Hell Knight
Previous: Dark Avenger
Name | MP/HP | Required | |
---|---|---|---|
Level 76 | |||
Divine Inspiration 3 Level Increases the number of buffs you can receive. | |||
Divine Inspiration 4 Level Increases the number of buffs you can receive. | |||
Expertise S 5 Level You become familiar with S-Grade equipment. | |||
Wisdom 1 Level Increases resistance to Hold, Sleep, and Mental attacks. | 10000000 | ||
Health 1 Level Increases resistance to Poison and Bleed. | 10000000 | ||
Fortitude 1 Level Increases resistance to Shock/Paralysis attacks significantly. Continuously consumes MP. | 35/0 | 10000000 | |
Level 77 | |||
Vengeance 1 Level Instantly increases resistance to P. Def/M. Def buff-lifting attacks. Provokes nearby enemies to target the caster. The caster is immobile for the skill's duration. Usable when equipped with a shield. Power 3994. Effect 3. | 35/0 | 12800000 | |
Battle Force 1 Level Transfers your strength to a party member. The effect can be cancelled if you incur damage. | 12800000 | ||
Shield Slam 1 Level A shield attack that interrupts an enemy's physical attack and causes them to lose their target. An equipped shield is required to use this skill. | 35/0 | 12800000 | |
Level 78 | |||
Touch of Death 1 Level Sacrifices HP to cast a dark curse upon an enemy that has a chance to remove multiple buffs and significantly decrease maximum CP for a brief time. Decreases resistance to debuff attacks and the effectiveness of HP regeneration magic. Only usable when HP is 75% or lower. | 0/1004 | 21340000 | |
Physical Mirror 1 Level A shield power that reflects back buffs/de-buffs one receives from physical skill attacks. An equipped shield is required to use this skill. | 36/0 | 21340000 | |
Knighthood 1 Level Increases P. Def. when wearing heavy armor. Shield defense is increased. | 21340000 | ||
Level 79 | |||
Shield of Revenge 1 Level Temporarily reflects damage from melee attack skills back to the enemy. | 87/0 | 80000000 | |
Level 80 | |||
Symbol of Defense 1 Level Generates a symbol that maximizes the defense abilities of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol. | 89/0 |