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Swordsinger

Class Facts
NameMP/HPRequired
Level 40
Assault
Assault
1 Level
Charges toward an enemy. Applies to your character: Speed +25. Duration: 3 sec. Can't be used with a Bow.
20/0
28 000
Charm
Charm
16 Level
Decreases an enemy's aggression toward the user by 252.
18/0
14 000
Counter Rhythm
With a 5% chance during a normal attack or a 25% chance when using skills 'Aggression', 'Assault', 'Deadly Strike', 'Arrest', 'Demonic Blade Dance', 'Poison Blade Dance', 'Psycho Symphony', 'Sword Symphony': All Skills MP Consumption -40%. Duration: 10 sec. Reuse time: 15 sec.
20 000
Expert Casting
Cast. Spd. +10% M. Skills Reuse Time -10%.
39 000
Dagger Mastery
Increases P. Atk. by 3.6 when use dagger/ dual dagger.
11 000
Rhythm of Power
M. Atk. +12% P. Atk. +6%. Additionally increases MP Consumption when used while Rhythms are in effect.
30/0
30 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 833. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
38/0
43 000
Elemental Heal
Restores all party members' HP with 236 Power.
115/0
14 000
Higher Mana Gain
Additionally increases recovery +22 MP when used Recharge skill.
1 400
Divine Armor
Resistance to Dark Attribute +7%.
30 000
Knock
Knock
1 Level
When using 'Rush', 'Assault', 'Charge', 'Blazing Boost', applies to enemy: Speed -50%.
12 000
Light Armor Mastery
With Light Armor: P. Def. +1 Evasion +4 Received P. Crit. Rate -15%.
11 000
M. Def.
M. Def.
15 Level
M. Def. +48 and resistance to magic damage by 5%.
14 000
Poison Recovery
Cures the user of moderate poisoning.
35/0
43 000
Spirit Barrier
Increases the user's M. Def. by 18%.
23/0
25 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 13 when use sword/ blunt/ dualblunt weapon.
14 000
Entangle
Entangle
2 Level
Decreases an enemy's Speed by 30%.
18/0
43 000
Level 41
Charm
Charm
17 Level
Decreases an enemy's aggression toward the user by 259.
18/0
14 000
Dagger Mastery
Increases P. Atk. by 6 when use dagger/ dual dagger.
11 000
Elemental Heal
Restores all party members' HP with 245 Power.
119/0
14 000
M. Def.
M. Def.
16 Level
M. Def. +50 and resistance to magic damage by 5%.
14 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 14 when use sword/ blunt/ dualblunt weapon.
14 000
Level 42
Charm
Charm
18 Level
Decreases an enemy's aggression toward the user by 266.
18/0
14 000
Dagger Mastery
Increases P. Atk. by 7.4 when use dagger/ dual dagger.
11 000
Elemental Heal
Restores all party members' HP with 254 Power.
122/0
14 000
Light Armor Mastery
With Light Armor: P. Def. +2 Evasion +4 Received P. Crit. Rate -15%.
11 000
M. Def.
M. Def.
17 Level
M. Def. +51 and resistance to magic damage by 5%.
14 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 15.1 when use sword/ blunt/ dualblunt weapon.
14 000
Attack Aura
P. Atk. +11%.
20/0
27 000
Defence Aura
P. Def. +11%.
20/0
27 000
Rhythm of Defence
P. Def. +15% M. Def. +18%. Additionally increases MP Consumption when used while Rhythms are in effect.
30/0
40 000
Level 43
Charm
Charm
19 Level
Decreases an enemy's aggression toward the user by 272.
19/0
17 000
Dagger Mastery
Increases P. Atk. by 9 when use dagger/ dual dagger.
14 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 992. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
41/0
51 000
Elemental Heal
Restores all party members' HP with 262 Power.
122/0
17 000
Higher Mana Gain
Additionally increases recovery +24 MP when used Recharge skill.
2 800
M. Def.
M. Def.
18 Level
M. Def. +53 and resistance to magic damage by 5%.
17 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 16.2 when use sword/ blunt/ dualblunt weapon.
17 000
Entangle
Entangle
3 Level
Decreases an enemy's Speed by 30%.
19/0
51 000
Focus Mind
Focus Mind
2 Level
Increases MP Recovery Bonus by 3.5.
51 000
Divine Blade
Holy Atk. Attribute +5%.
51 000
Level 44
Charm
Charm
20 Level
Decreases an enemy's aggression toward the user by 279.
19/0
17 000
Dagger Mastery
Increases P. Atk. by 10.8 when use dagger/ dual dagger.
14 000
Rhythm of Power
M. Atk. +14% P. Atk. +7%. Additionally increases MP Consumption when used while Rhythms are in effect.
35/0
50 000
Elemental Heal
Restores all party members' HP with 271 Power.
127/0
17 000
Light Armor Mastery
With Light Armor: P. Def. +3 Evasion +6 Received P. Crit. Rate -15%.
11 000
M. Def.
M. Def.
19 Level
M. Def. +55 and resistance to magic damage by 5%.
17 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 17.3 when use sword/ blunt/ dualblunt weapon.
17 000
Rhythm of Critical
P. Crit. Rate +40% P. Crit. Damage +15%. Additionally increases MP Consumption when used while Rhythms are in effect.
30/0
50 000
Level 45
Charm
Charm
21 Level
Decreases an enemy's aggression toward the user by 286.
19/0
17 000
Dagger Mastery
Increases P. Atk. by 12.8 when use dagger/ dual dagger.
14 000
Elemental Heal
Restores all party members' HP with 281 Power.
130/0
17 000
M. Def.
M. Def.
20 Level
M. Def. +57 and resistance to magic damage by 5%.
17 000
Spirit Barrier
Increases the user's M. Def. by 20%.
28/0
35 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 18.5 when use sword/ blunt/ dualblunt weapon.
17 000
Level 46
Charm
Charm
22 Level
Decreases an enemy's aggression toward the user by 293.
20/0
25 000
Dagger Mastery
Increases P. Atk. by 15.1 when use dagger/ dual dagger.
14 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 1171. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
44/0
75 000
Elemental Heal
Restores all party members' HP with 290 Power.
134/0
25 000
Higher Mana Gain
Additionally increases recovery +28 MP when used Recharge skill.
5 300
Divine Armor
Resistance to Dark Attribute +10%.
50 000
Light Armor Mastery
With Light Armor: P. Def. +4 Evasion +6 Received P. Crit. Rate -15%.
14 000
M. Def.
M. Def.
21 Level
M. Def. +59 and resistance to magic damage by 5%.
25 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 19.8 when use sword/ blunt/ dualblunt weapon.
25 000
Entangle
Entangle
4 Level
Decreases an enemy's Speed by 30%.
22/0
75 000
Rhythm of Defence
P. Def. +16% M. Def. +20%. Additionally increases MP Consumption when used while Rhythms are in effect.
35/0
60 000
Cure Bleeding
Heals moderate bleeding.
42/0
75 000
Rhythm of Rage
Cast. Spd. +18% Chance to interrupt magic casting -25% Atk. Spd. +9%. Additionally increases MP Consumption when used while Rhythms are in effect.
30/0
60 000
Battle Whisper
P. Atk. +2% P. Crit. Damage +2% Atk. Spd. +2%.
20/0
75 000
Level 47
Charm
Charm
23 Level
Decreases an enemy's aggression toward the user by 300.
20/0
25 000
Dagger Mastery
Increases P. Atk. by 17.6 when use dagger/ dual dagger.
14 000
Elemental Heal
Restores all party members' HP with 299 Power.
139/0
25 000
Light Armor Mastery
With Light Armor: P. Def. +5 Evasion +7 Received P. Crit. Rate -15%.
14 000
M. Def.
M. Def.
22 Level
M. Def. +61 and resistance to magic damage by 5%.
25 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 21.1 when use sword/ blunt/ dualblunt weapon.
25 000
Level 48
Charm
Charm
24 Level
Decreases an enemy's aggression toward the user by 307.
22/0
25 000
Expert Casting
Cast. Spd. +11% M. Skills Reuse Time -12%.
82 000
Dagger Mastery
Increases P. Atk. by 20.3 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
14 000
Rhythm of Power
M. Atk. +16% P. Atk. +8%. Additionally increases MP Consumption when used while Rhythms are in effect.
40/0
70 000
Elemental Heal
Restores all party members' HP with 308 Power.
143/0
25 000
Light Armor Mastery
With Light Armor: P. Def. +7 Evasion +7 Received P. Crit. Rate -15%.
14 000
M. Def.
M. Def.
23 Level
M. Def. +62 and resistance to magic damage by 5%.
25 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 22.4 when use sword/ blunt/ dualblunt weapon.
25 000
Rhythm of Critical
P. Crit. Rate +50% P. Crit. Damage +18%. Additionally increases MP Consumption when used while Rhythms are in effect.
35/0
70 000
Rhythm of Body
Max HP +18% Speed +12 Additionally increases MP Consumption when used while Rhythms are in effect.
30/0
70 000
Level 49
Charm
Charm
25 Level
Decreases an enemy's aggression toward the user by 313.
22/0
36 000
Dagger Mastery
Increases P. Atk. by 21.8 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
30 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 1371. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
48/0
110 000
Elemental Heal
Restores all party members' HP with 318 Power.
148/0
36 000
Higher Mana Gain
Additionally increases recovery +29 MP when used Recharge skill.
8 800
Light Armor Mastery
With Light Armor: P. Def. +8 Evasion +7 Received P. Crit. Rate -15%.
14 000
M. Def.
M. Def.
24 Level
M. Def. +64 and resistance to magic damage by 5%.
36 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 23.8 when use sword/ blunt/ dualblunt weapon.
36 000
Entangle
Entangle
5 Level
Decreases an enemy's Speed by 30%.
23/0
110 000
Attack Aura
P. Atk. +12%.
23/0
42 000
Defence Aura
P. Def. +12%.
23/0
42 000
Focus Mind
Focus Mind
3 Level
Increases MP Recovery Bonus by 3.9.
110 000
Level 50
Archer's Will
With any weapon: Speed +2 Accuracy +3. Only with Bow: P. Atk. +5% Skills Range +5% Attack Range +50.
Fighter's Will
With any weapon: P. Skills Power +5% P. Crit. Rate +5%. With short-range weapon: P. Atk. +5% Atk. Spd. +5%.
Magician's Will
M. Atk. +5% Cast. Spd. +5% M. Crit. Rate +5% All skills MP Consumption -5%.
Charm
Charm
26 Level
Decreases an enemy's aggression toward the user by 320.
23/0
36 000
Counter Rhythm
With a 5% chance during a normal attack or a 25% chance when using skills 'Aggression', 'Assault', 'Deadly Strike', 'Arrest', 'Demonic Blade Dance', 'Poison Blade Dance', 'Psycho Symphony', 'Sword Symphony': All Skills MP Consumption -50%. Duration: 10 sec. Reuse time: 15 sec.
50 000
Dagger Mastery
Increases P. Atk. by 23.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
30 000
Elemental Heal
Restores all party members' HP with 327 Power.
152/0
36 000
Light Armor Mastery
With Light Armor: P. Def. +10 Evasion +7 Received P. Crit. Rate -15%.
14 000
M. Def.
M. Def.
25 Level
M. Def. +67 and resistance to magic damage by 5%.
36 000
Spirit Barrier
Increases the user's M. Def. by 22%.
30/0
60 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 25.3 when use sword/ blunt/ dualblunt weapon.
36 000
Rhythm of Defence
P. Def. +18% M. Def. +22%. Additionally increases MP Consumption when used while Rhythms are in effect.
40/0
80 000
Rhythm of Rage
Cast. Spd. +20% Chance to interrupt magic casting -27% Atk. Spd. +10%. Additionally increases MP Consumption when used while Rhythms are in effect.
35/0
80 000
Rhythm of Benefit
Accuracy +2 Evasion +1 HP Regeneration Bonus +10% Additionally increases MP Consumption when used while Rhythms are in effect.
35/0
80 000
Level 51
Charm
Charm
27 Level
Decreases an enemy's aggression toward the user by 327.
23/0
36 000
Dagger Mastery
Increases P. Atk. by 25 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
30 000
Elemental Heal
Restores all party members' HP with 337 Power.
157/0
36 000
Light Armor Mastery
With Light Armor: P. Def. +12 Evasion +7 Received P. Crit. Rate -15%.
14 000
M. Def.
M. Def.
26 Level
M. Def. +69 and resistance to magic damage by 5%.
36 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 26.8 when use sword/ blunt/ dualblunt weapon.
36 000
Level 52
Charm
Charm
28 Level
Decreases an enemy's aggression toward the user by 334.
23/0
63 000
Dagger Mastery
Increases P. Atk. by 26.6 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
38 000
Rhythm of Power
M. Atk. +18% P. Atk. +9%. Additionally increases MP Consumption when used while Rhythms are in effect.
45/0
90 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 1592. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
51/0
190 000
Elemental Heal
Restores all party members' HP with 346 Power.
159/0
63 000
Higher Mana Gain
Additionally increases recovery +31 MP when used Recharge skill.
16 000
Light Armor Mastery
With Light Armor: P. Def. +14 Evasion +7 Received P. Crit. Rate -15%.
30 000
M. Def.
M. Def.
27 Level
M. Def. +71 and resistance to magic damage by 10%.
63 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 28.3 when use sword/ blunt/ dualblunt weapon.
63 000
Entangle
Entangle
6 Level
Decreases an enemy's Speed by 30%.
24/0
190 000
Rhythm of Critical
P. Crit. Rate +60% P. Crit. Damage +21%. Additionally increases MP Consumption when used while Rhythms are in effect.
40/0
90 000
Battle Whisper
P. Atk. +3% P. Crit. Damage +2.5% Atk. Spd. +2.5%.
24/0
190 000
Rhythm of Body
Max HP +20% Speed +13 Additionally increases MP Consumption when used while Rhythms are in effect.
35/0
90 000
Arrest
Arrest
1 Level
Provokes an enemy to attack, then immobilizes them.
25/0
75 000
Enjoy the Silence
Removes all Rhythms from your character, allowing you to enjoy the silence.
75 000
Inner Rhythm
Rhythms MP Consumption -5%.
100 000
Sixth Sense
When HP is below 30%, Evasion +15.
35 000
Level 53
Charm
Charm
29 Level
Decreases an enemy's aggression toward the user by 340.
24/0
63 000
Dagger Mastery
Increases P. Atk. by 28.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
38 000
Elemental Heal
Restores all party members' HP with 356 Power.
159/0
63 000
Light Armor Mastery
With Light Armor: P. Def. +16 Evasion +8 Received P. Crit. Rate -16% Chance to evade P./ M. Skills +1%.
30 000
M. Def.
M. Def.
28 Level
M. Def. +73 and resistance to magic damage by 10%.
63 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 29.9 when use sword/ blunt/ dualblunt weapon.
63 000
Level 54
Charm
Charm
30 Level
Decreases an enemy's aggression toward the user by 347.
24/0
63 000
Dagger Mastery
Increases P. Atk. by 30.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
38 000
Elemental Heal
Restores all party members' HP with 365 Power.
164/0
63 000
Light Armor Mastery
With Light Armor: P. Def. +17 Evasion +8 Received P. Crit. Rate -16% Chance to evade P./ M. Skills +1%.
30 000
M. Def.
M. Def.
29 Level
M. Def. +75 and resistance to magic damage by 10%.
63 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 31.6 when use sword/ blunt/ dualblunt weapon.
63 000
Rhythm of Defence
P. Def. +20% M. Def. +24%. Additionally increases MP Consumption when used while Rhythms are in effect.
45/0
100 000
Rhythm of Rage
Cast. Spd. +22% Chance to interrupt magic casting -30% Atk. Spd. +11%. Additionally increases MP Consumption when used while Rhythms are in effect.
40/0
100 000
Level 55
Charm
Charm
31 Level
Decreases an enemy's aggression toward the user by 353.
25/0
67 000
Expert Casting
Cast. Spd. +12% M. Skills Reuse Time -14%.
160 000
Dagger Mastery
Increases P. Atk. by 32.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
49 000
Dagger Mastery
Increases P. Atk. by 34.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
49 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 1832. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
55/0
200 000
Elemental Heal
Restores all party members' HP with 375 Power.
168/0
67 000
Higher Mana Gain
Additionally increases recovery +32 MP when used Recharge skill.
21 000
Light Armor Mastery
With Light Armor: P. Def. +18 Evasion +8 Received P. Crit. Rate -17% Chance to evade P./ M. Skills +1%.
38 000
M. Def.
M. Def.
30 Level
M. Def. +77 and resistance to magic damage by 10%.
67 000
Spirit Barrier
Increases the user's M. Def. by 24%.
33/0
70 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 33.3 when use sword/ blunt/ dualblunt weapon.
67 000
Entangle
Entangle
7 Level
Decreases an enemy's Speed by 30%.
25/0
200 000
Focus Mind
Focus Mind
4 Level
Increases MP Recovery Bonus by 4.3.
200 000
Psycho Symphony
Inflicts physical damage on nearby enemies. Power: 687. Applies to enemy: Speed -10% Atk. Spd. -10%. Cast. Spd. -10%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
39/0
200 000
Sword Symphony
Attacks an enemy with 825 Power added to P. Atk. Blocks the use of magic skills. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
36/0
200 000
Level 56
Charm
Charm
32 Level
Decreases an enemy's aggression toward the user by 360.
25/0
67 000
Dagger Mastery
Increases P. Atk. by 36.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
49 000
Rhythm of Power
M. Atk. +20% P. Atk. +10%. Additionally increases MP Consumption when used while Rhythms are in effect.
50/0
110 000
Elemental Heal
Restores all party members' HP with 384 Power.
173/0
67 000
Light Armor Mastery
With Light Armor: P. Def. +19 Evasion +8 Received P. Crit. Rate -17% Chance to evade P./ M. Skills +1%.
38 000
M. Def.
M. Def.
31 Level
M. Def. +79 and resistance to magic damage by 10%.
67 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 35 when use sword/ blunt/ dualblunt weapon.
67 000
Attack Aura
P. Atk. +13%.
25/0
80 000
Defence Aura
P. Def. +13%.
25/0
80 000
Rhythm of Critical
P. Crit. Rate +70% P. Crit. Damage +24%. Additionally increases MP Consumption when used while Rhythms are in effect.
45/0
110 000
Rhythm of Body
Max HP +22% Speed +14 Additionally increases MP Consumption when used while Rhythms are in effect.
40/0
110 000
Arrest
Arrest
2 Level
Provokes an enemy to attack, then immobilizes them.
27/0
100 000
Health
Health
1 Level
Resistance to Poison +10% Resistance to Bleeding +10%.
150 000
Wisdom
Wisdom
1 Level
Resistance to Hold +10% Resistance to Sleep +10% Resistance to Mental attacks +10%.
150 000
Level 57
Charm
Charm
33 Level
Decreases an enemy's aggression toward the user by 366.
25/0
67 000
Dagger Mastery
Increases P. Atk. by 38.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50 000
Elemental Heal
Restores all party members' HP with 393 Power.
177/0
67 000
Light Armor Mastery
With Light Armor: P. Def. +20 Evasion +8 Received P. Crit. Rate -18% Chance to evade P./ M. Skills +1%.
38 000
M. Def.
M. Def.
32 Level
M. Def. +82 and resistance to magic damage by 10%.
67 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 36.8 when use sword/ blunt/ dualblunt weapon.
67 000
Level 58
Charm
Charm
34 Level
Decreases an enemy's aggression toward the user by 373.
27/0
80 000
Dagger Mastery
Increases P. Atk. by 40.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 2091. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
58/0
200 000
Elemental Heal
Restores all party members' HP with 403 Power.
180/0
80 000
Higher Mana Gain
Additionally increases recovery +38 MP when used Recharge skill.
32 000
Light Armor Mastery
With Light Armor: P. Def. +21 Evasion +8 Received P. Crit. Rate -18% Chance to evade P./ M. Skills +1%.
49 000
M. Def.
M. Def.
33 Level
M. Def. +84 and resistance to magic damage by 10%.
80 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 38.6 when use sword/ blunt/ dualblunt weapon.
80 000
Entangle
Entangle
8 Level
Decreases an enemy's Speed by 30%.
28/0
200 000
Rhythm of Defence
P. Def. +21% M. Def. +26%. Additionally increases MP Consumption when used while Rhythms are in effect.
50/0
120 000
Rhythm of Rage
Cast. Spd. +24% Chance to interrupt magic casting -32% Atk. Spd. +12%. Additionally increases MP Consumption when used while Rhythms are in effect.
45/0
120 000
Rhythm of Benefit
Accuracy +3 Evasion +2 HP Regeneration Bonus +15% Additionally increases MP Consumption when used while Rhythms are in effect.
45/0
120 000
Psycho Symphony
Inflicts physical damage on nearby enemies. Power: 784. Applies to enemy: Speed -12% Atk. Spd. -12%. Cast. Spd. -12%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
42/0
200 000
Level 59
Charm
Charm
35 Level
Decreases an enemy's aggression toward the user by 379.
27/0
80 000
Charm
Charm
36 Level
Decreases an enemy's aggression toward the user by 385.
28/0
80 000
Dagger Mastery
Increases P. Atk. by 42.7 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50 000
Elemental Heal
Restores all party members' HP with 412 Power.
185/0
80 000
Elemental Heal
Restores all party members' HP with 421 Power.
189/0
80 000
Light Armor Mastery
With Light Armor: P. Def. +22 Evasion +8 Received P. Crit. Rate -19% Chance to evade P./ M. Skills +1%.
50 000
M. Def.
M. Def.
34 Level
M. Def. +86 and resistance to magic damage by 10%.
80 000
M. Def.
M. Def.
35 Level
M. Def. +89 and resistance to magic damage by 10%.
80 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 40.5 when use sword/ blunt/ dualblunt weapon.
80 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 42.4 when use sword/ blunt/ dualblunt weapon.
80 000
Level 60
Charm
Charm
37 Level
Decreases an enemy's aggression toward the user by 391.
28/0
130 000
Charm
Charm
38 Level
Decreases an enemy's aggression toward the user by 396.
28/0
130 000
Counter Rhythm
With a 5% chance during a normal attack or a 25% chance when using skills 'Aggression', 'Assault', 'Deadly Strike', 'Arrest', 'Demonic Blade Dance', 'Poison Blade Dance', 'Psycho Symphony', 'Sword Symphony': All Skills MP Consumption -60%. Duration: 10 sec. Reuse time: 15 sec.
250 000
Dagger Mastery
Increases P. Atk. by 45 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
121 000
Dagger Mastery
Increases P. Atk. by 47.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
121 000
Rhythm of Power
M. Atk. +22% P. Atk. +11%. Additionally increases MP Consumption when used while Rhythms are in effect.
55/0
130 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 2272. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
61/0
260 000
Elemental Heal
Restores all party members' HP with 430 Power.
193/0
130 000
Elemental Heal
Restores all party members' HP with 439 Power.
195/0
130 000
Higher Mana Gain
Additionally increases recovery +39 MP when used Recharge skill.
47 000
Light Armor Mastery
With Light Armor: P. Def. +23 Evasion +8 Received P. Crit. Rate -19% Chance to evade P./ M. Skills +1%.
121 000
M. Def.
M. Def.
36 Level
M. Def. +91 and resistance to magic damage by 10%.
130 000
M. Def.
M. Def.
37 Level
M. Def. +94 and resistance to magic damage by 10%.
130 000
Poison Recovery
Cures the user of severe poisoning.
55/0
260 000
Spirit Barrier
Increases the user's M. Def. by 26%.
35/0
100 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 44.4 when use sword/ blunt/ dualblunt weapon.
130 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 46.4 when use sword/ blunt/ dualblunt weapon.
130 000
Entangle
Entangle
9 Level
Decreases an enemy's Speed by 30%.
28/0
260 000
Rhythm of Critical
P. Crit. Rate +80% P. Crit. Damage +28%. Additionally increases MP Consumption when used while Rhythms are in effect.
50/0
130 000
Battle Whisper
P. Atk. +4% P. Crit. Damage +3% Atk. Spd. +3%.
28/0
260 000
Rhythm of Body
Max HP +24% Speed +15 Additionally increases MP Consumption when used while Rhythms are in effect.
45/0
130 000
Arrest
Arrest
3 Level
Provokes an enemy to attack, then immobilizes them.
28/0
260 000
Psycho Symphony
Inflicts physical damage on nearby enemies. Power: 852. Applies to enemy: Speed -14% Atk. Spd. -14%. Cast. Spd. -14%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
44/0
260 000
Sword Symphony
Attacks an enemy with 1023 Power added to P. Atk. Blocks the use of magic skills. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
42/0
260 000
Cyclonic Rhythm
Resistance to Wind and Earth +10%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
40/0
175 000
Divine Rhythm
Resistance to Holy and Dark +10%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
40/0
175 000
Song of Purification
Removes up to 3 debuffs from party members. Applies to party members: Resistance to debuffs +30% Incoming Heal Power +30%. Additionally increases MP Consumption when used while Rhythms are in effect. Can't be used for 30 sec after joining a party. Can't be applied more than once every 120 seconds. Effect only works while in a party with the caster.
60/0
260 000
Magmatic Rhythm
Resistance to Fire and Water +10%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
40/0
175 000
Level 61
Charm
Charm
39 Level
Decreases an enemy's aggression toward the user by 402.
29/0
200 000
Expert Casting
Cast. Spd. +13% M. Skills Reuse Time -16%.
240 000
Dagger Mastery
Increases P. Atk. by 49.9 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180 000
Elemental Heal
Restores all party members' HP with 448 Power.
195/0
200 000
Light Armor Mastery
With Light Armor: P. Def. +25 Evasion +8 Received P. Crit. Rate -20% Chance to evade P./ M. Skills +1%.
121 000
M. Def.
M. Def.
38 Level
M. Def. +96 and resistance to magic damage by 10%.
200 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 48.4 when use sword/ blunt/ dualblunt weapon.
200 000
Level 62
Charm
Charm
40 Level
Decreases an enemy's aggression toward the user by 407.
29/0
200 000
Dagger Mastery
Increases P. Atk. by 52.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 2460. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
62/0
400 000
Elemental Heal
Restores all party members' HP with 457 Power.
199/0
200 000
Higher Mana Gain
Additionally increases recovery +41 MP when used Recharge skill.
55 000
Light Armor Mastery
With Light Armor: P. Def. +26 Evasion +8 Received P. Crit. Rate -20% Chance to evade P./ M. Skills +1%.
180 000
M. Def.
M. Def.
39 Level
M. Def. +98 and resistance to magic damage by 10%.
200 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 50.4 when use sword/ blunt/ dualblunt weapon.
200 000
Entangle
Entangle
10 Level
Decreases an enemy's Speed by 30%.
29/0
400 000
Rhythm of Defence
P. Def. +23% M. Def. +28%. Additionally increases MP Consumption when used while Rhythms are in effect.
55/0
140 000
Cure Bleeding
Heals major bleeding.
55/0
400 000
Rhythm of Rage
Cast. Spd. +26% Chance to interrupt magic casting -35% Atk. Spd. +13%. Additionally increases MP Consumption when used while Rhythms are in effect.
50/0
140 000
Arrest
Arrest
4 Level
Provokes an enemy to attack, then immobilizes them.
29/0
400 000
Psycho Symphony
Inflicts physical damage on nearby enemies. Power: 923. Applies to enemy: Speed -16% Atk. Spd. -16%. Cast. Spd. -16%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
45/0
400 000
Rhythm of Reflection
Recovers as HP 3% of melee damage dealt Reflects 6% of melee and 2% of any damage received. Additionally increases MP Consumption when used while Rhythms are in effect.
45/0
140 000
Level 63
Charm
Charm
41 Level
Decreases an enemy's aggression toward the user by 413.
30/0
240 000
Dagger Mastery
Increases P. Atk. by 55 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180 000
Elemental Heal
Restores all party members' HP with 466 Power.
203/0
240 000
Light Armor Mastery
With Light Armor: P. Def. +27 Evasion +8 Received P. Crit. Rate -21% Chance to evade P./ M. Skills +1%.
180 000
M. Def.
M. Def.
40 Level
M. Def. +101 and resistance to magic damage by 15%.
240 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 52.5 when use sword/ blunt/ dualblunt weapon.
240 000
Attack Aura
P. Atk. +14%.
28/0
280 000
Defence Aura
P. Def. +14%.
28/0
280 000
Battle Whisper
P. Atk. +5% P. Crit. Damage +3.5% Atk. Spd. +3.5%.
32/0
480 000
Level 64
Charm
Charm
42 Level
Decreases an enemy's aggression toward the user by 418.
30/0
240 000
Dagger Mastery
Increases P. Atk. by 57.7 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180 000
Rhythm of Power
M. Atk. +24% P. Atk. +12%. Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
160 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 2653. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
65/0
480 000
Elemental Heal
Restores all party members' HP with 474 Power.
207/0
240 000
Higher Mana Gain
Additionally increases recovery +42 MP when used Recharge skill.
138 000
Light Armor Mastery
With Light Armor: P. Def. +28 Evasion +8 Received P. Crit. Rate -21% Chance to evade P./ M. Skills +1%.
180 000
M. Def.
M. Def.
41 Level
M. Def. +103 and resistance to magic damage by 15%.
240 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 54.6 when use sword/ blunt/ dualblunt weapon.
240 000
Entangle
Entangle
11 Level
Decreases an enemy's Speed by 30%.
30/0
480 000
Focus Mind
Focus Mind
5 Level
Increases MP Recovery Bonus by 4.7.
480 000
Rhythm of Critical
P. Crit. Rate +90% P. Crit. Damage +32%. Additionally increases MP Consumption when used while Rhythms are in effect.
55/0
160 000
Rhythm of Body
Max HP +26% Speed +16 Additionally increases MP Consumption when used while Rhythms are in effect.
50/0
160 000
Arrest
Arrest
5 Level
Provokes an enemy to attack, then immobilizes them.
30/0
480 000
Inner Rhythm
Rhythms MP Consumption -10%.
350 000
Psycho Symphony
Inflicts physical damage on nearby enemies. Power: 995. Applies to enemy: Speed -18% Atk. Spd. -18%. Cast. Spd. -18%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
47/0
480 000
Sword Symphony
Attacks an enemy with 1194 Power added to P. Atk. Blocks the use of magic skills. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
48/0
480 000
Level 65
Charm
Charm
43 Level
Decreases an enemy's aggression toward the user by 423.
30/0
390 000
Dagger Mastery
Increases P. Atk. by 60.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
270 000
Elemental Heal
Restores all party members' HP with 482 Power.
210/0
390 000
Light Armor Mastery
With Light Armor: P. Def. +30 Evasion +8 Received P. Crit. Rate -22% Chance to evade P./ M. Skills +1%.
180 000
M. Def.
M. Def.
42 Level
M. Def. +106 and resistance to magic damage by 15%.
390 000
Spirit Barrier
Increases the user's M. Def. by 28%.
38/0
350 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 56.8 when use sword/ blunt/ dualblunt weapon.
390 000
Health
Health
2 Level
Resistance to Poison +15% Resistance to Bleeding +15%.
370 000
Wisdom
Wisdom
2 Level
Resistance to Hold +15% Resistance to Sleep +15% Resistance to Mental attacks +15%.
370 000
Level 66
Charm
Charm
44 Level
Decreases an enemy's aggression toward the user by 428.
32/0
390 000
Expert Casting
Cast. Spd. +14% M. Skills Reuse Time -18%.
540 000
Dagger Mastery
Increases P. Atk. by 63.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
270 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 2850. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
67/0
780 000
Elemental Heal
Restores all party members' HP with 490 Power.
214/0
390 000
Higher Mana Gain
Additionally increases recovery +48 MP when used Recharge skill.
167 000
Light Armor Mastery
With Light Armor: P. Def. +31 Evasion +8 Received P. Crit. Rate -22% Chance to evade P./ M. Skills +1%.
270 000
M. Def.
M. Def.
43 Level
M. Def. +109 and resistance to magic damage by 15%.
390 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 58.9 when use sword/ blunt/ dualblunt weapon.
390 000
Entangle
Entangle
12 Level
Decreases an enemy's Speed by 30%.
32/0
780 000
Rhythm of Defence
P. Def. +25% M. Def. +30%. Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
170 000
Rhythm of Rage
Cast. Spd. +28% Chance to interrupt magic casting -37% Atk. Spd. +14%. Additionally increases MP Consumption when used while Rhythms are in effect.
55/0
170 000
Rhythm of Benefit
Accuracy +4 Evasion +3 HP Regeneration Bonus +20% Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
170 000
Arrest
Arrest
6 Level
Provokes an enemy to attack, then immobilizes them.
31/0
780 000
Psycho Symphony
Inflicts physical damage on nearby enemies. Power: 1069. Applies to enemy: Speed -20% Atk. Spd. -20%. Cast. Spd. -20%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
48/0
780 000
Cyclonic Rhythm
Resistance to Wind and Earth +15%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
50/0
250 000
Divine Rhythm
Resistance to Holy and Dark +15%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
50/0
250 000
Magmatic Rhythm
Resistance to Fire and Water +15%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
50/0
250 000
Rhythm of Reflection
Recovers as HP 4% of melee damage dealt Reflects 9% of melee and 3% of any damage received. Additionally increases MP Consumption when used while Rhythms are in effect.
50/0
170 000
Level 67
Charm
Charm
45 Level
Decreases an enemy's aggression toward the user by 432.
32/0
430 000
Dagger Mastery
Increases P. Atk. by 66.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
330 000
Elemental Heal
Restores all party members' HP with 498 Power.
218/0
430 000
Light Armor Mastery
With Light Armor: P. Def. +32 Evasion +8 Received P. Crit. Rate -23% Chance to evade P./ M. Skills +1%.
270 000
M. Def.
M. Def.
44 Level
M. Def. +111 and resistance to magic damage by 15%.
430 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 61.1 when use sword/ blunt/ dualblunt weapon.
430 000
Battle Whisper
P. Atk. +6% P. Crit. Damage +4% Atk. Spd. +4%.
36/0
870 000
Level 68
Charm
Charm
46 Level
Decreases an enemy's aggression toward the user by 437.
33/0
430 000
Dagger Mastery
Increases P. Atk. by 69 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
330 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 3050. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
69/0
870 000
Elemental Heal
Restores all party members' HP with 506 Power.
222/0
430 000
Higher Mana Gain
Additionally increases recovery +49 MP when used Recharge skill.
240 000
Light Armor Mastery
With Light Armor: P. Def. +34 Evasion +8 Received P. Crit. Rate -23% Chance to evade P./ M. Skills +1%.
330 000
M. Def.
M. Def.
45 Level
M. Def. +114 and resistance to magic damage by 15%.
430 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 63.3 when use sword/ blunt/ dualblunt weapon.
430 000
Entangle
Entangle
13 Level
Decreases an enemy's Speed by 30%.
33/0
870 000
Rhythm of Critical
P. Crit. Rate +100% P. Crit. Damage +35%. Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
200 000
Rhythm of Body
Max HP +28% Speed +18 Additionally increases MP Consumption when used while Rhythms are in effect.
55/0
200 000
Arrest
Arrest
7 Level
Provokes an enemy to attack, then immobilizes them.
32/0
870 000
Psycho Symphony
Inflicts physical damage on nearby enemies. Power: 1144. Applies to enemy: Speed -22% Atk. Spd. -22%. Cast. Spd. -22%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
50/0
870 000
Sword Symphony
Attacks an enemy with 1373 Power added to P. Atk. Blocks the use of magic skills. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
54/0
870 000
Song of Purification
Removes up to 3 debuffs from party members. Applies to party members: Resistance to debuffs +30% Incoming Heal Power +30%. Additionally increases MP Consumption when used while Rhythms are in effect. Can't be used for 30 sec after joining a party. Can't be applied more than once every 120 seconds. Effect only works while in a party with the caster.
60/0
850 000
Level 69
Charm
Charm
47 Level
Decreases an enemy's aggression toward the user by 441.
33/0
520 000
Dagger Mastery
Increases P. Atk. by 71.9 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
420 000
Elemental Heal
Restores all party members' HP with 513 Power.
224/0
520 000
Light Armor Mastery
With Light Armor: P. Def. +35 Evasion +8 Received P. Crit. Rate -24% Chance to evade P./ M. Skills +1%.
330 000
M. Def.
M. Def.
46 Level
M. Def. +116 and resistance to magic damage by 20%.
520 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 65.5 when use sword/ blunt/ dualblunt weapon.
520 000
Battle Whisper
P. Atk. +7% P. Crit. Damage +4.5% Atk. Spd. +4.5%.
40/0
1 030 000
Deflect Magic
Magic Block Chance +100% (by 2 times).
25/0
Level 70
Charm
Charm
48 Level
Decreases an enemy's aggression toward the user by 445.
33/0
520 000
Counter Rhythm
With a 5% chance during a normal attack or a 25% chance when using skills 'Aggression', 'Assault', 'Deadly Strike', 'Arrest', 'Demonic Blade Dance', 'Poison Blade Dance', 'Psycho Symphony', 'Sword Symphony': All Skills MP Consumption -70%. Duration: 10 sec. Reuse time: 15 sec.
1 500 000
Expert Casting
Cast. Spd. +15% M. Skills Reuse Time -20%.
780 000
Dagger Mastery
Increases P. Atk. by 74.9 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
420 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 3252. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
71/0
1 030 000
Elemental Heal
Restores all party members' HP with 520 Power.
228/0
520 000
Higher Mana Gain
Additionally increases recovery +50 MP when used Recharge skill.
280 000
Light Armor Mastery
With Light Armor: P. Def. +36 Evasion +8 Received P. Crit. Rate -24% Chance to evade P./ M. Skills +1%.
420 000
M. Def.
M. Def.
47 Level
M. Def. +119 and resistance to magic damage by 20%.
520 000
Spirit Barrier
Increases the user's M. Def. by 30%.
40/0
750 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 67.6 when use sword/ blunt/ dualblunt weapon.
520 000
Entangle
Entangle
14 Level
Decreases an enemy's Speed by 30%.
33/0
1 030 000
Attack Aura
Attack Aura
10 Level
P. Atk. +15%.
30/0
750 000
Defence Aura
Defence Aura
10 Level
P. Def. +15%.
30/0
750 000
Rhythm of Rage
Cast. Spd. +30% Chance to interrupt magic casting -40% Atk. Spd. +15%. Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
250 000
Arrest
Arrest
8 Level
Provokes an enemy to attack, then immobilizes them.
33/0
1 030 000
Psycho Symphony
Inflicts physical damage on nearby enemies. Power: 1220. Applies to enemy: Speed -25% Atk. Spd. -25%. Cast. Spd. -25%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
51/0
1 030 000
Rhythm of Reflection
Recovers as HP 5% of melee damage dealt Reflects 12% of melee and 4% of any damage received. Additionally increases MP Consumption when used while Rhythms are in effect.
55/0
250 000
Rhythm of Clarity
MP Regeneration +10% P. and M. Skills Reuse Time -10% P. Skills MP Consumption -3% M. Skills MP Consumption -8% Rhythms MP Consumption -3%. Additionally increases MP Consumption when used while Rhythms are in effect.
50/0
1 200 000
Level 71
Charm
Charm
49 Level
Decreases an enemy's aggression toward the user by 449.
34/0
600 000
Dagger Mastery
Increases P. Atk. by 78 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
460 000
Elemental Heal
Restores all party members' HP with 527 Power.
230/0
600 000
Light Armor Mastery
With Light Armor: P. Def. +38 Evasion +8 Received P. Crit. Rate -25% Chance to evade P./ M. Skills +1%.
420 000
M. Def.
M. Def.
48 Level
M. Def. +122 and resistance to magic damage by 20%.
600 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 69.8 when use sword/ blunt/ dualblunt weapon.
600 000
Battle Whisper
P. Atk. +8% P. Crit. Damage +5% Atk. Spd. +5%.
44/0
1 200 000
Level 72
Charm
Charm
50 Level
Decreases an enemy's aggression toward the user by 452.
34/0
600 000
Dagger Mastery
Increases P. Atk. by 81.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
460 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 3453. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
73/0
1 200 000
Elemental Heal
Restores all party members' HP with 534 Power.
233/0
600 000
Higher Mana Gain
Additionally increases recovery +52 MP when used Recharge skill.
390 000
Light Armor Mastery
With Light Armor: P. Def. +39 Evasion +8 Received P. Crit. Rate -25% Chance to evade P./ M. Skills +1%.
460 000
M. Def.
M. Def.
49 Level
M. Def. +124 and resistance to magic damage by 20%.
600 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 72 when use sword/ blunt/ dualblunt weapon.
600 000
Entangle
Entangle
15 Level
Decreases an enemy's Speed by 30%.
34/0
1 200 000
Focus Mind
Focus Mind
6 Level
Increases MP Recovery Bonus by 5.1.
1 200 000
Rhythm of Body
Max HP +30% Speed +20 Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
350 000
Arrest
Arrest
9 Level
Provokes an enemy to attack, then immobilizes them.
34/0
1 200 000
Inner Rhythm
Rhythms MP Consumption -15%.
1 500 000
Psycho Symphony
Inflicts physical damage on nearby enemies. Power: 1295. Applies to enemy: Speed -27% Atk. Spd. -27%. Cast. Spd. -27%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
53/0
1 200 000
Sword Symphony
Attacks an enemy with 1554 Power added to P. Atk. Blocks the use of magic skills. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
60/0
1 200 000
Cyclonic Rhythm
Resistance to Wind and Earth +20%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
60/0
1 200 000
Divine Rhythm
Resistance to Holy and Dark +20%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
60/0
1 200 000
Magmatic Rhythm
Resistance to Fire and Water +20%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
60/0
1 200 000
Rhythm of Silence
Weaves a mystical song that Blocks all enemy's P. Skills, M. Skills and Rhythms.
60/0
1 500 000
Level 73
Charm
Charm
51 Level
Decreases an enemy's aggression toward the user by 455.
34/0
1 500 000
Dagger Mastery
Increases P. Atk. by 84.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
870 000
Elemental Heal
Restores all party members' HP with 540 Power.
237/0
1 500 000
Light Armor Mastery
With Light Armor: P. Def. +41 Evasion +8 Received P. Crit. Rate -26% Chance to evade P./ M. Skills +1%.
460 000
M. Def.
M. Def.
50 Level
M. Def. +127 and resistance to magic damage by 20%.
1 500 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 74.2 when use sword/ blunt/ dualblunt weapon.
1 500 000
Battle Whisper
P. Atk. +9% P. Crit. Damage +6% Atk. Spd. +6%.
48/0
2 900 000
Health
Health
3 Level
Resistance to Poison +20% Resistance to Bleeding +20%.
1 250 000
Wisdom
Wisdom
3 Level
Resistance to Hold +20% Resistance to Sleep +20% Resistance to Mental attacks +20%.
1 250 000
Rhythm of Shadows
Prevents preemptive attacks from monsters on party members. Speed -50%. Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
1 800 000
Level 74
Charm
Charm
52 Level
Decreases an enemy's aggression toward the user by 458.
35/0
1 500 000
Dagger Mastery
Increases P. Atk. by 87.3 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
870 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 3653. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
75/0
2 900 000
Elemental Heal
Restores all party members' HP with 546 Power.
239/0
1 500 000
Higher Mana Gain
Additionally increases recovery +53 MP when used Recharge skill.
410 000
Light Armor Mastery
With Light Armor: P. Def. +42 Evasion +8 Received P. Crit. Rate -26% Chance to evade P./ M. Skills +1%.
870 000
M. Def.
M. Def.
51 Level
M. Def. +130 and resistance to magic damage by 20%.
1 500 000
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 76.4 when use sword/ blunt/ dualblunt weapon.
1 500 000
Entangle
Entangle
16 Level
Decreases an enemy's Speed by 30%.
35/0
2 900 000
Arrest
Arrest
10 Level
Provokes an enemy to attack, then immobilizes them.
34/0
2 900 000
Psycho Symphony
Inflicts physical damage on nearby enemies. Power: 1370. Applies to enemy: Speed -30% Atk. Spd. -30%. Cast. Spd. -30%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
54/0
2 900 000
Rhythm of Reflection
Recovers as HP 6% of melee damage dealt Reflects 15% of melee and 5% of any damage received. Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
500 000
Rhythm of Clarity
MP Regeneration +20% P. and M. Skills Reuse Time -20% P. Skills MP Consumption -5% M. Skills MP Consumption -15% Rhythms MP Consumption -5%. Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
2 800 000
Level 75
Light Armor Mastery
With Light Armor: P. Def. +44 Evasion +8 Received P. Crit. Rate -27% Chance to evade P./ M. Skills +1%.
870 000
Battle Whisper
P. Atk. +10% P. Crit. Damage +7% Atk. Spd. +7%.
52/0
3 500 000
Song of Purification
Removes up to 3 debuffs from party members. Applies to party members: Resistance to debuffs +30% Incoming Heal Power +30%. Additionally increases MP Consumption when used while Rhythms are in effect. Can't be used for 30 sec after joining a party. Can't be applied more than once every 120 seconds. Effect only works while in a party with the caster.
60/0
3 200 000
Rhythm of Resistance
Resistance to all elements +15%. Additionally increases MP Consumption when used while Rhythms are in effect.
54/0
3 200 000
Rhythm of Dominance
M. Crit. Rate +100% P. Skills and Rhythms Reuse Time -10% P. Skills and Rhythms MP Consumption -20%. Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
3 200 000