 | Medusa Active: Temporarily renders the target rigid as if turned to stone. Rulesil Effects Block getdamagep_block_getdamage Block hp Block getdamagep_block_getdamage Block mp Block debuffp_block_debuff - | 0/0 | 1 | A2 |
 | Medusa Active: Temporarily renders the target rigid as if turned to stone. Rulesil Effects Block getdamagep_block_getdamage Block hp Block getdamagep_block_getdamage Block mp Block debuffp_block_debuff - | 0/0 | 2 | A2 |
 | Medusa Active: Temporarily renders the target rigid as if turned to stone. Rulesil Effects Block getdamagep_block_getdamage Block hp Block getdamagep_block_getdamage Block mp Block debuffp_block_debuff - | 0/0 | 3 | A2 |
 | Medusa Active: Temporarily renders the target rigid as if turned to stone. Rulesil Effects Block getdamagep_block_getdamage Block hp Block getdamagep_block_getdamage Block mp Block debuffp_block_debuff - | 0/0 | 4 | A2 |
 | Medusa Active: Temporarily renders the target rigid as if turned to stone. Rulesil Effects Block getdamagep_block_getdamage Block hp Block getdamagep_block_getdamage Block mp Block debuffp_block_debuff - | 0/0 | 5 | A2 |
 | Medusa Active: Temporarily renders the target rigid as if turned to stone. Rulesil Effects Block getdamagep_block_getdamage Block hp Block getdamagep_block_getdamage Block mp Block debuffp_block_debuff - | 0/0 | 6 | A2 |
 | Medusa Active: Temporarily renders the target rigid as if turned to stone. Rulesil Effects Block getdamagep_block_getdamage Block hp Block getdamagep_block_getdamage Block mp Block debuffp_block_debuff - | 0/0 | 7 | A2 |
 | Medusa Active: Temporarily renders the target rigid as if turned to stone. Rulesil Effects Block getdamagep_block_getdamage Block hp Block getdamagep_block_getdamage Block mp Block debuffp_block_debuff - | 0/0 | 8 | A2 |
 | Medusa Active: Temporarily renders the target rigid as if turned to stone. Rulesil Effects Block getdamagep_block_getdamage Block hp Block getdamagep_block_getdamage Block mp Block debuffp_block_debuff - | 0/0 | 9 | A2 |
 | Medusa Active: Temporarily renders the target rigid as if turned to stone. Rulesil Effects Block getdamagep_block_getdamage Block hp Block getdamagep_block_getdamage Block mp Block debuffp_block_debuff - | 0/0 | 10 | A2 |