Swordsinger
Class Facts
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Elven Knight
| Name | MP/HP | Required | |
|---|---|---|---|
| Level 40 | |||
Assault 1 Level Charges toward an enemy.
Applies to your character:
Speed +25.
Duration: 3 sec.
Can't be used with a Bow. | 20/0 | ||
Charm 16 Level Decreases an enemy's aggression toward the user by 252. | 18/0 | ||
Counter Rhythm 1 Level With a 5% chance during a normal attack or a 25% chance when using skills 'Aggression', 'Assault', 'Deadly Strike', 'Arrest', 'Demonic Blade Dance', 'Poison Blade Dance', 'Psycho Symphony', 'Sword Symphony':
All Skills MP Consumption -40%.
Duration: 10 sec.
Reuse time: 15 sec. | |||
Expert Casting 1 Level Cast. Spd. +10%
M. Skills Reuse Time -10%. | |||
Dagger Mastery 1 Level Increases P. Atk. by 3.6 when use dagger/ dual dagger. | |||
Rhythm of Power 1 Level M. Atk. +12%
P. Atk. +6%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 30/0 | ||
Deadly Strike 1 Level Inflicts physical damage on multiple enemies. Power: 833.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 38/0 | ||
Elemental Heal 19 Level Restores all party members' HP with 236 Power. | 115/0 | ||
Higher Mana Gain 1 Level Additionally increases recovery +22 MP when used Recharge skill. | |||
Divine Armor 1 Level Resistance to Dark Attribute +7%. | |||
Knock 1 Level When using 'Rush', 'Assault', 'Charge', 'Blazing Boost', applies to enemy:
Speed -50%. | |||
Light Armor Mastery 1 Level With Light Armor:
P. Def. +1
Evasion +4
Received P. Crit. Rate -15%. | |||
M. Def. 15 Level M. Def. +48 and resistance to magic damage by 5%. | |||
Poison Recovery 2 Level Cures the user of moderate poisoning. | 35/0 | ||
Spirit Barrier 5 Level Increases the user's M. Def. by 18%. | 23/0 | ||
Increases P. Atk. by 13 when use sword/ blunt/ dualblunt weapon. | |||
Entangle 2 Level Decreases an enemy's Speed by 30%. | 18/0 | ||
| Level 41 | |||
Charm 17 Level Decreases an enemy's aggression toward the user by 259. | 18/0 | ||
Dagger Mastery 2 Level Increases P. Atk. by 6 when use dagger/ dual dagger. | |||
Elemental Heal 20 Level Restores all party members' HP with 245 Power. | 119/0 | ||
M. Def. 16 Level M. Def. +50 and resistance to magic damage by 5%. | |||
Increases P. Atk. by 14 when use sword/ blunt/ dualblunt weapon. | |||
| Level 42 | |||
Charm 18 Level Decreases an enemy's aggression toward the user by 266. | 18/0 | ||
Dagger Mastery 3 Level Increases P. Atk. by 7.4 when use dagger/ dual dagger. | |||
Elemental Heal 21 Level Restores all party members' HP with 254 Power. | 122/0 | ||
Light Armor Mastery 2 Level With Light Armor:
P. Def. +2
Evasion +4
Received P. Crit. Rate -15%. | |||
M. Def. 17 Level M. Def. +51 and resistance to magic damage by 5%. | |||
Increases P. Atk. by 15.1 when use sword/ blunt/ dualblunt weapon. | |||
Attack Aura 6 Level P. Atk. +11%. | 20/0 | ||
Defence Aura 6 Level P. Def. +11%. | 20/0 | ||
Rhythm of Defence 1 Level P. Def. +15%
M. Def. +18%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 30/0 | ||
| Level 43 | |||
Charm 19 Level Decreases an enemy's aggression toward the user by 272. | 19/0 | ||
Dagger Mastery 4 Level Increases P. Atk. by 9 when use dagger/ dual dagger. | |||
Deadly Strike 2 Level Inflicts physical damage on multiple enemies. Power: 992.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 41/0 | ||
Elemental Heal 22 Level Restores all party members' HP with 262 Power. | 122/0 | ||
Higher Mana Gain 2 Level Additionally increases recovery +24 MP when used Recharge skill. | |||
M. Def. 18 Level M. Def. +53 and resistance to magic damage by 5%. | |||
Increases P. Atk. by 16.2 when use sword/ blunt/ dualblunt weapon. | |||
Entangle 3 Level Decreases an enemy's Speed by 30%. | 19/0 | ||
Focus Mind 2 Level Increases MP Recovery Bonus by 3.5. | |||
Divine Blade 1 Level Holy Atk. Attribute +5%. | |||
| Level 44 | |||
Charm 20 Level Decreases an enemy's aggression toward the user by 279. | 19/0 | ||
Dagger Mastery 5 Level Increases P. Atk. by 10.8 when use dagger/ dual dagger. | |||
Rhythm of Power 2 Level M. Atk. +14%
P. Atk. +7%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 35/0 | ||
Elemental Heal 23 Level Restores all party members' HP with 271 Power. | 127/0 | ||
Light Armor Mastery 3 Level With Light Armor:
P. Def. +3
Evasion +6
Received P. Crit. Rate -15%. | |||
M. Def. 19 Level M. Def. +55 and resistance to magic damage by 5%. | |||
Increases P. Atk. by 17.3 when use sword/ blunt/ dualblunt weapon. | |||
Rhythm of Critical 1 Level P. Crit. Rate +40%
P. Crit. Damage +15%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 30/0 | ||
| Level 45 | |||
Charm 21 Level Decreases an enemy's aggression toward the user by 286. | 19/0 | ||
Dagger Mastery 6 Level Increases P. Atk. by 12.8 when use dagger/ dual dagger. | |||
Elemental Heal 24 Level Restores all party members' HP with 281 Power. | 130/0 | ||
M. Def. 20 Level M. Def. +57 and resistance to magic damage by 5%. | |||
Spirit Barrier 6 Level Increases the user's M. Def. by 20%. | 28/0 | ||
Increases P. Atk. by 18.5 when use sword/ blunt/ dualblunt weapon. | |||
| Level 46 | |||
Charm 22 Level Decreases an enemy's aggression toward the user by 293. | 20/0 | ||
Dagger Mastery 7 Level Increases P. Atk. by 15.1 when use dagger/ dual dagger. | |||
Deadly Strike 3 Level Inflicts physical damage on multiple enemies. Power: 1171.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 44/0 | ||
Elemental Heal 25 Level Restores all party members' HP with 290 Power. | 134/0 | ||
Higher Mana Gain 3 Level Additionally increases recovery +28 MP when used Recharge skill. | |||
Divine Armor 2 Level Resistance to Dark Attribute +10%. | |||
Light Armor Mastery 4 Level With Light Armor:
P. Def. +4
Evasion +6
Received P. Crit. Rate -15%. | |||
M. Def. 21 Level M. Def. +59 and resistance to magic damage by 5%. | |||
Increases P. Atk. by 19.8 when use sword/ blunt/ dualblunt weapon. | |||
Entangle 4 Level Decreases an enemy's Speed by 30%. | 22/0 | ||
Rhythm of Defence 2 Level P. Def. +16%
M. Def. +20%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 35/0 | ||
Cure Bleeding 2 Level Heals moderate bleeding. | 42/0 | ||
Rhythm of Rage 1 Level Cast. Spd. +18%
Chance to interrupt magic casting -25%
Atk. Spd. +9%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 30/0 | ||
Battle Whisper 1 Level P. Atk. +2%
P. Crit. Damage +2%
Atk. Spd. +2%. | 20/0 | ||
| Level 47 | |||
Charm 23 Level Decreases an enemy's aggression toward the user by 300. | 20/0 | ||
Dagger Mastery 8 Level Increases P. Atk. by 17.6 when use dagger/ dual dagger. | |||
Elemental Heal 26 Level Restores all party members' HP with 299 Power. | 139/0 | ||
Light Armor Mastery 5 Level With Light Armor:
P. Def. +5
Evasion +7
Received P. Crit. Rate -15%. | |||
M. Def. 22 Level M. Def. +61 and resistance to magic damage by 5%. | |||
Increases P. Atk. by 21.1 when use sword/ blunt/ dualblunt weapon. | |||
| Level 48 | |||
Charm 24 Level Decreases an enemy's aggression toward the user by 307. | 22/0 | ||
Expert Casting 2 Level Cast. Spd. +11%
M. Skills Reuse Time -12%. | |||
Dagger Mastery 9 Level Increases P. Atk. by 20.3 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Rhythm of Power 3 Level M. Atk. +16%
P. Atk. +8%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 40/0 | ||
Elemental Heal 27 Level Restores all party members' HP with 308 Power. | 143/0 | ||
Light Armor Mastery 6 Level With Light Armor:
P. Def. +7
Evasion +7
Received P. Crit. Rate -15%. | |||
M. Def. 23 Level M. Def. +62 and resistance to magic damage by 5%. | |||
Increases P. Atk. by 22.4 when use sword/ blunt/ dualblunt weapon. | |||
Rhythm of Critical 2 Level P. Crit. Rate +50%
P. Crit. Damage +18%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 35/0 | ||
Rhythm of Body 1 Level Max HP +18%
Speed +12
Additionally increases MP Consumption when used while Rhythms are in effect. | 30/0 | ||
| Level 49 | |||
Charm 25 Level Decreases an enemy's aggression toward the user by 313. | 22/0 | ||
Dagger Mastery 10 Level Increases P. Atk. by 21.8 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 4 Level Inflicts physical damage on multiple enemies. Power: 1371.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 48/0 | ||
Elemental Heal 28 Level Restores all party members' HP with 318 Power. | 148/0 | ||
Higher Mana Gain 4 Level Additionally increases recovery +29 MP when used Recharge skill. | |||
Light Armor Mastery 7 Level With Light Armor:
P. Def. +8
Evasion +7
Received P. Crit. Rate -15%. | |||
M. Def. 24 Level M. Def. +64 and resistance to magic damage by 5%. | |||
Increases P. Atk. by 23.8 when use sword/ blunt/ dualblunt weapon. | |||
Entangle 5 Level Decreases an enemy's Speed by 30%. | 23/0 | ||
Attack Aura 7 Level P. Atk. +12%. | 23/0 | ||
Defence Aura 7 Level P. Def. +12%. | 23/0 | ||
Focus Mind 3 Level Increases MP Recovery Bonus by 3.9. | |||
| Level 50 | |||
Archer's Will 1 Level With any weapon:
Speed +2
Accuracy +3.
Only with Bow:
P. Atk. +5%
Skills Range +5%
Attack Range +50. | |||
Fighter's Will 1 Level With any weapon:
P. Skills Power +5%
P. Crit. Rate +5%.
With short-range weapon:
P. Atk. +5%
Atk. Spd. +5%. | |||
Magician's Will 1 Level M. Atk. +5%
Cast. Spd. +5%
M. Crit. Rate +5%
All skills MP Consumption -5%. | |||
Charm 26 Level Decreases an enemy's aggression toward the user by 320. | 23/0 | ||
Counter Rhythm 2 Level With a 5% chance during a normal attack or a 25% chance when using skills 'Aggression', 'Assault', 'Deadly Strike', 'Arrest', 'Demonic Blade Dance', 'Poison Blade Dance', 'Psycho Symphony', 'Sword Symphony':
All Skills MP Consumption -50%.
Duration: 10 sec.
Reuse time: 15 sec. | |||
Dagger Mastery 11 Level Increases P. Atk. by 23.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Elemental Heal 29 Level Restores all party members' HP with 327 Power. | 152/0 | ||
Light Armor Mastery 8 Level With Light Armor:
P. Def. +10
Evasion +7
Received P. Crit. Rate -15%. | |||
M. Def. 25 Level M. Def. +67 and resistance to magic damage by 5%. | |||
Spirit Barrier 7 Level Increases the user's M. Def. by 22%. | 30/0 | ||
Increases P. Atk. by 25.3 when use sword/ blunt/ dualblunt weapon. | |||
Rhythm of Defence 3 Level P. Def. +18%
M. Def. +22%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 40/0 | ||
Rhythm of Rage 2 Level Cast. Spd. +20%
Chance to interrupt magic casting -27%
Atk. Spd. +10%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 35/0 | ||
Rhythm of Benefit 1 Level Accuracy +2
Evasion +1
HP Regeneration Bonus +10%
Additionally increases MP Consumption when used while Rhythms are in effect. | 35/0 | ||
| Level 51 | |||
Charm 27 Level Decreases an enemy's aggression toward the user by 327. | 23/0 | ||
Dagger Mastery 12 Level Increases P. Atk. by 25 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Elemental Heal 30 Level Restores all party members' HP with 337 Power. | 157/0 | ||
Light Armor Mastery 9 Level With Light Armor:
P. Def. +12
Evasion +7
Received P. Crit. Rate -15%. | |||
M. Def. 26 Level M. Def. +69 and resistance to magic damage by 5%. | |||
Increases P. Atk. by 26.8 when use sword/ blunt/ dualblunt weapon. | |||
| Level 52 | |||
Charm 28 Level Decreases an enemy's aggression toward the user by 334. | 23/0 | ||
Dagger Mastery 13 Level Increases P. Atk. by 26.6 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Rhythm of Power 4 Level M. Atk. +18%
P. Atk. +9%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 45/0 | ||
Deadly Strike 5 Level Inflicts physical damage on multiple enemies. Power: 1592.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 51/0 | ||
Elemental Heal 31 Level Restores all party members' HP with 346 Power. | 159/0 | ||
Higher Mana Gain 5 Level Additionally increases recovery +31 MP when used Recharge skill. | |||
Light Armor Mastery 10 Level With Light Armor:
P. Def. +14
Evasion +7
Received P. Crit. Rate -15%. | |||
M. Def. 27 Level M. Def. +71 and resistance to magic damage by 10%. | |||
Increases P. Atk. by 28.3 when use sword/ blunt/ dualblunt weapon. | |||
Entangle 6 Level Decreases an enemy's Speed by 30%. | 24/0 | ||
Rhythm of Critical 3 Level P. Crit. Rate +60%
P. Crit. Damage +21%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 40/0 | ||
Battle Whisper 2 Level P. Atk. +3%
P. Crit. Damage +2.5%
Atk. Spd. +2.5%. | 24/0 | ||
Rhythm of Body 2 Level Max HP +20%
Speed +13
Additionally increases MP Consumption when used while Rhythms are in effect. | 35/0 | ||
Arrest 1 Level Provokes an enemy to attack, then immobilizes them. | 25/0 | ||
Enjoy the Silence 1 Level Removes all Rhythms from your character, allowing you to enjoy the silence. | |||
Inner Rhythm 1 Level Rhythms MP Consumption -5%. | |||
Sixth Sense 1 Level When HP is below 30%, Evasion +15. | |||
| Level 53 | |||
Charm 29 Level Decreases an enemy's aggression toward the user by 340. | 24/0 | ||
Dagger Mastery 14 Level Increases P. Atk. by 28.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Elemental Heal 32 Level Restores all party members' HP with 356 Power. | 159/0 | ||
Light Armor Mastery 11 Level With Light Armor:
P. Def. +16
Evasion +8
Received P. Crit. Rate -16%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 28 Level M. Def. +73 and resistance to magic damage by 10%. | |||
Increases P. Atk. by 29.9 when use sword/ blunt/ dualblunt weapon. | |||
| Level 54 | |||
Charm 30 Level Decreases an enemy's aggression toward the user by 347. | 24/0 | ||
Dagger Mastery 15 Level Increases P. Atk. by 30.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Elemental Heal 33 Level Restores all party members' HP with 365 Power. | 164/0 | ||
Light Armor Mastery 12 Level With Light Armor:
P. Def. +17
Evasion +8
Received P. Crit. Rate -16%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 29 Level M. Def. +75 and resistance to magic damage by 10%. | |||
Increases P. Atk. by 31.6 when use sword/ blunt/ dualblunt weapon. | |||
Rhythm of Defence 4 Level P. Def. +20%
M. Def. +24%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 45/0 | ||
Rhythm of Rage 3 Level Cast. Spd. +22%
Chance to interrupt magic casting -30%
Atk. Spd. +11%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 40/0 | ||
| Level 55 | |||
Charm 31 Level Decreases an enemy's aggression toward the user by 353. | 25/0 | ||
Expert Casting 3 Level Cast. Spd. +12%
M. Skills Reuse Time -14%. | |||
Dagger Mastery 16 Level Increases P. Atk. by 32.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Dagger Mastery 17 Level Increases P. Atk. by 34.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 6 Level Inflicts physical damage on multiple enemies. Power: 1832.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 55/0 | ||
Elemental Heal 34 Level Restores all party members' HP with 375 Power. | 168/0 | ||
Higher Mana Gain 6 Level Additionally increases recovery +32 MP when used Recharge skill. | |||
Light Armor Mastery 13 Level With Light Armor:
P. Def. +18
Evasion +8
Received P. Crit. Rate -17%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 30 Level M. Def. +77 and resistance to magic damage by 10%. | |||
Spirit Barrier 8 Level Increases the user's M. Def. by 24%. | 33/0 | ||
Increases P. Atk. by 33.3 when use sword/ blunt/ dualblunt weapon. | |||
Entangle 7 Level Decreases an enemy's Speed by 30%. | 25/0 | ||
Focus Mind 4 Level Increases MP Recovery Bonus by 4.3. | |||
Psycho Symphony 1 Level Inflicts physical damage on nearby enemies. Power: 687.
Applies to enemy:
Speed -10%
Atk. Spd. -10%.
Cast. Spd. -10%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 39/0 | ||
Sword Symphony 1 Level Attacks an enemy with 825 Power added to P. Atk. Blocks the use of magic skills.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 36/0 | ||
| Level 56 | |||
Charm 32 Level Decreases an enemy's aggression toward the user by 360. | 25/0 | ||
Dagger Mastery 18 Level Increases P. Atk. by 36.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Rhythm of Power 5 Level M. Atk. +20%
P. Atk. +10%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 50/0 | ||
Elemental Heal 35 Level Restores all party members' HP with 384 Power. | 173/0 | ||
Light Armor Mastery 14 Level With Light Armor:
P. Def. +19
Evasion +8
Received P. Crit. Rate -17%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 31 Level M. Def. +79 and resistance to magic damage by 10%. | |||
Increases P. Atk. by 35 when use sword/ blunt/ dualblunt weapon. | |||
Attack Aura 8 Level P. Atk. +13%. | 25/0 | ||
Defence Aura 8 Level P. Def. +13%. | 25/0 | ||
Rhythm of Critical 4 Level P. Crit. Rate +70%
P. Crit. Damage +24%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 45/0 | ||
Rhythm of Body 3 Level Max HP +22%
Speed +14
Additionally increases MP Consumption when used while Rhythms are in effect. | 40/0 | ||
Arrest 2 Level Provokes an enemy to attack, then immobilizes them. | 27/0 | ||
Health 1 Level Resistance to Poison +10%
Resistance to Bleeding +10%. | |||
Wisdom 1 Level Resistance to Hold +10%
Resistance to Sleep +10%
Resistance to Mental attacks +10%. | |||
| Level 57 | |||
Charm 33 Level Decreases an enemy's aggression toward the user by 366. | 25/0 | ||
Dagger Mastery 19 Level Increases P. Atk. by 38.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Elemental Heal 36 Level Restores all party members' HP with 393 Power. | 177/0 | ||
Light Armor Mastery 15 Level With Light Armor:
P. Def. +20
Evasion +8
Received P. Crit. Rate -18%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 32 Level M. Def. +82 and resistance to magic damage by 10%. | |||
Increases P. Atk. by 36.8 when use sword/ blunt/ dualblunt weapon. | |||
| Level 58 | |||
Charm 34 Level Decreases an enemy's aggression toward the user by 373. | 27/0 | ||
Dagger Mastery 20 Level Increases P. Atk. by 40.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 7 Level Inflicts physical damage on multiple enemies. Power: 2091.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 58/0 | ||
Elemental Heal 37 Level Restores all party members' HP with 403 Power. | 180/0 | ||
Higher Mana Gain 7 Level Additionally increases recovery +38 MP when used Recharge skill. | |||
Light Armor Mastery 16 Level With Light Armor:
P. Def. +21
Evasion +8
Received P. Crit. Rate -18%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 33 Level M. Def. +84 and resistance to magic damage by 10%. | |||
Increases P. Atk. by 38.6 when use sword/ blunt/ dualblunt weapon. | |||
Entangle 8 Level Decreases an enemy's Speed by 30%. | 28/0 | ||
Rhythm of Defence 5 Level P. Def. +21%
M. Def. +26%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 50/0 | ||
Rhythm of Rage 4 Level Cast. Spd. +24%
Chance to interrupt magic casting -32%
Atk. Spd. +12%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 45/0 | ||
Rhythm of Benefit 2 Level Accuracy +3
Evasion +2
HP Regeneration Bonus +15%
Additionally increases MP Consumption when used while Rhythms are in effect. | 45/0 | ||
Psycho Symphony 2 Level Inflicts physical damage on nearby enemies. Power: 784.
Applies to enemy:
Speed -12%
Atk. Spd. -12%.
Cast. Spd. -12%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 42/0 | ||
| Level 59 | |||
Charm 35 Level Decreases an enemy's aggression toward the user by 379. | 27/0 | ||
Charm 36 Level Decreases an enemy's aggression toward the user by 385. | 28/0 | ||
Dagger Mastery 21 Level Increases P. Atk. by 42.7 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Elemental Heal 38 Level Restores all party members' HP with 412 Power. | 185/0 | ||
Elemental Heal 39 Level Restores all party members' HP with 421 Power. | 189/0 | ||
Light Armor Mastery 17 Level With Light Armor:
P. Def. +22
Evasion +8
Received P. Crit. Rate -19%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 34 Level M. Def. +86 and resistance to magic damage by 10%. | |||
M. Def. 35 Level M. Def. +89 and resistance to magic damage by 10%. | |||
Increases P. Atk. by 40.5 when use sword/ blunt/ dualblunt weapon. | |||
Increases P. Atk. by 42.4 when use sword/ blunt/ dualblunt weapon. | |||
| Level 60 | |||
Charm 37 Level Decreases an enemy's aggression toward the user by 391. | 28/0 | ||
Charm 38 Level Decreases an enemy's aggression toward the user by 396. | 28/0 | ||
Counter Rhythm 3 Level With a 5% chance during a normal attack or a 25% chance when using skills 'Aggression', 'Assault', 'Deadly Strike', 'Arrest', 'Demonic Blade Dance', 'Poison Blade Dance', 'Psycho Symphony', 'Sword Symphony':
All Skills MP Consumption -60%.
Duration: 10 sec.
Reuse time: 15 sec. | |||
Dagger Mastery 22 Level Increases P. Atk. by 45 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Dagger Mastery 23 Level Increases P. Atk. by 47.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Rhythm of Power 6 Level M. Atk. +22%
P. Atk. +11%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 55/0 | ||
Deadly Strike 8 Level Inflicts physical damage on multiple enemies. Power: 2272.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 61/0 | ||
Elemental Heal 40 Level Restores all party members' HP with 430 Power. | 193/0 | ||
Elemental Heal 41 Level Restores all party members' HP with 439 Power. | 195/0 | ||
Higher Mana Gain 8 Level Additionally increases recovery +39 MP when used Recharge skill. | |||
Light Armor Mastery 18 Level With Light Armor:
P. Def. +23
Evasion +8
Received P. Crit. Rate -19%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 36 Level M. Def. +91 and resistance to magic damage by 10%. | |||
M. Def. 37 Level M. Def. +94 and resistance to magic damage by 10%. | |||
Poison Recovery 3 Level Cures the user of severe poisoning. | 55/0 | ||
Spirit Barrier 9 Level Increases the user's M. Def. by 26%. | 35/0 | ||
Increases P. Atk. by 44.4 when use sword/ blunt/ dualblunt weapon. | |||
Increases P. Atk. by 46.4 when use sword/ blunt/ dualblunt weapon. | |||
Entangle 9 Level Decreases an enemy's Speed by 30%. | 28/0 | ||
Rhythm of Critical 5 Level P. Crit. Rate +80%
P. Crit. Damage +28%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 50/0 | ||
Battle Whisper 3 Level P. Atk. +4%
P. Crit. Damage +3%
Atk. Spd. +3%. | 28/0 | ||
Rhythm of Body 4 Level Max HP +24%
Speed +15
Additionally increases MP Consumption when used while Rhythms are in effect. | 45/0 | ||
Arrest 3 Level Provokes an enemy to attack, then immobilizes them. | 28/0 | ||
Psycho Symphony 3 Level Inflicts physical damage on nearby enemies. Power: 852.
Applies to enemy:
Speed -14%
Atk. Spd. -14%.
Cast. Spd. -14%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 44/0 | ||
Sword Symphony 2 Level Attacks an enemy with 1023 Power added to P. Atk. Blocks the use of magic skills.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 42/0 | ||
Cyclonic Rhythm 1 Level Resistance to Wind and Earth +10%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 40/0 | ||
Divine Rhythm 1 Level Resistance to Holy and Dark +10%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 40/0 | ||
Song of Purification 1 Level Removes up to 3 debuffs from party members.
Applies to party members:
Resistance to debuffs +30%
Incoming Heal Power +30%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Can't be used for 30 sec after joining a party.
Can't be applied more than once every 120 seconds.
Effect only works while in a party with the caster. | 60/0 | ||
Magmatic Rhythm 1 Level Resistance to Fire and Water +10%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 40/0 | ||
| Level 61 | |||
Charm 39 Level Decreases an enemy's aggression toward the user by 402. | 29/0 | ||
Expert Casting 4 Level Cast. Spd. +13%
M. Skills Reuse Time -16%. | |||
Dagger Mastery 24 Level Increases P. Atk. by 49.9 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Elemental Heal 42 Level Restores all party members' HP with 448 Power. | 195/0 | ||
Light Armor Mastery 19 Level With Light Armor:
P. Def. +25
Evasion +8
Received P. Crit. Rate -20%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 38 Level M. Def. +96 and resistance to magic damage by 10%. | |||
Increases P. Atk. by 48.4 when use sword/ blunt/ dualblunt weapon. | |||
| Level 62 | |||
Charm 40 Level Decreases an enemy's aggression toward the user by 407. | 29/0 | ||
Dagger Mastery 25 Level Increases P. Atk. by 52.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 9 Level Inflicts physical damage on multiple enemies. Power: 2460.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 62/0 | ||
Elemental Heal 43 Level Restores all party members' HP with 457 Power. | 199/0 | ||
Higher Mana Gain 9 Level Additionally increases recovery +41 MP when used Recharge skill. | |||
Light Armor Mastery 20 Level With Light Armor:
P. Def. +26
Evasion +8
Received P. Crit. Rate -20%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 39 Level M. Def. +98 and resistance to magic damage by 10%. | |||
Increases P. Atk. by 50.4 when use sword/ blunt/ dualblunt weapon. | |||
Entangle 10 Level Decreases an enemy's Speed by 30%. | 29/0 | ||
Rhythm of Defence 6 Level P. Def. +23%
M. Def. +28%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 55/0 | ||
Cure Bleeding 3 Level Heals major bleeding. | 55/0 | ||
Rhythm of Rage 5 Level Cast. Spd. +26%
Chance to interrupt magic casting -35%
Atk. Spd. +13%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 50/0 | ||
Arrest 4 Level Provokes an enemy to attack, then immobilizes them. | 29/0 | ||
Psycho Symphony 4 Level Inflicts physical damage on nearby enemies. Power: 923.
Applies to enemy:
Speed -16%
Atk. Spd. -16%.
Cast. Spd. -16%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 45/0 | ||
Rhythm of Reflection 1 Level Recovers as HP 3% of melee damage dealt
Reflects 6% of melee and 2% of any damage received.
Additionally increases MP Consumption when used while Rhythms are in effect. | 45/0 | ||
| Level 63 | |||
Charm 41 Level Decreases an enemy's aggression toward the user by 413. | 30/0 | ||
Dagger Mastery 26 Level Increases P. Atk. by 55 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Elemental Heal 44 Level Restores all party members' HP with 466 Power. | 203/0 | ||
Light Armor Mastery 21 Level With Light Armor:
P. Def. +27
Evasion +8
Received P. Crit. Rate -21%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 40 Level M. Def. +101 and resistance to magic damage by 15%. | |||
Increases P. Atk. by 52.5 when use sword/ blunt/ dualblunt weapon. | |||
Attack Aura 9 Level P. Atk. +14%. | 28/0 | ||
Defence Aura 9 Level P. Def. +14%. | 28/0 | ||
Battle Whisper 4 Level P. Atk. +5%
P. Crit. Damage +3.5%
Atk. Spd. +3.5%. | 32/0 | ||
| Level 64 | |||
Charm 42 Level Decreases an enemy's aggression toward the user by 418. | 30/0 | ||
Dagger Mastery 27 Level Increases P. Atk. by 57.7 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Rhythm of Power 7 Level M. Atk. +24%
P. Atk. +12%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
Deadly Strike 10 Level Inflicts physical damage on multiple enemies. Power: 2653.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 65/0 | ||
Elemental Heal 45 Level Restores all party members' HP with 474 Power. | 207/0 | ||
Higher Mana Gain 10 Level Additionally increases recovery +42 MP when used Recharge skill. | |||
Light Armor Mastery 22 Level With Light Armor:
P. Def. +28
Evasion +8
Received P. Crit. Rate -21%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 41 Level M. Def. +103 and resistance to magic damage by 15%. | |||
Increases P. Atk. by 54.6 when use sword/ blunt/ dualblunt weapon. | |||
Entangle 11 Level Decreases an enemy's Speed by 30%. | 30/0 | ||
Focus Mind 5 Level Increases MP Recovery Bonus by 4.7. | |||
Rhythm of Critical 6 Level P. Crit. Rate +90%
P. Crit. Damage +32%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 55/0 | ||
Rhythm of Body 5 Level Max HP +26%
Speed +16
Additionally increases MP Consumption when used while Rhythms are in effect. | 50/0 | ||
Arrest 5 Level Provokes an enemy to attack, then immobilizes them. | 30/0 | ||
Inner Rhythm 2 Level Rhythms MP Consumption -10%. | |||
Psycho Symphony 5 Level Inflicts physical damage on nearby enemies. Power: 995.
Applies to enemy:
Speed -18%
Atk. Spd. -18%.
Cast. Spd. -18%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 47/0 | ||
Sword Symphony 3 Level Attacks an enemy with 1194 Power added to P. Atk. Blocks the use of magic skills.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 48/0 | ||
| Level 65 | |||
Charm 43 Level Decreases an enemy's aggression toward the user by 423. | 30/0 | ||
Dagger Mastery 28 Level Increases P. Atk. by 60.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Elemental Heal 46 Level Restores all party members' HP with 482 Power. | 210/0 | ||
Light Armor Mastery 23 Level With Light Armor:
P. Def. +30
Evasion +8
Received P. Crit. Rate -22%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 42 Level M. Def. +106 and resistance to magic damage by 15%. | |||
Spirit Barrier 10 Level Increases the user's M. Def. by 28%. | 38/0 | ||
Increases P. Atk. by 56.8 when use sword/ blunt/ dualblunt weapon. | |||
Health 2 Level Resistance to Poison +15%
Resistance to Bleeding +15%. | |||
Wisdom 2 Level Resistance to Hold +15%
Resistance to Sleep +15%
Resistance to Mental attacks +15%. | |||
| Level 66 | |||
Charm 44 Level Decreases an enemy's aggression toward the user by 428. | 32/0 | ||
Expert Casting 5 Level Cast. Spd. +14%
M. Skills Reuse Time -18%. | |||
Dagger Mastery 29 Level Increases P. Atk. by 63.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 11 Level Inflicts physical damage on multiple enemies. Power: 2850.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 67/0 | ||
Elemental Heal 47 Level Restores all party members' HP with 490 Power. | 214/0 | ||
Higher Mana Gain 11 Level Additionally increases recovery +48 MP when used Recharge skill. | |||
Light Armor Mastery 24 Level With Light Armor:
P. Def. +31
Evasion +8
Received P. Crit. Rate -22%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 43 Level M. Def. +109 and resistance to magic damage by 15%. | |||
Increases P. Atk. by 58.9 when use sword/ blunt/ dualblunt weapon. | |||
Entangle 12 Level Decreases an enemy's Speed by 30%. | 32/0 | ||
Rhythm of Defence 7 Level P. Def. +25%
M. Def. +30%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
Rhythm of Rage 6 Level Cast. Spd. +28%
Chance to interrupt magic casting -37%
Atk. Spd. +14%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 55/0 | ||
Rhythm of Benefit 3 Level Accuracy +4
Evasion +3
HP Regeneration Bonus +20%
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
Arrest 6 Level Provokes an enemy to attack, then immobilizes them. | 31/0 | ||
Psycho Symphony 6 Level Inflicts physical damage on nearby enemies. Power: 1069.
Applies to enemy:
Speed -20%
Atk. Spd. -20%.
Cast. Spd. -20%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 48/0 | ||
Cyclonic Rhythm 2 Level Resistance to Wind and Earth +15%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 50/0 | ||
Divine Rhythm 2 Level Resistance to Holy and Dark +15%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 50/0 | ||
Magmatic Rhythm 2 Level Resistance to Fire and Water +15%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 50/0 | ||
Rhythm of Reflection 2 Level Recovers as HP 4% of melee damage dealt
Reflects 9% of melee and 3% of any damage received.
Additionally increases MP Consumption when used while Rhythms are in effect. | 50/0 | ||
| Level 67 | |||
Charm 45 Level Decreases an enemy's aggression toward the user by 432. | 32/0 | ||
Dagger Mastery 30 Level Increases P. Atk. by 66.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Elemental Heal 48 Level Restores all party members' HP with 498 Power. | 218/0 | ||
Light Armor Mastery 25 Level With Light Armor:
P. Def. +32
Evasion +8
Received P. Crit. Rate -23%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 44 Level M. Def. +111 and resistance to magic damage by 15%. | |||
Increases P. Atk. by 61.1 when use sword/ blunt/ dualblunt weapon. | |||
Battle Whisper 5 Level P. Atk. +6%
P. Crit. Damage +4%
Atk. Spd. +4%. | 36/0 | ||
| Level 68 | |||
Charm 46 Level Decreases an enemy's aggression toward the user by 437. | 33/0 | ||
Dagger Mastery 31 Level Increases P. Atk. by 69 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 12 Level Inflicts physical damage on multiple enemies. Power: 3050.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 69/0 | ||
Elemental Heal 49 Level Restores all party members' HP with 506 Power. | 222/0 | ||
Higher Mana Gain 12 Level Additionally increases recovery +49 MP when used Recharge skill. | |||
Light Armor Mastery 26 Level With Light Armor:
P. Def. +34
Evasion +8
Received P. Crit. Rate -23%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 45 Level M. Def. +114 and resistance to magic damage by 15%. | |||
Increases P. Atk. by 63.3 when use sword/ blunt/ dualblunt weapon. | |||
Entangle 13 Level Decreases an enemy's Speed by 30%. | 33/0 | ||
Rhythm of Critical 7 Level P. Crit. Rate +100%
P. Crit. Damage +35%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
Rhythm of Body 6 Level Max HP +28%
Speed +18
Additionally increases MP Consumption when used while Rhythms are in effect. | 55/0 | ||
Arrest 7 Level Provokes an enemy to attack, then immobilizes them. | 32/0 | ||
Psycho Symphony 7 Level Inflicts physical damage on nearby enemies. Power: 1144.
Applies to enemy:
Speed -22%
Atk. Spd. -22%.
Cast. Spd. -22%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 50/0 | ||
Sword Symphony 4 Level Attacks an enemy with 1373 Power added to P. Atk. Blocks the use of magic skills.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 54/0 | ||
Song of Purification 2 Level Removes up to 3 debuffs from party members.
Applies to party members:
Resistance to debuffs +30%
Incoming Heal Power +30%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Can't be used for 30 sec after joining a party.
Can't be applied more than once every 120 seconds.
Effect only works while in a party with the caster. | 60/0 | ||
| Level 69 | |||
Charm 47 Level Decreases an enemy's aggression toward the user by 441. | 33/0 | ||
Dagger Mastery 32 Level Increases P. Atk. by 71.9 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Elemental Heal 50 Level Restores all party members' HP with 513 Power. | 224/0 | ||
Light Armor Mastery 27 Level With Light Armor:
P. Def. +35
Evasion +8
Received P. Crit. Rate -24%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 46 Level M. Def. +116 and resistance to magic damage by 20%. | |||
Increases P. Atk. by 65.5 when use sword/ blunt/ dualblunt weapon. | |||
Battle Whisper 6 Level P. Atk. +7%
P. Crit. Damage +4.5%
Atk. Spd. +4.5%. | 40/0 | ||
Deflect Magic 1 Level Magic Block Chance +100% (by 2 times). | 25/0 | ||
| Level 70 | |||
Charm 48 Level Decreases an enemy's aggression toward the user by 445. | 33/0 | ||
Counter Rhythm 4 Level With a 5% chance during a normal attack or a 25% chance when using skills 'Aggression', 'Assault', 'Deadly Strike', 'Arrest', 'Demonic Blade Dance', 'Poison Blade Dance', 'Psycho Symphony', 'Sword Symphony':
All Skills MP Consumption -70%.
Duration: 10 sec.
Reuse time: 15 sec. | |||
Expert Casting 6 Level Cast. Spd. +15%
M. Skills Reuse Time -20%. | |||
Dagger Mastery 33 Level Increases P. Atk. by 74.9 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 13 Level Inflicts physical damage on multiple enemies. Power: 3252.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 71/0 | ||
Elemental Heal 51 Level Restores all party members' HP with 520 Power. | 228/0 | ||
Higher Mana Gain 13 Level Additionally increases recovery +50 MP when used Recharge skill. | |||
Light Armor Mastery 28 Level With Light Armor:
P. Def. +36
Evasion +8
Received P. Crit. Rate -24%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 47 Level M. Def. +119 and resistance to magic damage by 20%. | |||
Spirit Barrier 11 Level Increases the user's M. Def. by 30%. | 40/0 | ||
Increases P. Atk. by 67.6 when use sword/ blunt/ dualblunt weapon. | |||
Entangle 14 Level Decreases an enemy's Speed by 30%. | 33/0 | ||
Attack Aura 10 Level P. Atk. +15%. | 30/0 | ||
Defence Aura 10 Level P. Def. +15%. | 30/0 | ||
Rhythm of Rage 7 Level Cast. Spd. +30%
Chance to interrupt magic casting -40%
Atk. Spd. +15%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
Arrest 8 Level Provokes an enemy to attack, then immobilizes them. | 33/0 | ||
Psycho Symphony 8 Level Inflicts physical damage on nearby enemies. Power: 1220.
Applies to enemy:
Speed -25%
Atk. Spd. -25%.
Cast. Spd. -25%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 51/0 | ||
Rhythm of Reflection 3 Level Recovers as HP 5% of melee damage dealt
Reflects 12% of melee and 4% of any damage received.
Additionally increases MP Consumption when used while Rhythms are in effect. | 55/0 | ||
Rhythm of Clarity 1 Level MP Regeneration +10%
P. and M. Skills Reuse Time -10%
P. Skills MP Consumption -3%
M. Skills MP Consumption -8%
Rhythms MP Consumption -3%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 50/0 | ||
| Level 71 | |||
Charm 49 Level Decreases an enemy's aggression toward the user by 449. | 34/0 | ||
Dagger Mastery 34 Level Increases P. Atk. by 78 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Elemental Heal 52 Level Restores all party members' HP with 527 Power. | 230/0 | ||
Light Armor Mastery 29 Level With Light Armor:
P. Def. +38
Evasion +8
Received P. Crit. Rate -25%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 48 Level M. Def. +122 and resistance to magic damage by 20%. | |||
Increases P. Atk. by 69.8 when use sword/ blunt/ dualblunt weapon. | |||
Battle Whisper 7 Level P. Atk. +8%
P. Crit. Damage +5%
Atk. Spd. +5%. | 44/0 | ||
| Level 72 | |||
Charm 50 Level Decreases an enemy's aggression toward the user by 452. | 34/0 | ||
Dagger Mastery 35 Level Increases P. Atk. by 81.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 14 Level Inflicts physical damage on multiple enemies. Power: 3453.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 73/0 | ||
Elemental Heal 53 Level Restores all party members' HP with 534 Power. | 233/0 | ||
Higher Mana Gain 14 Level Additionally increases recovery +52 MP when used Recharge skill. | |||
Light Armor Mastery 30 Level With Light Armor:
P. Def. +39
Evasion +8
Received P. Crit. Rate -25%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 49 Level M. Def. +124 and resistance to magic damage by 20%. | |||
Increases P. Atk. by 72 when use sword/ blunt/ dualblunt weapon. | |||
Entangle 15 Level Decreases an enemy's Speed by 30%. | 34/0 | ||
Focus Mind 6 Level Increases MP Recovery Bonus by 5.1. | |||
Rhythm of Body 7 Level Max HP +30%
Speed +20
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
Arrest 9 Level Provokes an enemy to attack, then immobilizes them. | 34/0 | ||
Inner Rhythm 3 Level Rhythms MP Consumption -15%. | |||
Psycho Symphony 9 Level Inflicts physical damage on nearby enemies. Power: 1295.
Applies to enemy:
Speed -27%
Atk. Spd. -27%.
Cast. Spd. -27%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 53/0 | ||
Sword Symphony 5 Level Attacks an enemy with 1554 Power added to P. Atk. Blocks the use of magic skills.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 60/0 | ||
Cyclonic Rhythm 3 Level Resistance to Wind and Earth +20%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 60/0 | ||
Divine Rhythm 3 Level Resistance to Holy and Dark +20%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 60/0 | ||
Magmatic Rhythm 3 Level Resistance to Fire and Water +20%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 60/0 | ||
Rhythm of Silence 1 Level Weaves a mystical song that Blocks all enemy's P. Skills, M. Skills and Rhythms. | 60/0 | ||
| Level 73 | |||
Charm 51 Level Decreases an enemy's aggression toward the user by 455. | 34/0 | ||
Dagger Mastery 36 Level Increases P. Atk. by 84.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Elemental Heal 54 Level Restores all party members' HP with 540 Power. | 237/0 | ||
Light Armor Mastery 31 Level With Light Armor:
P. Def. +41
Evasion +8
Received P. Crit. Rate -26%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 50 Level M. Def. +127 and resistance to magic damage by 20%. | |||
Increases P. Atk. by 74.2 when use sword/ blunt/ dualblunt weapon. | |||
Battle Whisper 8 Level P. Atk. +9%
P. Crit. Damage +6%
Atk. Spd. +6%. | 48/0 | ||
Health 3 Level Resistance to Poison +20%
Resistance to Bleeding +20%. | |||
Wisdom 3 Level Resistance to Hold +20%
Resistance to Sleep +20%
Resistance to Mental attacks +20%. | |||
Rhythm of Shadows 1 Level Prevents preemptive attacks from monsters on party members.
Speed -50%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
| Level 74 | |||
Charm 52 Level Decreases an enemy's aggression toward the user by 458. | 35/0 | ||
Dagger Mastery 37 Level Increases P. Atk. by 87.3 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 15 Level Inflicts physical damage on multiple enemies. Power: 3653.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 75/0 | ||
Elemental Heal 55 Level Restores all party members' HP with 546 Power. | 239/0 | ||
Higher Mana Gain 15 Level Additionally increases recovery +53 MP when used Recharge skill. | |||
Light Armor Mastery 32 Level With Light Armor:
P. Def. +42
Evasion +8
Received P. Crit. Rate -26%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 51 Level M. Def. +130 and resistance to magic damage by 20%. | |||
Increases P. Atk. by 76.4 when use sword/ blunt/ dualblunt weapon. | |||
Entangle 16 Level Decreases an enemy's Speed by 30%. | 35/0 | ||
Arrest 10 Level Provokes an enemy to attack, then immobilizes them. | 34/0 | ||
Psycho Symphony 10 Level Inflicts physical damage on nearby enemies. Power: 1370.
Applies to enemy:
Speed -30%
Atk. Spd. -30%.
Cast. Spd. -30%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 54/0 | ||
Rhythm of Reflection 4 Level Recovers as HP 6% of melee damage dealt
Reflects 15% of melee and 5% of any damage received.
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
Rhythm of Clarity 2 Level MP Regeneration +20%
P. and M. Skills Reuse Time -20%
P. Skills MP Consumption -5%
M. Skills MP Consumption -15%
Rhythms MP Consumption -5%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
| Level 75 | |||
Light Armor Mastery 33 Level With Light Armor:
P. Def. +44
Evasion +8
Received P. Crit. Rate -27%
Chance to evade P./ M. Skills +1%. | |||
Battle Whisper 9 Level P. Atk. +10%
P. Crit. Damage +7%
Atk. Spd. +7%. | 52/0 | ||
Song of Purification 3 Level Removes up to 3 debuffs from party members.
Applies to party members:
Resistance to debuffs +30%
Incoming Heal Power +30%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Can't be used for 30 sec after joining a party.
Can't be applied more than once every 120 seconds.
Effect only works while in a party with the caster. | 60/0 | ||
Rhythm of Resistance 1 Level Resistance to all elements +15%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 54/0 | ||
Rhythm of Dominance 1 Level M. Crit. Rate +100%
P. Skills and Rhythms Reuse Time -10%
P. Skills and Rhythms MP Consumption -20%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||