Database
Tools
HUDAbout Us
NameMP/HPRequired
Level 20
Expertise D
You become familiar with D-grade equipment.
Create Common Item
Creates level 2 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
3400
Polearm Mastery
Increases P. Atk. when using a Polearm.
3400
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
1700
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
1700
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
1700
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
1700
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible.
22/0
1100
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit possible.
22/0
1100
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit possible.
22/0
1100
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30.
20/0
1100
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 33.
21/0
1100
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 35.
21/0
1100
Wild Sweep
Wild Sweep
1 Level
Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible.
22/0
1100
Wild Sweep
Wild Sweep
2 Level
Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit possible.
22/0
1100
Wild Sweep
Wild Sweep
3 Level
Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit possible.
22/0
1100
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
4/0
3400
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
3400
Boost HP
Boost HP
1 Level
Increases one's maximum HP.
3400
Bandage
Bandage
1 Level
Heals one's own bleeding up to Effect 3.
19/0
3400
Level 24
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
5300
Polearm Mastery
Increases P. Atk. when using a Polearm.
5300
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
2700
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
2700
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
2700
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
2700
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible.
23/0
1800
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit possible.
24/0
1800
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit possible.
25/0
1800
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 41.
22/0
1800
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 44.
23/0
1800
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 48.
23/0
1800
Wild Sweep
Wild Sweep
4 Level
Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible.
23/0
1800
Wild Sweep
Wild Sweep
5 Level
Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit possible.
24/0
1800
Wild Sweep
Wild Sweep
6 Level
Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit possible.
25/0
1800
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
5/0
5300
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
5300
Fast HP Recovery
Increases HP regeneration.
5300
Vital Force
Allows quick recovery while one is sitting.
5300
Accuracy
Accuracy
1 Level
Increases one's Accuracy. Continuously consumes MP.
1/0
5300
Level 28
Create Common Item
Creates level 3 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
5500
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
5500
Polearm Mastery
Increases P. Atk. when using a Polearm.
5500
Polearm Mastery
Increases P. Atk. when using a Polearm.
5500
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
3600
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
3600
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
3600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
3600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
3600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
3600
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible.
27/0
3600
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit possible.
29/0
3600
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit possible.
30/0
3600
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 55.
25/0
3600
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 59.
26/0
3600
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 64.
27/0
3600
Wild Sweep
Wild Sweep
7 Level
Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible.
27/0
3600
Wild Sweep
Wild Sweep
8 Level
Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit possible.
29/0
3600
Wild Sweep
Wild Sweep
9 Level
Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit possible.
30/0
3600
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
5/0
11000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
11000
Boost HP
Boost HP
2 Level
Increases one's maximum HP.
11000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 1.
13/0
11000
Level 32
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
8300
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
8300
Polearm Mastery
Increases P. Atk. when using a Polearm.
8300
Polearm Mastery
Increases P. Atk. when using a Polearm.
8300
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
5600
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
5600
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
5600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
5600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
5600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
5600
Power Smash
Power Smash
10 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible.
31/0
5600
Power Smash
Power Smash
11 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit possible.
31/0
5600
Power Smash
Power Smash
12 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit possible.
33/0
5600
Stun Attack
Stun Attack
10 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73.
29/0
5600
Stun Attack
Stun Attack
11 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79.
29/0
5600
Stun Attack
Stun Attack
12 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84.
30/0
5600
Wild Sweep
Wild Sweep
10 Level
Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible.
31/0
5600
Wild Sweep
Wild Sweep
11 Level
Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit possible.
31/0
5600
Wild Sweep
Wild Sweep
12 Level
Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit possible.
33/0
5600
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
6/0
17000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
17000
Fast HP Recovery
Increases HP regeneration.
17000
Vital Force
Allows quick recovery while one is sitting.
17000
Frenzy
Frenzy
1 Level
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 1.
14/0
17000
Level 36
Create Common Item
Creates level 4 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
13000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
13000
Polearm Mastery
Increases P. Atk. when using a Polearm.
13000
Polearm Mastery
Increases P. Atk. when using a Polearm.
13000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
8600
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
8600
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
8600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
8600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
8600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
8600
Power Smash
Power Smash
13 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible.
35/0
8600
Power Smash
Power Smash
14 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 306. Over-hit possible.
36/0
8600
Power Smash
Power Smash
15 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 326. Over-hit possible.
37/0
8600
Stun Attack
Stun Attack
13 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 96.
32/0
8600
Stun Attack
Stun Attack
14 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 102.
33/0
8600
Stun Attack
Stun Attack
15 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 109.
34/0
8600
Wild Sweep
Wild Sweep
13 Level
Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible.
35/0
8600
Wild Sweep
Wild Sweep
14 Level
Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit possible.
36/0
8600
Wild Sweep
Wild Sweep
15 Level
Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible.
37/0
8600
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
7/0
17000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
17000
Boost HP
Boost HP
3 Level
Increases one's maximum HP.
17000
Guts
Guts
1 Level
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 1.
16/0
17000
Lionheart
Lionheart
1 Level
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 1.
16/0
17000