Database
Tools
HUDAbout Us
Class Facts
NameMP/HPRequired
Level 40
Expertise C
You become familiar with C-Grade equipment.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
11 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
11 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
11 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
11 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
11 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
11 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
11 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
11 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
11 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 615.
40/0
11 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 654.
41/0
11 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 694.
43/0
11 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
37/0
11 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 131.
38/0
11 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 139.
39/0
11 000
Whirlwind
Whirlwind
1 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 369.
40/0
11 000
Whirlwind
Whirlwind
2 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 392.
41/0
11 000
Whirlwind
Whirlwind
3 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 417.
43/0
11 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
7/0
33 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
33 000
Vital Force
Allows quick recovery while one is sitting.
33 000
Fast HP Recovery
Increases HP regeneration.
33 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 2.
18/0
33 000
Level 43
Create Common Item
Creates level 5 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
13 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
13 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
13 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
13 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
13 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
13 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
13 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
13 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
13 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 737.
43/0
13 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 781.
44/0
13 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 827.
45/0
13 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 148.
39/0
13 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 157.
40/0
13 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 166.
42/0
13 000
Whirlwind
Whirlwind
4 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 442.
43/0
13 000
Whirlwind
Whirlwind
5 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 469.
44/0
13 000
Whirlwind
Whirlwind
6 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 496.
45/0
13 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
8/0
38 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
38 000
Boost HP
Boost HP
4 Level
Increases one's maximum HP.
38 000
Fast HP Recovery
Increases HP regeneration.
38 000
Guts
Guts
2 Level
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 2.
19/0
38 000
Level 46
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
17 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
17 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
17 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
17 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
17 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
17 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
17 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
17 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
17 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 875.
47/0
17 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 924.
48/0
17 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 976.
49/0
17 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 175.
43/0
17 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 185.
44/0
17 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 196.
45/0
17 000
Whirlwind
Whirlwind
7 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 525.
47/0
17 000
Whirlwind
Whirlwind
8 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 555.
48/0
17 000
Whirlwind
Whirlwind
9 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586.
49/0
17 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
9/0
50 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
50 000
Vital Force
Allows quick recovery while one is sitting.
50 000
Bandage
Bandage
2 Level
Heals one's own bleeding up to Effect 7.
41/0
50 000
Frenzy
Frenzy
2 Level
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 2.
21/0
50 000
Level 49
Create Common Item
Creates level 6 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
27 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
27 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
27 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
27 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
27 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
27 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
27 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
27 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
27 000
Fatal Strike
Fatal Strike
10 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1030.
51/0
27 000
Fatal Strike
Fatal Strike
11 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1085.
52/0
27 000
Fatal Strike
Fatal Strike
12 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1143.
54/0
27 000
Hammer Crush
Hammer Crush
10 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 206.
46/0
27 000
Hammer Crush
Hammer Crush
11 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 217.
48/0
27 000
Hammer Crush
Hammer Crush
12 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 229.
49/0
27 000
Whirlwind
Whirlwind
10 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 618.
51/0
27 000
Whirlwind
Whirlwind
11 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 651.
52/0
27 000
Whirlwind
Whirlwind
12 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 686.
54/0
27 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
9/0
82 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
82 000
Boost HP
Boost HP
5 Level
Increases one's maximum HP.
82 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 3.
22/0
82 000
Lionheart
Lionheart
2 Level
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 2.
22/0
82 000
Level 52
Expertise B
You become familiar with B-Grade equipment.
Divine Inspiration
Increases the number of buffs you can receive.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
42 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
42 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
42 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
42 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
42 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
42 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
42 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
42 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
42 000
Fatal Strike
Fatal Strike
13 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1202.
55/0
42 000
Fatal Strike
Fatal Strike
14 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1264.
55/0
42 000
Fatal Strike
Fatal Strike
15 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1327.
56/0
42 000
Hammer Crush
Hammer Crush
13 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 241.
50/0
42 000
Hammer Crush
Hammer Crush
14 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 253.
51/0
42 000
Hammer Crush
Hammer Crush
15 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 266.
52/0
42 000
Whirlwind
Whirlwind
13 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 722.
55/0
42 000
Whirlwind
Whirlwind
14 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 758.
55/0
42 000
Whirlwind
Whirlwind
15 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 796.
56/0
42 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
10/0
125 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
120 000
Vital Force
Allows quick recovery while one is sitting.
125 000
Fast HP Recovery
Increases HP regeneration.
125 000
Guts
Guts
3 Level
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 3.
24/0
120 000
Level 55
Create Common Item
Creates level 7 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
47 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
47 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
47 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
47 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
47 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
47 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
47 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
47 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
47 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
47 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
47 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
47 000
Fatal Strike
Fatal Strike
16 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1392.
58/0
47 000
Fatal Strike
Fatal Strike
17 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1459.
59/0
47 000
Fatal Strike
Fatal Strike
18 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1527.
61/0
47 000
Hammer Crush
Hammer Crush
16 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 279.
53/0
47 000
Hammer Crush
Hammer Crush
17 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 292.
54/0
47 000
Hammer Crush
Hammer Crush
18 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 306.
55/0
47 000
Whirlwind
Whirlwind
16 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 835.
58/0
47 000
Whirlwind
Whirlwind
17 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 875.
59/0
47 000
Whirlwind
Whirlwind
18 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 916.
61/0
47 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
10/0
142 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
180 000
Boost HP
Boost HP
6 Level
Increases one's maximum HP.
142 000
Frenzy
Frenzy
3 Level
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 3.
25/0
142 000
Level 58
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
60 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
60 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
60 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
60 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
60 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
60 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
60 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
60 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
60 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
60 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
60 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
60 000
Fatal Strike
Fatal Strike
19 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1597.
62/0
60 000
Fatal Strike
Fatal Strike
20 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1669.
63/0
60 000
Fatal Strike
Fatal Strike
21 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1743.
65/0
60 000
Hammer Crush
Hammer Crush
19 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 320.
57/0
60 000
Hammer Crush
Hammer Crush
20 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 334.
58/0
60 000
Hammer Crush
Hammer Crush
21 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 349.
59/0
60 000
Whirlwind
Whirlwind
19 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 959.
62/0
60 000
Whirlwind
Whirlwind
20 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1002.
63/0
60 000
Whirlwind
Whirlwind
21 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1046.
65/0
60 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
11/0
181 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
200 000
Vital Force
Allows quick recovery while one is sitting.
181 000
Fast HP Recovery
Increases HP regeneration.
181 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 4.
27/0
181 000
Zealot
Zealot
1 Level
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 1.
106/159
181 000
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
11/0
181 000
Infernal Form
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 1.
27/0
181 000
War Frenzy
War Frenzy
1 Level
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
11/0
181 000
Level 60
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
145 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
145 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
145 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
145 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
145 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
145 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
145 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
145 000
Fatal Strike
Fatal Strike
22 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1817.
66/0
145 000
Fatal Strike
Fatal Strike
23 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1894.
68/0
145 000
Hammer Crush
Hammer Crush
22 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 364.
60/0
145 000
Hammer Crush
Hammer Crush
23 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 379.
62/0
145 000
Whirlwind
Whirlwind
22 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1091.
66/0
145 000
Whirlwind
Whirlwind
23 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1136.
68/0
145 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
11/0
290 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
240 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4558.
0/231
145 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4750.
0/235
145 000
Level 61
Expertise A
You become familiar with A-Grade equipment.
Divine Inspiration
Increases the number of buffs you can receive.
Level 62
Create Common Item
Creates level 8 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
150 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
150 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
150 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
150 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
150 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
150 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
150 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
150 000
Fatal Strike
Fatal Strike
24 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1971.
68/0
150 000
Fatal Strike
Fatal Strike
25 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2050.
69/0
150 000
Hammer Crush
Hammer Crush
24 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 395.
62/0
150 000
Hammer Crush
Hammer Crush
25 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 410.
63/0
150 000
Whirlwind
Whirlwind
24 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1183.
68/0
150 000
Whirlwind
Whirlwind
25 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1230.
69/0
150 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
12/0
310 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
310 000
Boost HP
Boost HP
7 Level
Increases one's maximum HP.
310 000
Lionheart
Lionheart
3 Level
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 3.
29/0
310 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4944.
0/236
150 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5142.
0/241
150 000
Bandage
Bandage
3 Level
Heals one's own bleeding up to Effect 9.
55/0
310 000
Level 64
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
200 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
200 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
200 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
200 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
200 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
200 000
Fatal Strike
Fatal Strike
26 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2130.
70/0
200 000
Fatal Strike
Fatal Strike
27 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2211.
72/0
200 000
Hammer Crush
Hammer Crush
26 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 426.
64/0
200 000
Hammer Crush
Hammer Crush
27 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 443.
66/0
200 000
Whirlwind
Whirlwind
26 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1278.
70/0
200 000
Whirlwind
Whirlwind
27 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1327.
72/0
200 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
12/0
400 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
400 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 5.
30/0
400 000
Vital Force
Allows quick recovery while one is sitting.
400 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5342.
0/245
200 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5545.
0/250
200 000
Level 66
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
220 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
220 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
220 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
220 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
220 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
220 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
220 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
220 000
Fatal Strike
Fatal Strike
28 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2293.
73/0
220 000
Fatal Strike
Fatal Strike
29 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2375.
74/0
220 000
Hammer Crush
Hammer Crush
28 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 459.
67/0
220 000
Hammer Crush
Hammer Crush
29 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 475.
68/0
220 000
Whirlwind
Whirlwind
28 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1376.
73/0
220 000
Whirlwind
Whirlwind
29 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1425.
74/0
220 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
13/0
440 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
580 000
Boost HP
Boost HP
8 Level
Increases one's maximum HP.
440 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5751.
0/254
220 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5958.
0/258
220 000
Wrath
Wrath
1 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
73/0
220 000
Wrath
Wrath
2 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
74/0
220 000
Zealot
Zealot
2 Level
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 2.
122/183
440 000
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
13/0
440 000
Infernal Form
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 2.
31/0
440 000
War Frenzy
War Frenzy
2 Level
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
13/0
440 000
Level 68
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
330 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
330 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
330 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
330 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
330 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
330 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
330 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
330 000
Fatal Strike
Fatal Strike
30 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2459.
75/0
330 000
Fatal Strike
Fatal Strike
31 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2542.
77/0
330 000
Hammer Crush
Hammer Crush
30 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 492.
69/0
330 000
Hammer Crush
Hammer Crush
31 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 509.
70/0
330 000
Whirlwind
Whirlwind
30 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1475.
75/0
330 000
Whirlwind
Whirlwind
31 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1525.
77/0
330 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
13/0
650 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
650 000
Fast HP Recovery
Increases HP regeneration.
650 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6166.
0/263
330 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6376.
0/267
330 000
Wrath
Wrath
3 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
75/0
330 000
Wrath
Wrath
4 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
77/0
330 000
Level 70
Create Common Item
Creates level 9 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
360 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
360 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
360 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
360 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
360 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
360 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
360 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
360 000
Fatal Strike
Fatal Strike
32 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2626.
78/0
360 000
Fatal Strike
Fatal Strike
33 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2710.
79/0
360 000
Hammer Crush
Hammer Crush
32 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 526.
71/0
360 000
Hammer Crush
Hammer Crush
33 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 542.
72/0
360 000
Whirlwind
Whirlwind
32 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1576.
78/0
360 000
Whirlwind
Whirlwind
33 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1626.
79/0
360 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
13/0
720 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
720 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 6.
33/0
720 000
Boost HP
Boost HP
9 Level
Increases one's maximum HP.
720 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6586.
0/271
360 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6797.
0/275
360 000
Wrath
Wrath
5 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
78/0
360 000
Wrath
Wrath
6 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
79/0
360 000
Level 72
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
500 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
500 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
500 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
500 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
500 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
500 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
500 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
500 000
Fatal Strike
Fatal Strike
34 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2794.
80/0
500 000
Fatal Strike
Fatal Strike
35 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2878.
81/0
500 000
Hammer Crush
Hammer Crush
34 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 559.
73/0
500 000
Hammer Crush
Hammer Crush
35 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 576.
74/0
500 000
Whirlwind
Whirlwind
34 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1677.
80/0
500 000
Whirlwind
Whirlwind
35 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1727.
81/0
500 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
14/0
1 000 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
1 300 000
Vital Force
Allows quick recovery while one is sitting.
1 000 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7008.
0/279
500 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7218.
0/283
500 000
Wrath
Wrath
7 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
80/0
500 000
Wrath
Wrath
8 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
81/0
500 000
Level 74
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
760 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
760 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
760 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
760 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
760 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
760 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
760 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
760 000
Fatal Strike
Fatal Strike
36 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2961.
82/0
760 000
Fatal Strike
Fatal Strike
37 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 3044.
83/0
760 000
Hammer Crush
Hammer Crush
36 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 593.
75/0
760 000
Hammer Crush
Hammer Crush
37 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 609.
76/0
760 000
Whirlwind
Whirlwind
36 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1777.
82/0
760 000
Whirlwind
Whirlwind
37 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1827.
83/0
760 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
14/0
1 530 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
1 800 000
Boost HP
Boost HP
10 Level
Increases one's maximum HP.
1 530 000
Fast HP Recovery
Increases HP regeneration.
1 530 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7427.
0/287
760 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7635.
0/290
760 000
Wrath
Wrath
9 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
82/0
760 000
Wrath
Wrath
10 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
83/0
760 000
Zealot
Zealot
3 Level
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 3.
136/204
1 530 000
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
14/0
1 530 000
Infernal Form
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 3.
34/0
1 530 000
War Frenzy
War Frenzy
3 Level
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
14/0
1 530 000