Bladedancer
Class Facts
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Palus Knight
| Name | MP/HP | Required | |
|---|---|---|---|
| Level 40 | |||
Sting 13 Level Attacks an enemy with 246 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 36/0 | ||
Assault 1 Level Charges toward an enemy.
Applies to your character:
Speed +25.
Duration: 3 sec.
Can't be used with a Bow. | 20/0 | ||
Confusion 5 Level Throws an enemy into confusion, changing their target of attack. | 18/0 | ||
Counter Rhythm 1 Level With a 5% chance during a normal attack or a 25% chance when using skills 'Aggression', 'Assault', 'Deadly Strike', 'Arrest', 'Demonic Blade Dance', 'Poison Blade Dance', 'Psycho Symphony', 'Sword Symphony':
All Skills MP Consumption -40%.
Duration: 10 sec.
Reuse time: 15 sec. | |||
Expert Casting 1 Level Cast. Spd. +10%
M. Skills Reuse Time -10%. | |||
Dagger Mastery 1 Level Increases P. Atk. by 3.6 when use dagger/ dual dagger. | |||
Rhythm of Power 1 Level M. Atk. +12%
P. Atk. +6%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 30/0 | ||
Dark Armor 1 Level Resistance to Dark +7%. | |||
Deadly Strike 1 Level Inflicts physical damage on multiple enemies. Power: 833.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 38/0 | ||
Drain Health 17 Level Inflicts dark damage on the target with 49 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 24/0 | ||
Dual Weapon Mastery 1 Level Increases P. Atk. by 23.7 when using a dualsword/dualblunt. | |||
Freezing Strike 3 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 30 Power and decreasing their Speed by 20%. | 34/0 | ||
Hex 1 Level Decreases an enemy's P. Def. by 23%. | 18/0 | ||
Higher Mana Gain 1 Level Additionally increases recovery +22 MP when used Recharge skill. | |||
Knock 1 Level When using 'Rush', 'Assault', 'Charge', 'Blazing Boost', applies to enemy:
Speed -50%. | |||
Light Armor Mastery 1 Level With Light Armor:
P. Def. +1
Evasion +4
Received P. Crit. Rate -15%. | |||
M. Def. 15 Level M. Def. +48 and resistance to magic damage by 5%. | |||
Power Break 3 Level Decreases an enemy's P. Atk. by 23%. | 18/0 | ||
Shillien's Arcane 5 Level M. Atk. +45%. | 38/0 | ||
Shillien's Fury 4 Level Atk. Spd. +21%. | 35/0 | ||
| Level 41 | |||
Sting 14 Level Attacks an enemy with 262 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 37/0 | ||
Dagger Mastery 2 Level Increases P. Atk. by 6 when use dagger/ dual dagger. | |||
Drain Health 18 Level Inflicts dark damage on the target with 50 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 24/0 | ||
Dual Weapon Mastery 2 Level Increases P. Atk. by 25.4 when using a dualsword/dualblunt. | |||
Freezing Strike 4 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 31 Power and decreasing their Speed by 20%. | 35/0 | ||
M. Def. 16 Level M. Def. +50 and resistance to magic damage by 5%. | |||
| Level 42 | |||
Sting 15 Level Attacks an enemy with 278 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 38/0 | ||
Dagger Mastery 3 Level Increases P. Atk. by 7.4 when use dagger/ dual dagger. | |||
Drain Health 19 Level Inflicts dark damage on the target with 52 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 25/0 | ||
Dual Weapon Mastery 3 Level Increases P. Atk. by 27.1 when using a dualsword/dualblunt. | |||
Light Armor Mastery 2 Level With Light Armor:
P. Def. +2
Evasion +4
Received P. Crit. Rate -15%. | |||
M. Def. 17 Level M. Def. +51 and resistance to magic damage by 5%. | |||
Attack Aura 6 Level P. Atk. +11%. | 20/0 | ||
Defence Aura 6 Level P. Def. +11%. | 20/0 | ||
Rhythm of Defence 1 Level P. Def. +15%
M. Def. +18%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 30/0 | ||
| Level 43 | |||
Sting 16 Level Attacks an enemy with 295 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 38/0 | ||
Confusion 6 Level Throws an enemy into confusion, changing their target of attack. | 19/0 | ||
Dagger Mastery 4 Level Increases P. Atk. by 9 when use dagger/ dual dagger. | |||
Deadly Strike 2 Level Inflicts physical damage on multiple enemies. Power: 992.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 41/0 | ||
Drain Health 20 Level Inflicts dark damage on the target with 53 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 25/0 | ||
Dual Weapon Mastery 4 Level Increases P. Atk. by 29 when using a dualsword/dualblunt. | |||
Freezing Strike 5 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 33 Power and decreasing their Speed by 20%. | 38/0 | ||
Hex 2 Level Decreases an enemy's P. Def. by 23%. | 19/0 | ||
Higher Mana Gain 2 Level Additionally increases recovery +24 MP when used Recharge skill. | |||
M. Def. 18 Level M. Def. +53 and resistance to magic damage by 5%. | |||
Power Break 4 Level Decreases an enemy's P. Atk. by 23%. | 19/0 | ||
Dark Blade 1 Level Dark Atk. Attribute +5%. | |||
Focus Mind 2 Level Increases MP Recovery Bonus by 3.5. | |||
| Level 44 | |||
Sting 17 Level Attacks an enemy with 313 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 40/0 | ||
Dagger Mastery 5 Level Increases P. Atk. by 10.8 when use dagger/ dual dagger. | |||
Rhythm of Power 2 Level M. Atk. +14%
P. Atk. +7%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 35/0 | ||
Drain Health 21 Level Inflicts dark damage on the target with 55 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 27/0 | ||
Dual Weapon Mastery 5 Level Increases P. Atk. by 30.9 when using a dualsword/dualblunt. | |||
Freezing Strike 6 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 34 Power and decreasing their Speed by 20%. | 38/0 | ||
Light Armor Mastery 3 Level With Light Armor:
P. Def. +3
Evasion +6
Received P. Crit. Rate -15%. | |||
M. Def. 19 Level M. Def. +55 and resistance to magic damage by 5%. | |||
Shillien's Fury 5 Level Atk. Spd. +24%. | 35/0 | ||
Rhythm of Critical 1 Level P. Crit. Rate +40%
P. Crit. Damage +15%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 30/0 | ||
| Level 45 | |||
Sting 18 Level Attacks an enemy with 331 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 41/0 | ||
Dagger Mastery 6 Level Increases P. Atk. by 12.8 when use dagger/ dual dagger. | |||
Drain Health 22 Level Inflicts dark damage on the target with 57 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 27/0 | ||
Dual Weapon Mastery 6 Level Increases P. Atk. by 32.9 when using a dualsword/dualblunt. | |||
M. Def. 20 Level M. Def. +57 and resistance to magic damage by 5%. | |||
Shillien's Arcane 6 Level M. Atk. +50%. | 38/0 | ||
| Level 46 | |||
Sting 19 Level Attacks an enemy with 350 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 42/0 | ||
Confusion 7 Level Throws an enemy into confusion, changing their target of attack. | 22/0 | ||
Dagger Mastery 7 Level Increases P. Atk. by 15.1 when use dagger/ dual dagger. | |||
Dark Armor 2 Level Resistance to Dark +10%. | |||
Deadly Strike 3 Level Inflicts physical damage on multiple enemies. Power: 1171.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 44/0 | ||
Drain Health 23 Level Inflicts dark damage on the target with 58 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 28/0 | ||
Dual Weapon Mastery 7 Level Increases P. Atk. by 35 when using a dualsword/dualblunt. | |||
Freezing Strike 7 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 36 Power and decreasing their Speed by 20%. | 40/0 | ||
Hex 3 Level Decreases an enemy's P. Def. by 23%. | 22/0 | ||
Higher Mana Gain 3 Level Additionally increases recovery +28 MP when used Recharge skill. | |||
Light Armor Mastery 4 Level With Light Armor:
P. Def. +4
Evasion +6
Received P. Crit. Rate -15%. | |||
M. Def. 21 Level M. Def. +59 and resistance to magic damage by 5%. | |||
Power Break 5 Level Decreases an enemy's P. Atk. by 23%. | 22/0 | ||
Rhythm of Defence 2 Level P. Def. +16%
M. Def. +20%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 35/0 | ||
Defence Motion 1 Level P. Def. +3%
M. Def. +2%
Resistance to debuffs +2%
Evasion +1. | 20/0 | ||
Rhythm of Rage 1 Level Cast. Spd. +18%
Chance to interrupt magic casting -25%
Atk. Spd. +9%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 30/0 | ||
| Level 47 | |||
Sting 20 Level Attacks an enemy with 370 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 43/0 | ||
Dagger Mastery 8 Level Increases P. Atk. by 17.6 when use dagger/ dual dagger. | |||
Drain Health 24 Level Inflicts dark damage on the target with 60 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 29/0 | ||
Dual Weapon Mastery 8 Level Increases P. Atk. by 37.1 when using a dualsword/dualblunt. | |||
Freezing Strike 8 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 37 Power and decreasing their Speed by 20%. | 42/0 | ||
Light Armor Mastery 5 Level With Light Armor:
P. Def. +5
Evasion +7
Received P. Crit. Rate -15%. | |||
M. Def. 22 Level M. Def. +61 and resistance to magic damage by 5%. | |||
| Level 48 | |||
Sting 21 Level Attacks an enemy with 391 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 44/0 | ||
Expert Casting 2 Level Cast. Spd. +11%
M. Skills Reuse Time -12%. | |||
Dagger Mastery 9 Level Increases P. Atk. by 20.3 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Rhythm of Power 3 Level M. Atk. +16%
P. Atk. +8%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 40/0 | ||
Drain Health 25 Level Inflicts dark damage on the target with 61 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 29/0 | ||
Dual Weapon Mastery 9 Level Increases P. Atk. by 39.4 when using a dualsword/dualblunt. | |||
Light Armor Mastery 6 Level With Light Armor:
P. Def. +7
Evasion +7
Received P. Crit. Rate -15%. | |||
M. Def. 23 Level M. Def. +62 and resistance to magic damage by 5%. | |||
Shillien's Fury 6 Level Atk. Spd. +27%. | 35/0 | ||
Rhythm of Critical 2 Level P. Crit. Rate +50%
P. Crit. Damage +18%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 35/0 | ||
Rhythm of Body 1 Level Max HP +18%
Speed +12
Additionally increases MP Consumption when used while Rhythms are in effect. | 30/0 | ||
| Level 49 | |||
Sting 22 Level Attacks an enemy with 412 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 46/0 | ||
Confusion 8 Level Throws an enemy into confusion, changing their target of attack. | 23/0 | ||
Dagger Mastery 10 Level Increases P. Atk. by 21.8 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 4 Level Inflicts physical damage on multiple enemies. Power: 1371.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 48/0 | ||
Drain Health 26 Level Inflicts dark damage on the target with 63 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 30/0 | ||
Dual Weapon Mastery 10 Level Increases P. Atk. by 41.7 when using a dualsword/dualblunt. | |||
Freezing Strike 9 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 39 Power and decreasing their Speed by 20%. | 44/0 | ||
Hex 4 Level Decreases an enemy's P. Def. by 23%. | 23/0 | ||
Higher Mana Gain 4 Level Additionally increases recovery +29 MP when used Recharge skill. | |||
Light Armor Mastery 7 Level With Light Armor:
P. Def. +8
Evasion +7
Received P. Crit. Rate -15%. | |||
M. Def. 24 Level M. Def. +64 and resistance to magic damage by 5%. | |||
Power Break 6 Level Decreases an enemy's P. Atk. by 23%. | 23/0 | ||
Attack Aura 7 Level P. Atk. +12%. | 23/0 | ||
Defence Aura 7 Level P. Def. +12%. | 23/0 | ||
Focus Mind 3 Level Increases MP Recovery Bonus by 3.9. | |||
Poison 2 Level Poisons the target, causing loss of 41 HP per second. Speed -7%, Incoming Heal Power -10%. | 23/0 | ||
| Level 50 | |||
Archer's Will 1 Level With any weapon:
Speed +2
Accuracy +3.
Only with Bow:
P. Atk. +5%
Skills Range +5%
Attack Range +50. | |||
Fighter's Will 1 Level With any weapon:
P. Skills Power +5%
P. Crit. Rate +5%.
With short-range weapon:
P. Atk. +5%
Atk. Spd. +5%. | |||
Magician's Will 1 Level M. Atk. +5%
Cast. Spd. +5%
M. Crit. Rate +5%
All skills MP Consumption -5%. | |||
Sting 23 Level Attacks an enemy with 434 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 47/0 | ||
Counter Rhythm 2 Level With a 5% chance during a normal attack or a 25% chance when using skills 'Aggression', 'Assault', 'Deadly Strike', 'Arrest', 'Demonic Blade Dance', 'Poison Blade Dance', 'Psycho Symphony', 'Sword Symphony':
All Skills MP Consumption -50%.
Duration: 10 sec.
Reuse time: 15 sec. | |||
Dagger Mastery 11 Level Increases P. Atk. by 23.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Drain Health 27 Level Inflicts dark damage on the target with 65 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 30/0 | ||
Dual Weapon Mastery 11 Level Increases P. Atk. by 44.1 when using a dualsword/dualblunt. | |||
Freezing Strike 10 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 40 Power and decreasing their Speed by 20%. | 44/0 | ||
Light Armor Mastery 8 Level With Light Armor:
P. Def. +10
Evasion +7
Received P. Crit. Rate -15%. | |||
M. Def. 25 Level M. Def. +67 and resistance to magic damage by 5%. | |||
Shillien's Arcane 7 Level M. Atk. +55%. | 38/0 | ||
Rhythm of Defence 3 Level P. Def. +18%
M. Def. +22%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 40/0 | ||
Rhythm of Rage 2 Level Cast. Spd. +20%
Chance to interrupt magic casting -27%
Atk. Spd. +10%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 35/0 | ||
Rhythm of Benefit 1 Level Accuracy +2
Evasion +1
HP Regeneration Bonus +10%
Additionally increases MP Consumption when used while Rhythms are in effect. | 35/0 | ||
| Level 51 | |||
Sting 24 Level Attacks an enemy with 457 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 48/0 | ||
Dagger Mastery 12 Level Increases P. Atk. by 25 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Drain Health 28 Level Inflicts dark damage on the target with 66 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 32/0 | ||
Dual Weapon Mastery 12 Level Increases P. Atk. by 46.6 when using a dualsword/dualblunt. | |||
Light Armor Mastery 9 Level With Light Armor:
P. Def. +12
Evasion +7
Received P. Crit. Rate -15%. | |||
M. Def. 26 Level M. Def. +69 and resistance to magic damage by 5%. | |||
| Level 52 | |||
Sting 25 Level Attacks an enemy with 481 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 50/0 | ||
Confusion 9 Level Throws an enemy into confusion, changing their target of attack. | 24/0 | ||
Dagger Mastery 13 Level Increases P. Atk. by 26.6 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Rhythm of Power 4 Level M. Atk. +18%
P. Atk. +9%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 45/0 | ||
Deadly Strike 5 Level Inflicts physical damage on multiple enemies. Power: 1592.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 51/0 | ||
Drain Health 29 Level Inflicts dark damage on the target with 68 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 32/0 | ||
Dual Weapon Mastery 13 Level Increases P. Atk. by 49.2 when using a dualsword/dualblunt. | |||
Freezing Strike 11 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 42 Power and decreasing their Speed by 20%. | 47/0 | ||
Hex 5 Level Decreases an enemy's P. Def. by 23%. | 24/0 | ||
Higher Mana Gain 5 Level Additionally increases recovery +31 MP when used Recharge skill. | |||
Light Armor Mastery 10 Level With Light Armor:
P. Def. +14
Evasion +7
Received P. Crit. Rate -15%. | |||
M. Def. 27 Level M. Def. +71 and resistance to magic damage by 10%. | |||
Power Break 7 Level Decreases an enemy's P. Atk. by 23%. | 24/0 | ||
Shillien's Fury 7 Level Atk. Spd. +30%. | 35/0 | ||
Rhythm of Critical 3 Level P. Crit. Rate +60%
P. Crit. Damage +21%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 40/0 | ||
Defence Motion 2 Level P. Def. +5%
M. Def. +3%
Resistance to debuffs +3%
Evasion +1. | 24/0 | ||
Rhythm of Body 2 Level Max HP +20%
Speed +13
Additionally increases MP Consumption when used while Rhythms are in effect. | 35/0 | ||
Arrest 1 Level Provokes an enemy to attack, then immobilizes them. | 25/0 | ||
Enjoy the Silence 1 Level Removes all Rhythms from your character, allowing you to enjoy the silence. | |||
Inner Rhythm 1 Level Rhythms MP Consumption -5%. | |||
Sixth Sense 1 Level When HP is below 30%, Evasion +15. | |||
| Level 53 | |||
Sting 26 Level Attacks an enemy with 506 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 50/0 | ||
Dagger Mastery 14 Level Increases P. Atk. by 28.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Drain Health 30 Level Inflicts dark damage on the target with 70 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 33/0 | ||
Dual Weapon Mastery 14 Level Increases P. Atk. by 51.9 when using a dualsword/dualblunt. | |||
Freezing Strike 12 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 43 Power and decreasing their Speed by 20%. | 48/0 | ||
Light Armor Mastery 11 Level With Light Armor:
P. Def. +16
Evasion +8
Received P. Crit. Rate -16%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 28 Level M. Def. +73 and resistance to magic damage by 10%. | |||
| Level 54 | |||
Sting 27 Level Attacks an enemy with 531 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 51/0 | ||
Dagger Mastery 15 Level Increases P. Atk. by 30.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Drain Health 31 Level Inflicts dark damage on the target with 72 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 34/0 | ||
Dual Weapon Mastery 15 Level Increases P. Atk. by 54.6 when using a dualsword/dualblunt. | |||
Light Armor Mastery 12 Level With Light Armor:
P. Def. +17
Evasion +8
Received P. Crit. Rate -16%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 29 Level M. Def. +75 and resistance to magic damage by 10%. | |||
Rhythm of Defence 4 Level P. Def. +20%
M. Def. +24%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 45/0 | ||
Rhythm of Rage 3 Level Cast. Spd. +22%
Chance to interrupt magic casting -30%
Atk. Spd. +11%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 40/0 | ||
| Level 55 | |||
Sting 28 Level Attacks an enemy with 557 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 52/0 | ||
Confusion 10 Level Throws an enemy into confusion, changing their target of attack. | 25/0 | ||
Expert Casting 3 Level Cast. Spd. +12%
M. Skills Reuse Time -14%. | |||
Dagger Mastery 16 Level Increases P. Atk. by 32.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Dagger Mastery 17 Level Increases P. Atk. by 34.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 6 Level Inflicts physical damage on multiple enemies. Power: 1832.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 55/0 | ||
Drain Health 32 Level Inflicts dark damage on the target with 73 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 34/0 | ||
Dual Weapon Mastery 16 Level Increases P. Atk. by 57.5 when using a dualsword/dualblunt. | |||
Freezing Strike 13 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 45 Power and decreasing their Speed by 20%. | 49/0 | ||
Hex 6 Level Decreases an enemy's P. Def. by 23%. | 25/0 | ||
Higher Mana Gain 6 Level Additionally increases recovery +32 MP when used Recharge skill. | |||
Light Armor Mastery 13 Level With Light Armor:
P. Def. +18
Evasion +8
Received P. Crit. Rate -17%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 30 Level M. Def. +77 and resistance to magic damage by 10%. | |||
Power Break 8 Level Decreases an enemy's P. Atk. by 23%. | 25/0 | ||
Shillien's Arcane 8 Level M. Atk. +60%. | 38/0 | ||
Focus Mind 4 Level Increases MP Recovery Bonus by 4.3. | |||
Demonic Blade Dance 1 Level Inflicts physical damage on nearby enemies. Power: 825.
Applies to enemy:
P. Atk. -10%
M. Atk. -10%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 39/0 | ||
Poison Blade Dance 1 Level Inflicts physical damage on nearby enemies. Power: 825.
Applies to enemy:
Burns 70 HP every second.
Speed -7%
Incoming Heal Power -10%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 36/0 | ||
| Level 56 | |||
Sting 29 Level Attacks an enemy with 584 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 53/0 | ||
Dagger Mastery 18 Level Increases P. Atk. by 36.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Rhythm of Power 5 Level M. Atk. +20%
P. Atk. +10%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 50/0 | ||
Drain Health 33 Level Inflicts dark damage on the target with 75 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 35/0 | ||
Dual Weapon Mastery 17 Level Increases P. Atk. by 60.4 when using a dualsword/dualblunt. | |||
Freezing Strike 14 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 46 Power and decreasing their Speed by 20%. | 50/0 | ||
Light Armor Mastery 14 Level With Light Armor:
P. Def. +19
Evasion +8
Received P. Crit. Rate -17%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 31 Level M. Def. +79 and resistance to magic damage by 10%. | |||
Shillien's Fury 8 Level Atk. Spd. +33%. | 35/0 | ||
Attack Aura 8 Level P. Atk. +13%. | 25/0 | ||
Defence Aura 8 Level P. Def. +13%. | 25/0 | ||
Rhythm of Critical 4 Level P. Crit. Rate +70%
P. Crit. Damage +24%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 45/0 | ||
Rhythm of Body 3 Level Max HP +22%
Speed +14
Additionally increases MP Consumption when used while Rhythms are in effect. | 40/0 | ||
Arrest 2 Level Provokes an enemy to attack, then immobilizes them. | 27/0 | ||
Health 1 Level Resistance to Poison +10%
Resistance to Bleeding +10%. | |||
Wisdom 1 Level Resistance to Hold +10%
Resistance to Sleep +10%
Resistance to Mental attacks +10%. | |||
| Level 57 | |||
Sting 30 Level Attacks an enemy with 611 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 55/0 | ||
Dagger Mastery 19 Level Increases P. Atk. by 38.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Drain Health 34 Level Inflicts dark damage on the target with 77 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 35/0 | ||
Dual Weapon Mastery 18 Level Increases P. Atk. by 63.3 when using a dualsword/dualblunt. | |||
Light Armor Mastery 15 Level With Light Armor:
P. Def. +20
Evasion +8
Received P. Crit. Rate -18%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 32 Level M. Def. +82 and resistance to magic damage by 10%. | |||
| Level 58 | |||
Sting 31 Level Attacks an enemy with 639 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 56/0 | ||
Confusion 11 Level Throws an enemy into confusion, changing their target of attack. | 28/0 | ||
Dagger Mastery 20 Level Increases P. Atk. by 40.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 7 Level Inflicts physical damage on multiple enemies. Power: 2091.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 58/0 | ||
Drain Health 35 Level Inflicts dark damage on the target with 78 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 37/0 | ||
Dual Weapon Mastery 19 Level Increases P. Atk. by 66.4 when using a dualsword/dualblunt. | |||
Freezing Strike 15 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 48 Power and decreasing their Speed by 20%. | 53/0 | ||
Hex 7 Level Decreases an enemy's P. Def. by 23%. | 28/0 | ||
Higher Mana Gain 7 Level Additionally increases recovery +38 MP when used Recharge skill. | |||
Light Armor Mastery 16 Level With Light Armor:
P. Def. +21
Evasion +8
Received P. Crit. Rate -18%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 33 Level M. Def. +84 and resistance to magic damage by 10%. | |||
Power Break 9 Level Decreases an enemy's P. Atk. by 23%. | 28/0 | ||
Rhythm of Defence 5 Level P. Def. +21%
M. Def. +26%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 50/0 | ||
Rhythm of Rage 4 Level Cast. Spd. +24%
Chance to interrupt magic casting -32%
Atk. Spd. +12%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 45/0 | ||
Poison 3 Level Poisons the target, causing loss of 50 HP per second. Speed -10%, Incoming Heal Power -15%. | 28/0 | ||
Rhythm of Benefit 2 Level Accuracy +3
Evasion +2
HP Regeneration Bonus +15%
Additionally increases MP Consumption when used while Rhythms are in effect. | 45/0 | ||
Demonic Blade Dance 2 Level Inflicts physical damage on nearby enemies. Power: 941.
Applies to enemy:
P. Atk. -12%
M. Atk. -12%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 42/0 | ||
| Level 59 | |||
Sting 32 Level Attacks an enemy with 668 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 57/0 | ||
Sting 33 Level Attacks an enemy with 697 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 58/0 | ||
Dagger Mastery 21 Level Increases P. Atk. by 42.7 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Drain Health 36 Level Inflicts dark damage on the target with 80 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 38/0 | ||
Drain Health 37 Level Inflicts dark damage on the target with 82 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 38/0 | ||
Dual Weapon Mastery 20 Level Increases P. Atk. by 69.5 when using a dualsword/dualblunt. | |||
Dual Weapon Mastery 21 Level Increases P. Atk. by 72.7 when using a dualsword/dualblunt. | |||
Freezing Strike 16 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 49 Power and decreasing their Speed by 20%. | 54/0 | ||
Light Armor Mastery 17 Level With Light Armor:
P. Def. +22
Evasion +8
Received P. Crit. Rate -19%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 34 Level M. Def. +86 and resistance to magic damage by 10%. | |||
M. Def. 35 Level M. Def. +89 and resistance to magic damage by 10%. | |||
| Level 60 | |||
Sting 34 Level Attacks an enemy with 727 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 60/0 | ||
Sting 35 Level Attacks an enemy with 758 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 61/0 | ||
Confusion 12 Level Throws an enemy into confusion, changing their target of attack. | 28/0 | ||
Counter Rhythm 3 Level With a 5% chance during a normal attack or a 25% chance when using skills 'Aggression', 'Assault', 'Deadly Strike', 'Arrest', 'Demonic Blade Dance', 'Poison Blade Dance', 'Psycho Symphony', 'Sword Symphony':
All Skills MP Consumption -60%.
Duration: 10 sec.
Reuse time: 15 sec. | |||
Dagger Mastery 22 Level Increases P. Atk. by 45 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Dagger Mastery 23 Level Increases P. Atk. by 47.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Rhythm of Power 6 Level M. Atk. +22%
P. Atk. +11%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 55/0 | ||
Deadly Strike 8 Level Inflicts physical damage on multiple enemies. Power: 2272.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 61/0 | ||
Drain Health 38 Level Inflicts dark damage on the target with 84 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 39/0 | ||
Drain Health 39 Level Inflicts dark damage on the target with 85 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 39/0 | ||
Dual Weapon Mastery 22 Level Increases P. Atk. by 76 when using a dualsword/dualblunt. | |||
Dual Weapon Mastery 23 Level Increases P. Atk. by 79.3 when using a dualsword/dualblunt. | |||
Freezing Strike 17 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 51 Power and decreasing their Speed by 20%. | 55/0 | ||
Hex 8 Level Decreases an enemy's P. Def. by 23%. | 28/0 | ||
Higher Mana Gain 8 Level Additionally increases recovery +39 MP when used Recharge skill. | |||
Light Armor Mastery 18 Level With Light Armor:
P. Def. +23
Evasion +8
Received P. Crit. Rate -19%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 36 Level M. Def. +91 and resistance to magic damage by 10%. | |||
M. Def. 37 Level M. Def. +94 and resistance to magic damage by 10%. | |||
Power Break 10 Level Decreases an enemy's P. Atk. by 23%. | 28/0 | ||
Shillien's Arcane 9 Level M. Atk. +65%. | 38/0 | ||
Rhythm of Critical 5 Level P. Crit. Rate +80%
P. Crit. Damage +28%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 50/0 | ||
Defence Motion 3 Level P. Def. +7%
M. Def. +4%
Resistance to debuffs +4%
Evasion +2. | 28/0 | ||
Rhythm of Body 4 Level Max HP +24%
Speed +15
Additionally increases MP Consumption when used while Rhythms are in effect. | 45/0 | ||
Arrest 3 Level Provokes an enemy to attack, then immobilizes them. | 28/0 | ||
Demonic Blade Dance 3 Level Inflicts physical damage on nearby enemies. Power: 1023.
Applies to enemy:
P. Atk. -14%
M. Atk. -14%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 44/0 | ||
Poison Blade Dance 2 Level Inflicts physical damage on nearby enemies. Power: 1023.
Applies to enemy:
Burns 78 HP every second.
Speed -9%
Incoming Heal Power -12%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 42/0 | ||
Dance of Berserker 1 Level P. Atk +8%
M. Atk. +16%
Atk. Spd. +8%
Cast. Spd. +8%
Speed +8
P. Def. -8%
M. Def. -16%
Evasion -4.
Additionally increases MP Consumption when used while Rhythms are in effect.
Can't be used for 30 sec after joining a party.
Can't be applied more than once every 120 seconds.
Effect only works while in a party with the caster. | 60/0 | ||
Cyclonic Rhythm 1 Level Resistance to Wind and Earth +10%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 40/0 | ||
Divine Rhythm 1 Level Resistance to Holy and Dark +10%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 40/0 | ||
Magmatic Rhythm 1 Level Resistance to Fire and Water +10%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 40/0 | ||
| Level 61 | |||
Sting 36 Level Attacks an enemy with 789 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 61/0 | ||
Expert Casting 4 Level Cast. Spd. +13%
M. Skills Reuse Time -16%. | |||
Dagger Mastery 24 Level Increases P. Atk. by 49.9 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Drain Health 40 Level Inflicts dark damage on the target with 87 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 40/0 | ||
Dual Weapon Mastery 24 Level Increases P. Atk. by 82.7 when using a dualsword/dualblunt. | |||
Light Armor Mastery 19 Level With Light Armor:
P. Def. +25
Evasion +8
Received P. Crit. Rate -20%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 38 Level M. Def. +96 and resistance to magic damage by 10%. | |||
| Level 62 | |||
Sting 37 Level Attacks an enemy with 820 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 62/0 | ||
Confusion 13 Level Throws an enemy into confusion, changing their target of attack. | 29/0 | ||
Dagger Mastery 25 Level Increases P. Atk. by 52.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 9 Level Inflicts physical damage on multiple enemies. Power: 2460.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 62/0 | ||
Drain Health 41 Level Inflicts dark damage on the target with 89 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 40/0 | ||
Dual Weapon Mastery 25 Level Increases P. Atk. by 86.1 when using a dualsword/dualblunt. | |||
Freezing Strike 18 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 53 Power and decreasing their Speed by 20%. | 58/0 | ||
Hex 9 Level Decreases an enemy's P. Def. by 23%. | 29/0 | ||
Higher Mana Gain 9 Level Additionally increases recovery +41 MP when used Recharge skill. | |||
Light Armor Mastery 20 Level With Light Armor:
P. Def. +26
Evasion +8
Received P. Crit. Rate -20%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 39 Level M. Def. +98 and resistance to magic damage by 10%. | |||
Power Break 11 Level Decreases an enemy's P. Atk. by 23%. | 29/0 | ||
Rhythm of Defence 6 Level P. Def. +23%
M. Def. +28%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 55/0 | ||
Rhythm of Rage 5 Level Cast. Spd. +26%
Chance to interrupt magic casting -35%
Atk. Spd. +13%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 50/0 | ||
Arrest 4 Level Provokes an enemy to attack, then immobilizes them. | 29/0 | ||
Demonic Blade Dance 4 Level Inflicts physical damage on nearby enemies. Power: 1107.
Applies to enemy:
P. Atk. -16%
M. Atk. -16%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 45/0 | ||
Rhythm of Reflection 1 Level Recovers as HP 3% of melee damage dealt
Reflects 6% of melee and 2% of any damage received.
Additionally increases MP Consumption when used while Rhythms are in effect. | 45/0 | ||
| Level 63 | |||
Sting 38 Level Attacks an enemy with 852 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 63/0 | ||
Dagger Mastery 26 Level Increases P. Atk. by 55 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Drain Health 42 Level Inflicts dark damage on the target with 90 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 42/0 | ||
Dual Weapon Mastery 26 Level Increases P. Atk. by 89.6 when using a dualsword/dualblunt. | |||
Light Armor Mastery 21 Level With Light Armor:
P. Def. +27
Evasion +8
Received P. Crit. Rate -21%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 40 Level M. Def. +101 and resistance to magic damage by 15%. | |||
Attack Aura 9 Level P. Atk. +14%. | 28/0 | ||
Defence Aura 9 Level P. Def. +14%. | 28/0 | ||
Defence Motion 4 Level P. Def. +8%
M. Def. +5%
Resistance to debuffs +5%
Evasion +2. | 32/0 | ||
| Level 64 | |||
Sting 39 Level Attacks an enemy with 885 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 65/0 | ||
Confusion 14 Level Throws an enemy into confusion, changing their target of attack. | 30/0 | ||
Dagger Mastery 27 Level Increases P. Atk. by 57.7 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Rhythm of Power 7 Level M. Atk. +24%
P. Atk. +12%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
Deadly Strike 10 Level Inflicts physical damage on multiple enemies. Power: 2653.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 65/0 | ||
Drain Health 43 Level Inflicts dark damage on the target with 92 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 43/0 | ||
Dual Weapon Mastery 27 Level Increases P. Atk. by 93.1 when using a dualsword/dualblunt. | |||
Freezing Strike 19 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 56 Power and decreasing their Speed by 20%. | 60/0 | ||
Hex 10 Level Decreases an enemy's P. Def. by 23%. | 30/0 | ||
Higher Mana Gain 10 Level Additionally increases recovery +42 MP when used Recharge skill. | |||
Light Armor Mastery 22 Level With Light Armor:
P. Def. +28
Evasion +8
Received P. Crit. Rate -21%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 41 Level M. Def. +103 and resistance to magic damage by 15%. | |||
Power Break 12 Level Decreases an enemy's P. Atk. by 23%. | 30/0 | ||
Focus Mind 5 Level Increases MP Recovery Bonus by 4.7. | |||
Rhythm of Critical 6 Level P. Crit. Rate +90%
P. Crit. Damage +32%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 55/0 | ||
Rhythm of Body 5 Level Max HP +26%
Speed +16
Additionally increases MP Consumption when used while Rhythms are in effect. | 50/0 | ||
Arrest 5 Level Provokes an enemy to attack, then immobilizes them. | 30/0 | ||
Inner Rhythm 2 Level Rhythms MP Consumption -10%. | |||
Demonic Blade Dance 5 Level Inflicts physical damage on nearby enemies. Power: 1194.
Applies to enemy:
P. Atk. -18%
M. Atk. -18%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 47/0 | ||
Poison Blade Dance 3 Level Inflicts physical damage on nearby enemies. Power: 1194.
Applies to enemy:
Burns 84 HP every second.
Speed -11%
Incoming Heal Power -14%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 48/0 | ||
| Level 65 | |||
Sting 40 Level Attacks an enemy with 917 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 66/0 | ||
Dagger Mastery 28 Level Increases P. Atk. by 60.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Drain Health 44 Level Inflicts dark damage on the target with 94 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 43/0 | ||
Dual Weapon Mastery 28 Level Increases P. Atk. by 96.6 when using a dualsword/dualblunt. | |||
Light Armor Mastery 23 Level With Light Armor:
P. Def. +30
Evasion +8
Received P. Crit. Rate -22%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 42 Level M. Def. +106 and resistance to magic damage by 15%. | |||
Shillien's Arcane 10 Level M. Atk. +70%. | 38/0 | ||
Health 2 Level Resistance to Poison +15%
Resistance to Bleeding +15%. | |||
Wisdom 2 Level Resistance to Hold +15%
Resistance to Sleep +15%
Resistance to Mental attacks +15%. | |||
| Level 66 | |||
Sting 41 Level Attacks an enemy with 950 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 67/0 | ||
Confusion 15 Level Throws an enemy into confusion, changing their target of attack. | 32/0 | ||
Expert Casting 5 Level Cast. Spd. +14%
M. Skills Reuse Time -18%. | |||
Dagger Mastery 29 Level Increases P. Atk. by 63.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 11 Level Inflicts physical damage on multiple enemies. Power: 2850.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 67/0 | ||
Drain Health 45 Level Inflicts dark damage on the target with 96 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 44/0 | ||
Dual Weapon Mastery 29 Level Increases P. Atk. by 100.2 when using a dualsword/dualblunt. | |||
Freezing Strike 20 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 58 Power and decreasing their Speed by 20%. | 62/0 | ||
Hex 11 Level Decreases an enemy's P. Def. by 23%. | 32/0 | ||
Higher Mana Gain 11 Level Additionally increases recovery +48 MP when used Recharge skill. | |||
Light Armor Mastery 24 Level With Light Armor:
P. Def. +31
Evasion +8
Received P. Crit. Rate -22%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 43 Level M. Def. +109 and resistance to magic damage by 15%. | |||
Power Break 13 Level Decreases an enemy's P. Atk. by 23%. | 32/0 | ||
Rhythm of Defence 7 Level P. Def. +25%
M. Def. +30%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
Rhythm of Rage 6 Level Cast. Spd. +28%
Chance to interrupt magic casting -37%
Atk. Spd. +14%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 55/0 | ||
Poison 4 Level Poisons the target, causing loss of 58 HP per second. Speed -10%, Incoming Heal Power -15%. | 32/0 | ||
Rhythm of Benefit 3 Level Accuracy +4
Evasion +3
HP Regeneration Bonus +20%
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
Arrest 6 Level Provokes an enemy to attack, then immobilizes them. | 31/0 | ||
Demonic Blade Dance 6 Level Inflicts physical damage on nearby enemies. Power: 1283.
Applies to enemy:
P. Atk. -20%
M. Atk. -20%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 48/0 | ||
Cyclonic Rhythm 2 Level Resistance to Wind and Earth +15%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 50/0 | ||
Divine Rhythm 2 Level Resistance to Holy and Dark +15%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 50/0 | ||
Magmatic Rhythm 2 Level Resistance to Fire and Water +15%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 50/0 | ||
Rhythm of Reflection 2 Level Recovers as HP 4% of melee damage dealt
Reflects 9% of melee and 3% of any damage received.
Additionally increases MP Consumption when used while Rhythms are in effect. | 50/0 | ||
| Level 67 | |||
Sting 42 Level Attacks an enemy with 984 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 68/0 | ||
Dagger Mastery 30 Level Increases P. Atk. by 66.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Drain Health 46 Level Inflicts dark damage on the target with 97 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 44/0 | ||
Dual Weapon Mastery 30 Level Increases P. Atk. by 103.8 when using a dualsword/dualblunt. | |||
Light Armor Mastery 25 Level With Light Armor:
P. Def. +32
Evasion +8
Received P. Crit. Rate -23%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 44 Level M. Def. +111 and resistance to magic damage by 15%. | |||
Defence Motion 5 Level P. Def. +10%
M. Def. +7%
Resistance to debuffs +6%
Evasion +3. | 36/0 | ||
| Level 68 | |||
Sting 43 Level Attacks an enemy with 1017 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 69/0 | ||
Confusion 16 Level Throws an enemy into confusion, changing their target of attack. | 33/0 | ||
Dagger Mastery 31 Level Increases P. Atk. by 69 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 12 Level Inflicts physical damage on multiple enemies. Power: 3050.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 69/0 | ||
Drain Health 47 Level Inflicts dark damage on the target with 99 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 45/0 | ||
Dual Weapon Mastery 31 Level Increases P. Atk. by 107.5 when using a dualsword/dualblunt. | |||
Freezing Strike 21 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 59 Power and decreasing their Speed by 20%. | 64/0 | ||
Hex 12 Level Decreases an enemy's P. Def. by 23%. | 33/0 | ||
Higher Mana Gain 12 Level Additionally increases recovery +49 MP when used Recharge skill. | |||
Light Armor Mastery 26 Level With Light Armor:
P. Def. +34
Evasion +8
Received P. Crit. Rate -23%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 45 Level M. Def. +114 and resistance to magic damage by 15%. | |||
Power Break 14 Level Decreases an enemy's P. Atk. by 23%. | 33/0 | ||
Rhythm of Critical 7 Level P. Crit. Rate +100%
P. Crit. Damage +35%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
Rhythm of Body 6 Level Max HP +28%
Speed +18
Additionally increases MP Consumption when used while Rhythms are in effect. | 55/0 | ||
Arrest 7 Level Provokes an enemy to attack, then immobilizes them. | 32/0 | ||
Demonic Blade Dance 7 Level Inflicts physical damage on nearby enemies. Power: 1373.
Applies to enemy:
P. Atk. -22%
M. Atk. -22%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 50/0 | ||
Poison Blade Dance 4 Level Inflicts physical damage on nearby enemies. Power: 1373.
Applies to enemy:
Burns 90 HP every second.
Speed -13%
Incoming Heal Power -16%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 54/0 | ||
Dance of Berserker 2 Level P. Atk +8%
M. Atk. +16%
Atk. Spd. +8%
Cast. Spd. +8%
Speed +8
P. Def. -8%
M. Def. -16%
Evasion -4.
Additionally increases MP Consumption when used while Rhythms are in effect.
Can't be used for 30 sec after joining a party.
Can't be applied more than once every 120 seconds.
Effect only works while in a party with the caster. | 60/0 | ||
| Level 69 | |||
Sting 44 Level Attacks an enemy with 1051 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 70/0 | ||
Dagger Mastery 32 Level Increases P. Atk. by 71.9 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Drain Health 48 Level Inflicts dark damage on the target with 100 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 45/0 | ||
Dual Weapon Mastery 32 Level Increases P. Atk. by 111.1 when using a dualsword/dualblunt. | |||
Light Armor Mastery 27 Level With Light Armor:
P. Def. +35
Evasion +8
Received P. Crit. Rate -24%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 46 Level M. Def. +116 and resistance to magic damage by 20%. | |||
Defence Motion 6 Level P. Def. +12%
M. Def. +9%
Resistance to debuffs +7%
Evasion +3. | 40/0 | ||
Deflect Magic 1 Level Magic Block Chance +100% (by 2 times). | 25/0 | ||
| Level 70 | |||
Sting 45 Level Attacks an enemy with 1084 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 71/0 | ||
Confusion 17 Level Throws an enemy into confusion, changing their target of attack. | 33/0 | ||
Counter Rhythm 4 Level With a 5% chance during a normal attack or a 25% chance when using skills 'Aggression', 'Assault', 'Deadly Strike', 'Arrest', 'Demonic Blade Dance', 'Poison Blade Dance', 'Psycho Symphony', 'Sword Symphony':
All Skills MP Consumption -70%.
Duration: 10 sec.
Reuse time: 15 sec. | |||
Expert Casting 6 Level Cast. Spd. +15%
M. Skills Reuse Time -20%. | |||
Dagger Mastery 33 Level Increases P. Atk. by 74.9 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 13 Level Inflicts physical damage on multiple enemies. Power: 3252.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 71/0 | ||
Drain Health 49 Level Inflicts dark damage on the target with 102 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 47/0 | ||
Dual Weapon Mastery 33 Level Increases P. Atk. by 114.8 when using a dualsword/dualblunt. | |||
Freezing Strike 22 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 61 Power and decreasing their Speed by 20%. | 65/0 | ||
Hex 13 Level Decreases an enemy's P. Def. by 23%. | 33/0 | ||
Higher Mana Gain 13 Level Additionally increases recovery +50 MP when used Recharge skill. | |||
Light Armor Mastery 28 Level With Light Armor:
P. Def. +36
Evasion +8
Received P. Crit. Rate -24%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 47 Level M. Def. +119 and resistance to magic damage by 20%. | |||
Power Break 15 Level Decreases an enemy's P. Atk. by 23%. | 33/0 | ||
Shillien's Arcane 11 Level M. Atk. +75%. | 38/0 | ||
Attack Aura 10 Level P. Atk. +15%. | 30/0 | ||
Defence Aura 10 Level P. Def. +15%. | 30/0 | ||
Rhythm of Rage 7 Level Cast. Spd. +30%
Chance to interrupt magic casting -40%
Atk. Spd. +15%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
Arrest 8 Level Provokes an enemy to attack, then immobilizes them. | 33/0 | ||
Demonic Blade Dance 8 Level Inflicts physical damage on nearby enemies. Power: 1464.
Applies to enemy:
P. Atk. -24%
M. Atk. -24%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 51/0 | ||
Rhythm of Reflection 3 Level Recovers as HP 5% of melee damage dealt
Reflects 12% of melee and 4% of any damage received.
Additionally increases MP Consumption when used while Rhythms are in effect. | 55/0 | ||
Rhythm of Clarity 1 Level MP Regeneration +10%
P. and M. Skills Reuse Time -10%
P. Skills MP Consumption -3%
M. Skills MP Consumption -8%
Rhythms MP Consumption -3%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 50/0 | ||
| Level 71 | |||
Sting 46 Level Attacks an enemy with 1118 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 72/0 | ||
Dagger Mastery 34 Level Increases P. Atk. by 78 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Drain Health 50 Level Inflicts dark damage on the target with 104 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 47/0 | ||
Dual Weapon Mastery 34 Level Increases P. Atk. by 118.4 when using a dualsword/dualblunt. | |||
Light Armor Mastery 29 Level With Light Armor:
P. Def. +38
Evasion +8
Received P. Crit. Rate -25%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 48 Level M. Def. +122 and resistance to magic damage by 20%. | |||
Defence Motion 7 Level P. Def. +15%
M. Def. +11%
Resistance to debuffs +8%
Evasion +4. | 44/0 | ||
| Level 72 | |||
Sting 47 Level Attacks an enemy with 1151 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 73/0 | ||
Confusion 18 Level Throws an enemy into confusion, changing their target of attack. | 34/0 | ||
Dagger Mastery 35 Level Increases P. Atk. by 81.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 14 Level Inflicts physical damage on multiple enemies. Power: 3453.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 73/0 | ||
Drain Health 51 Level Inflicts dark damage on the target with 105 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 48/0 | ||
Dual Weapon Mastery 35 Level Increases P. Atk. by 122.1 when using a dualsword/dualblunt. | |||
Freezing Strike 23 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 63 Power and decreasing their Speed by 20%. | 67/0 | ||
Hex 14 Level Decreases an enemy's P. Def. by 23%. | 34/0 | ||
Higher Mana Gain 14 Level Additionally increases recovery +52 MP when used Recharge skill. | |||
Light Armor Mastery 30 Level With Light Armor:
P. Def. +39
Evasion +8
Received P. Crit. Rate -25%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 49 Level M. Def. +124 and resistance to magic damage by 20%. | |||
Power Break 16 Level Decreases an enemy's P. Atk. by 23%. | 34/0 | ||
Focus Mind 6 Level Increases MP Recovery Bonus by 5.1. | |||
Rhythm of Body 7 Level Max HP +30%
Speed +20
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
Arrest 9 Level Provokes an enemy to attack, then immobilizes them. | 34/0 | ||
Inner Rhythm 3 Level Rhythms MP Consumption -15%. | |||
Demonic Blade Dance 9 Level Inflicts physical damage on nearby enemies. Power: 1554.
Applies to enemy:
P. Atk. -27%
M. Atk. -27%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 53/0 | ||
Poison Blade Dance 5 Level Inflicts physical damage on nearby enemies. Power: 1554.
Applies to enemy:
Burns 96 HP every second.
Speed -15%
Incoming Heal Power -18%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 60/0 | ||
Cyclonic Rhythm 3 Level Resistance to Wind and Earth +20%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 60/0 | ||
Divine Rhythm 3 Level Resistance to Holy and Dark +20%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 60/0 | ||
Magmatic Rhythm 3 Level Resistance to Fire and Water +20%.
Additionally increases MP Consumption when used while Rhythms are in effect.
Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'. | 60/0 | ||
Rhythm of Medusa 1 Level Turns nearby enemies to stone.
If not removed, applies Resistance to Petrification +60% for 60 sec. | 60/0 | ||
| Level 73 | |||
Sting 48 Level Attacks an enemy with 1185 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 74/0 | ||
Dagger Mastery 36 Level Increases P. Atk. by 84.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Drain Health 52 Level Inflicts dark damage on the target with 107 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 48/0 | ||
Dual Weapon Mastery 36 Level Increases P. Atk. by 125.7 when using a dualsword/dualblunt. | |||
Light Armor Mastery 31 Level With Light Armor:
P. Def. +41
Evasion +8
Received P. Crit. Rate -26%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 50 Level M. Def. +127 and resistance to magic damage by 20%. | |||
Defence Motion 8 Level P. Def. +17%
M. Def. +13%
Resistance to debuffs +9%
Evasion +4. | 48/0 | ||
Health 3 Level Resistance to Poison +20%
Resistance to Bleeding +20%. | |||
Wisdom 3 Level Resistance to Hold +20%
Resistance to Sleep +20%
Resistance to Mental attacks +20%. | |||
Rhythm of Shadows 1 Level Prevents preemptive attacks from monsters on party members.
Speed -50%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
| Level 74 | |||
Sting 49 Level Attacks an enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second, inflicts minor damage based on walked distance. Over-hit is possible. | 75/0 | ||
Confusion 19 Level Throws an enemy into confusion, changing their target of attack. | 35/0 | ||
Dagger Mastery 37 Level Increases P. Atk. by 87.3 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | |||
Deadly Strike 15 Level Inflicts physical damage on multiple enemies. Power: 3653.
Over-hit and Critical hit are possible.
Can't be used with a Bow, Fists. | 75/0 | ||
Drain Health 53 Level Inflicts dark damage on the target with 108 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | 48/0 | ||
Dual Weapon Mastery 37 Level Increases P. Atk. by 129.3 when using a dualsword/dualblunt. | |||
Freezing Strike 24 Level Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 65 Power and decreasing their Speed by 20%. | 69/0 | ||
Hex 15 Level Decreases an enemy's P. Def. by 23%. | 35/0 | ||
Higher Mana Gain 15 Level Additionally increases recovery +53 MP when used Recharge skill. | |||
Light Armor Mastery 32 Level With Light Armor:
P. Def. +42
Evasion +8
Received P. Crit. Rate -26%
Chance to evade P./ M. Skills +1%. | |||
M. Def. 51 Level M. Def. +130 and resistance to magic damage by 20%. | |||
Power Break 17 Level Decreases an enemy's P. Atk. by 23%. | 35/0 | ||
Poison 5 Level Poisons the target, causing loss of 63 HP per second. Speed -10%, Incoming Heal Power -15%. | 35/0 | ||
Arrest 10 Level Provokes an enemy to attack, then immobilizes them. | 34/0 | ||
Demonic Blade Dance 10 Level Inflicts physical damage on nearby enemies. Power: 1644.
Applies to enemy:
P. Atk. -30%
M. Atk. -30%.
Ignores 12% of enemy's P. Def.
Ignores Shield Defence.
Over-hit and Critical hit are possible. | 54/0 | ||
Rhythm of Reflection 4 Level Recovers as HP 6% of melee damage dealt
Reflects 15% of melee and 5% of any damage received.
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
Rhythm of Clarity 2 Level MP Regeneration +20%
P. and M. Skills Reuse Time -20%
P. Skills MP Consumption -5%
M. Skills MP Consumption -15%
Rhythms MP Consumption -5%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||
| Level 75 | |||
Light Armor Mastery 33 Level With Light Armor:
P. Def. +44
Evasion +8
Received P. Crit. Rate -27%
Chance to evade P./ M. Skills +1%. | |||
Defence Motion 9 Level P. Def. +20%
M. Def. +15%
Resistance to debuffs +10%
Evasion +5. | 52/0 | ||
Dance of Berserker 3 Level P. Atk +8%
M. Atk. +16%
Atk. Spd. +8%
Cast. Spd. +8%
Speed +8
P. Def. -8%
M. Def. -16%
Evasion -4.
Additionally increases MP Consumption when used while Rhythms are in effect.
Can't be used for 30 sec after joining a party.
Can't be applied more than once every 120 seconds.
Effect only works while in a party with the caster. | 60/0 | ||
Rhythm of Resistance 1 Level Resistance to all elements +15%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 54/0 | ||
Rhythm of Dominance 1 Level M. Crit. Rate +100%
P. Skills and Rhythms Reuse Time -10%
P. Skills and Rhythms MP Consumption -20%.
Additionally increases MP Consumption when used while Rhythms are in effect. | 60/0 | ||