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Palus Knight

Class Transfer Quest: Quest IconPath of the Palus Knight
Class Facts
NameMP/HPRequired
Level 20
Expertise D
You become familiar with D-grade equipment.
Create Common Item
Creates level 2 common items.
Sword/Blunt Weapon Mastery
Increases P. Atk. by 1.5 when using a sword or blunt weapon.
4 700
Heavy Armor Mastery
When heavy armor is equipped, P. Def. increases by 17.7 and received Critical damage decreases by 15%.
1 500
Heavy Armor Mastery
When heavy armor is equipped, P. Def. increases by 19.1 and received Critical damage decreases by 15%.
1 500
Heavy Armor Mastery
When heavy armor is equipped, P. Def. increases by 20.5 and received Critical damage decreases by 15%.
1 500
Magic Resistance
M. Def. increases by 19.
2 300
Magic Resistance
M. Def. increases by 20.
2 300
Drain Health
Inflicts darkness attribute damage on the target using 24 Power added to magic power. Absorbs 20% of the damage as HP.
13/0
2 300
Drain Health
Inflicts darkness attribute damage on the target using 26 Power added to magic power. Absorbs 20% of the damage as HP.
14/0
2 300
Defense Aura
Increases P. Def. by 12% for 20 minutes.
10/0
4 700
Shield Mastery
Shield defense increases by 30% and defense rate increases by 50%.
4 700
Ultimate Defense
For 30 seconds, increases one's own P. Def. by 1800, M. Def. by 1350, and resistance to buff canceling attacks by 80%, and becomes able to move.
10/0
4 700
Poison
Poison
1 Level
Causes poison on the enemy for 30 seconds and makes him consume 24 HP every second.
10/0
4 700
Level 24
Sword/Blunt Weapon Mastery
Increases P. Atk. by 3.1 when using a sword or blunt weapon.
8 800
Heavy Armor Mastery
When heavy armor is equipped, P. Def. increases by 23.5 and received Critical damage decreases by 15%.
2 900
Heavy Armor Mastery
When heavy armor is equipped, P. Def. increases by 25 and received Critical damage decreases by 15%.
2 900
Heavy Armor Mastery
When heavy armor is equipped, P. Def. increases by 26.7 and received Critical damage decreases by 15%.
2 900
Magic Resistance
M. Def. increases by 22.
2 900
Magic Resistance
M. Def. increases by 23.
2 900
Magic Resistance
M. Def. increases by 24.
2 900
Drain Health
Inflicts darkness attribute damage on the target using 28 Power added to magic power. Absorbs 20% of the damage as HP.
14/0
2 900
Drain Health
Inflicts darkness attribute damage on the target using 29 Power added to magic power. Absorbs 20% of the damage as HP.
15/0
2 900
Drain Health
Inflicts darkness attribute damage on the target using 31 Power added to magic power. Absorbs 20% of the damage as HP.
15/0
2 900
Aggression
Aggression
1 Level
Stimulates the attacking desire of the enemy by 2401 Power.
2 900
Aggression
Aggression
2 Level
Stimulates the attacking desire of the enemy by 2487 Power.
2 900
Aggression
Aggression
3 Level
Stimulates the attacking desire of the enemy by 2575 Power.
2 900
Sting
Sting
1 Level
Attacks the enemy with 82 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
21/0
2 900
Sting
Sting
2 Level
Attacks the enemy with 88 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
22/0
2 900
Sting
Sting
3 Level
Attacks the enemy with 95 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
23/0
2 900
Deflect Arrow
Increases resistance to bow attacks by 16% and resistance to crossbow attacks by 8% for 20 minutes.
11/0
8 800
Confusion
Confusion
1 Level
Throws the enemy into confusion and gets them to change the target of their attack.
12/0
8 800
Level 28
Create Common Item
Creates level 3 common items.
Sword/Blunt Weapon Mastery
Increases P. Atk. by 4.1 when using a sword or blunt weapon.
6 700
Sword/Blunt Weapon Mastery
Increases P. Atk. by 5.2 when using a sword or blunt weapon.
6 700
Heavy Armor Mastery
When heavy armor is equipped, P. Def. increases by 30 and received Critical damage decreases by 15%.
4 400
Heavy Armor Mastery
When heavy armor is equipped, P. Def. increases by 31.8 and received Critical damage decreases by 15%.
4 400
Heavy Armor Mastery
When heavy armor is equipped, P. Def. increases by 33.6 and received Critical damage decreases by 15%.
4 400
Magic Resistance
M. Def. increases by 26.
4 400
Magic Resistance
M. Def. increases by 27.
4 400
Magic Resistance
M. Def. increases by 28.
4 400
Drain Health
Inflicts darkness attribute damage on the target using 33 Power added to magic power. Absorbs 20% of the damage as HP.
17/0
4 400
Drain Health
Inflicts darkness attribute damage on the target using 34 Power added to magic power. Absorbs 20% of the damage as HP.
18/0
4 400
Drain Health
Drain Health
10 Level
Inflicts darkness attribute damage on the target using 35 Power added to magic power. Absorbs 20% of the damage as HP.
18/0
4 400
Aggression
Aggression
4 Level
Stimulates the attacking desire of the enemy by 2755 Power.
4 400
Aggression
Aggression
5 Level
Stimulates the attacking desire of the enemy by 2847 Power.
4 400
Aggression
Aggression
6 Level
Stimulates the attacking desire of the enemy by 2942 Power.
4 400
Sting
Sting
4 Level
Attacks the enemy with 110 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
25/0
4 400
Sting
Sting
5 Level
Attacks the enemy with 118 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
26/0
4 400
Sting
Sting
6 Level
Attacks the enemy with 127 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
27/0
4 400
Shield Mastery
Shield defense increases by 40% and defense rate increases by 70%.
13 000
Confusion
Confusion
2 Level
Throws the enemy into confusion and gets them to change the target of their attack.
13/0
13 000
Attack Aura
Increases P. Atk. by 12% for 20 minutes.
13/0
13 000
Level 32
Sword/Blunt Weapon Mastery
Increases P. Atk. by 6.5 when using a sword or blunt weapon.
11 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 7.9 when using a sword or blunt weapon.
11 000
Heavy Armor Mastery
When heavy armor is equipped, P. Def. increases by 37.4 and received Critical damage decreases by 15%.
7 400
Heavy Armor Mastery
When heavy armor is equipped, P. Def. increases by 39.3 and received Critical damage decreases by 15%.
7 400
Heavy Armor Mastery
When heavy armor is equipped, P. Def. increases by 41.3 and received Critical damage decreases by 15%.
7 400
Magic Resistance
M. Def. increases by 30.
7 400
Magic Resistance
M. Def. increases by 31.
7 400
Magic Resistance
M. Def. increases by 32.
7 400
Drain Health
Drain Health
11 Level
Inflicts darkness attribute damage on the target using 38 Power added to magic power. Absorbs 20% of the damage as HP.
19/0
7 400
Drain Health
Drain Health
12 Level
Inflicts darkness attribute damage on the target using 39 Power added to magic power. Absorbs 20% of the damage as HP.
19/0
7 400
Drain Health
Drain Health
13 Level
Inflicts darkness attribute damage on the target using 40 Power added to magic power. Absorbs 20% of the damage as HP.
20/0
7 400
Aggression
Aggression
7 Level
Stimulates the attacking desire of the enemy by 3134 Power.
7 400
Aggression
Aggression
8 Level
Stimulates the attacking desire of the enemy by 3233 Power.
7 400
Aggression
Aggression
9 Level
Stimulates the attacking desire of the enemy by 3332 Power.
7 400
Sting
Sting
7 Level
Attacks the enemy with 146 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
28/0
7 400
Sting
Sting
8 Level
Attacks the enemy with 157 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
28/0
7 400
Sting
Sting
9 Level
Attacks the enemy with 168 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
29/0
7 400
Deflect Arrow
Increases resistance to bow attacks by 24% and resistance to crossbow attacks by 12% for 20 minutes.
14/0
22 000
Confusion
Confusion
3 Level
Throws the enemy into confusion and gets them to change the target of their attack.
14/0
22 000
Power Break
Decreases the enemy's P. Atk. by 20% for 30 seconds.
14/0
22 000
Level 36
Create Common Item
Creates level 4 common items.
Sword/Blunt Weapon Mastery
Increases P. Atk. by 9.4 when using a sword or blunt weapon.
14 000
Sword/Blunt Weapon Mastery
Increases P. Atk. by 11.1 when using a sword or blunt weapon.
14 000
Heavy Armor Mastery
When heavy armor is equipped, P. Def. increases by 45.6 and received Critical damage decreases by 15%.
9 000
Heavy Armor Mastery
When heavy armor is equipped, P. Def. increases by 47.7 and received Critical damage decreases by 15%.
9 000
Heavy Armor Mastery
When heavy armor is equipped, P. Def. increases by 50 and received Critical damage decreases by 15%.
9 000
Magic Resistance
M. Def. increases by 35.
9 000
Magic Resistance
M. Def. increases by 36.
9 000
Magic Resistance
M. Def. increases by 37.
9 000
Drain Health
Drain Health
14 Level
Inflicts darkness attribute damage on the target using 43 Power added to magic power. Absorbs 20% of the damage as HP.
22/0
9 000
Drain Health
Drain Health
15 Level
Inflicts darkness attribute damage on the target using 44 Power added to magic power. Absorbs 20% of the damage as HP.
22/0
9 000
Drain Health
Drain Health
16 Level
Inflicts darkness attribute damage on the target using 46 Power added to magic power. Absorbs 20% of the damage as HP.
23/0
9 000
Aggression
Aggression
10 Level
Stimulates the attacking desire of the enemy by 3536 Power.
9 000
Aggression
Aggression
11 Level
Stimulates the attacking desire of the enemy by 3638 Power.
9 000
Aggression
Aggression
12 Level
Stimulates the attacking desire of the enemy by 3743 Power.
9 000
Sting
Sting
10 Level
Attacks the enemy with 191 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
32/0
9 000
Sting
Sting
11 Level
Attacks the enemy with 204 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
33/0
9 000
Sting
Sting
12 Level
Attacks the enemy with 217 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
34/0
9 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 26 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
30/0
14 000
Freezing Strike
Cools and freezes the surrounding air momentarily. Inflicts water damage with 28 effect on the enemy. Decreases the enemy's moving speed by 20% for 1 minute.
32/0
14 000
Focus Mind
Focus Mind
1 Level
MP recovery bonus increases by 1.1.
28 000
Confusion
Confusion
4 Level
Throws the enemy into confusion and gets them to change the target of their attack.
17/0
28 000
Power Break
Decreases the enemy's P. Atk. by 20% for 30 seconds.
17/0
28 000