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Arbalester

Class Facts
NameMP/HPRequired
Level 40
Expertise C
You become familiar with C-Grade equipment.
Crossbow Mastery
P. Atk. increases by 50.56 when using a crossbow.
12 000
Crossbow Mastery
P. Atk. increases by 53.92 when using a crossbow.
12 000
Crossbow Mastery
P. Atk. increases by 86.72 when using a crossbow.
12 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 15.7, evasion increases by 6, and received critical rate/damage decreases by 5%.
12 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 16.7, evasion increases by 6, and received critical rate/damage decreases by 5%.
12 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 17.8, evasion increases by 6, and received critical rate/damage decreases by 5%.
12 000
Magic Immunity
Increases M. Def. by 40 and resistance to damage magic by 10%.
12 000
Magic Immunity
Increases M. Def. by 42 and resistance to damage magic by 10%.
12 000
Magic Immunity
Increases M. Def. by 43 and resistance to damage magic by 10%.
12 000
Twin Shot
Twin Shot
1 Level
Shoots 2 bolts in succession to attack the enemy with 984 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
65/0
12 000
Twin Shot
Twin Shot
2 Level
Shoots 2 bolts in succession to attack the enemy with 1046 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
67/0
12 000
Twin Shot
Twin Shot
3 Level
Shoots 2 bolts in succession to attack the enemy with 1110 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
69/0
12 000
Soul Mastery
Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
35 000
Real Target
Decreases resistance to bow attacks by 12% and resistance to crossbow attacks by 16% for 30 seconds.
11/0
35 000
Binding Trap
Summon a trap to ensnare the enemy.
50/0
35 000
Shift Target
Transfers the Aggression of nearby enemies to a selected party members only. Requires a crossbow.
53/0
35 000
Increase Range
Increases a crossbow's range by 400.
35 000
Life to Soul
Cannibalizes your own life to increase your soul.
0/193
35 000
Soul Shock
Soul Shock
4 Level
Attacks the enemy with 443 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
52/0
12 000
Soul Shock
Soul Shock
5 Level
Attacks the enemy with 471 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
54/0
12 000
Soul Shock
Soul Shock
6 Level
Attacks the enemy with 500 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
56/0
12 000
Level 43
Create Common Item
Creates level 5 common items.
Crossbow Mastery
P. Atk. increases by 92.16 when using a crossbow.
11 000
Crossbow Mastery
P. Atk. increases by 97.84 when using a crossbow.
11 000
Crossbow Mastery
P. Atk. increases by 103.76 when using a crossbow.
11 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 18.8, evasion increases by 6, and received critical rate/damage decreases by 5%.
11 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 19.9, evasion increases by 6, and received critical rate/damage decreases by 5%.
11 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 21.1, evasion increases by 6, and received critical rate/damage decreases by 5%.
11 000
Magic Immunity
Increases M. Def. by 44 and resistance to damage magic by 10%.
11 000
Magic Immunity
Increases M. Def. by 46 and resistance to damage magic by 10%.
11 000
Magic Immunity
Increases M. Def. by 47 and resistance to damage magic by 10%.
11 000
Twin Shot
Twin Shot
4 Level
Shoots 2 bolts in succession to attack the enemy with 1178 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
69/0
11 000
Twin Shot
Twin Shot
5 Level
Shoots 2 bolts in succession to attack the enemy with 1249 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
71/0
11 000
Twin Shot
Twin Shot
6 Level
Shoots 2 bolts in succession to attack the enemy with 1322 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
73/0
11 000
Soul Mastery
Soul Mastery
10 Level
Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed.
33 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 530 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
56/0
11 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 562 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
58/0
11 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 595 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
59/0
11 000
Decoy
Decoy
1 Level
Summon a mirror image that distracts the enemy.
75/0
33 000
Dark Armor
Dark Armor
2 Level
Increases resistance to darkness type attacks by 10.
33 000
Fire Trap
Fire Trap
3 Level
Summon a trap that damages a single target.
50/0
33 000
Create Special Bolt
Creates a bolt to be used with a special skill.
38/0
33 000
Critical Sense
Increases critical rate by 10% and critical attack power by 111.
33 000
Soul Shock
Soul Shock
7 Level
Attacks the enemy with 530 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
56/0
11 000
Soul Shock
Soul Shock
8 Level
Attacks the enemy with 562 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
58/0
11 000
Soul Shock
Soul Shock
9 Level
Attacks the enemy with 595 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
59/0
11 000
Fast Recovery
Increases HP/MP/CP regeneration.
33 000
Level 46
Crossbow Mastery
P. Atk. increases by 109.92 when using a crossbow.
17 000
Crossbow Mastery
P. Atk. increases by 116.32 when using a crossbow.
17 000
Crossbow Mastery
P. Atk. increases by 122.96 when using a crossbow.
17 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 22.2, evasion increases by 6, and received critical rate/damage decreases by 5%.
17 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 23.4, evasion increases by 6, and received critical rate/damage decreases by 5%.
17 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 24.5, evasion increases by 6, and received critical rate/damage decreases by 5%.
17 000
Magic Immunity
Increases M. Def. by 49 and resistance to damage magic by 10%.
17 000
Magic Immunity
Increases M. Def. by 51 and resistance to damage magic by 10%.
17 000
Magic Immunity
Increases M. Def. by 52 and resistance to damage magic by 10%.
17 000
Twin Shot
Twin Shot
7 Level
Shoots 2 bolts in succession to attack the enemy with 1399 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
75/0
17 000
Twin Shot
Twin Shot
8 Level
Shoots 2 bolts in succession to attack the enemy with 1479 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
77/0
17 000
Twin Shot
Twin Shot
9 Level
Shoots 2 bolts in succession to attack the enemy with 1562 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
80/0
17 000
Soul Mastery
Soul Mastery
11 Level
Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed.
50 000
Rising Shot
Shoots a bolt that soars up from the ground to attack around the enemy with 350 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
112/0
17 000
Rising Shot
Shoots a bolt that soars up from the ground to attack around the enemy with 370 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
116/0
17 000
Rising Shot
Shoots a bolt that soars up from the ground to attack around the enemy with 391 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
119/0
17 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 630 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
61/0
17 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 666 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
63/0
17 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 703 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
65/0
17 000
Detect Trap
Detect traps below Level 48.
36/0
50 000
Defuse Trap
Disarm traps below Level 48.
9/0
50 000
Binding Trap
Summon a trap to ensnare the enemy.
50/0
50 000
Soul Gathering
Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Runestones.
0/200
50 000
Soul Shock
Soul Shock
10 Level
Attacks the enemy with 630 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
61/0
17 000
Soul Shock
Soul Shock
11 Level
Attacks the enemy with 666 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
63/0
17 000
Soul Shock
Soul Shock
12 Level
Attacks the enemy with 703 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
65/0
17 000
Level 49
Create Common Item
Creates level 6 common items.
Crossbow Mastery
P. Atk. increases by 129.84 when using a crossbow.
27 000
Crossbow Mastery
P. Atk. increases by 136.96 when using a crossbow.
27 000
Crossbow Mastery
P. Atk. increases by 144.4 when using a crossbow.
27 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 25.8, evasion increases by 6, and received critical rate/damage decreases by 5%.
27 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 27, evasion increases by 6, and received critical rate/damage decreases by 5%.
27 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 28.2, evasion increases by 6, and received critical rate/damage decreases by 5%.
27 000
Magic Immunity
Increases M. Def. by 54 and resistance to damage magic by 10%.
27 000
Magic Immunity
Increases M. Def. by 56 and resistance to damage magic by 10%.
27 000
Magic Immunity
Increases M. Def. by 57 and resistance to damage magic by 10%.
27 000
Twin Shot
Twin Shot
10 Level
Shoots 2 bolts in succession to attack the enemy with 1647 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
82/0
27 000
Twin Shot
Twin Shot
11 Level
Shoots 2 bolts in succession to attack the enemy with 1736 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
84/0
27 000
Twin Shot
Twin Shot
12 Level
Shoots 2 bolts in succession to attack the enemy with 1828 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
86/0
27 000
Soul Mastery
Soul Mastery
12 Level
Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed.
82 000
Rising Shot
Shoots a bolt that soars up from the ground to attack around the enemy with 412 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
123/0
27 000
Rising Shot
Shoots a bolt that soars up from the ground to attack around the enemy with 434 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
126/0
27 000
Rising Shot
Shoots a bolt that soars up from the ground to attack around the enemy with 457 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
129/0
27 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 742 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
66/0
27 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 782 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
68/0
27 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 823 power added to P. Atk. Inflicts bleed for 20 seconds and causes 44 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
70/0
27 000
Temptation
Temptation
1 Level
Quietly lures an enemy.
44/0
82 000
Poison Trap
Summon a trap that sprays poison around.
50/0
82 000
Fire Trap
Fire Trap
4 Level
Summon a trap that damages a single target.
50/0
82 000
Life to Soul
Cannibalizes your own life to increase your soul.
0/237
82 000
Soul Shock
Soul Shock
13 Level
Attacks the enemy with 742 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
66/0
27 000
Soul Shock
Soul Shock
14 Level
Attacks the enemy with 782 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
68/0
27 000
Soul Shock
Soul Shock
15 Level
Attacks the enemy with 823 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
70/0
27 000
Level 52
Expertise B
You become familiar with B-Grade equipment.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.
Crossbow Mastery
P. Atk. increases by 152 when using a crossbow.
33 000
Crossbow Mastery
P. Atk. increases by 159.92 when using a crossbow.
33 000
Crossbow Mastery
P. Atk. increases by 168 when using a crossbow.
33 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 29.5, evasion increases by 6, and received critical rate/damage decreases by 5%.
33 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 30.8, evasion increases by 6, and received critical rate/damage decreases by 5%.
33 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 32.1, evasion increases by 6, and received critical rate/damage decreases by 5%.
33 000
Magic Immunity
Increases M. Def. by 59 and resistance to damage magic by 15%.
33 000
Magic Immunity
Increases M. Def. by 61 and resistance to damage magic by 15%.
33 000
Magic Immunity
Increases M. Def. by 63 and resistance to damage magic by 15%.
33 000
Twin Shot
Twin Shot
13 Level
Shoots 2 bolts in succession to attack the enemy with 1923 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
89/0
33 000
Twin Shot
Twin Shot
14 Level
Shoots 2 bolts in succession to attack the enemy with 2021 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
89/0
33 000
Twin Shot
Twin Shot
15 Level
Shoots 2 bolts in succession to attack the enemy with 2123 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
91/0
33 000
Soul Mastery
Soul Mastery
13 Level
Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed.
100 000
Rising Shot
Shoots a bolt that soars up from the ground to attack around the enemy with 481 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
133/0
33 000
Rising Shot
Shoots a bolt that soars up from the ground to attack around the enemy with 506 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
133/0
33 000
Rising Shot
Shoots a bolt that soars up from the ground to attack around the enemy with 531 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
137/0
33 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 866 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
72/0
33 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 910 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
72/0
33 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 955 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
74/0
33 000
Decoy
Decoy
2 Level
Summon a mirror image that distracts the enemy.
94/0
100 000
Real Target
Decreases resistance to bow attacks by 16% and resistance to crossbow attacks by 24% for 30 seconds.
14/0
100 000
Binding Trap
Summon a trap to ensnare the enemy.
50/0
100 000
Slow Trap
Slow Trap
1 Level
Summon a trap that slows down nearby enemies.
50/0
100 000
Quiver of Bolts - Grade B
Summons a silver bolt. Minimum of 700 and maximum of 2800 bolts are summoned. Consumes 1 B-grade Crystal.
366/0
100 000
Critical Sense
Increases critical rate by 15% and critical attack power by 177.
100 000
Soul Shock
Soul Shock
16 Level
Attacks the enemy with 866 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
72/0
33 000
Soul Shock
Soul Shock
17 Level
Attacks the enemy with 910 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
72/0
33 000
Soul Shock
Soul Shock
18 Level
Attacks the enemy with 955 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
74/0
33 000
Ultimate Escape
For 20 seconds, increases one's own evasion by 35, moving speed by 66, and physical attack skill evasion rate by 25%.
47/0
100 000
Level 55
Create Common Item
Creates level 7 common items.
Crossbow Mastery
P. Atk. increases by 176.32 when using a crossbow.
52 000
Crossbow Mastery
P. Atk. increases by 184.96 when using a crossbow.
52 000
Crossbow Mastery
P. Atk. increases by 193.76 when using a crossbow.
52 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 33.5, evasion increases by 6, and received critical rate/damage decreases by 5%.
52 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 34.8, evasion increases by 6, and received critical rate/damage decreases by 5%.
52 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 36.2, evasion increases by 6, and received critical rate/damage decreases by 5%.
52 000
Magic Immunity
Increases M. Def. by 64 and resistance to damage magic by 15%.
52 000
Magic Immunity
Increases M. Def. by 66 and resistance to damage magic by 15%.
52 000
Magic Immunity
Increases M. Def. by 68 and resistance to damage magic by 15%.
52 000
Twin Shot
Twin Shot
16 Level
Shoots 2 bolts in succession to attack the enemy with 2227 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
93/0
52 000
Twin Shot
Twin Shot
17 Level
Shoots 2 bolts in succession to attack the enemy with 2333 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
96/0
52 000
Twin Shot
Twin Shot
18 Level
Shoots 2 bolts in succession to attack the enemy with 2443 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
98/0
52 000
Soul Mastery
Soul Mastery
14 Level
Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed.
157 000
Rising Shot
Rising Shot
10 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 557 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
140/0
52 000
Rising Shot
Rising Shot
11 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 584 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
143/0
52 000
Rising Shot
Rising Shot
12 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 611 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
147/0
52 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1002 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
76/0
52 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1050 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
78/0
52 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1100 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
80/0
52 000
Detect Trap
Detect traps below Level 58.
44/0
157 000
Defuse Trap
Disarm traps below Level 58.
11/0
157 000
Flash Trap
Flash Trap
1 Level
Summon a trap that instantly puts a nearby target into shock with intense light.
50/0
157 000
Poison Trap
Summon a trap that sprays poison around.
50/0
157 000
Fire Trap
Fire Trap
5 Level
Summon a trap that damages a single target.
50/0
157 000
Fast Shot
Fast Shot
2 Level
Increases one's own crossbow Atk. Spd. by 12% for 20 minutes.
25/0
157 000
Soul Shock
Soul Shock
19 Level
Attacks the enemy with 1002 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
76/0
52 000
Soul Shock
Soul Shock
20 Level
Attacks the enemy with 1050 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
78/0
52 000
Soul Shock
Soul Shock
21 Level
Attacks the enemy with 1100 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
80/0
52 000
Level 58
Crossbow Mastery
P. Atk. increases by 202.8 when using a crossbow.
62 000
Crossbow Mastery
P. Atk. increases by 212 when using a crossbow.
62 000
Crossbow Mastery
P. Atk. increases by 221.44 when using a crossbow.
62 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 37.6, evasion increases by 6, and received critical rate/damage decreases by 5%.
62 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 39.1, evasion increases by 6, and received critical rate/damage decreases by 5%.
62 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 40.5, evasion increases by 6, and received critical rate/damage decreases by 5%.
62 000
Magic Immunity
Increases M. Def. by 70 and resistance to damage magic by 15%.
62 000
Magic Immunity
Increases M. Def. by 72 and resistance to damage magic by 15%.
62 000
Magic Immunity
Increases M. Def. by 74 and resistance to damage magic by 15%.
62 000
Twin Shot
Twin Shot
19 Level
Shoots 2 bolts in succession to attack the enemy with 2555 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
100/0
62 000
Twin Shot
Twin Shot
20 Level
Shoots 2 bolts in succession to attack the enemy with 2670 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
103/0
62 000
Twin Shot
Twin Shot
21 Level
Shoots 2 bolts in succession to attack the enemy with 2788 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
105/0
62 000
Soul Mastery
Soul Mastery
15 Level
Absorbs souls. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed.
185 000
Rising Shot
Rising Shot
13 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 639 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
150/0
62 000
Rising Shot
Rising Shot
14 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 668 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
154/0
62 000
Rising Shot
Rising Shot
15 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 697 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
157/0
62 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1150 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
81/0
62 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1202 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
83/0
62 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1255 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
85/0
62 000
Binding Trap
Summon a trap to ensnare the enemy.
50/0
185 000
Slow Trap
Slow Trap
2 Level
Summon a trap that slows down nearby enemies.
50/0
185 000
Life to Soul
Cannibalizes your own life to increase your soul.
0/279
185 000
Soul Shock
Soul Shock
22 Level
Attacks the enemy with 1150 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
81/0
62 000
Soul Shock
Soul Shock
23 Level
Attacks the enemy with 1202 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
83/0
62 000
Soul Shock
Soul Shock
24 Level
Attacks the enemy with 1255 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
85/0
62 000
Soul Barrier
Spreads the soul's defensive barrier to increase your resistance to arrows by 60 and M. Def. by 100% for 10 seconds.
28/0
185 000
Level 60
Crossbow Mastery
P. Atk. increases by 231.04 when using a crossbow.
97 000
Crossbow Mastery
P. Atk. increases by 240.88 when using a crossbow.
97 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 42, evasion increases by 6, and received critical rate/damage decreases by 5%.
97 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 43.5, evasion increases by 6, and received critical rate/damage decreases by 5%.
97 000
Magic Immunity
Increases M. Def. by 76 and resistance to damage magic by 15%.
97 000
Magic Immunity
Increases M. Def. by 78 and resistance to damage magic by 15%.
97 000
Twin Shot
Twin Shot
22 Level
Shoots 2 bolts in succession to attack the enemy with 2908 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
107/0
97 000
Twin Shot
Twin Shot
23 Level
Shoots 2 bolts in succession to attack the enemy with 3030 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
109/0
97 000
Soul Mastery
Soul Mastery
16 Level
Absorbs souls. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed.
193 000
Rising Shot
Rising Shot
16 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 727 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
160/0
97 000
Rising Shot
Rising Shot
17 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 758 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
164/0
97 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1309 power added to P. Atk. Inflicts bleed for 20 seconds and causes 54 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
87/0
97 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1364 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
88/0
97 000
Decoy
Decoy
3 Level
Summon a mirror image that distracts the enemy.
110/0
193 000
Sharpshooting
For 2 minutes, when using a crossbow, increases one's own P. Atk. by 124, critical rate by 20%, accuracy by 3, and range by 50. Cannot move. Requires a crossbow to be equipped.
28/0
193 000
Flash Trap
Flash Trap
2 Level
Summon a trap which cancels a nearby target and instantly puts target into shock with intense light.
50/0
193 000
Poison Trap
Summon a trap that sprays poison around.
50/0
193 000
Fire Trap
Fire Trap
6 Level
Summon a trap that damages a single target.
50/0
193 000
Quiver of Bolts: A-Grade
Summons a mithril bolt. Minimum of 700 and maximum of 2800 bolts are summoned. Consumes 1 A-grade Crystal.
366/0
193 000
Critical Sense
Increases critical rate by 20% and critical attack power by 253.
193 000
Soul Shock
Soul Shock
25 Level
Attacks the enemy with 1309 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
87/0
97 000
Soul Shock
Soul Shock
26 Level
Attacks the enemy with 1364 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
88/0
97 000
Level 61
Expertise A
You become familiar with A-Grade equipment.
Divine Inspiration
Increases the number of buffs an individual can receive by 2.
Level 62
Create Common Item
Creates level 8 common items.
Crossbow Mastery
P. Atk. increases by 250.8 when using a crossbow.
140 000
Crossbow Mastery
P. Atk. increases by 260.96 when using a crossbow.
140 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 44.9, evasion increases by 6, and received critical rate/damage decreases by 5%.
140 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 46.5, evasion increases by 6, and received critical rate/damage decreases by 5%.
140 000
Magic Immunity
Increases M. Def. by 80 and resistance to damage magic by 15%.
140 000
Magic Immunity
Increases M. Def. by 82 and resistance to damage magic by 15%.
140 000
Twin Shot
Twin Shot
24 Level
Shoots 2 bolts in succession to attack the enemy with 3154 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
109/0
140 000
Twin Shot
Twin Shot
25 Level
Shoots 2 bolts in succession to attack the enemy with 3280 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
112/0
140 000
Soul Mastery
Soul Mastery
17 Level
Absorbs souls. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed.
290 000
Rising Shot
Rising Shot
18 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 789 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
164/0
140 000
Rising Shot
Rising Shot
19 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 820 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
167/0
140 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1420 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
89/0
140 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1476 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
91/0
140 000
Create Dark Seed
Transform a soul into a seed of darkness. Consumes 1 Soul.
58/0
290 000
Imbue Dark Seed
Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second, and when fully grown, it inflicts paralysis on the body.
30/0
290 000
Sharpshooting
For 2 minutes, when using a crossbow, increases one's own P. Atk. by 134, critical rate by 20%, accuracy by 3, and range by 50. Cannot move. Requires a crossbow to be equipped.
29/0
290 000
Real Target
Decreases resistance to bow attacks by 20% and resistance to crossbow attacks by 32% for 30 seconds.
19/0
290 000
Binding Trap
Summon a trap to ensnare the enemy.
50/0
290 000
Slow Trap
Slow Trap
3 Level
Summon a trap that slows down nearby enemies.
50/0
290 000
Soul Shock
Soul Shock
27 Level
Attacks the enemy with 1420 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
89/0
140 000
Soul Shock
Soul Shock
28 Level
Attacks the enemy with 1476 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
91/0
140 000
Level 64
Crossbow Mastery
P. Atk. increases by 271.2 when using a crossbow.
160 000
Crossbow Mastery
P. Atk. increases by 281.6 when using a crossbow.
160 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 48, evasion increases by 6, and received critical rate/damage decreases by 5%.
160 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 49.5, evasion increases by 6, and received critical rate/damage decreases by 5%.
160 000
Magic Immunity
Increases M. Def. by 84 and resistance to damage magic by 20%.
160 000
Magic Immunity
Increases M. Def. by 86 and resistance to damage magic by 20%.
160 000
Twin Shot
Twin Shot
26 Level
Shoots 2 bolts in succession to attack the enemy with 3408 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
114/0
160 000
Twin Shot
Twin Shot
27 Level
Shoots 2 bolts in succession to attack the enemy with 3537 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
116/0
160 000
Soul Mastery
Soul Mastery
18 Level
Absorbs souls. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed.
320 000
Rising Shot
Rising Shot
20 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 852 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
170/0
160 000
Rising Shot
Rising Shot
21 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 885 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
173/0
160 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1534 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
92/0
160 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1592 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
94/0
160 000
Imbue Dark Seed
Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second, and when fully grown, it inflicts paralysis on the body.
30/0
320 000
Cure Dark Seed
Eliminates the affliction caused by a dark seed.
59/0
320 000
Sharpshooting
For 2 minutes, when using a crossbow, increases one's own P. Atk. by 145, critical rate by 20%, accuracy by 4, and range by 100. Cannot move. Requires a crossbow to be equipped.
30/0
320 000
Flash Trap
Flash Trap
3 Level
Summon a trap that instantly puts a nearby target into shock with intense light.
50/0
320 000
Poison Trap
Summon a trap that sprays poison around.
50/0
320 000
Fire Trap
Fire Trap
7 Level
Summon a trap that damages a single target.
50/0
320 000
Soul Shock
Soul Shock
29 Level
Attacks the enemy with 1534 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
92/0
160 000
Soul Shock
Soul Shock
30 Level
Attacks the enemy with 1592 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
94/0
160 000
Oblivion Trap
Creates a trap that when triggered makes an enemy lose focus, potentially causing them to lose their target when attacking.
50/0
160 000
Level 66
Crossbow Mastery
P. Atk. increases by 292.16 when using a crossbow.
180 000
Crossbow Mastery
P. Atk. increases by 302.72 when using a crossbow.
180 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 51.1, evasion increases by 6, and received critical rate/damage decreases by 5%.
180 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 52.7, evasion increases by 6, and received critical rate/damage decreases by 5%.
180 000
Magic Immunity
Increases M. Def. by 88 and resistance to damage magic by 20%.
180 000
Magic Immunity
Increases M. Def. by 91 and resistance to damage magic by 20%.
180 000
Twin Shot
Twin Shot
28 Level
Shoots 2 bolts in succession to attack the enemy with 3668 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
118/0
180 000
Twin Shot
Twin Shot
29 Level
Shoots 2 bolts in succession to attack the enemy with 3800 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
120/0
180 000
Soul Mastery
Soul Mastery
19 Level
Absorbs souls. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed.
350 000
Rising Shot
Rising Shot
22 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 917 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
177/0
180 000
Rising Shot
Rising Shot
23 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 950 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
180/0
180 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1651 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
96/0
180 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1710 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
97/0
180 000
Deadly Roulette
Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike,
100/0
350 000
Imbue Dark Seed
Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second, and when fully grown, it inflicts paralysis on the body.
30/0
350 000
Sharpshooting
For 2 minutes, when using a crossbow, increases one's own P. Atk. by 155, critical rate by 20%, accuracy by 4, and range by 100. Cannot move. Requires a crossbow to be equipped.
31/0
350 000
Decoy
Decoy
4 Level
Summon a mirror image that distracts the enemy.
123/0
350 000
Detect Trap
Detect traps below Level 68.
54/0
350 000
Defuse Trap
Disarm traps below Level 68.
14/0
350 000
Binding Trap
Summon a trap to ensnare the enemy.
50/0
350 000
Slow Trap
Slow Trap
4 Level
Summon a trap that slows down nearby enemies.
50/0
350 000
Life to Soul
Cannibalizes your own life to increase your soul.
0/311
350 000
Critical Sense
Increases critical rate by 25% and critical attack power by 317.
350 000
Soul Shock
Soul Shock
31 Level
Attacks the enemy with 1651 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
96/0
180 000
Soul Shock
Soul Shock
32 Level
Attacks the enemy with 1710 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
97/0
180 000
Soul Cleanse
Cancel up to 3 de-buffs. Can only be used within the same race.
32/0
350 000
Level 68
Crossbow Mastery
P. Atk. increases by 313.44 when using a crossbow.
240 000
Crossbow Mastery
P. Atk. increases by 324.16 when using a crossbow.
240 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 54.2, evasion increases by 6, and received critical rate/damage decreases by 5%.
240 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 55.8, evasion increases by 6, and received critical rate/damage decreases by 5%.
240 000
Magic Immunity
Increases M. Def. by 93 and resistance to damage magic by 20%.
240 000
Magic Immunity
Increases M. Def. by 95 and resistance to damage magic by 20%.
240 000
Twin Shot
Twin Shot
30 Level
Shoots 2 bolts in succession to attack the enemy with 3933 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
122/0
240 000
Twin Shot
Twin Shot
31 Level
Shoots 2 bolts in succession to attack the enemy with 4067 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
124/0
240 000
Soul Mastery
Soul Mastery
20 Level
Absorbs souls. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed.
490 000
Rising Shot
Rising Shot
24 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 984 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
183/0
240 000
Rising Shot
Rising Shot
25 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 1017 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
186/0
240 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1770 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
99/0
240 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1830 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
100/0
240 000
Deadly Roulette
Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike,
103/0
490 000
Imbue Dark Seed
Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second, and when fully grown, it inflicts paralysis on the body.
30/0
490 000
Sharpshooting
For 2 minutes, when using a crossbow, increases one's own P. Atk. by 166, critical rate by 20%, accuracy by 5, and range by 150. Cannot move. Requires a crossbow to be equipped.
32/0
490 000
Flash Trap
Flash Trap
4 Level
Summon a trap that instantly puts a nearby target into shock with intense light.
50/0
490 000
Poison Trap
Summon a trap that sprays poison around.
50/0
490 000
Fire Trap
Fire Trap
8 Level
Summon a trap that damages a single target.
50/0
490 000
Soul Shock
Soul Shock
33 Level
Attacks the enemy with 1770 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
99/0
240 000
Soul Shock
Soul Shock
34 Level
Attacks the enemy with 1830 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
100/0
240 000
Oblivion Trap
Creates a trap that when triggered makes an enemy lose focus, potentially causing them to lose their target when attacking.
50/0
490 000
Imbue Seed of Destruction
Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.
30/0
490 000
Level 70
Create Common Item
Creates level 9 common items.
Crossbow Mastery
P. Atk. increases by 334.96 when using a crossbow.
290 000
Crossbow Mastery
P. Atk. increases by 345.76 when using a crossbow.
290 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 57.4, evasion increases by 6, and received critical rate/damage decreases by 5%.
290 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 59.1, evasion increases by 6, and received critical rate/damage decreases by 5%.
290 000
Magic Immunity
Increases M. Def. by 97 and resistance to damage magic by 25%.
290 000
Magic Immunity
Increases M. Def. by 99 and resistance to damage magic by 25%.
290 000
Twin Shot
Twin Shot
32 Level
Shoots 2 bolts in succession to attack the enemy with 4201 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
126/0
290 000
Twin Shot
Twin Shot
33 Level
Shoots 2 bolts in succession to attack the enemy with 4336 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
128/0
290 000
Soul Mastery
Soul Mastery
21 Level
Absorbs souls. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed.
580 000
Rising Shot
Rising Shot
26 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 1051 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
188/0
290 000
Rising Shot
Rising Shot
27 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 1084 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
191/0
290 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1891 power added to P. Atk. Inflicts bleed for 20 seconds and causes 62 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
102/0
290 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 1951 power added to P. Atk. Inflicts bleed for 20 seconds and causes 67 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
103/0
290 000
Deadly Roulette
Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike,
106/0
580 000
Imbue Dark Seed
Plants a Seed of Darkness in the enemy's body. For 20 seconds, 83 HP is consumed per second, and when fully grown, it inflicts paralysis on the body.
30/0
580 000
Decoy
Decoy
5 Level
Summon a mirror image that distracts the enemy.
130/0
580 000
Sharpshooting
For 2 minutes, when using a crossbow, increases one's own P. Atk. by 177, critical rate by 20%, accuracy by 5, and range by 150. Cannot move. Requires a crossbow to be equipped.
33/0
580 000
Real Target
Decreases resistance to bow attacks by 24% and resistance to crossbow attacks by 40% for 30 seconds.
22/0
580 000
Binding Trap
Summon a trap to ensnare the enemy.
50/0
580 000
Slow Trap
Slow Trap
5 Level
Summon a trap that slows down nearby enemies.
50/0
580 000
Soul Shock
Soul Shock
35 Level
Attacks the enemy with 1891 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
102/0
290 000
Soul Shock
Soul Shock
36 Level
Attacks the enemy with 1951 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
103/0
290 000
Imbue Seed of Destruction
Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.
30/0
580 000
Level 72
Crossbow Mastery
P. Atk. increases by 356.56 when using a crossbow.
350 000
Crossbow Mastery
P. Atk. increases by 367.28 when using a crossbow.
350 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 60.7, evasion increases by 6, and received critical rate/damage decreases by 5%.
350 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 62.3, evasion increases by 6, and received critical rate/damage decreases by 5%.
350 000
Magic Immunity
Increases M. Def. by 102 and resistance to damage magic by 25%.
350 000
Magic Immunity
Increases M. Def. by 104 and resistance to damage magic by 25%.
350 000
Twin Shot
Twin Shot
34 Level
Shoots 2 bolts in succession to attack the enemy with 4470 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
129/0
350 000
Twin Shot
Twin Shot
35 Level
Shoots 2 bolts in succession to attack the enemy with 4604 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
131/0
350 000
Soul Mastery
Soul Mastery
22 Level
Absorbs souls. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed.
710 000
Rising Shot
Rising Shot
28 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 1118 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
194/0
350 000
Rising Shot
Rising Shot
29 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 1151 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
197/0
350 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 2012 power added to P. Atk. Inflicts bleed for 20 seconds and causes 67 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
105/0
350 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 2072 power added to P. Atk. Inflicts bleed for 20 seconds and causes 67 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
106/0
350 000
Deadly Roulette
Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike,
109/0
710 000
Imbue Dark Seed
Plants a Seed of Darkness in the enemy's body. For 20 seconds, 83 HP is consumed per second, and when fully grown, it inflicts paralysis on the body.
30/0
710 000
Sharpshooting
For 2 minutes, when using a crossbow, increases one's own P. Atk. by 188, critical rate by 20%, accuracy by 6, and range by 200. Cannot move. Requires a crossbow to be equipped.
34/0
710 000
Flash Trap
Flash Trap
5 Level
Summon a trap that instantly puts a nearby target into shock with intense light.
50/0
710 000
Poison Trap
Summon a trap that sprays poison around.
50/0
710 000
Fire Trap
Fire Trap
9 Level
Summon a trap that damages a single target.
50/0
710 000
Life to Soul
Cannibalizes your own life to increase your soul.
0/328
710 000
Soul Shock
Soul Shock
37 Level
Attacks the enemy with 2012 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
105/0
350 000
Soul Shock
Soul Shock
38 Level
Attacks the enemy with 2072 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
106/0
350 000
Oblivion Trap
Creates a trap that when triggered makes an enemy lose focus, potentially causing them to lose their target when attacking.
50/0
710 000
Imbue Seed of Destruction
Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.
30/0
710 000
Level 74
Crossbow Mastery
P. Atk. increases by 378 when using a crossbow.
720 000
Crossbow Mastery
P. Atk. increases by 388.72 when using a crossbow.
720 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 63.9, evasion increases by 6, and received critical rate/damage decreases by 5%.
720 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 65.6, evasion increases by 6, and received critical rate/damage decreases by 5%.
720 000
Magic Immunity
Increases M. Def. by 106 and resistance to damage magic by 25%.
720 000
Magic Immunity
Increases M. Def. by 108 and resistance to damage magic by 25%.
720 000
Twin Shot
Twin Shot
36 Level
Shoots 2 bolts in succession to attack the enemy with 4738 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
133/0
720 000
Twin Shot
Twin Shot
37 Level
Shoots 2 bolts in succession to attack the enemy with 4870 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit. Critical.
135/0
720 000
Soul Mastery
Soul Mastery
23 Level
Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed.
1 400 000
Rising Shot
Rising Shot
30 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 1185 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
199/0
720 000
Rising Shot
Rising Shot
31 Level
Shoots a bolt that soars up from the ground to attack around the enemy with 1218 Power added to P. Atk. Requires a crossbow to be equipped. Over-hit.
202/0
720 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 2132 power added to P. Atk. Inflicts bleed for 20 seconds and causes 67 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
108/0
720 000
Bleeding Shot
Shoots a specially crafted bolt to attack the enemy with 2192 power added to P. Atk. Inflicts bleed for 20 seconds and causes 67 HP to be consumed every second. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Over-hit.
109/0
720 000
Deadly Roulette
Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike,
112/0
1 400 000
Imbue Dark Seed
Plants a Seed of Darkness in the enemy's body. For 20 seconds, 83 HP is consumed per second, and when fully grown, it inflicts paralysis on the body.
30/0
1 400 000
Decoy
Decoy
6 Level
Summon a mirror image that distracts the enemy.
137/0
1 400 000
Sharpshooting
For 2 minutes, when using a crossbow, increases one's own P. Atk. by 199, critical rate by 20%, accuracy by 6, and range by 200. Cannot move. Requires a crossbow to be equipped.
34/0
1 400 000
Detect Trap
Detect traps below Level 78.
60/0
1 400 000
Defuse Trap
Disarm traps below Level 78.
15/0
1 400 000
Binding Trap
Summon a trap to ensnare the enemy.
50/0
1 400 000
Slow Trap
Slow Trap
6 Level
Summon a trap that slows down nearby enemies.
50/0
1 400 000
Quiver of Bolts: S-Grade
Summons a bolt of light. Minimum of 900 and maximum of 3600 bolts are summoned. Consumes 1 S-grade Crystal.
398/0
1 400 000
Soul Shock
Soul Shock
39 Level
Attacks the enemy with 2132 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
108/0
720 000
Soul Shock
Soul Shock
40 Level
Attacks the enemy with 2192 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
109/0
720 000
Imbue Seed of Destruction
Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.
30/0
1 400 000