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Palus Knight

Class Transfer Quest: Quest IconPath to a Palus Knight
Class Facts
NameMP/HPRequired
Level 20
Expertise D
Becomes familiar with D grade equipment.
Sword Blunt Mastery
Increases P. Atk. when one is using a sword or blunt type weapon.
4 700
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
1 500
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
1 500
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
1 500
Magic Resistance
Increases M. Def.
2 300
Magic Resistance
Increases M. Def.
2 300
Drain Health
Absorbs HP. Power 24.
14/0
2 300
Drain Health
Absorbs HP. Power 26.
15/0
2 300
Defense Aura
Temporarily increases P. Def. Effect 2.
20/0
4 700
Shield Mastery
Shield defense rate increases.
4 700
Ultimate Defense
Instantly increases P. Def. and M. Def. significantly. User must remain still while it takes effect. Effect 1.
19/0
4 700
Poison
Poison
1 Level
Instantly poisons enemy. Effect 3.
10/0
Level 24
Sword Blunt Mastery
Increases P. Atk. when one is using a sword or blunt type weapon.
8 800
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
2 900
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
2 900
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
2 900
Magic Resistance
Increases M. Def.
2 900
Magic Resistance
Increases M. Def.
2 900
Magic Resistance
Increases M. Def.
2 900
Drain Health
Absorbs HP. Power 28.
15/0
2 900
Drain Health
Absorbs HP. Power 29.
17/0
2 900
Drain Health
Absorbs HP. Power 31.
17/0
2 900
Aggression
Aggression
1 Level
Provokes opponent's desire to attack. Power 655.
20/0
2 900
Aggression
Aggression
2 Level
Provokes opponent's desire to attack. Power 678.
21/0
2 900
Aggression
Aggression
3 Level
Provokes opponent's desire to attack. Power 702.
22/0
2 900
Sting
Sting
1 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 41. Effect 3.
23/0
2 900
Sting
Sting
2 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 44. Effect 3.
24/0
2 900
Sting
Sting
3 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 48. Effect 3.
25/0
2 900
Deflect Arrow
Increases defense against bow attacks. Effect 1.
22/0
8 800
Confusion
Confusion
1 Level
Throws the enemy into confusion and gets them to change the target of their attack.
22/0
Level 28
Sword Blunt Mastery
Increases P. Atk. when one is using a sword or blunt type weapon.
6 700
Sword Blunt Mastery
Increases P. Atk. when one is using a sword or blunt type weapon.
6 700
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
4 400
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
4 400
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
4 400
Magic Resistance
Increases M. Def.
4 400
Magic Resistance
Increases M. Def.
4 400
Magic Resistance
Increases M. Def.
4 400
Drain Health
Absorbs HP. Power 33.
18/0
4 400
Drain Health
Absorbs HP. Power 34.
19/0
4 400
Drain Health
Drain Health
10 Level
Absorbs HP. Power 35.
19/0
4 400
Aggression
Aggression
4 Level
Provokes opponent's desire to attack. Power 752.
23/0
4 400
Aggression
Aggression
5 Level
Provokes opponent's desire to attack. Power 777.
24/0
4 400
Aggression
Aggression
6 Level
Provokes opponent's desire to attack. Power 803.
25/0
4 400
Sting
Sting
4 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 55. Effect 3.
27/0
4 400
Sting
Sting
5 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 59. Effect 3.
29/0
4 400
Sting
Sting
6 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 64. Effect 3.
30/0
4 400
Shield Mastery
Shield defense rate increases.
13 000
Confusion
Confusion
2 Level
Throws the enemy into confusion and gets them to change the target of their attack.
25/0
13 000
Attack Aura
Temporarily increases P. Atk. Effect 2.
25/0
13 000
Level 32
Sword Blunt Mastery
Increases P. Atk. when one is using a sword or blunt type weapon.
11 000
Sword Blunt Mastery
Increases P. Atk. when one is using a sword or blunt type weapon.
11 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
7 400
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
7 400
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
7 400
Magic Resistance
Increases M. Def.
7 400
Magic Resistance
Increases M. Def.
7 400
Magic Resistance
Increases M. Def.
7 400
Drain Health
Drain Health
11 Level
Absorbs HP. Power 38.
20/0
7 400
Drain Health
Drain Health
12 Level
Absorbs HP. Power 39.
20/0
7 400
Drain Health
Drain Health
13 Level
Absorbs HP. Power 40.
22/0
7 400
Aggression
Aggression
7 Level
Provokes opponent's desire to attack. Power 855.
26/0
7 400
Aggression
Aggression
8 Level
Provokes opponent's desire to attack. Power 882.
27/0
7 400
Aggression
Aggression
9 Level
Provokes opponent's desire to attack. Power 909.
28/0
7 400
Sting
Sting
7 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 73. Effect 4.
31/0
7 400
Sting
Sting
8 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 79. Effect 4.
31/0
7 400
Sting
Sting
9 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 84. Effect 4.
33/0
7 400
Deflect Arrow
Increases defense against bow attacks. Effect 2.
28/0
22 000
Confusion
Confusion
3 Level
Throws the enemy into confusion and gets them to change the target of their attack.
28/0
22 000
Power Break
Instantly reduces enemy's P. Atk Effect 2.
8/0
Level 36
Sword Blunt Mastery
Increases P. Atk. when one is using a sword or blunt type weapon.
14 000
Sword Blunt Mastery
Increases P. Atk. when one is using a sword or blunt type weapon.
14 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
9 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
9 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
9 000
Magic Resistance
Increases M. Def.
9 000
Magic Resistance
Increases M. Def.
9 000
Magic Resistance
Increases M. Def.
9 000
Drain Health
Drain Health
14 Level
Absorbs HP. Power 43.
23/0
9 000
Drain Health
Drain Health
15 Level
Absorbs HP. Power 44.
23/0
9 000
Drain Health
Drain Health
16 Level
Absorbs HP. Power 46.
24/0
9 000
Aggression
Aggression
10 Level
Provokes opponent's desire to attack. Power 965.
29/0
9 000
Aggression
Aggression
11 Level
Provokes opponent's desire to attack. Power 993.
30/0
9 000
Aggression
Aggression
12 Level
Provokes opponent's desire to attack. Power 1021.
31/0
9 000
Sting
Sting
10 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 96. Effect 4.
35/0
9 000
Sting
Sting
11 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 102. Effect 4.
36/0
9 000
Sting
Sting
12 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 109. Effect 4.
37/0
9 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 26.
15/0
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 28.
17/0
14 000
Focus Mind
Focus Mind
1 Level
Increases one's MP Recovery Speed.
28 000
Confusion
Confusion
4 Level
Throws the enemy into confusion and gets them to change the target of their attack.
32/0
28 000
Power Break
Instantly reduces enemy's P. Atk Effect 2.
9/0
28 000