplements P. Atk. with 2875 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
84/0
50 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 66.4 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 72 when using Sword, or 79.8 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
50 000
Crushing Strike
Impacts the enemy with 2614 Power added to P. Atk, decreasing the target's P. Def. by 10% and M. Def. by 10%. Decreases the target's Stun resistance by 10%. Over-hit is possible. Cancels Resist Shock effect from the target with 35% rate. Cancels Improved Resist effect from the target with 25% rate.
58/0
150 000
Dagger Mastery
Increases P. Atk. by 57.7 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50 000
Deadly Blow
Deadly Blow
19 Level
Attacks the target's vital points with 2875 Power added to P. Atk. Over-hit. Half-kill.
50/0
50 000
Fast HP Recovery
Increases HP Recovery Bonus by 2.7.
150 000
Hammer Crush
Hammer Crush
19 Level
Supplements the user's P. Atk. with 1265 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
54/0
50 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +46 Incoming Heal Power +10%.
50 000
Light Armor Mastery
With Light Armor: P. Def. +48 Evasion +7.
50 000
Vital Force
Increases HP Recovery Bonus by 4.7 and MP Recovery Bonus by 2.8 when sitting.
150 000
Polearm Mastery
With Polearm: P. Atk. +66 Additional targets +7.
50 000
Whirlwind
Whirlwind
19 Level
Swings a spear to attack nearby enemies with 1438 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
56/0
50 000
Collector's Experience
Increases P. Atk. by 72.7 when using a sword/blunt weapon. Increases Shield Defence by 10% when using a shield. There's a chance that Collector's Fortune will be activated on yourself when using Crushing Strike or Lucky Strike.
150 000
Polearm Accuracy
Accuracy +2 when using a spear. Continuously consumes MP proportionately to the user's level.
11/0
150 000
War Frenzy
War Frenzy
1 Level
Resistance to Stun +5% Resistance to Sleep +10%. Continuously consumes MP proportionately to the user's level.
11/0
150 000
Level 59
Backstab
Backstab
20 Level
Supplements P. Atk. with 3004 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
86/0
50 000
Backstab
Backstab
21 Level
Supplements P. Atk. with 3136 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
87/0
50 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 69.5 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 74.7 when using Sword, or 82.8 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
50 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 72.7 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 77.3 when using Sword, or 85.7 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
50 000
Dagger Mastery
Increases P. Atk. by 60.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50 000
Dagger Mastery
Increases P. Atk. by 63.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50 000
Deadly Blow
Deadly Blow
20 Level
Attacks the target's vital points with 3004 Power added to P. Atk. Over-hit. Half-kill.
52/0
50 000
Deadly Blow
Deadly Blow
21 Level
Attacks the target's vital points with 3136 Power added to P. Atk. Over-hit. Half-kill.
53/0
50 000
Hammer Crush
Hammer Crush
20 Level
Supplements the user's P. Atk. with 1322 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
55/0
50 000
Hammer Crush
Hammer Crush
21 Level
Supplements the user's P. Atk. with 1380 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
56/0
50 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +48 Incoming Heal Power +10%.
50 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +50 Incoming Heal Power +11%.
50 000
Light Armor Mastery
With Light Armor: P. Def. +50 Evasion +7.
50 000
Light Armor Mastery
With Light Armor: P. Def. +51 Evasion +7.
50 000
Polearm Mastery
With Polearm: P. Atk. +70 Additional targets +7.
50 000
Polearm Mastery
With Polearm: P. Atk. +73 Additional targets +7.
50 000
Whirlwind
Whirlwind
20 Level
Swings a spear to attack nearby enemies with 1502 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
57/0
50 000
Whirlwind
Whirlwind
21 Level
Swings a spear to attack nearby enemies with 1568 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
58/0
50 000
Level 60
Backstab
Backstab
22 Level
Supplements P. Atk. with 3271 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
89/0
110 000
Backstab
Backstab
23 Level
Supplements P. Atk. with 3408 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
91/0
110 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 76 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 80 when using Sword, or 88.7 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
110 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 79.3 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 82.7 when using Sword, or 91.6 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
110 000
Coin Flipping
You flip a coin and receive a random effect: an attack boost or a defense boost. Heads: P. Atk. +6% M. Atk. +12% Atk. Spd. +6% Cast. Spd. +6%. Tails: P. Def. +6% M. Def. +8% Resistance to de-buffs +12% Incoming Heal Power +12%. Duration: 300 sec. Can't be used for 30 sec after joining a party. Effect only works while in a party with the caster.
300 000
Crushing Strike
Impacts the enemy with 2840 Power added to P. Atk, decreasing the target's P. Def. by 10% and M. Def. by 10%. Decreases the target's Stun resistance by 10%. Over-hit is possible. Cancels Resist Shock effect from the target with 35% rate. Cancels Improved Resist effect from the target with 25% rate.
61/0
220 000
Crystallize
Makes A-Grade crystallization possible.
220 000
Dagger Mastery
Increases P. Atk. by 66.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
110 000
Dagger Mastery
Increases P. Atk. by 69 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
110 000
Deadly Blow
Deadly Blow
22 Level
Attacks the target's vital points with 3271 Power added to P. Atk. Over-hit. Half-kill.
54/0
110 000
Deadly Blow
Deadly Blow
23 Level
Attacks the target's vital points with 3408 Power added to P. Atk. Over-hit. Half-kill.
55/0
110 000
Hammer Crush
Hammer Crush
22 Level
Supplements the user's P. Atk. with 1440 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
57/0
110 000
Hammer Crush
Hammer Crush
23 Level
Supplements the user's P. Atk. with 1500 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
58/0
110 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +51 Incoming Heal Power +11%.
110 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +53 Incoming Heal Power +11%.
110 000
Light Armor Mastery
With Light Armor: P. Def. +53 Evasion +7.
110 000
Light Armor Mastery
With Light Armor: P. Def. +55 Evasion +7.
110 000
Polearm Mastery
With Polearm: P. Atk. +76 Additional targets +8.
110 000
Polearm Mastery
With Polearm: P. Atk. +79 Additional targets +8.
110 000
Whirlwind
Whirlwind
22 Level
Swings a spear to attack nearby enemies with 1636 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
60/0
110 000
Whirlwind
Whirlwind
23 Level
Swings a spear to attack nearby enemies with 1704 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
61/0
110 000
Spoil
Spoil
8 Level
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
55/0
220 000
Level 61
Backstab
Backstab
24 Level
Supplements P. Atk. with 3548 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
91/0
130 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 82.7 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 85.3 when using Sword, or 94.6 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
130 000
Dagger Mastery
Increases P. Atk. by 71.9 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
130 000
Deadly Blow
Deadly Blow
24 Level
Attacks the target's vital points with 3548 Power added to P. Atk. Over-hit. Half-kill.
55/0
130 000
Hammer Crush
Hammer Crush
24 Level
Supplements the user's P. Atk. with 1561 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
59/0
130 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +55 Incoming Heal Power +11%.
130 000
Light Armor Mastery
With Light Armor: P. Def. +57 Evasion +8.
130 000
Polearm Mastery
With Polearm: P. Atk. +83 Additional targets +8.
130 000
Whirlwind
Whirlwind
24 Level
Swings a spear to attack nearby enemies with 1774 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
61/0
130 000
Level 62
Backstab
Backstab
25 Level
Supplements P. Atk. with 3690 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
93/0
130 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 86.1 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 88 when using Sword, or 97.5 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
130 000
Crushing Strike
Impacts the enemy with 3075 Power added to P. Atk, decreasing the target's P. Def. by 10% and M. Def. by 10%. Decreases the target's Stun resistance by 10%. Over-hit is possible. Cancels Resist Shock effect from the target with 35% rate. Cancels Improved Resist effect from the target with 25% rate.
62/0
270 000
Dagger Mastery
Increases P. Atk. by 74.9 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
130 000
Deadly Blow
Deadly Blow
25 Level
Attacks the target's vital points with 3690 Power added to P. Atk. Over-hit. Half-kill.
56/0
130 000
Hammer Crush
Hammer Crush
25 Level
Supplements the user's P. Atk. with 1624 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
60/0
130 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +57 Incoming Heal Power +12%.
130 000
Light Armor Mastery
With Light Armor: P. Def. +58 Evasion +8.
130 000
Polearm Mastery
With Polearm: P. Atk. +86 Additional targets +8.
130 000
Whirlwind
Whirlwind
25 Level
Swings a spear to attack nearby enemies with 1845 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
62/0
130 000
Boost HP
Boost HP
7 Level
Increases Max HP by 350.
270 000
Spoil Festival
Imbues a monsters with magic that makes them susceptible to the Sweeper skill.
172/0
270 000
Bandage
Bandage
3 Level
Cures severe bleeding.
55/0
270 000
Collector's Experience
Increases P. Atk. by 86.1 when using a sword/blunt weapon. Increases Shield Defence by 15% when using a shield. There's a chance that Collector's Fortune will be activated on yourself when using Crushing Strike or Lucky Strike.
270 000
Coup De Grace
With Dagger/ Dual Dagger: P. Crit. Damage +15% Speed +6. Ordinary attacks have a 10% chance to apply: Skills Hit Time -7%. Duration: 20 sec.
Level 63
Backstab
Backstab
26 Level
Supplements P. Atk. with 3834 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
95/0
180 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 89.6 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 90.7 when using Sword, or 100.5 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
180 000
Dagger Mastery
Increases P. Atk. by 78 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180 000
Deadly Blow
Deadly Blow
26 Level
Attacks the target's vital points with 3834 Power added to P. Atk. Over-hit. Half-kill.
57/0
180 000
Hammer Crush
Hammer Crush
26 Level
Supplements the user's P. Atk. with 1687 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
61/0
180 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +59 Incoming Heal Power +12%.
180 000
Light Armor Mastery
With Light Armor: P. Def. +60 Evasion +8.
180 000
Polearm Mastery
With Polearm: P. Atk. +90 Additional targets +8.
180 000
Whirlwind
Whirlwind
26 Level
Swings a spear to attack nearby enemies with 1917 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
63/0
180 000
Level 64
Backstab
Backstab
27 Level
Supplements P. Atk. with 3980 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
97/0
180 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 93.1 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 93.3 when using Sword, or 103.4 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
180 000
Crushing Strike
Impacts the enemy with 3316 Power added to P. Atk, decreasing the target's P. Def. by 10% and M. Def. by 10%. Decreases the target's Stun resistance by 10%. Over-hit is possible. Cancels Resist Shock effect from the target with 35% rate. Cancels Improved Resist effect from the target with 25% rate.
65/0
370 000
Dagger Mastery
Increases P. Atk. by 81.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180 000
Deadly Blow
Deadly Blow
27 Level
Attacks the target's vital points with 3980 Power added to P. Atk. Over-hit. Half-kill.
58/0
180 000
Hammer Crush
Hammer Crush
27 Level
Supplements the user's P. Atk. with 1751 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
62/0
180 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +60 Incoming Heal Power +12%.
180 000
Light Armor Mastery
With Light Armor: P. Def. +62 Evasion +8.
180 000
Vital Force
Increases HP Recovery Bonus by 5.6 and MP Recovery Bonus by 3.1 when sitting.
370 000
Polearm Mastery
With Polearm: P. Atk. +93 Additional targets +8.
180 000
Whirlwind
Whirlwind
27 Level
Swings a spear to attack nearby enemies with 1990 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
65/0
180 000
Spoil
Spoil
9 Level
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
59/0
370 000
Hide
Hide
2 Level
Hides the user. Effect is canceled if any action other than movement is initiated. Damage of any first attack +20% Speed -20%.
480 000
Master of Combat
Max CP +4% P. Atk. with Sword/ Dual Sword, Blunt/ Dual Blunt, Polearm, Dual Fist +50.
350 000
Level 65
Backstab
Backstab
28 Level
Supplements P. Atk. with 4127 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
98/0
210 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 96.6 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 96 when using Sword, or 106.4 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
210 000
Dagger Mastery
Increases P. Atk. by 84.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
210 000
Deadly Blow
Deadly Blow
28 Level
Attacks the target's vital points with 4127 Power added to P. Atk. Over-hit. Half-kill.
59/0
210 000
Hammer Crush
Hammer Crush
28 Level
Supplements the user's P. Atk. with 1816 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
63/0
210 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +62 Incoming Heal Power +12%.
210 000
Light Armor Mastery
With Light Armor: P. Def. +64 Evasion +8.
210 000
Polearm Mastery
With Polearm: P. Atk. +97 Additional targets +8.
210 000
Whirlwind
Whirlwind
28 Level
Swings a spear to attack nearby enemies with 2064 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
66/0
210 000
Health
Health
2 Level
Resistance to Poison +15% Resistance to Bleeding +15%.
370 000
Wisdom
Wisdom
2 Level
Resistance to Hold +15% Resistance to Sleep +15% Resistance to Mental attacks +15%.
370 000
Lucky Blow
Lucky Blow
1 Level
Imbues a monster with magic that renders it susceptible to the Sweeper skill. Inflicts physical damage. Power: 4348. Half-kill, Over-hit and Critical hit are possible.
66/0
180 000
Level 66
Backstab
Backstab
29 Level
Supplements P. Atk. with 4275 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
100/0
210 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 100.2 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 98.7 when using Sword, or 109.4 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
210 000
Crushing Strike
Impacts the enemy with 3563 Power added to P. Atk, decreasing the target's P. Def. by 10% and M. Def. by 10%. Decreases the target's Stun resistance by 10%. Over-hit is possible. Cancels Resist Shock effect from the target with 35% rate. Cancels Improved Resist effect from the target with 25% rate.
67/0
410 000
Dagger Mastery
Increases P. Atk. by 87.3 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
210 000
Deadly Blow
Deadly Blow
29 Level
Attacks the target's vital points with 4275 Power added to P. Atk. Over-hit. Half-kill.
60/0
210 000
Hammer Crush
Hammer Crush
29 Level
Supplements the user's P. Atk. with 1881 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
64/0
210 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +64 Incoming Heal Power +13%.
210 000
Light Armor Mastery
With Light Armor: P. Def. +66 Evasion +8.
210 000
Polearm Mastery
With Polearm: P. Atk. +100 Additional targets +8.
210 000
Whirlwind
Whirlwind
29 Level
Swings a spear to attack nearby enemies with 2138 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
67/0
210 000
Boost HP
Boost HP
8 Level
Increases Max HP by 400.
410 000
Spoil Festival
Imbues a monsters with magic that makes them susceptible to the Sweeper skill.
183/0
410 000
Collector's Experience
Increases P. Atk. by 100.2 when using a sword/blunt weapon. Increases Shield Defence by 20% when using a shield. There's a chance that Collector's Fortune will be activated on yourself when using Crushing Strike or Lucky Strike.
410 000
Polearm Accuracy
Accuracy +3 when using a spear. Continuously consumes MP proportionately to the user's level.
13/0
410 000
War Frenzy
War Frenzy
2 Level
Resistance to Stun +10% Resistance to Sleep +20%. Continuously consumes MP proportionately to the user's level.
13/0
410 000
Level 67
Backstab
Backstab
30 Level
Supplements P. Atk. with 4425 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
102/0
280 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 103.8 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 101.3 when using Sword, or 112.3 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
280 000
Dagger Mastery
Increases P. Atk. by 90.5 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
280 000
Deadly Blow
Deadly Blow
30 Level
Attacks the target's vital points with 4425 Power added to P. Atk. Over-hit. Half-kill.
61/0
280 000
Hammer Crush
Hammer Crush
30 Level
Supplements the user's P. Atk. with 1947 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
65/0
280 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +66 Incoming Heal Power +13%.
280 000
Light Armor Mastery
With Light Armor: P. Def. +68 Evasion +8.
280 000
Polearm Mastery
With Polearm: P. Atk. +104 Additional targets +8.
280 000
Whirlwind
Whirlwind
30 Level
Swings a spear to attack nearby enemies with 2213 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
68/0
280 000
Lucky Blow
Lucky Blow
2 Level
Imbues a monster with magic that renders it susceptible to the Sweeper skill. Inflicts physical damage. Power: 4662. Half-kill, Over-hit and Critical hit are possible.
68/0
270 000
Level 68
Backstab
Backstab
31 Level
Supplements P. Atk. with 4575 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
103/0
280 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 107.5 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 104 when using Sword, or 115.3 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
280 000
Crushing Strike
Impacts the enemy with 3813 Power added to P. Atk, decreasing the target's P. Def. by 10% and M. Def. by 10%. Decreases the target's Stun resistance by 10%. Over-hit is possible. Cancels Resist Shock effect from the target with 35% rate. Cancels Improved Resist effect from the target with 25% rate.
69/0
560 000
Dagger Mastery
Increases P. Atk. by 93.7 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
280 000
Deadly Blow
Deadly Blow
31 Level
Attacks the target's vital points with 4575 Power added to P. Atk. Over-hit. Half-kill.
62/0
280 000
Fast HP Recovery
Increases HP Recovery Bonus by 3.4.
560 000
Hammer Crush
Hammer Crush
31 Level
Supplements the user's P. Atk. with 2013 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
66/0
280 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +68 Incoming Heal Power +13%.
280 000
Light Armor Mastery
With Light Armor: P. Def. +70 Evasion +8.
280 000
Polearm Mastery
With Polearm: P. Atk. +108 Additional targets +8.
280 000
Whirlwind
Whirlwind
31 Level
Swings a spear to attack nearby enemies with 2288 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
69/0
280 000
Spoil
Spoil
10 Level
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
63/0
560 000
Coup De Grace
With Dagger/ Dual Dagger: P. Crit. Damage +20% Speed +9. Ordinary attacks have a 10% chance to apply: Skills Hit Time -7%. Duration: 20 sec.
900 000
Braveheart
Braveheart
1 Level
Restores 1000 CP instantly. Restores 66 CP every second.
57/0
Level 69
Backstab
Backstab
32 Level
Supplements P. Atk. with 4726 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
105/0
290 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 111.1 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 106.7 when using Sword, or 118.2 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
290 000
Dagger Mastery
Increases P. Atk. by 96.8 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
290 000
Deadly Blow
Deadly Blow
32 Level
Attacks the target's vital points with 4726 Power added to P. Atk. Over-hit. Half-kill.
63/0
290 000
Hammer Crush
Hammer Crush
32 Level
Supplements the user's P. Atk. with 2080 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
67/0
290 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +70 Incoming Heal Power +13%.
290 000
Light Armor Mastery
With Light Armor: P. Def. +72 Evasion +8.
290 000
Polearm Mastery
With Polearm: P. Atk. +111 Additional targets +8.
290 000
Whirlwind
Whirlwind
32 Level
Swings a spear to attack nearby enemies with 2363 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
70/0
290 000
Lucky Blow
Lucky Blow
3 Level
Imbues a monster with magic that renders it susceptible to the Sweeper skill. Inflicts physical damage. Power: 4980. Half-kill, Over-hit and Critical hit are possible.
70/0
500 000
Level 70
Backstab
Backstab
33 Level
Supplements P. Atk. with 4878 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
106/0
290 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 114.8 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 109.3 when using Sword, or 121.2 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
290 000
Coin Flipping
You flip a coin and receive a random effect: an attack boost or a defense boost. Heads: P. Atk. +7% M. Atk. +14% Atk. Spd. +7% Cast. Spd. +7%. Tails: P. Def. +7% M. Def. +10% Resistance to de-buffs +14% Incoming Heal Power +14%. Duration: 300 sec. Can't be used for 30 sec after joining a party. Effect only works while in a party with the caster.
750 000
Crushing Strike
Impacts the enemy with 4065 Power added to P. Atk, decreasing the target's P. Def. by 10% and M. Def. by 10%. Decreases the target's Stun resistance by 10%. Over-hit is possible. Cancels Resist Shock effect from the target with 35% rate. Cancels Improved Resist effect from the target with 25% rate.
71/0
580 000
Dagger Mastery
Increases P. Atk. by 100 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
290 000
Deadly Blow
Deadly Blow
33 Level
Attacks the target's vital points with 4878 Power added to P. Atk. Over-hit. Half-kill.
64/0
290 000
Hammer Crush
Hammer Crush
33 Level
Supplements the user's P. Atk. with 2146 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
68/0
290 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +72 Incoming Heal Power +14%.
290 000
Light Armor Mastery
With Light Armor: P. Def. +74 Evasion +8.
290 000
Polearm Mastery
With Polearm: P. Atk. +115 Additional targets +9.
290 000
Whirlwind
Whirlwind
33 Level
Swings a spear to attack nearby enemies with 2439 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
71/0
290 000
Boost HP
Boost HP
9 Level
Increases Max HP by 440.
580 000
Spoil Festival
Imbues a monsters with magic that makes them susceptible to the Sweeper skill.
194/0
580 000
Collector's Experience
Increases P. Atk. by 114.8 when using a sword/blunt weapon. Increases Shield Defence by 25% when using a shield. There's a chance that Collector's Fortune will be activated on yourself when using Crushing Strike or Lucky Strike.
580 000
Parry Stance
P. Def. +15% M. Def. +15% Speed -5% Atk. Spd. -10% Accuracy -3. Continuously consumes MP proportionately to the user's level.
36/0
Riposte Stance
Returns 20% of received standard short-range damage back to an enemy Reflects debuffs with 20% probability Speed -5% Atk. Spd. -10% Accuracy -3. Continuously consumes MP proportionately to the user's level.
35/0
Level 71
Backstab
Backstab
34 Level
Supplements P. Atk. with 5029 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
108/0
430 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 118.4 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 112 when using Sword, or 124.1 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
430 000
Dagger Mastery
Increases P. Atk. by 103.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
430 000
Deadly Blow
Deadly Blow
34 Level
Attacks the target's vital points with 5029 Power added to P. Atk. Over-hit. Half-kill.
65/0
430 000
Hammer Crush
Hammer Crush
34 Level
Supplements the user's P. Atk. with 2213 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
69/0
430 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +74 Incoming Heal Power +14%.
430 000
Light Armor Mastery
With Light Armor: P. Def. +76 Evasion +8.
430 000
Polearm Mastery
With Polearm: P. Atk. +118 Additional targets +9.
430 000
Whirlwind
Whirlwind
34 Level
Swings a spear to attack nearby enemies with 2515 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
72/0
430 000
Lucky Blow
Lucky Blow
4 Level
Imbues a monster with magic that renders it susceptible to the Sweeper skill. Inflicts physical damage. Power: 5299. Half-kill, Over-hit and Critical hit are possible.
73/0
750 000
Level 72
Backstab
Backstab
35 Level
Supplements P. Atk. with 5180 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
109/0
430 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 122.1 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 114.7 when using Sword, or 127.1 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
430 000
Crushing Strike
Impacts the enemy with 4316 Power added to P. Atk, decreasing the target's P. Def. by 10% and M. Def. by 10%. Decreases the target's Stun resistance by 10%. Over-hit is possible. Cancels Resist Shock effect from the target with 35% rate. Cancels Improved Resist effect from the target with 25% rate.
73/0
860 000
Dagger Mastery
Increases P. Atk. by 106.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
430 000
Deadly Blow
Deadly Blow
35 Level
Attacks the target's vital points with 5180 Power added to P. Atk. Over-hit. Half-kill.
66/0
430 000
Hammer Crush
Hammer Crush
35 Level
Supplements the user's P. Atk. with 2279 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
70/0
430 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +76 Incoming Heal Power +14%.
430 000
Light Armor Mastery
With Light Armor: P. Def. +77 Evasion +8.
430 000
Vital Force
Increases HP Recovery Bonus by 6.7 and MP Recovery Bonus by 3.5 when sitting.
860 000
Polearm Mastery
With Polearm: P. Atk. +122 Additional targets +9.
430 000
Whirlwind
Whirlwind
35 Level
Swings a spear to attack nearby enemies with 2590 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
73/0
430 000
Spoil
Spoil
11 Level
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
67/0
860 000
Master of Combat
Max CP +5% P. Atk. with Sword/ Dual Sword, Blunt/ Dual Blunt, Polearm, Dual Fist +100.
1 500 000
Level 73
Backstab
Backstab
36 Level
Supplements P. Atk. with 5330 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
111/0
720 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 125.7 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 117.3 when using Sword, or 130 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
720 000
Dagger Mastery
Increases P. Atk. by 109.6 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
720 000
Deadly Blow
Deadly Blow
36 Level
Attacks the target's vital points with 5330 Power added to P. Atk. Over-hit. Half-kill.
67/0
720 000
Hammer Crush
Hammer Crush
36 Level
Supplements the user's P. Atk. with 2345 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
71/0
720 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +77 Incoming Heal Power +14%.
720 000
Light Armor Mastery
With Light Armor: P. Def. +79 Evasion +8.
720 000
Polearm Mastery
With Polearm: P. Atk. +126 Additional targets +9.
720 000
Whirlwind
Whirlwind
36 Level
Swings a spear to attack nearby enemies with 2665 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
74/0
720 000
Hide
Hide
3 Level
Hides the user. Effect is canceled if any action other than movement is initiated. Damage of any first attack +25% Speed -10%.
2 500 000
Health
Health
3 Level
Resistance to Poison +20% Resistance to Bleeding +20%.
1 250 000
Wisdom
Wisdom
3 Level
Resistance to Hold +20% Resistance to Sleep +20% Resistance to Mental attacks +20%.
1 250 000
Lucky Blow
Lucky Blow
5 Level
Imbues a monster with magic that renders it susceptible to the Sweeper skill. Inflicts physical damage. Power: 5616. Half-kill, Over-hit and Critical hit are possible.
75/0
1 000 000
Level 74
Backstab
Backstab
37 Level
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
112/0
720 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 129.3 when using one-handed / two-handed Sword or one-handed / two-handed / dual Blunt weapon, with an additional increase of 120 when using Sword, or 133 when using all Blunt types weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully.
720 000
Crushing Strike
Impacts the enemy with 4566 Power added to P. Atk, decreasing the target's P. Def. by 10% and M. Def. by 10%. Decreases the target's Stun resistance by 10%. Over-hit is possible. Cancels Resist Shock effect from the target with 35% rate. Cancels Improved Resist effect from the target with 25% rate.
75/0
1 400 000
Dagger Mastery
Increases P. Atk. by 112.8 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
720 000
Deadly Blow
Deadly Blow
37 Level
Attacks the target's vital points with 5479 Power added to P. Atk. Over-hit. Half-kill.
68/0
720 000
Fast HP Recovery
Increases HP Recovery Bonus by 4.
1 400 000
Hammer Crush
Hammer Crush
37 Level
Supplements the user's P. Atk. with 2411 Power to stun an enemy. Ignores Shield Defence. Over-hit and Critical hit are possible. While the effect is active, Resistance to Stun is significantly increased.
72/0
720 000
Heavy Armor Mastery
With Heavy Armor: P. Def. +79 Incoming Heal Power +15%.
720 000
Light Armor Mastery
With Light Armor: P. Def. +81 Evasion +8.
720 000
Polearm Mastery
With Polearm: P. Atk. +129 Additional targets +10.
720 000
Whirlwind
Whirlwind
37 Level
Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Ignores Shield Defence. Over-hit and Critical hit are possible.
75/0
720 000
Boost HP
Boost HP
10 Level
Increases Max HP by 480.
1 400 000
Spoil Festival
Imbues a monsters with magic that makes them susceptible to the Sweeper skill.
204/0
1 400 000
Collector's Experience
Increases P. Atk. by 129.3 when using a sword/blunt weapon. Increases Shield Defence by 30% when using a shield. There's a chance that Collector's Fortune will be activated on yourself when using Crushing Strike or Lucky Strike.
1 400 000
Polearm Accuracy
Accuracy +4 when using a spear. Continuously consumes MP proportionately to the user's level.
14/0
1 400 000
War Frenzy
War Frenzy
3 Level
Resistance to Stun +15% Resistance to Sleep +30%. Continuously consumes MP proportionately to the user's level.
14/0
1 400 000
Coup De Grace
With Dagger/ Dual Dagger: P. Crit. Damage +25% Speed +12. Ordinary attacks have a 10% chance to apply: Skills Hit Time -7%. Duration: 20 sec.
2 700 000
Level 75
Coin Flipping
You flip a coin and receive a random effect: an attack boost or a defense boost. Heads: P. Atk. +8% M. Atk. +16% Atk. Spd. +8% Cast. Spd. +8%. Tails: P. Def. +8% M. Def. +12% Resistance to de-buffs +16% Incoming Heal Power +16%. Duration: 300 sec. Can't be used for 30 sec after joining a party. Effect only works while in a party with the caster.
3 000 000
Lucky Blow
Lucky Blow
6 Level
Imbues a monster with magic that renders it susceptible to the Sweeper skill. Inflicts physical damage. Power: 5773. Half-kill, Over-hit and Critical hit are possible.
77/0
1 700 000
Final Secret
Attack Damage in PvP +15% P. Skills Power in PvP and PvE +30%.
37/0