Palus Knight
Previous: Dark Fighter
Next: Shillien Knight, Bladedancer
Class Transfer Quest:
Name | MP/HP | Required | |
---|---|---|---|
Level 20 | |||
Expertise D 1 Level You become familiar with D-grade equipment. | |||
Create Common Item 2 Level Creates level 2 common items. | |||
Sword Blunt Mastery 1 Level Increases P. Atk. when using a sword or blunt weapon. | 4700 | ||
Heavy Armor Mastery 1 Level Increases P. Def. when wearing heavy armor. | 1500 | ||
Heavy Armor Mastery 2 Level Increases P. Def. when wearing heavy armor. | 1500 | ||
Heavy Armor Mastery 3 Level Increases P. Def. when wearing heavy armor. | 1500 | ||
Magic Resistance 1 Level Increases M. Def. | 2300 | ||
Magic Resistance 2 Level Increases M. Def. | 2300 | ||
Shield Mastery 1 Level Shield defense increases. | 4700 | ||
Ultimate Defense 1 Level Instantly increases P. Def., M. Def. and resistance to buff-lifting attacks. User cannot move for its duration. Effect 1. | 10/0 | 4700 | |
Poison 1 Level Instantly poisons enemy. Effect 3. | 10/0 | ||
Level 24 | |||
Sword Blunt Mastery 2 Level Increases P. Atk. when using a sword or blunt weapon. | 8800 | ||
Heavy Armor Mastery 4 Level Increases P. Def. when wearing heavy armor. | 2900 | ||
Heavy Armor Mastery 5 Level Increases P. Def. when wearing heavy armor. | 2900 | ||
Heavy Armor Mastery 6 Level Increases P. Def. when wearing heavy armor. | 2900 | ||
Magic Resistance 3 Level Increases M. Def. | 2900 | ||
Magic Resistance 4 Level Increases M. Def. | 2900 | ||
Magic Resistance 5 Level Increases M. Def. | 2900 | ||
Aggression 1 Level Provokes an opponent to attack. Power 655. | 20/0 | 2900 | |
Aggression 2 Level Provokes one's opponent's desire to attack. Power 679. | 21/0 | 2900 | |
Aggression 3 Level Provokes one's opponent's desire to attack. Power 703. | 22/0 | 2900 | |
Sting 1 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 41. Effect 3. | 23/0 | 2900 | |
Sting 2 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 44. Effect 3. | 24/0 | 2900 | |
Sting 3 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 48. Effect 3. | 25/0 | 2900 | |
Deflect Arrow 1 Level Increases defense against bow attacks. Effect 1. | 11/0 | 8800 | |
Confusion 1 Level Throws the enemy into confusion and gets them to change the target of their attack. | 12/0 | ||
Level 28 | |||
Create Common Item 3 Level Creates level 3 common items. | |||
Sword Blunt Mastery 3 Level Increases P. Atk. when using a sword or blunt weapon. | 6700 | ||
Sword Blunt Mastery 4 Level Increases P. Atk. when using a sword or blunt weapon. | 6700 | ||
Heavy Armor Mastery 7 Level Increases P. Def. when wearing heavy armor. | 4400 | ||
Heavy Armor Mastery 8 Level Increases P. Def. when wearing heavy armor. | 4400 | ||
Heavy Armor Mastery 9 Level Increases P. Def. when wearing heavy armor. | 4400 | ||
Magic Resistance 6 Level Increases M. Def. | 4400 | ||
Magic Resistance 7 Level Increases M. Def. | 4400 | ||
Magic Resistance 8 Level Increases M. Def. | 4400 | ||
Aggression 4 Level Provokes an opponent to attack. Power 752. | 23/0 | 4400 | |
Aggression 5 Level Provokes an opponent to attack. Power 777. | 24/0 | 4400 | |
Aggression 6 Level Provokes an opponent to attack. Power 803. | 25/0 | 4400 | |
Sting 4 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 55. Effect 3. | 27/0 | 4400 | |
Sting 5 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 59. Effect 3. | 29/0 | 4400 | |
Sting 6 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 64. Effect 3. | 30/0 | 4400 | |
Shield Mastery 2 Level Shield defense increases. | 13000 | ||
Confusion 2 Level Throws the enemy into confusion and gets them to change the target of their attack. | 13/0 | 13000 | |
Level 32 | |||
Sword Blunt Mastery 5 Level Increases P. Atk. when using a sword or blunt weapon. | 11000 | ||
Sword Blunt Mastery 6 Level Increases P. Atk. when using a sword or blunt weapon. | 11000 | ||
Heavy Armor Mastery 10 Level Increases P. Def. when wearing heavy armor. | 7400 | ||
Heavy Armor Mastery 11 Level Increases P. Def. when wearing heavy armor. | 7400 | ||
Heavy Armor Mastery 12 Level Increases P. Def. when wearing heavy armor. | 7400 | ||
Magic Resistance 9 Level Increases M. Def. | 7400 | ||
Magic Resistance 10 Level Increases M. Def. | 7400 | ||
Magic Resistance 11 Level Increases M. Def. | 7400 | ||
Aggression 7 Level Provokes an opponent to attack. Power 855. | 26/0 | 7400 | |
Aggression 8 Level Provokes an opponent to attack. Power 882. | 27/0 | 7400 | |
Aggression 9 Level Provokes an opponent to attack. Power 909. | 28/0 | 7400 | |
Sting 7 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 73. Effect 4. | 31/0 | 7400 | |
Sting 8 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 79. Effect 4. | 31/0 | 7400 | |
Sting 9 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 84. Effect 4. | 33/0 | 7400 | |
Deflect Arrow 2 Level Increases defense against bow attacks. Effect 2. | 14/0 | 22000 | |
Confusion 3 Level Throws the enemy into confusion and gets them to change the target of their attack. | 14/0 | 22000 | |
Power Break 1 Level Instantly reduces enemy's P. Atk Effect 2. | 14/0 | ||
Level 36 | |||
Create Common Item 4 Level Creates level 4 common items. | |||
Sword Blunt Mastery 7 Level Increases P. Atk. when using a sword or blunt weapon. | 14000 | ||
Sword Blunt Mastery 8 Level Increases P. Atk. when using a sword or blunt weapon. | 14000 | ||
Heavy Armor Mastery 13 Level Increases P. Def. when wearing heavy armor. | 9000 | ||
Heavy Armor Mastery 14 Level Increases P. Def. when wearing heavy armor. | 9000 | ||
Heavy Armor Mastery 15 Level Increases P. Def. when wearing heavy armor. | 9000 | ||
Magic Resistance 12 Level Increases M. Def. | 9000 | ||
Magic Resistance 13 Level Increases M. Def. | 9000 | ||
Magic Resistance 14 Level Increases M. Def. | 9000 | ||
Aggression 10 Level Provokes an opponent to attack. Power 965. | 29/0 | 9000 | |
Aggression 11 Level Provokes an opponent to attack. Power 993. | 30/0 | 9000 | |
Aggression 12 Level Provokes an opponent to attack. Power 1021. | 31/0 | 9000 | |
Sting 10 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 96. Effect 4. | 35/0 | 9000 | |
Sting 11 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 102. Effect 4. | 36/0 | 9000 | |
Sting 12 Level Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 109. Effect 4. | 37/0 | 9000 | |
Freezing Strike 1 Level Freezes an enemy, instantly reducing their speed. Power 26. Effect 2. | 30/0 | ||
Freezing Strike 2 Level Freezes an enemy, instantly reducing their speed. Power 28. Effect 2. | 32/0 | 14000 | |
Focus Mind 1 Level Increases MP regeneration. | 28000 | ||
Confusion 4 Level Throws the enemy into confusion and gets them to change the target of their attack. | 17/0 | 28000 | |
Power Break 2 Level Instantly reduces enemy's P. Atk Effect 2. | 17/0 | 28000 |