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Orc Raider

Class Transfer Quest: Quest IconPath to an Orc Raider
Class Facts
NameMP/HPRequired
Level 20
Expertise D
You become familiar with D-grade equipment.
Create Common Item
Creates level 2 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
3 400
Polearm Mastery
Increases P. Atk. when using a Polearm.
3 400
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
1 700
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
1 700
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
1 700
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
1 700
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible.
22/0
1 100
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit possible.
22/0
1 100
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit possible.
22/0
1 100
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30.
20/0
1 100
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 33.
21/0
1 100
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 35.
21/0
1 100
Wild Sweep
Wild Sweep
1 Level
Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible.
22/0
1 100
Wild Sweep
Wild Sweep
2 Level
Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit possible.
22/0
1 100
Wild Sweep
Wild Sweep
3 Level
Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit possible.
22/0
1 100
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
4/0
3 400
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
3 400
Boost HP
Boost HP
1 Level
Increases one's maximum HP.
3 400
Bandage
Bandage
1 Level
Heals one's own bleeding up to Effect 3.
19/0
3 400
Level 24
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
5 300
Polearm Mastery
Increases P. Atk. when using a Polearm.
5 300
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
2 700
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
2 700
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
2 700
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
2 700
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible.
23/0
1 800
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit possible.
24/0
1 800
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit possible.
25/0
1 800
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 41.
22/0
1 800
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 44.
23/0
1 800
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 48.
23/0
1 800
Wild Sweep
Wild Sweep
4 Level
Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible.
23/0
1 800
Wild Sweep
Wild Sweep
5 Level
Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit possible.
24/0
1 800
Wild Sweep
Wild Sweep
6 Level
Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit possible.
25/0
1 800
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
5/0
5 300
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
5 300
Fast HP Recovery
Increases HP regeneration.
5 300
Vital Force
Allows quick recovery while one is sitting.
5 300
Accuracy
Accuracy
1 Level
Increases one's Accuracy. Continuously consumes MP.
1/0
5 300
Level 28
Create Common Item
Creates level 3 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
5 500
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
5 500
Polearm Mastery
Increases P. Atk. when using a Polearm.
5 500
Polearm Mastery
Increases P. Atk. when using a Polearm.
5 500
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
3 600
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
3 600
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
3 600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
3 600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
3 600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
3 600
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible.
27/0
3 600
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit possible.
29/0
3 600
Power Smash
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit possible.
30/0
3 600
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 55.
25/0
3 600
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 59.
26/0
3 600
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 64.
27/0
3 600
Wild Sweep
Wild Sweep
7 Level
Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible.
27/0
3 600
Wild Sweep
Wild Sweep
8 Level
Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit possible.
29/0
3 600
Wild Sweep
Wild Sweep
9 Level
Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit possible.
30/0
3 600
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
5/0
11 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
11 000
Boost HP
Boost HP
2 Level
Increases one's maximum HP.
11 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 1.
13/0
11 000
Level 32
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
8 300
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
8 300
Polearm Mastery
Increases P. Atk. when using a Polearm.
8 300
Polearm Mastery
Increases P. Atk. when using a Polearm.
8 300
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
5 600
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
5 600
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
5 600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
5 600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
5 600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
5 600
Power Smash
Power Smash
10 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible.
31/0
5 600
Power Smash
Power Smash
11 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit possible.
31/0
5 600
Power Smash
Power Smash
12 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit possible.
33/0
5 600
Stun Attack
Stun Attack
10 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73.
29/0
5 600
Stun Attack
Stun Attack
11 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79.
29/0
5 600
Stun Attack
Stun Attack
12 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84.
30/0
5 600
Wild Sweep
Wild Sweep
10 Level
Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible.
31/0
5 600
Wild Sweep
Wild Sweep
11 Level
Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit possible.
31/0
5 600
Wild Sweep
Wild Sweep
12 Level
Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit possible.
33/0
5 600
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
6/0
17 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
17 000
Fast HP Recovery
Increases HP regeneration.
17 000
Vital Force
Allows quick recovery while one is sitting.
17 000
Frenzy
Frenzy
1 Level
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 1.
14/0
17 000
Level 36
Create Common Item
Creates level 4 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
13 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
13 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
13 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
13 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
8 600
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
8 600
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
8 600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
8 600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
8 600
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
8 600
Power Smash
Power Smash
13 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible.
35/0
8 600
Power Smash
Power Smash
14 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 306. Over-hit possible.
36/0
8 600
Power Smash
Power Smash
15 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 326. Over-hit possible.
37/0
8 600
Stun Attack
Stun Attack
13 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 96.
32/0
8 600
Stun Attack
Stun Attack
14 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 102.
33/0
8 600
Stun Attack
Stun Attack
15 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 109.
34/0
8 600
Wild Sweep
Wild Sweep
13 Level
Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible.
35/0
8 600
Wild Sweep
Wild Sweep
14 Level
Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit possible.
36/0
8 600
Wild Sweep
Wild Sweep
15 Level
Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible.
37/0
8 600
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
7/0
17 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
17 000
Boost HP
Boost HP
3 Level
Increases one's maximum HP.
17 000
Guts
Guts
1 Level
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 1.
16/0
17 000
Lionheart
Lionheart
1 Level
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 1.
16/0
17 000