Database
Tools
HUDAbout Us
NameMP/HPRequired
Level 20
Expertise D
You become familiar with D-grade equipment.
Create Common Item
Creates level 2 common items.
Crossbow Mastery
P. Atk. increases by 12.64 when using a crossbow.
4 100
Light Armor Mastery
When light armor is equipped, P. Def. increases by 0.9, evasion increases by 3, and received critical rate/damage decreases by 5%.
2 100
Light Armor Mastery
When light armor is equipped, P. Def. increases by 2.2, evasion increases by 3, and received critical rate/damage decreases by 5%.
2 100
Magic Immunity
Increases M. Def. by 19.
2 100
Magic Immunity
Increases M. Def. by 20.
2 100
Rapier Mastery
P. Atk. increases by 3.2 when using a short sword.
4 100
Soul Mastery
Absorbs souls. 294 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed.
4 100
Double Thrust
Attacks the enemy with 108 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
16/0
1 400
Double Thrust
Attacks the enemy with 117 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
16/0
1 400
Double Thrust
Attacks the enemy with 126 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
16/0
1 400
Abyssal Blaze
Inflicts darkness damage on the enemy with 24 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
15/0
2 100
Abyssal Blaze
Inflicts darkness damage on the enemy with 26 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
17/0
2 100
Penetrating Shot
Launches a powerful bolt to attack the enemy with 179 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Over-hit.
69/0
1 400
Penetrating Shot
Launches a powerful bolt to attack the enemy with 194 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Over-hit.
70/0
1 400
Penetrating Shot
Launches a powerful bolt to attack the enemy with 210 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Over-hit.
71/0
1 400
Change Weapon
Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.
29/0
4 100
Level 24
Crossbow Mastery
P. Atk. increases by 18 when using a crossbow.
4 400
Light Armor Mastery
When light armor is equipped, P. Def. increases by 3.2, evasion increases by 5, and received critical rate/damage decreases by 5%.
2 200
Light Armor Mastery
When light armor is equipped, P. Def. increases by 4.2, evasion increases by 5, and received critical rate/damage decreases by 5%.
2 200
Magic Immunity
Increases M. Def. by 22.
2 200
Magic Immunity
Increases M. Def. by 24.
2 200
Rapier Mastery
P. Atk. increases by 5.28 when using a short sword.
4 400
Soul Mastery
Absorbs souls. 385 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 14 souls can be absorbed.
4 400
Double Thrust
Attacks the enemy with 147 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
18/0
1 500
Double Thrust
Attacks the enemy with 159 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
18/0
1 500
Double Thrust
Attacks the enemy with 171 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
19/0
1 500
Abyssal Blaze
Inflicts darkness damage on the enemy with 28 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
17/0
2 200
Abyssal Blaze
Inflicts darkness damage on the enemy with 31 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
18/0
2 200
Penetrating Shot
Launches a powerful bolt to attack the enemy with 245 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Over-hit.
74/0
1 500
Penetrating Shot
Launches a powerful bolt to attack the enemy with 264 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Over-hit.
78/0
1 500
Penetrating Shot
Launches a powerful bolt to attack the enemy with 285 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Over-hit.
81/0
1 500
Detect Trap
Detect traps below Level 28.
18/0
2 200
Defuse Trap
Disarm traps below Level 28.
5/0
2 200
Death Mark
Death Mark
1 Level
Marks the enemy with the Brand of Darkness. For 30 seconds, decreases P. Def./M. Def. by 20% and consumes 24 HP per second.
12/0
4 400
Hard March
Hard March
1 Level
Increases moving speed by 20. MP is continuously consumed according to level.
4 400
Increase Range
Increases a crossbow's range by 200.
4 400
Dark Explosion
Inflicts darkness damage on nearby enemies with 16 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
28/0
4 400
Erase Mark
Erase Mark
1 Level
Cures low-level Dearth Mark.
15/0
4 400
Furious Soul
For 1 minute 30 seconds, increases one's own critical rate by 20% and critical damage by 20%. Decreases P. Def. by 20%.
11/0
4 400
Level 28
Create Common Item
Creates level 3 common items.
Crossbow Mastery
P. Atk. increases by 21.28 when using a crossbow.
5 500
Crossbow Mastery
P. Atk. increases by 24.88 when using a crossbow.
5 500
Light Armor Mastery
When light armor is equipped, P. Def. increases by 5.3, evasion increases by 6, and received critical rate/damage decreases by 5%.
3 600
Light Armor Mastery
When light armor is equipped, P. Def. increases by 6, evasion increases by 6, and received critical rate/damage decreases by 5%.
3 600
Light Armor Mastery
When light armor is equipped, P. Def. increases by 6.8, evasion increases by 6, and received critical rate/damage decreases by 5%.
3 600
Magic Immunity
Increases M. Def. by 26 and resistance to damage magic by 5%.
3 600
Magic Immunity
Increases M. Def. by 27 and resistance to damage magic by 5%.
3 600
Magic Immunity
Increases M. Def. by 28 and resistance to damage magic by 5%.
3 600
Rapier Mastery
P. Atk. increases by 6.48 when using a short sword.
5 500
Rapier Mastery
P. Atk. increases by 7.84 when using a short sword.
5 500
Soul Mastery
Absorbs souls. 486 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 16 souls can be absorbed.
10 900
Double Thrust
Attacks the enemy with 198 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
20/0
3 600
Double Thrust
Attacks the enemy with 213 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
21/0
3 600
Double Thrust
Attacks the enemy with 229 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
21/0
3 600
Abyssal Blaze
Inflicts darkness damage on the enemy with 33 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
19/0
5 500
Abyssal Blaze
Inflicts darkness damage on the enemy with 35 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
20/0
5 500
Dark Explosion
Inflicts darkness damage on nearby enemies with 18 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
33/0
10 900
Penetrating Shot
Launches a powerful bolt to attack the enemy with 330 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Over-hit.
88/0
3 600
Penetrating Shot
Launches a powerful bolt to attack the enemy with 354 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Over-hit.
91/0
3 600
Penetrating Shot
Launches a powerful bolt to attack the enemy with 381 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Over-hit.
95/0
3 600
Fire Trap
Fire Trap
1 Level
Summon a trap that damages a single target.
50/0
10 900
Surrender to the Unholy
For 30 seconds, decreases the enemy's resistance to darkness type attacks by 25 and increases resistance to divinity type attacks by 12.
25/0
10 900
Level 32
Crossbow Mastery
P. Atk. increases by 29.04 when using a crossbow.
7 200
Crossbow Mastery
P. Atk. increases by 33.6 when using a crossbow.
7 200
Light Armor Mastery
When light armor is equipped, P. Def. increases by 8.4, evasion increases by 6, and received critical rate/damage decreases by 5%.
4 800
Light Armor Mastery
When light armor is equipped, P. Def. increases by 9.2, evasion increases by 6, and received critical rate/damage decreases by 5%.
4 800
Light Armor Mastery
When light armor is equipped, P. Def. increases by 10.1, evasion increases by 6, and received critical rate/damage decreases by 5%.
4 800
Magic Immunity
Increases M. Def. by 30 and resistance to damage magic by 5%.
4 800
Magic Immunity
Increases M. Def. by 31 and resistance to damage magic by 5%.
4 800
Magic Immunity
Increases M. Def. by 32 and resistance to damage magic by 5%.
4 800
Rapier Mastery
P. Atk. increases by 9.36 when using a short sword.
7 200
Rapier Mastery
P. Atk. increases by 11.12 when using a short sword.
7 200
Soul Mastery
Absorbs souls. 614 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 18 souls can be absorbed.
14 300
Double Thrust
Attacks the enemy with 263 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
23/0
4 800
Double Thrust
Attacks the enemy with 281 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
23/0
4 800
Double Thrust
Attacks the enemy with 301 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
24/0
4 800
Abyssal Blaze
Inflicts darkness damage on the enemy with 38 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
22/0
7 200
Abyssal Blaze
Inflicts darkness damage on the enemy with 40 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
23/0
7 200
Dark Explosion
Inflicts darkness damage on nearby enemies with 20 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
37/0
14 300
Penetrating Shot
Launches a powerful bolt to attack the enemy with 438 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Over-hit.
101/0
4 800
Penetrating Shot
Launches a powerful bolt to attack the enemy with 469 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Over-hit.
101/0
4 800
Penetrating Shot
Launches a powerful bolt to attack the enemy with 502 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Over-hit.
104/0
4 800
Death Mark
Death Mark
2 Level
Marks the enemy with the Brand of Darkness. For 30 seconds, decreases P. Def./M. Def. by 20% and consumes 32 HP per second.
14/0
14 300
Dark Armor
Dark Armor
1 Level
Increases resistance to darkness type attacks by 7.
14 300
Fast Shot
Fast Shot
1 Level
Increases one's own crossbow Atk. Spd. by 8% for 20 minutes.
14/0
14 300
Surrender to the Unholy
For 30 seconds, decreases the enemy's resistance to darkness type attacks by 25 and increases resistance to divinity type attacks by 12.
28/0
14 300
Warp
Warp
1 Level
Teleports you to the battlefront.
30/0
14 300
Level 36
Create Common Item
Creates level 4 common items.
Crossbow Mastery
P. Atk. increases by 38.72 when using a crossbow.
9 500
Crossbow Mastery
P. Atk. increases by 44.32 when using a crossbow.
9 500
Light Armor Mastery
When light armor is equipped, P. Def. increases by 11.9, evasion increases by 6, and received critical rate/damage decreases by 5%.
6 500
Light Armor Mastery
When light armor is equipped, P. Def. increases by 12.8, evasion increases by 6, and received critical rate/damage decreases by 5%.
6 500
Light Armor Mastery
When light armor is equipped, P. Def. increases by 13.7, evasion increases by 6, and received critical rate/damage decreases by 5%.
6 500
Magic Immunity
Increases M. Def. by 35 and resistance to damage magic by 5%.
6 500
Magic Immunity
Increases M. Def. by 36 and resistance to damage magic by 5%.
6 500
Magic Immunity
Increases M. Def. by 37 and resistance to damage magic by 5%.
6 500
Rapier Mastery
P. Atk. increases by 13.04 when using a short sword.
9 500
Rapier Mastery
P. Atk. increases by 15.2 when using a short sword.
9 500
Soul Mastery
Absorbs souls. 777 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 20 souls can be absorbed.
19 000
Double Thrust
Attacks the enemy with 344 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
25/0
6 500
Double Thrust
Attacks the enemy with 367 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
26/0
6 500
Double Thrust
Attacks the enemy with 391 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
27/0
6 500
Abyssal Blaze
Inflicts darkness damage on the enemy with 43 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
24/0
9 500
Abyssal Blaze
Inflicts darkness damage on the enemy with 46 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
25/0
9 500
Dark Explosion
Inflicts darkness damage on nearby enemies with 23 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
42/0
19 000
Penetrating Shot
Launches a powerful bolt to attack the enemy with 573 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Over-hit.
112/0
6 900
Penetrating Shot
Launches a powerful bolt to attack the enemy with 611 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Over-hit.
116/0
6 900
Penetrating Shot
Launches a powerful bolt to attack the enemy with 651 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a crossbow to be equipped. Over-hit.
120/0
6 900
Detect Trap
Detect traps below Level 38.
27/0
9 500
Defuse Trap
Disarm traps below Level 38.
7/0
9 500
Dark Blade
Dark Blade
1 Level
Increases darkness type attack by 10.
19 000
Fire Trap
Fire Trap
2 Level
Summon a trap that damages a single target.
50/0
19 000
Surrender to the Unholy
For 30 seconds, decreases the enemy's resistance to darkness type attacks by 25 and increases resistance to divinity type attacks by 12.
32/0
19 000
Soul Shock
Soul Shock
1 Level
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 5 Souls. Power 344.
48/0
6 500
Soul Shock
Soul Shock
2 Level
Attacks the enemy with 367 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
49/0
6 500
Soul Shock
Soul Shock
3 Level
Attacks the enemy with 391 power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow to be equipped. Over-hit. Consumes 5 Souls.
51/0
6 500
Ultimate Escape
Increases one's own evasion by 20 and moving speed by 33 for 20 seconds.
31/0
19 000