To Lead and Be Led
Blacksmith Pinter of the Town of Gludio makes armor that only members of the Clan Academy can wear.
Steps from the game client
- Slay the Maille LizardmanBlacksmith Pinter of the Town of Gludio tells you to bring him the materials necessary to make Clan Academy armor. Get 10 botttles of Maille Lizardman Blood. Monsters to Hunt - Maille Lizardman, Maille Lizardman Scout, Maille Lizardman GuardItems: Blood of Maille Lizardman x10
- Go to PinterYou have collected all the Lizardmen's blood needed. Return to Blacksmith Pinter.Items: Blood of Maille Lizardman x10
- Get Help from SponsorBlacksmith Pinter tells you he needs 922 D-Grade crystals to make heavy armor. Your Sponsor must acquire the necessary crystals and take them to Pinter.
- Get Help from SponsorBlacksmith Pinter tells you he needs 771 D-Grade crystals to make light armor. Your Sponsor must acquire the necessary crystals and take them to Pinter.
- Get Help from SponsorBlacksmith Pinter tells you he needs 771 D-Grade crystals to make the robe. Your Sponsor must acquire the necessary crystals and take them to Pinter.
- Go to PinterYour Sponsor gave Blacksmith Pinter the crystals necessary for making the armor. Blacksmith Pinter has a message for you. Go to Pinter.
- Defeat the King of the AraneidBlacksmith Pinter finally tells you to defeat the King of the Araneid in the Maille Lizardmen Barracks and collect 8 legs. You must defeat the King of the Araneid while your Sponsor is watching. Monster to Hunt – The King of the AraneidItems: Leg of King Araneid x8
- Go to PinterYou've collected all the King of the Araneid's legs. Return to Blacksmith Pinter.Items: Leg of King Araneid x8
Quest Facts
- Quest ID: 118
- Repeat: No
- Location:
- Start NPC:
Information