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Trooper

Class Facts
NameMP/HPRequired
Level 20
Expertise D
You become familiar with D-grade equipment.
Create Common Item
Creates level 2 common items.
Ancient Sword Mastery
P. Atk. increases by 5.2 when using an ancient sword.
3 700
Light Armor Mastery
When light armor is equipped, P. Def. increases by 0.9, evasion increases by 3, and received critical rate/damage decreases by 5%.
1 800
Light Armor Mastery
When light armor is equipped, P. Def. increases by 2.2, evasion increases by 3, and received critical rate/damage decreases by 5%.
1 800
Magic Immunity
Increases M. Def. by 19.
1 800
Magic Immunity
Increases M. Def. by 20.
1 800
Rapier Mastery
P. Atk. increases by 3.2 when using a short sword.
4 100
Soul Mastery
Absorbs souls. 294 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed.
3 700
Dark Strike
Attacks the enemy with 108 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
16/0
1 200
Dark Strike
Attacks the enemy with 117 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
16/0
1 200
Dark Strike
Attacks the enemy with 126 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
16/0
1 200
Double Thrust
Attacks the enemy with 108 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
16/0
1 200
Double Thrust
Attacks the enemy with 117 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
16/0
1 200
Double Thrust
Attacks the enemy with 126 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
16/0
1 200
Abyssal Blaze
Inflicts darkness damage on the enemy with 24 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
15/0
1 800
Abyssal Blaze
Inflicts darkness damage on the enemy with 26 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
17/0
1 800
Strike Back
Returns damage from close range physical attacks and skills back to the opponent. MP is continuously consumed according to level.
3 700
Change Weapon
Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.
29/0
3 700
Level 24
Ancient Sword Mastery
P. Atk. increases by 8.1 when using an ancient sword.
5 800
Light Armor Mastery
When light armor is equipped, P. Def. increases by 3.2, evasion increases by 5, and received critical rate/damage decreases by 5%.
2 900
Light Armor Mastery
When light armor is equipped, P. Def. increases by 4.2, evasion increases by 5, and received critical rate/damage decreases by 5%.
2 900
Magic Immunity
Increases M. Def. by 22.
2 900
Magic Immunity
Increases M. Def. by 24.
2 900
Rapier Mastery
P. Atk. increases by 5.28 when using a short sword.
5 800
Soul Mastery
Absorbs souls. 385 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 14 souls can be absorbed.
5 800
Dark Strike
Attacks the enemy with 147 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
17/0
1 900
Dark Strike
Attacks the enemy with 159 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
18/0
1 900
Dark Strike
Attacks the enemy with 171 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
18/0
1 900
Double Thrust
Attacks the enemy with 147 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
18/0
1 900
Double Thrust
Attacks the enemy with 159 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
18/0
1 900
Double Thrust
Attacks the enemy with 171 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
19/0
1 900
Abyssal Blaze
Inflicts darkness damage on the enemy with 28 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
17/0
2 900
Abyssal Blaze
Inflicts darkness damage on the enemy with 31 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
18/0
2 900
Death Mark
Death Mark
1 Level
Marks the enemy with the Brand of Darkness. For 30 seconds, decreases P. Def./M. Def. by 20% and consumes 24 HP per second.
12/0
5 800
Furious Soul
For 1 minute 30 seconds, increases one's own critical rate by 20% and critical damage by 20%. Decreases P. Def. by 20%.
11/0
5 800
Dark Explosion
Inflicts darkness damage on nearby enemies with 16 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
28/0
5 800
Erase Mark
Erase Mark
1 Level
Cures low-level Dearth Mark.
15/0
5 800
Level 28
Create Common Item
Creates level 3 common items.
Ancient Sword Mastery
P. Atk. increases by 9.9 when using an ancient sword.
5 000
Ancient Sword Mastery
P. Atk. increases by 11.9 when using an ancient sword.
5 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 5.3, evasion increases by 6, and received critical rate/damage decreases by 5%.
3 300
Light Armor Mastery
When light armor is equipped, P. Def. increases by 6, evasion increases by 6, and received critical rate/damage decreases by 5%.
3 300
Light Armor Mastery
When light armor is equipped, P. Def. increases by 6.8, evasion increases by 6, and received critical rate/damage decreases by 5%.
3 300
Magic Immunity
Increases M. Def. by 26 and resistance to damage magic by 5%.
3 300
Magic Immunity
Increases M. Def. by 27 and resistance to damage magic by 5%.
3 300
Magic Immunity
Increases M. Def. by 28 and resistance to damage magic by 5%.
3 300
Rapier Mastery
P. Atk. increases by 6.48 when using a short sword.
5 000
Rapier Mastery
P. Atk. increases by 7.84 when using a short sword.
5 000
Soul Mastery
Absorbs souls. 486 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 16 souls can be absorbed.
10 000
Dark Strike
Attacks the enemy with 198 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
20/0
3 300
Dark Strike
Attacks the enemy with 213 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
21/0
3 300
Dark Strike
Attacks the enemy with 229 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
21/0
3 300
Double Thrust
Attacks the enemy with 198 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
20/0
3 300
Double Thrust
Attacks the enemy with 213 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
21/0
3 300
Double Thrust
Attacks the enemy with 229 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
21/0
3 300
Abyssal Blaze
Inflicts darkness damage on the enemy with 33 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
19/0
5 000
Abyssal Blaze
Inflicts darkness damage on the enemy with 35 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
20/0
5 000
Dark Explosion
Inflicts darkness damage on nearby enemies with 18 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
33/0
10 000
Hard March
Hard March
1 Level
Increases moving speed by 20. MP is continuously consumed according to level.
10 000
Increase Power
Increases one's own P. Atk. by 12% for 20 minutes.
25/0
10 000
Surrender to the Unholy
For 30 seconds, decreases the enemy's resistance to darkness type attacks by 25 and increases resistance to divinity type attacks by 12.
25/0
10 000
Level 32
Ancient Sword Mastery
P. Atk. increases by 14.1 when using an ancient sword.
7 700
Ancient Sword Mastery
P. Atk. increases by 16.6 when using an ancient sword.
7 700
Light Armor Mastery
When light armor is equipped, P. Def. increases by 8.4, evasion increases by 6, and received critical rate/damage decreases by 5%.
5 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 9.2, evasion increases by 6, and received critical rate/damage decreases by 5%.
5 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 10.1, evasion increases by 6, and received critical rate/damage decreases by 5%.
5 000
Magic Immunity
Increases M. Def. by 30 and resistance to damage magic by 5%.
5 000
Magic Immunity
Increases M. Def. by 31 and resistance to damage magic by 5%.
5 000
Magic Immunity
Increases M. Def. by 32 and resistance to damage magic by 5%.
5 000
Rapier Mastery
P. Atk. increases by 9.36 when using a short sword.
7 700
Rapier Mastery
P. Atk. increases by 11.12 when using a short sword.
7 700
Soul Mastery
Absorbs souls. 614 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 18 souls can be absorbed.
15 300
Dark Strike
Dark Strike
10 Level
Attacks the enemy with 263 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
23/0
5 000
Dark Strike
Dark Strike
11 Level
Attacks the enemy with 281 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
23/0
5 000
Dark Strike
Dark Strike
12 Level
Attacks the enemy with 301 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
24/0
5 000
Double Thrust
Attacks the enemy with 263 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
23/0
5 000
Double Thrust
Attacks the enemy with 281 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
23/0
5 000
Double Thrust
Attacks the enemy with 301 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
24/0
5 000
Abyssal Blaze
Inflicts darkness damage on the enemy with 38 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
22/0
7 700
Abyssal Blaze
Inflicts darkness damage on the enemy with 40 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
23/0
7 700
Dark Explosion
Inflicts darkness damage on nearby enemies with 20 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
37/0
15 300
Rush
Rush
1 Level
Charges toward the enemy. Requires an ancient sword/short sword to be equipped.
20/0
15 300
Dark Armor
Dark Armor
1 Level
Increases resistance to darkness type attacks by 7.
15 300
Death Mark
Death Mark
2 Level
Marks the enemy with the Brand of Darkness. For 30 seconds, decreases P. Def./M. Def. by 20% and consumes 32 HP per second.
14/0
15 300
Surrender to the Unholy
For 30 seconds, decreases the enemy's resistance to darkness type attacks by 25 and increases resistance to divinity type attacks by 12.
28/0
15 300
Level 36
Create Common Item
Creates level 4 common items.
Ancient Sword Mastery
P. Atk. increases by 19.4 when using an ancient sword.
11 000
Ancient Sword Mastery
P. Atk. increases by 22.5 when using an ancient sword.
11 000
Light Armor Mastery
When light armor is equipped, P. Def. increases by 11.9, evasion increases by 6, and received critical rate/damage decreases by 5%.
7 400
Light Armor Mastery
When light armor is equipped, P. Def. increases by 12.8, evasion increases by 6, and received critical rate/damage decreases by 5%.
7 400
Light Armor Mastery
When light armor is equipped, P. Def. increases by 13.7, evasion increases by 6, and received critical rate/damage decreases by 5%.
7 400
Magic Immunity
Increases M. Def. by 35 and resistance to damage magic by 5%.
7 400
Magic Immunity
Increases M. Def. by 36 and resistance to damage magic by 5%.
7 400
Magic Immunity
Increases M. Def. by 37 and resistance to damage magic by 5%.
7 400
Rapier Mastery
P. Atk. increases by 13.04 when using a short sword.
11 000
Rapier Mastery
P. Atk. increases by 15.2 when using a short sword.
11 000
Soul Mastery
Absorbs souls. 777 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 20 souls can be absorbed.
22 100
Dark Strike
Dark Strike
13 Level
Attacks the enemy with 344 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
25/0
7 400
Dark Strike
Dark Strike
14 Level
Attacks the enemy with 367 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
26/0
7 400
Dark Strike
Dark Strike
15 Level
Attacks the enemy with 391 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a sword, blunt weapon, or ancient sword. Over-hit.
27/0
7 400
Double Thrust
Attacks the enemy with 344 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
25/0
7 400
Double Thrust
Attacks the enemy with 367 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
26/0
7 400
Double Thrust
Attacks the enemy with 391 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
27/0
7 400
Abyssal Blaze
Inflicts darkness damage on the enemy with 43 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
24/0
11 000
Abyssal Blaze
Inflicts darkness damage on the enemy with 46 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
25/0
11 000
Dark Explosion
Inflicts darkness damage on nearby enemies with 23 Power added to magic power. Increases power upon soul consumption. Up to 5 are consumed.
42/0
22 100
Courage
Courage
1 Level
Increases resistance to abnormal mind attacks by 40 for 1 minute.
16/0
22 100
Disarm
Disarm
1 Level
For 5 seconds, disarms the enemy and prevents him from equipping a weapon.
25/0
22 100
Sword Shield
For 30 seconds, increases one's own P. Def. by 1600 and increases moving speed by 40%.
16/0
22 100
Dark Blade
Dark Blade
1 Level
Increases darkness type attack by 10.
22 100
Surrender to the Unholy
For 30 seconds, decreases the enemy's resistance to darkness type attacks by 25 and increases resistance to divinity type attacks by 12.
32/0
22 100