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Medusa

Medusa
Medusa
Active: Temporarily renders the target rigid as if turned to stone.
Type: Active
Rulesil
Effects
Block actp_block_act
-
Block getdamagep_block_getdamage
Block hp
Block getdamagep_block_getdamage
Block mp
Block buffp_block_buff
-
Block debuffp_block_debuff
-
Skill Facts
  • Skill ID: 5172
  • Skill Level: 7
  • Type: A2
  • MP Consume: 0
  • HP Consume: 0
NameMP/HPLvlType
Medusa
Active: Temporarily renders the target rigid as if turned to stone.
Rulesil
Effects
Block actp_block_act
-
Block getdamagep_block_getdamage
Block hp
Block getdamagep_block_getdamage
Block mp
Block buffp_block_buff
-
Block debuffp_block_debuff
-
0/01A2
Medusa
Active: Temporarily renders the target rigid as if turned to stone.
Rulesil
Effects
Block actp_block_act
-
Block getdamagep_block_getdamage
Block hp
Block getdamagep_block_getdamage
Block mp
Block buffp_block_buff
-
Block debuffp_block_debuff
-
0/02A2
Medusa
Active: Temporarily renders the target rigid as if turned to stone.
Rulesil
Effects
Block actp_block_act
-
Block getdamagep_block_getdamage
Block hp
Block getdamagep_block_getdamage
Block mp
Block buffp_block_buff
-
Block debuffp_block_debuff
-
0/03A2
Medusa
Active: Temporarily renders the target rigid as if turned to stone.
Rulesil
Effects
Block actp_block_act
-
Block getdamagep_block_getdamage
Block hp
Block getdamagep_block_getdamage
Block mp
Block buffp_block_buff
-
Block debuffp_block_debuff
-
0/04A2
Medusa
Active: Temporarily renders the target rigid as if turned to stone.
Rulesil
Effects
Block actp_block_act
-
Block getdamagep_block_getdamage
Block hp
Block getdamagep_block_getdamage
Block mp
Block buffp_block_buff
-
Block debuffp_block_debuff
-
0/05A2
Medusa
Active: Temporarily renders the target rigid as if turned to stone.
Rulesil
Effects
Block actp_block_act
-
Block getdamagep_block_getdamage
Block hp
Block getdamagep_block_getdamage
Block mp
Block buffp_block_buff
-
Block debuffp_block_debuff
-
0/06A2
Medusa
Active: Temporarily renders the target rigid as if turned to stone.
Rulesil
Effects
Block actp_block_act
-
Block getdamagep_block_getdamage
Block hp
Block getdamagep_block_getdamage
Block mp
Block buffp_block_buff
-
Block debuffp_block_debuff
-
0/07A2
Medusa
Active: Temporarily renders the target rigid as if turned to stone.
Rulesil
Effects
Block actp_block_act
-
Block getdamagep_block_getdamage
Block hp
Block getdamagep_block_getdamage
Block mp
Block buffp_block_buff
-
Block debuffp_block_debuff
-
0/08A2
Medusa
Active: Temporarily renders the target rigid as if turned to stone.
Rulesil
Effects
Block actp_block_act
-
Block getdamagep_block_getdamage
Block hp
Block getdamagep_block_getdamage
Block mp
Block buffp_block_buff
-
Block debuffp_block_debuff
-
0/09A2
Medusa
Active: Temporarily renders the target rigid as if turned to stone.
Rulesil
Effects
Block actp_block_act
-
Block getdamagep_block_getdamage
Block hp
Block getdamagep_block_getdamage
Block mp
Block buffp_block_buff
-
Block debuffp_block_debuff
-
0/010A2