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Bladedancer

Class Facts
NameMP/HPRequired
Level 40
Sting
Sting
13 Level
Attacks an enemy with 246 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
36/0
13 000
Assault
Assault
1 Level
Charges toward an enemy. Applies to your character: Speed +25. Duration: 3 sec. Can't be used with a Bow.
20/0
28 000
Confusion
Confusion
5 Level
Throws an enemy into confusion, changing their target of attack.
18/0
39 000
Counter Rhythm
With a 5% chance during a normal attack or a 25% chance when using skills 'Aggression', 'Assault', 'Deadly Strike', 'Arrest', 'Demonic Blade Dance', 'Poison Blade Dance', 'Psycho Symphony', 'Sword Symphony': All Skills MP Consumption -40%. Duration: 10 sec. Reuse time: 15 sec.
20 000
Expert Casting
Cast. Spd. +10% M. Skills Reuse Time -10%.
39 000
Dagger Mastery
Increases P. Atk. by 3.6 when use dagger/ dual dagger.
11 000
Rhythm of Power
M. Atk. +12% P. Atk. +6%. Additionally increases MP Consumption when used while Rhythms are in effect.
30/0
30 000
Dark Armor
Dark Armor
1 Level
Resistance to Dark +7%.
30 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 833. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
38/0
39 000
Drain Health
Drain Health
17 Level
Inflicts dark damage on the target with 49 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
24/0
13 000
Dual Weapon Mastery
Increases P. Atk. by 23.7 when using a dualsword/dualblunt.
13 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 30 Power and decreasing their Speed by 20%.
34/0
20 000
Hex
Hex
1 Level
Decreases an enemy's P. Def. by 23%.
18/0
Higher Mana Gain
Additionally increases recovery +22 MP when used Recharge skill.
1 400
Knock
Knock
1 Level
When using 'Rush', 'Assault', 'Charge', 'Blazing Boost', applies to enemy: Speed -50%.
12 000
Light Armor Mastery
With Light Armor: P. Def. +1 Evasion +4 Received P. Crit. Rate -15%.
11 000
M. Def.
M. Def.
15 Level
M. Def. +48 and resistance to magic damage by 5%.
13 000
Power Break
Decreases an enemy's P. Atk. by 23%.
18/0
39 000
Shillien's Arcane
M. Atk. +45%.
38/0
25 000
Shillien's Fury
Atk. Spd. +21%.
35/0
25 000
Level 41
Sting
Sting
14 Level
Attacks an enemy with 262 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
37/0
13 000
Dagger Mastery
Increases P. Atk. by 6 when use dagger/ dual dagger.
11 000
Drain Health
Drain Health
18 Level
Inflicts dark damage on the target with 50 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
24/0
13 000
Dual Weapon Mastery
Increases P. Atk. by 25.4 when using a dualsword/dualblunt.
13 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 31 Power and decreasing their Speed by 20%.
35/0
20 000
M. Def.
M. Def.
16 Level
M. Def. +50 and resistance to magic damage by 5%.
13 000
Level 42
Sting
Sting
15 Level
Attacks an enemy with 278 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
38/0
13 000
Dagger Mastery
Increases P. Atk. by 7.4 when use dagger/ dual dagger.
11 000
Drain Health
Drain Health
19 Level
Inflicts dark damage on the target with 52 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
25/0
13 000
Dual Weapon Mastery
Increases P. Atk. by 27.1 when using a dualsword/dualblunt.
13 000
Light Armor Mastery
With Light Armor: P. Def. +2 Evasion +4 Received P. Crit. Rate -15%.
11 000
M. Def.
M. Def.
17 Level
M. Def. +51 and resistance to magic damage by 5%.
13 000
Attack Aura
P. Atk. +11%.
20/0
27 000
Defence Aura
P. Def. +11%.
20/0
27 000
Rhythm of Defence
P. Def. +15% M. Def. +18%. Additionally increases MP Consumption when used while Rhythms are in effect.
30/0
40 000
Level 43
Sting
Sting
16 Level
Attacks an enemy with 295 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
38/0
14 000
Confusion
Confusion
6 Level
Throws an enemy into confusion, changing their target of attack.
19/0
42 000
Dagger Mastery
Increases P. Atk. by 9 when use dagger/ dual dagger.
14 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 992. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
41/0
42 000
Drain Health
Drain Health
20 Level
Inflicts dark damage on the target with 53 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
25/0
14 000
Dual Weapon Mastery
Increases P. Atk. by 29 when using a dualsword/dualblunt.
14 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 33 Power and decreasing their Speed by 20%.
38/0
21 000
Hex
Hex
2 Level
Decreases an enemy's P. Def. by 23%.
19/0
42 000
Higher Mana Gain
Additionally increases recovery +24 MP when used Recharge skill.
2 800
M. Def.
M. Def.
18 Level
M. Def. +53 and resistance to magic damage by 5%.
14 000
Power Break
Decreases an enemy's P. Atk. by 23%.
19/0
42 000
Dark Blade
Dark Blade
1 Level
Dark Atk. Attribute +5%.
51 000
Focus Mind
Focus Mind
2 Level
Increases MP Recovery Bonus by 3.5.
42 000
Level 44
Sting
Sting
17 Level
Attacks an enemy with 313 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
40/0
14 000
Dagger Mastery
Increases P. Atk. by 10.8 when use dagger/ dual dagger.
14 000
Rhythm of Power
M. Atk. +14% P. Atk. +7%. Additionally increases MP Consumption when used while Rhythms are in effect.
35/0
50 000
Drain Health
Drain Health
21 Level
Inflicts dark damage on the target with 55 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
27/0
14 000
Dual Weapon Mastery
Increases P. Atk. by 30.9 when using a dualsword/dualblunt.
14 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 34 Power and decreasing their Speed by 20%.
38/0
21 000
Light Armor Mastery
With Light Armor: P. Def. +3 Evasion +6 Received P. Crit. Rate -15%.
11 000
M. Def.
M. Def.
19 Level
M. Def. +55 and resistance to magic damage by 5%.
14 000
Shillien's Fury
Atk. Spd. +24%.
35/0
28 000
Rhythm of Critical
P. Crit. Rate +40% P. Crit. Damage +15%. Additionally increases MP Consumption when used while Rhythms are in effect.
30/0
50 000
Level 45
Sting
Sting
18 Level
Attacks an enemy with 331 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
41/0
14 000
Dagger Mastery
Increases P. Atk. by 12.8 when use dagger/ dual dagger.
14 000
Drain Health
Drain Health
22 Level
Inflicts dark damage on the target with 57 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
27/0
14 000
Dual Weapon Mastery
Increases P. Atk. by 32.9 when using a dualsword/dualblunt.
14 000
M. Def.
M. Def.
20 Level
M. Def. +57 and resistance to magic damage by 5%.
14 000
Shillien's Arcane
M. Atk. +50%.
38/0
35 000
Level 46
Sting
Sting
19 Level
Attacks an enemy with 350 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
42/0
20 000
Confusion
Confusion
7 Level
Throws an enemy into confusion, changing their target of attack.
22/0
60 000
Dagger Mastery
Increases P. Atk. by 15.1 when use dagger/ dual dagger.
14 000
Dark Armor
Dark Armor
2 Level
Resistance to Dark +10%.
50 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 1171. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
44/0
60 000
Drain Health
Drain Health
23 Level
Inflicts dark damage on the target with 58 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
28/0
20 000
Dual Weapon Mastery
Increases P. Atk. by 35 when using a dualsword/dualblunt.
20 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 36 Power and decreasing their Speed by 20%.
40/0
30 000
Hex
Hex
3 Level
Decreases an enemy's P. Def. by 23%.
22/0
60 000
Higher Mana Gain
Additionally increases recovery +28 MP when used Recharge skill.
5 300
Light Armor Mastery
With Light Armor: P. Def. +4 Evasion +6 Received P. Crit. Rate -15%.
14 000
M. Def.
M. Def.
21 Level
M. Def. +59 and resistance to magic damage by 5%.
20 000
Power Break
Decreases an enemy's P. Atk. by 23%.
22/0
60 000
Rhythm of Defence
P. Def. +16% M. Def. +20%. Additionally increases MP Consumption when used while Rhythms are in effect.
35/0
60 000
Defence Motion
P. Def. +3% M. Def. +2% Resistance to debuffs +2% Evasion +1.
20/0
75 000
Rhythm of Rage
Cast. Spd. +18% Chance to interrupt magic casting -25% Atk. Spd. +9%. Additionally increases MP Consumption when used while Rhythms are in effect.
30/0
60 000
Level 47
Sting
Sting
20 Level
Attacks an enemy with 370 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
43/0
20 000
Dagger Mastery
Increases P. Atk. by 17.6 when use dagger/ dual dagger.
14 000
Drain Health
Drain Health
24 Level
Inflicts dark damage on the target with 60 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
29/0
20 000
Dual Weapon Mastery
Increases P. Atk. by 37.1 when using a dualsword/dualblunt.
20 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 37 Power and decreasing their Speed by 20%.
42/0
30 000
Light Armor Mastery
With Light Armor: P. Def. +5 Evasion +7 Received P. Crit. Rate -15%.
14 000
M. Def.
M. Def.
22 Level
M. Def. +61 and resistance to magic damage by 5%.
20 000
Level 48
Sting
Sting
21 Level
Attacks an enemy with 391 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
44/0
20 000
Expert Casting
Cast. Spd. +11% M. Skills Reuse Time -12%.
82 000
Dagger Mastery
Increases P. Atk. by 20.3 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
14 000
Rhythm of Power
M. Atk. +16% P. Atk. +8%. Additionally increases MP Consumption when used while Rhythms are in effect.
40/0
70 000
Drain Health
Drain Health
25 Level
Inflicts dark damage on the target with 61 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
29/0
20 000
Dual Weapon Mastery
Increases P. Atk. by 39.4 when using a dualsword/dualblunt.
20 000
Light Armor Mastery
With Light Armor: P. Def. +7 Evasion +7 Received P. Crit. Rate -15%.
14 000
M. Def.
M. Def.
23 Level
M. Def. +62 and resistance to magic damage by 5%.
20 000
Shillien's Fury
Atk. Spd. +27%.
35/0
38 000
Rhythm of Critical
P. Crit. Rate +50% P. Crit. Damage +18%. Additionally increases MP Consumption when used while Rhythms are in effect.
35/0
70 000
Rhythm of Body
Max HP +18% Speed +12 Additionally increases MP Consumption when used while Rhythms are in effect.
30/0
70 000
Level 49
Sting
Sting
22 Level
Attacks an enemy with 412 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
46/0
27 000
Confusion
Confusion
8 Level
Throws an enemy into confusion, changing their target of attack.
23/0
82 000
Dagger Mastery
Increases P. Atk. by 21.8 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
30 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 1371. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
48/0
82 000
Drain Health
Drain Health
26 Level
Inflicts dark damage on the target with 63 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
30/0
27 000
Dual Weapon Mastery
Increases P. Atk. by 41.7 when using a dualsword/dualblunt.
27 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 39 Power and decreasing their Speed by 20%.
44/0
41 000
Hex
Hex
4 Level
Decreases an enemy's P. Def. by 23%.
23/0
82 000
Higher Mana Gain
Additionally increases recovery +29 MP when used Recharge skill.
8 800
Light Armor Mastery
With Light Armor: P. Def. +8 Evasion +7 Received P. Crit. Rate -15%.
14 000
M. Def.
M. Def.
24 Level
M. Def. +64 and resistance to magic damage by 5%.
27 000
Power Break
Decreases an enemy's P. Atk. by 23%.
23/0
82 000
Attack Aura
P. Atk. +12%.
23/0
42 000
Defence Aura
P. Def. +12%.
23/0
42 000
Focus Mind
Focus Mind
3 Level
Increases MP Recovery Bonus by 3.9.
82 000
Poison
Poison
2 Level
Poisons the target, causing loss of 41 HP per second. Speed -7%, Incoming Heal Power -10%.
23/0
82 000
Level 50
Archer's Will
With any weapon: Speed +2 Accuracy +3. Only with Bow: P. Atk. +5% Skills Range +5% Attack Range +50.
Fighter's Will
With any weapon: P. Skills Power +5% P. Crit. Rate +5%. With short-range weapon: P. Atk. +5% Atk. Spd. +5%.
Magician's Will
M. Atk. +5% Cast. Spd. +5% M. Crit. Rate +5% All skills MP Consumption -5%.
Sting
Sting
23 Level
Attacks an enemy with 434 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
47/0
27 000
Counter Rhythm
With a 5% chance during a normal attack or a 25% chance when using skills 'Aggression', 'Assault', 'Deadly Strike', 'Arrest', 'Demonic Blade Dance', 'Poison Blade Dance', 'Psycho Symphony', 'Sword Symphony': All Skills MP Consumption -50%. Duration: 10 sec. Reuse time: 15 sec.
50 000
Dagger Mastery
Increases P. Atk. by 23.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
30 000
Drain Health
Drain Health
27 Level
Inflicts dark damage on the target with 65 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
30/0
27 000
Dual Weapon Mastery
Increases P. Atk. by 44.1 when using a dualsword/dualblunt.
27 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 40 Power and decreasing their Speed by 20%.
44/0
41 000
Light Armor Mastery
With Light Armor: P. Def. +10 Evasion +7 Received P. Crit. Rate -15%.
14 000
M. Def.
M. Def.
25 Level
M. Def. +67 and resistance to magic damage by 5%.
27 000
Shillien's Arcane
M. Atk. +55%.
38/0
60 000
Rhythm of Defence
P. Def. +18% M. Def. +22%. Additionally increases MP Consumption when used while Rhythms are in effect.
40/0
80 000
Rhythm of Rage
Cast. Spd. +20% Chance to interrupt magic casting -27% Atk. Spd. +10%. Additionally increases MP Consumption when used while Rhythms are in effect.
35/0
80 000
Rhythm of Benefit
Accuracy +2 Evasion +1 HP Regeneration Bonus +10% Additionally increases MP Consumption when used while Rhythms are in effect.
35/0
80 000
Level 51
Sting
Sting
24 Level
Attacks an enemy with 457 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
48/0
27 000
Dagger Mastery
Increases P. Atk. by 25 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
30 000
Drain Health
Drain Health
28 Level
Inflicts dark damage on the target with 66 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
32/0
27 000
Dual Weapon Mastery
Increases P. Atk. by 46.6 when using a dualsword/dualblunt.
27 000
Light Armor Mastery
With Light Armor: P. Def. +12 Evasion +7 Received P. Crit. Rate -15%.
14 000
M. Def.
M. Def.
26 Level
M. Def. +69 and resistance to magic damage by 5%.
27 000
Level 52
Sting
Sting
25 Level
Attacks an enemy with 481 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
50/0
50 000
Confusion
Confusion
9 Level
Throws an enemy into confusion, changing their target of attack.
24/0
150 000
Dagger Mastery
Increases P. Atk. by 26.6 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
38 000
Rhythm of Power
M. Atk. +18% P. Atk. +9%. Additionally increases MP Consumption when used while Rhythms are in effect.
45/0
90 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 1592. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
51/0
150 000
Drain Health
Drain Health
29 Level
Inflicts dark damage on the target with 68 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
32/0
50 000
Dual Weapon Mastery
Increases P. Atk. by 49.2 when using a dualsword/dualblunt.
50 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 42 Power and decreasing their Speed by 20%.
47/0
75 000
Hex
Hex
5 Level
Decreases an enemy's P. Def. by 23%.
24/0
150 000
Higher Mana Gain
Additionally increases recovery +31 MP when used Recharge skill.
16 000
Light Armor Mastery
With Light Armor: P. Def. +14 Evasion +7 Received P. Crit. Rate -15%.
30 000
M. Def.
M. Def.
27 Level
M. Def. +71 and resistance to magic damage by 10%.
50 000
Power Break
Decreases an enemy's P. Atk. by 23%.
24/0
150 000
Shillien's Fury
Atk. Spd. +30%.
35/0
50 000
Rhythm of Critical
P. Crit. Rate +60% P. Crit. Damage +21%. Additionally increases MP Consumption when used while Rhythms are in effect.
40/0
90 000
Defence Motion
P. Def. +5% M. Def. +3% Resistance to debuffs +3% Evasion +1.
24/0
190 000
Rhythm of Body
Max HP +20% Speed +13 Additionally increases MP Consumption when used while Rhythms are in effect.
35/0
90 000
Arrest
Arrest
1 Level
Provokes an enemy to attack, then immobilizes them.
25/0
75 000
Enjoy the Silence
Removes all Rhythms from your character, allowing you to enjoy the silence.
75 000
Inner Rhythm
Rhythms MP Consumption -5%.
100 000
Sixth Sense
When HP is below 30%, Evasion +15.
35 000
Level 53
Sting
Sting
26 Level
Attacks an enemy with 506 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
50/0
50 000
Dagger Mastery
Increases P. Atk. by 28.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
38 000
Drain Health
Drain Health
30 Level
Inflicts dark damage on the target with 70 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
33/0
50 000
Dual Weapon Mastery
Increases P. Atk. by 51.9 when using a dualsword/dualblunt.
50 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 43 Power and decreasing their Speed by 20%.
48/0
75 000
Light Armor Mastery
With Light Armor: P. Def. +16 Evasion +8 Received P. Crit. Rate -16% Chance to evade P./ M. Skills +1%.
30 000
M. Def.
M. Def.
28 Level
M. Def. +73 and resistance to magic damage by 10%.
50 000
Level 54
Sting
Sting
27 Level
Attacks an enemy with 531 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
51/0
50 000
Dagger Mastery
Increases P. Atk. by 30.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
38 000
Drain Health
Drain Health
31 Level
Inflicts dark damage on the target with 72 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
34/0
50 000
Dual Weapon Mastery
Increases P. Atk. by 54.6 when using a dualsword/dualblunt.
50 000
Light Armor Mastery
With Light Armor: P. Def. +17 Evasion +8 Received P. Crit. Rate -16% Chance to evade P./ M. Skills +1%.
30 000
M. Def.
M. Def.
29 Level
M. Def. +75 and resistance to magic damage by 10%.
50 000
Rhythm of Defence
P. Def. +20% M. Def. +24%. Additionally increases MP Consumption when used while Rhythms are in effect.
45/0
100 000
Rhythm of Rage
Cast. Spd. +22% Chance to interrupt magic casting -30% Atk. Spd. +11%. Additionally increases MP Consumption when used while Rhythms are in effect.
40/0
100 000
Level 55
Sting
Sting
28 Level
Attacks an enemy with 557 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
52/0
52 000
Confusion
Confusion
10 Level
Throws an enemy into confusion, changing their target of attack.
25/0
160 000
Expert Casting
Cast. Spd. +12% M. Skills Reuse Time -14%.
160 000
Dagger Mastery
Increases P. Atk. by 32.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
49 000
Dagger Mastery
Increases P. Atk. by 34.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
49 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 1832. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
55/0
160 000
Drain Health
Drain Health
32 Level
Inflicts dark damage on the target with 73 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
34/0
52 000
Dual Weapon Mastery
Increases P. Atk. by 57.5 when using a dualsword/dualblunt.
52 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 45 Power and decreasing their Speed by 20%.
49/0
79 000
Hex
Hex
6 Level
Decreases an enemy's P. Def. by 23%.
25/0
160 000
Higher Mana Gain
Additionally increases recovery +32 MP when used Recharge skill.
21 000
Light Armor Mastery
With Light Armor: P. Def. +18 Evasion +8 Received P. Crit. Rate -17% Chance to evade P./ M. Skills +1%.
38 000
M. Def.
M. Def.
30 Level
M. Def. +77 and resistance to magic damage by 10%.
52 000
Power Break
Decreases an enemy's P. Atk. by 23%.
25/0
160 000
Shillien's Arcane
M. Atk. +60%.
38/0
70 000
Focus Mind
Focus Mind
4 Level
Increases MP Recovery Bonus by 4.3.
160 000
Demonic Blade Dance
Inflicts physical damage on nearby enemies. Power: 825. Applies to enemy: P. Atk. -10% M. Atk. -10%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
39/0
160 000
Poison Blade Dance
Inflicts physical damage on nearby enemies. Power: 825. Applies to enemy: Burns 70 HP every second. Speed -7% Incoming Heal Power -10%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
36/0
200 000
Level 56
Sting
Sting
29 Level
Attacks an enemy with 584 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
53/0
52 000
Dagger Mastery
Increases P. Atk. by 36.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
49 000
Rhythm of Power
M. Atk. +20% P. Atk. +10%. Additionally increases MP Consumption when used while Rhythms are in effect.
50/0
110 000
Drain Health
Drain Health
33 Level
Inflicts dark damage on the target with 75 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
35/0
52 000
Dual Weapon Mastery
Increases P. Atk. by 60.4 when using a dualsword/dualblunt.
52 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 46 Power and decreasing their Speed by 20%.
50/0
79 000
Light Armor Mastery
With Light Armor: P. Def. +19 Evasion +8 Received P. Crit. Rate -17% Chance to evade P./ M. Skills +1%.
38 000
M. Def.
M. Def.
31 Level
M. Def. +79 and resistance to magic damage by 10%.
52 000
Shillien's Fury
Atk. Spd. +33%.
35/0
80 000
Attack Aura
P. Atk. +13%.
25/0
80 000
Defence Aura
P. Def. +13%.
25/0
80 000
Rhythm of Critical
P. Crit. Rate +70% P. Crit. Damage +24%. Additionally increases MP Consumption when used while Rhythms are in effect.
45/0
110 000
Rhythm of Body
Max HP +22% Speed +14 Additionally increases MP Consumption when used while Rhythms are in effect.
40/0
110 000
Arrest
Arrest
2 Level
Provokes an enemy to attack, then immobilizes them.
27/0
100 000
Health
Health
1 Level
Resistance to Poison +10% Resistance to Bleeding +10%.
150 000
Wisdom
Wisdom
1 Level
Resistance to Hold +10% Resistance to Sleep +10% Resistance to Mental attacks +10%.
150 000
Level 57
Sting
Sting
30 Level
Attacks an enemy with 611 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
55/0
52 000
Dagger Mastery
Increases P. Atk. by 38.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50 000
Drain Health
Drain Health
34 Level
Inflicts dark damage on the target with 77 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
35/0
52 000
Dual Weapon Mastery
Increases P. Atk. by 63.3 when using a dualsword/dualblunt.
52 000
Light Armor Mastery
With Light Armor: P. Def. +20 Evasion +8 Received P. Crit. Rate -18% Chance to evade P./ M. Skills +1%.
38 000
M. Def.
M. Def.
32 Level
M. Def. +82 and resistance to magic damage by 10%.
52 000
Level 58
Sting
Sting
31 Level
Attacks an enemy with 639 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
56/0
62 000
Confusion
Confusion
11 Level
Throws an enemy into confusion, changing their target of attack.
28/0
180 000
Dagger Mastery
Increases P. Atk. by 40.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 2091. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
58/0
180 000
Drain Health
Drain Health
35 Level
Inflicts dark damage on the target with 78 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
37/0
62 000
Dual Weapon Mastery
Increases P. Atk. by 66.4 when using a dualsword/dualblunt.
62 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 48 Power and decreasing their Speed by 20%.
53/0
90 000
Hex
Hex
7 Level
Decreases an enemy's P. Def. by 23%.
28/0
180 000
Higher Mana Gain
Additionally increases recovery +38 MP when used Recharge skill.
32 000
Light Armor Mastery
With Light Armor: P. Def. +21 Evasion +8 Received P. Crit. Rate -18% Chance to evade P./ M. Skills +1%.
49 000
M. Def.
M. Def.
33 Level
M. Def. +84 and resistance to magic damage by 10%.
62 000
Power Break
Decreases an enemy's P. Atk. by 23%.
28/0
180 000
Rhythm of Defence
P. Def. +21% M. Def. +26%. Additionally increases MP Consumption when used while Rhythms are in effect.
50/0
120 000
Rhythm of Rage
Cast. Spd. +24% Chance to interrupt magic casting -32% Atk. Spd. +12%. Additionally increases MP Consumption when used while Rhythms are in effect.
45/0
120 000
Poison
Poison
3 Level
Poisons the target, causing loss of 50 HP per second. Speed -10%, Incoming Heal Power -15%.
28/0
180 000
Rhythm of Benefit
Accuracy +3 Evasion +2 HP Regeneration Bonus +15% Additionally increases MP Consumption when used while Rhythms are in effect.
45/0
120 000
Demonic Blade Dance
Inflicts physical damage on nearby enemies. Power: 941. Applies to enemy: P. Atk. -12% M. Atk. -12%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
42/0
180 000
Level 59
Sting
Sting
32 Level
Attacks an enemy with 668 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
57/0
62 000
Sting
Sting
33 Level
Attacks an enemy with 697 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
58/0
62 000
Dagger Mastery
Increases P. Atk. by 42.7 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50 000
Drain Health
Drain Health
36 Level
Inflicts dark damage on the target with 80 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
38/0
62 000
Drain Health
Drain Health
37 Level
Inflicts dark damage on the target with 82 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
38/0
62 000
Dual Weapon Mastery
Increases P. Atk. by 69.5 when using a dualsword/dualblunt.
62 000
Dual Weapon Mastery
Increases P. Atk. by 72.7 when using a dualsword/dualblunt.
62 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 49 Power and decreasing their Speed by 20%.
54/0
90 000
Light Armor Mastery
With Light Armor: P. Def. +22 Evasion +8 Received P. Crit. Rate -19% Chance to evade P./ M. Skills +1%.
50 000
M. Def.
M. Def.
34 Level
M. Def. +86 and resistance to magic damage by 10%.
62 000
M. Def.
M. Def.
35 Level
M. Def. +89 and resistance to magic damage by 10%.
62 000
Level 60
Sting
Sting
34 Level
Attacks an enemy with 727 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
60/0
100 000
Sting
Sting
35 Level
Attacks an enemy with 758 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
61/0
100 000
Confusion
Confusion
12 Level
Throws an enemy into confusion, changing their target of attack.
28/0
240 000
Counter Rhythm
With a 5% chance during a normal attack or a 25% chance when using skills 'Aggression', 'Assault', 'Deadly Strike', 'Arrest', 'Demonic Blade Dance', 'Poison Blade Dance', 'Psycho Symphony', 'Sword Symphony': All Skills MP Consumption -60%. Duration: 10 sec. Reuse time: 15 sec.
250 000
Dagger Mastery
Increases P. Atk. by 45 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
121 000
Dagger Mastery
Increases P. Atk. by 47.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
121 000
Rhythm of Power
M. Atk. +22% P. Atk. +11%. Additionally increases MP Consumption when used while Rhythms are in effect.
55/0
130 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 2272. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
61/0
240 000
Drain Health
Drain Health
38 Level
Inflicts dark damage on the target with 84 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
39/0
100 000
Drain Health
Drain Health
39 Level
Inflicts dark damage on the target with 85 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
39/0
100 000
Dual Weapon Mastery
Increases P. Atk. by 76 when using a dualsword/dualblunt.
100 000
Dual Weapon Mastery
Increases P. Atk. by 79.3 when using a dualsword/dualblunt.
100 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 51 Power and decreasing their Speed by 20%.
55/0
240 000
Hex
Hex
8 Level
Decreases an enemy's P. Def. by 23%.
28/0
240 000
Higher Mana Gain
Additionally increases recovery +39 MP when used Recharge skill.
47 000
Light Armor Mastery
With Light Armor: P. Def. +23 Evasion +8 Received P. Crit. Rate -19% Chance to evade P./ M. Skills +1%.
121 000
M. Def.
M. Def.
36 Level
M. Def. +91 and resistance to magic damage by 10%.
100 000
M. Def.
M. Def.
37 Level
M. Def. +94 and resistance to magic damage by 10%.
100 000
Power Break
Power Break
10 Level
Decreases an enemy's P. Atk. by 23%.
28/0
240 000
Shillien's Arcane
M. Atk. +65%.
38/0
100 000
Rhythm of Critical
P. Crit. Rate +80% P. Crit. Damage +28%. Additionally increases MP Consumption when used while Rhythms are in effect.
50/0
130 000
Defence Motion
P. Def. +7% M. Def. +4% Resistance to debuffs +4% Evasion +2.
28/0
260 000
Rhythm of Body
Max HP +24% Speed +15 Additionally increases MP Consumption when used while Rhythms are in effect.
45/0
130 000
Arrest
Arrest
3 Level
Provokes an enemy to attack, then immobilizes them.
28/0
240 000
Demonic Blade Dance
Inflicts physical damage on nearby enemies. Power: 1023. Applies to enemy: P. Atk. -14% M. Atk. -14%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
44/0
240 000
Poison Blade Dance
Inflicts physical damage on nearby enemies. Power: 1023. Applies to enemy: Burns 78 HP every second. Speed -9% Incoming Heal Power -12%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
42/0
260 000
Dance of Berserker
P. Atk +8% M. Atk. +16% Atk. Spd. +8% Cast. Spd. +8% Speed +8 P. Def. -8% M. Def. -16% Evasion -4. Additionally increases MP Consumption when used while Rhythms are in effect. Can't be used for 30 sec after joining a party. Can't be applied more than once every 120 seconds. Effect only works while in a party with the caster.
60/0
260 000
Cyclonic Rhythm
Resistance to Wind and Earth +10%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
40/0
175 000
Divine Rhythm
Resistance to Holy and Dark +10%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
40/0
175 000
Magmatic Rhythm
Resistance to Fire and Water +10%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
40/0
175 000
Level 61
Sting
Sting
36 Level
Attacks an enemy with 789 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
61/0
170 000
Expert Casting
Cast. Spd. +13% M. Skills Reuse Time -16%.
240 000
Dagger Mastery
Increases P. Atk. by 49.9 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180 000
Drain Health
Drain Health
40 Level
Inflicts dark damage on the target with 87 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
40/0
170 000
Dual Weapon Mastery
Increases P. Atk. by 82.7 when using a dualsword/dualblunt.
170 000
Light Armor Mastery
With Light Armor: P. Def. +25 Evasion +8 Received P. Crit. Rate -20% Chance to evade P./ M. Skills +1%.
121 000
M. Def.
M. Def.
38 Level
M. Def. +96 and resistance to magic damage by 10%.
170 000
Level 62
Sting
Sting
37 Level
Attacks an enemy with 820 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
62/0
170 000
Confusion
Confusion
13 Level
Throws an enemy into confusion, changing their target of attack.
29/0
330 000
Dagger Mastery
Increases P. Atk. by 52.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 2460. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
62/0
330 000
Drain Health
Drain Health
41 Level
Inflicts dark damage on the target with 89 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
40/0
170 000
Dual Weapon Mastery
Increases P. Atk. by 86.1 when using a dualsword/dualblunt.
170 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 53 Power and decreasing their Speed by 20%.
58/0
330 000
Hex
Hex
9 Level
Decreases an enemy's P. Def. by 23%.
29/0
330 000
Higher Mana Gain
Additionally increases recovery +41 MP when used Recharge skill.
55 000
Light Armor Mastery
With Light Armor: P. Def. +26 Evasion +8 Received P. Crit. Rate -20% Chance to evade P./ M. Skills +1%.
180 000
M. Def.
M. Def.
39 Level
M. Def. +98 and resistance to magic damage by 10%.
170 000
Power Break
Power Break
11 Level
Decreases an enemy's P. Atk. by 23%.
29/0
330 000
Rhythm of Defence
P. Def. +23% M. Def. +28%. Additionally increases MP Consumption when used while Rhythms are in effect.
55/0
140 000
Rhythm of Rage
Cast. Spd. +26% Chance to interrupt magic casting -35% Atk. Spd. +13%. Additionally increases MP Consumption when used while Rhythms are in effect.
50/0
140 000
Arrest
Arrest
4 Level
Provokes an enemy to attack, then immobilizes them.
29/0
330 000
Demonic Blade Dance
Inflicts physical damage on nearby enemies. Power: 1107. Applies to enemy: P. Atk. -16% M. Atk. -16%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
45/0
330 000
Rhythm of Reflection
Recovers as HP 3% of melee damage dealt Reflects 6% of melee and 2% of any damage received. Additionally increases MP Consumption when used while Rhythms are in effect.
45/0
140 000
Level 63
Sting
Sting
38 Level
Attacks an enemy with 852 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
63/0
200 000
Dagger Mastery
Increases P. Atk. by 55 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180 000
Drain Health
Drain Health
42 Level
Inflicts dark damage on the target with 90 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
42/0
200 000
Dual Weapon Mastery
Increases P. Atk. by 89.6 when using a dualsword/dualblunt.
200 000
Light Armor Mastery
With Light Armor: P. Def. +27 Evasion +8 Received P. Crit. Rate -21% Chance to evade P./ M. Skills +1%.
180 000
M. Def.
M. Def.
40 Level
M. Def. +101 and resistance to magic damage by 15%.
200 000
Attack Aura
P. Atk. +14%.
28/0
280 000
Defence Aura
P. Def. +14%.
28/0
280 000
Defence Motion
P. Def. +8% M. Def. +5% Resistance to debuffs +5% Evasion +2.
32/0
480 000
Level 64
Sting
Sting
39 Level
Attacks an enemy with 885 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
65/0
200 000
Confusion
Confusion
14 Level
Throws an enemy into confusion, changing their target of attack.
30/0
400 000
Dagger Mastery
Increases P. Atk. by 57.7 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180 000
Rhythm of Power
M. Atk. +24% P. Atk. +12%. Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
160 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 2653. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
65/0
400 000
Drain Health
Drain Health
43 Level
Inflicts dark damage on the target with 92 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
43/0
200 000
Dual Weapon Mastery
Increases P. Atk. by 93.1 when using a dualsword/dualblunt.
200 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 56 Power and decreasing their Speed by 20%.
60/0
400 000
Hex
Hex
10 Level
Decreases an enemy's P. Def. by 23%.
30/0
400 000
Higher Mana Gain
Additionally increases recovery +42 MP when used Recharge skill.
138 000
Light Armor Mastery
With Light Armor: P. Def. +28 Evasion +8 Received P. Crit. Rate -21% Chance to evade P./ M. Skills +1%.
180 000
M. Def.
M. Def.
41 Level
M. Def. +103 and resistance to magic damage by 15%.
200 000
Power Break
Power Break
12 Level
Decreases an enemy's P. Atk. by 23%.
30/0
400 000
Focus Mind
Focus Mind
5 Level
Increases MP Recovery Bonus by 4.7.
400 000
Rhythm of Critical
P. Crit. Rate +90% P. Crit. Damage +32%. Additionally increases MP Consumption when used while Rhythms are in effect.
55/0
160 000
Rhythm of Body
Max HP +26% Speed +16 Additionally increases MP Consumption when used while Rhythms are in effect.
50/0
160 000
Arrest
Arrest
5 Level
Provokes an enemy to attack, then immobilizes them.
30/0
400 000
Inner Rhythm
Rhythms MP Consumption -10%.
350 000
Demonic Blade Dance
Inflicts physical damage on nearby enemies. Power: 1194. Applies to enemy: P. Atk. -18% M. Atk. -18%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
47/0
400 000
Poison Blade Dance
Inflicts physical damage on nearby enemies. Power: 1194. Applies to enemy: Burns 84 HP every second. Speed -11% Incoming Heal Power -14%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
48/0
480 000
Level 65
Sting
Sting
40 Level
Attacks an enemy with 917 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
66/0
270 000
Dagger Mastery
Increases P. Atk. by 60.4 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
270 000
Drain Health
Drain Health
44 Level
Inflicts dark damage on the target with 94 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
43/0
270 000
Dual Weapon Mastery
Increases P. Atk. by 96.6 when using a dualsword/dualblunt.
270 000
Light Armor Mastery
With Light Armor: P. Def. +30 Evasion +8 Received P. Crit. Rate -22% Chance to evade P./ M. Skills +1%.
180 000
M. Def.
M. Def.
42 Level
M. Def. +106 and resistance to magic damage by 15%.
270 000
Shillien's Arcane
M. Atk. +70%.
38/0
350 000
Health
Health
2 Level
Resistance to Poison +15% Resistance to Bleeding +15%.
370 000
Wisdom
Wisdom
2 Level
Resistance to Hold +15% Resistance to Sleep +15% Resistance to Mental attacks +15%.
370 000
Level 66
Sting
Sting
41 Level
Attacks an enemy with 950 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
67/0
270 000
Confusion
Confusion
15 Level
Throws an enemy into confusion, changing their target of attack.
32/0
540 000
Expert Casting
Cast. Spd. +14% M. Skills Reuse Time -18%.
540 000
Dagger Mastery
Increases P. Atk. by 63.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
270 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 2850. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
67/0
540 000
Drain Health
Drain Health
45 Level
Inflicts dark damage on the target with 96 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
44/0
270 000
Dual Weapon Mastery
Increases P. Atk. by 100.2 when using a dualsword/dualblunt.
270 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 58 Power and decreasing their Speed by 20%.
62/0
540 000
Hex
Hex
11 Level
Decreases an enemy's P. Def. by 23%.
32/0
540 000
Higher Mana Gain
Additionally increases recovery +48 MP when used Recharge skill.
167 000
Light Armor Mastery
With Light Armor: P. Def. +31 Evasion +8 Received P. Crit. Rate -22% Chance to evade P./ M. Skills +1%.
270 000
M. Def.
M. Def.
43 Level
M. Def. +109 and resistance to magic damage by 15%.
270 000
Power Break
Power Break
13 Level
Decreases an enemy's P. Atk. by 23%.
32/0
540 000
Rhythm of Defence
P. Def. +25% M. Def. +30%. Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
170 000
Rhythm of Rage
Cast. Spd. +28% Chance to interrupt magic casting -37% Atk. Spd. +14%. Additionally increases MP Consumption when used while Rhythms are in effect.
55/0
170 000
Poison
Poison
4 Level
Poisons the target, causing loss of 58 HP per second. Speed -10%, Incoming Heal Power -15%.
32/0
540 000
Rhythm of Benefit
Accuracy +4 Evasion +3 HP Regeneration Bonus +20% Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
170 000
Arrest
Arrest
6 Level
Provokes an enemy to attack, then immobilizes them.
31/0
540 000
Demonic Blade Dance
Inflicts physical damage on nearby enemies. Power: 1283. Applies to enemy: P. Atk. -20% M. Atk. -20%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
48/0
540 000
Cyclonic Rhythm
Resistance to Wind and Earth +15%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
50/0
250 000
Divine Rhythm
Resistance to Holy and Dark +15%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
50/0
250 000
Magmatic Rhythm
Resistance to Fire and Water +15%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
50/0
250 000
Rhythm of Reflection
Recovers as HP 4% of melee damage dealt Reflects 9% of melee and 3% of any damage received. Additionally increases MP Consumption when used while Rhythms are in effect.
50/0
170 000
Level 67
Sting
Sting
42 Level
Attacks an enemy with 984 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
68/0
350 000
Dagger Mastery
Increases P. Atk. by 66.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
330 000
Drain Health
Drain Health
46 Level
Inflicts dark damage on the target with 97 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
44/0
350 000
Dual Weapon Mastery
Increases P. Atk. by 103.8 when using a dualsword/dualblunt.
350 000
Light Armor Mastery
With Light Armor: P. Def. +32 Evasion +8 Received P. Crit. Rate -23% Chance to evade P./ M. Skills +1%.
270 000
M. Def.
M. Def.
44 Level
M. Def. +111 and resistance to magic damage by 15%.
350 000
Defence Motion
P. Def. +10% M. Def. +7% Resistance to debuffs +6% Evasion +3.
36/0
870 000
Level 68
Sting
Sting
43 Level
Attacks an enemy with 1017 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
69/0
350 000
Confusion
Confusion
16 Level
Throws an enemy into confusion, changing their target of attack.
33/0
710 000
Dagger Mastery
Increases P. Atk. by 69 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
330 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 3050. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
69/0
710 000
Drain Health
Drain Health
47 Level
Inflicts dark damage on the target with 99 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
45/0
350 000
Dual Weapon Mastery
Increases P. Atk. by 107.5 when using a dualsword/dualblunt.
350 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 59 Power and decreasing their Speed by 20%.
64/0
710 000
Hex
Hex
12 Level
Decreases an enemy's P. Def. by 23%.
33/0
710 000
Higher Mana Gain
Additionally increases recovery +49 MP when used Recharge skill.
240 000
Light Armor Mastery
With Light Armor: P. Def. +34 Evasion +8 Received P. Crit. Rate -23% Chance to evade P./ M. Skills +1%.
330 000
M. Def.
M. Def.
45 Level
M. Def. +114 and resistance to magic damage by 15%.
350 000
Power Break
Power Break
14 Level
Decreases an enemy's P. Atk. by 23%.
33/0
710 000
Rhythm of Critical
P. Crit. Rate +100% P. Crit. Damage +35%. Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
200 000
Rhythm of Body
Max HP +28% Speed +18 Additionally increases MP Consumption when used while Rhythms are in effect.
55/0
200 000
Arrest
Arrest
7 Level
Provokes an enemy to attack, then immobilizes them.
32/0
710 000
Demonic Blade Dance
Inflicts physical damage on nearby enemies. Power: 1373. Applies to enemy: P. Atk. -22% M. Atk. -22%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
50/0
710 000
Poison Blade Dance
Inflicts physical damage on nearby enemies. Power: 1373. Applies to enemy: Burns 90 HP every second. Speed -13% Incoming Heal Power -16%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
54/0
870 000
Dance of Berserker
P. Atk +8% M. Atk. +16% Atk. Spd. +8% Cast. Spd. +8% Speed +8 P. Def. -8% M. Def. -16% Evasion -4. Additionally increases MP Consumption when used while Rhythms are in effect. Can't be used for 30 sec after joining a party. Can't be applied more than once every 120 seconds. Effect only works while in a party with the caster.
60/0
850 000
Level 69
Sting
Sting
44 Level
Attacks an enemy with 1051 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
70/0
390 000
Dagger Mastery
Increases P. Atk. by 71.9 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
420 000
Drain Health
Drain Health
48 Level
Inflicts dark damage on the target with 100 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
45/0
390 000
Dual Weapon Mastery
Increases P. Atk. by 111.1 when using a dualsword/dualblunt.
390 000
Light Armor Mastery
With Light Armor: P. Def. +35 Evasion +8 Received P. Crit. Rate -24% Chance to evade P./ M. Skills +1%.
330 000
M. Def.
M. Def.
46 Level
M. Def. +116 and resistance to magic damage by 20%.
390 000
Defence Motion
P. Def. +12% M. Def. +9% Resistance to debuffs +7% Evasion +3.
40/0
1 030 000
Deflect Magic
Magic Block Chance +100% (by 2 times).
25/0
Level 70
Sting
Sting
45 Level
Attacks an enemy with 1084 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
71/0
390 000
Confusion
Confusion
17 Level
Throws an enemy into confusion, changing their target of attack.
33/0
780 000
Counter Rhythm
With a 5% chance during a normal attack or a 25% chance when using skills 'Aggression', 'Assault', 'Deadly Strike', 'Arrest', 'Demonic Blade Dance', 'Poison Blade Dance', 'Psycho Symphony', 'Sword Symphony': All Skills MP Consumption -70%. Duration: 10 sec. Reuse time: 15 sec.
1 500 000
Expert Casting
Cast. Spd. +15% M. Skills Reuse Time -20%.
780 000
Dagger Mastery
Increases P. Atk. by 74.9 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
420 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 3252. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
71/0
780 000
Drain Health
Drain Health
49 Level
Inflicts dark damage on the target with 102 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
47/0
390 000
Dual Weapon Mastery
Increases P. Atk. by 114.8 when using a dualsword/dualblunt.
390 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 61 Power and decreasing their Speed by 20%.
65/0
780 000
Hex
Hex
13 Level
Decreases an enemy's P. Def. by 23%.
33/0
780 000
Higher Mana Gain
Additionally increases recovery +50 MP when used Recharge skill.
280 000
Light Armor Mastery
With Light Armor: P. Def. +36 Evasion +8 Received P. Crit. Rate -24% Chance to evade P./ M. Skills +1%.
420 000
M. Def.
M. Def.
47 Level
M. Def. +119 and resistance to magic damage by 20%.
390 000
Power Break
Power Break
15 Level
Decreases an enemy's P. Atk. by 23%.
33/0
780 000
Shillien's Arcane
M. Atk. +75%.
38/0
750 000
Attack Aura
Attack Aura
10 Level
P. Atk. +15%.
30/0
750 000
Defence Aura
Defence Aura
10 Level
P. Def. +15%.
30/0
750 000
Rhythm of Rage
Cast. Spd. +30% Chance to interrupt magic casting -40% Atk. Spd. +15%. Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
250 000
Arrest
Arrest
8 Level
Provokes an enemy to attack, then immobilizes them.
33/0
780 000
Demonic Blade Dance
Inflicts physical damage on nearby enemies. Power: 1464. Applies to enemy: P. Atk. -24% M. Atk. -24%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
51/0
780 000
Rhythm of Reflection
Recovers as HP 5% of melee damage dealt Reflects 12% of melee and 4% of any damage received. Additionally increases MP Consumption when used while Rhythms are in effect.
55/0
250 000
Rhythm of Clarity
MP Regeneration +10% P. and M. Skills Reuse Time -10% P. Skills MP Consumption -3% M. Skills MP Consumption -8% Rhythms MP Consumption -3%. Additionally increases MP Consumption when used while Rhythms are in effect.
50/0
1 200 000
Level 71
Sting
Sting
46 Level
Attacks an enemy with 1118 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
72/0
460 000
Dagger Mastery
Increases P. Atk. by 78 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
460 000
Drain Health
Drain Health
50 Level
Inflicts dark damage on the target with 104 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
47/0
460 000
Dual Weapon Mastery
Increases P. Atk. by 118.4 when using a dualsword/dualblunt.
460 000
Light Armor Mastery
With Light Armor: P. Def. +38 Evasion +8 Received P. Crit. Rate -25% Chance to evade P./ M. Skills +1%.
420 000
M. Def.
M. Def.
48 Level
M. Def. +122 and resistance to magic damage by 20%.
460 000
Defence Motion
P. Def. +15% M. Def. +11% Resistance to debuffs +8% Evasion +4.
44/0
1 200 000
Level 72
Sting
Sting
47 Level
Attacks an enemy with 1151 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
73/0
460 000
Confusion
Confusion
18 Level
Throws an enemy into confusion, changing their target of attack.
34/0
920 000
Dagger Mastery
Increases P. Atk. by 81.1 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
460 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 3453. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
73/0
920 000
Drain Health
Drain Health
51 Level
Inflicts dark damage on the target with 105 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
48/0
460 000
Dual Weapon Mastery
Increases P. Atk. by 122.1 when using a dualsword/dualblunt.
460 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 63 Power and decreasing their Speed by 20%.
67/0
920 000
Hex
Hex
14 Level
Decreases an enemy's P. Def. by 23%.
34/0
920 000
Higher Mana Gain
Additionally increases recovery +52 MP when used Recharge skill.
390 000
Light Armor Mastery
With Light Armor: P. Def. +39 Evasion +8 Received P. Crit. Rate -25% Chance to evade P./ M. Skills +1%.
460 000
M. Def.
M. Def.
49 Level
M. Def. +124 and resistance to magic damage by 20%.
460 000
Power Break
Power Break
16 Level
Decreases an enemy's P. Atk. by 23%.
34/0
920 000
Focus Mind
Focus Mind
6 Level
Increases MP Recovery Bonus by 5.1.
920 000
Rhythm of Body
Max HP +30% Speed +20 Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
350 000
Arrest
Arrest
9 Level
Provokes an enemy to attack, then immobilizes them.
34/0
920 000
Inner Rhythm
Rhythms MP Consumption -15%.
1 500 000
Demonic Blade Dance
Inflicts physical damage on nearby enemies. Power: 1554. Applies to enemy: P. Atk. -27% M. Atk. -27%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
53/0
920 000
Poison Blade Dance
Inflicts physical damage on nearby enemies. Power: 1554. Applies to enemy: Burns 96 HP every second. Speed -15% Incoming Heal Power -18%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
60/0
1 200 000
Cyclonic Rhythm
Resistance to Wind and Earth +20%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
60/0
1 200 000
Divine Rhythm
Resistance to Holy and Dark +20%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
60/0
1 200 000
Magmatic Rhythm
Resistance to Fire and Water +20%. Additionally increases MP Consumption when used while Rhythms are in effect. Only one of these Rhythms can be active at a time: 'Divine Rhythm', 'Cyclonic Rhythm', or 'Magmatic Rhythm'.
60/0
1 200 000
Rhythm of Medusa
Turns nearby enemies to stone. If not removed, applies Resistance to Petrification +60% for 60 sec.
60/0
1 500 000
Level 73
Sting
Sting
48 Level
Attacks an enemy with 1185 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
74/0
1 000 000
Dagger Mastery
Increases P. Atk. by 84.2 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
870 000
Drain Health
Drain Health
52 Level
Inflicts dark damage on the target with 107 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
48/0
1 000 000
Dual Weapon Mastery
Increases P. Atk. by 125.7 when using a dualsword/dualblunt.
1 000 000
Light Armor Mastery
With Light Armor: P. Def. +41 Evasion +8 Received P. Crit. Rate -26% Chance to evade P./ M. Skills +1%.
460 000
M. Def.
M. Def.
50 Level
M. Def. +127 and resistance to magic damage by 20%.
1 000 000
Defence Motion
P. Def. +17% M. Def. +13% Resistance to debuffs +9% Evasion +4.
48/0
2 900 000
Health
Health
3 Level
Resistance to Poison +20% Resistance to Bleeding +20%.
1 250 000
Wisdom
Wisdom
3 Level
Resistance to Hold +20% Resistance to Sleep +20% Resistance to Mental attacks +20%.
1 250 000
Rhythm of Shadows
Prevents preemptive attacks from monsters on party members. Speed -50%. Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
1 800 000
Level 74
Sting
Sting
49 Level
Attacks an enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second, inflicts minor damage based on walked distance. Over-hit is possible.
75/0
1 000 000
Confusion
Confusion
19 Level
Throws an enemy into confusion, changing their target of attack.
35/0
2 000 000
Dagger Mastery
Increases P. Atk. by 87.3 when use dagger/ dual dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
870 000
Deadly Strike
Inflicts physical damage on multiple enemies. Power: 3653. Over-hit and Critical hit are possible. Can't be used with a Bow, Fists.
75/0
2 000 000
Drain Health
Drain Health
53 Level
Inflicts dark damage on the target with 108 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
48/0
1 000 000
Dual Weapon Mastery
Increases P. Atk. by 129.3 when using a dualsword/dualblunt.
1 000 000
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 65 Power and decreasing their Speed by 20%.
69/0
2 000 000
Hex
Hex
15 Level
Decreases an enemy's P. Def. by 23%.
35/0
2 000 000
Higher Mana Gain
Additionally increases recovery +53 MP when used Recharge skill.
410 000
Light Armor Mastery
With Light Armor: P. Def. +42 Evasion +8 Received P. Crit. Rate -26% Chance to evade P./ M. Skills +1%.
870 000
M. Def.
M. Def.
51 Level
M. Def. +130 and resistance to magic damage by 20%.
1 000 000
Power Break
Power Break
17 Level
Decreases an enemy's P. Atk. by 23%.
35/0
2 000 000
Poison
Poison
5 Level
Poisons the target, causing loss of 63 HP per second. Speed -10%, Incoming Heal Power -15%.
35/0
2 000 000
Arrest
Arrest
10 Level
Provokes an enemy to attack, then immobilizes them.
34/0
2 000 000
Demonic Blade Dance
Inflicts physical damage on nearby enemies. Power: 1644. Applies to enemy: P. Atk. -30% M. Atk. -30%. Ignores 12% of enemy's P. Def. Ignores Shield Defence. Over-hit and Critical hit are possible.
54/0
2 000 000
Rhythm of Reflection
Recovers as HP 6% of melee damage dealt Reflects 15% of melee and 5% of any damage received. Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
500 000
Rhythm of Clarity
MP Regeneration +20% P. and M. Skills Reuse Time -20% P. Skills MP Consumption -5% M. Skills MP Consumption -15% Rhythms MP Consumption -5%. Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
2 800 000
Level 75
Light Armor Mastery
With Light Armor: P. Def. +44 Evasion +8 Received P. Crit. Rate -27% Chance to evade P./ M. Skills +1%.
870 000
Defence Motion
P. Def. +20% M. Def. +15% Resistance to debuffs +10% Evasion +5.
52/0
3 500 000
Dance of Berserker
P. Atk +8% M. Atk. +16% Atk. Spd. +8% Cast. Spd. +8% Speed +8 P. Def. -8% M. Def. -16% Evasion -4. Additionally increases MP Consumption when used while Rhythms are in effect. Can't be used for 30 sec after joining a party. Can't be applied more than once every 120 seconds. Effect only works while in a party with the caster.
60/0
3 200 000
Rhythm of Resistance
Resistance to all elements +15%. Additionally increases MP Consumption when used while Rhythms are in effect.
54/0
3 200 000
Rhythm of Dominance
M. Crit. Rate +100% P. Skills and Rhythms Reuse Time -10% P. Skills and Rhythms MP Consumption -20%. Additionally increases MP Consumption when used while Rhythms are in effect.
60/0
3 200 000