Database
Tools
HUDAbout Us
NameMP/HPRequired
Level 40
Expertise C
Becomes familiar with C grade equipment.
Magic Resistance
Increases M. Def.
14 000
Magic Resistance
Increases M. Def.
14 000
Magic Resistance
Increases M. Def.
14 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
14 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
14 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
14 000
Drain Health
Drain Health
17 Level
Absorbs HP. Power 49.
25/0
14 000
Drain Health
Drain Health
18 Level
Absorbs HP. Power 50.
27/0
14 000
Drain Health
Drain Health
19 Level
Absorbs HP. Power 52.
27/0
14 000
Sting
Sting
13 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 123. Effect 4.
40/0
14 000
Sting
Sting
14 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 131. Effect 4.
41/0
14 000
Sting
Sting
15 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 139. Effect 5.
43/0
14 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 30.
18/0
22 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 31.
18/0
22 000
Confusion
Confusion
5 Level
Throws the enemy into confusion and gets them to change the target of their attack.
35/0
43 000
Power Break
Instantly reduces enemy's P. Atk Effect 3.
18/0
43 000
Hex
Hex
1 Level
Instantly decreases enemy's P. Def. Effect 3.
18/0
Dance of Fire
Temporarily increases party members' critical damage. Continuous dancing consumes additional MP. Used with two-handed swords.
60/0
43 000
Level 43
Magic Resistance
Increases M. Def.
15 000
Magic Resistance
Increases M. Def.
15 000
Magic Resistance
Increases M. Def.
15 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
15 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
15 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
15 000
Drain Health
Drain Health
20 Level
Absorbs HP. Power 53.
28/0
15 000
Drain Health
Drain Health
21 Level
Absorbs HP. Power 55.
28/0
15 000
Drain Health
Drain Health
22 Level
Absorbs HP. Power 57.
29/0
15 000
Sting
Sting
16 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 148. Effect 5.
43/0
15 000
Sting
Sting
17 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 157. Effect 5.
44/0
15 000
Sting
Sting
18 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 166. Effect 5.
45/0
15 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 33.
19/0
23 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 34.
19/0
23 000
Focus Mind
Focus Mind
2 Level
Increases one's MP Recovery Speed.
46 000
Confusion
Confusion
6 Level
Throws the enemy into confusion and gets them to change the target of their attack.
38/0
46 000
Power Break
Instantly reduces enemy's P. Atk Effect 3.
19/0
46 000
Hex
Hex
2 Level
Instantly decreases enemy's P. Def. Effect 3.
19/0
46 000
Dance of Light
Temporarily bestows sacred power to party members' physical attack. Continuous dancing consumes additional MP. Used with two-handed swords.
60/0
46 000
Level 46
Magic Resistance
Increases M. Def.
22 000
Magic Resistance
Increases M. Def.
22 000
Magic Resistance
Increases M. Def.
22 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
22 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
22 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
22 000
Drain Health
Drain Health
23 Level
Absorbs HP. Power 58.
30/0
22 000
Drain Health
Drain Health
24 Level
Absorbs HP. Power 60.
30/0
22 000
Drain Health
Drain Health
25 Level
Absorbs HP. Power 61.
32/0
22 000
Sting
Sting
19 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 175. Effect 5.
47/0
22 000
Sting
Sting
20 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 185. Effect 5.
48/0
22 000
Sting
Sting
21 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 196. Effect 5.
49/0
22 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 36.
20/0
33 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 37.
22/0
33 000
Confusion
Confusion
7 Level
Throws the enemy into confusion and gets them to change the target of their attack.
42/0
66 000
Power Break
Instantly reduces enemy's P. Atk Effect 3.
22/0
66 000
Hex
Hex
3 Level
Instantly decreases enemy's P. Def. Effect 3.
22/0
66 000
Dance of Inspiration
Temporarily increases party's Accuracy. Continuous dancing consumes additional MP. Used with two-handed swords.
60/0
66 000
Level 49
Magic Resistance
Increases M. Def.
30 000
Magic Resistance
Increases M. Def.
30 000
Magic Resistance
Increases M. Def.
30 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
30 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
30 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
30 000
Drain Health
Drain Health
26 Level
Absorbs HP. Power 63.
32/0
30 000
Drain Health
Drain Health
27 Level
Absorbs HP. Power 65.
33/0
30 000
Drain Health
Drain Health
28 Level
Absorbs HP. Power 66.
34/0
30 000
Sting
Sting
22 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 206. Effect 5.
51/0
30 000
Sting
Sting
23 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 217. Effect 5.
52/0
30 000
Sting
Sting
24 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 229. Effect 5.
54/0
30 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 39.
23/0
45 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 40.
23/0
45 000
Focus Mind
Focus Mind
3 Level
Increases one's MP Recovery Speed.
89 000
Confusion
Confusion
8 Level
Throws the enemy into confusion and gets them to change the target of their attack.
44/0
89 000
Power Break
Instantly reduces enemy's P. Atk Effect 3.
23/0
89 000
Hex
Hex
4 Level
Instantly decreases enemy's P. Def. Effect 3.
23/0
89 000
Poison
Poison
2 Level
Instantly poisons enemy. Effect 5.
23/0
89 000
Dance of Mystic
Temporarily increases party members' M. Atk. Continuous dancing consumes additional MP. Used with two-handed swords.
60/0
89 000
Level 52
Expertise B
Becomes familiar with B grade equipment.
Magic Resistance
Increases M. Def.
56 000
Magic Resistance
Increases M. Def.
56 000
Magic Resistance
Increases M. Def.
56 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
56 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
56 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
56 000
Drain Health
Drain Health
29 Level
Absorbs HP. Power 68.
34/0
56 000
Drain Health
Drain Health
30 Level
Absorbs HP. Power 70.
35/0
56 000
Drain Health
Drain Health
31 Level
Absorbs HP. Power 72.
35/0
56 000
Sting
Sting
25 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 241. Effect 6.
55/0
56 000
Sting
Sting
26 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 253. Effect 6.
55/0
56 000
Sting
Sting
27 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 266. Effect 6.
56/0
56 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 42.
24/0
83 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 43.
24/0
83 000
Confusion
Confusion
9 Level
Throws the enemy into confusion and gets them to change the target of their attack.
48/0
170 000
Power Break
Instantly reduces enemy's P. Atk Effect 3.
24/0
170 000
Hex
Hex
5 Level
Instantly decreases enemy's P. Def. Effect 3.
24/0
170 000
Dance of Concentration
Temporarily increases party members' Casting Spd., and decreases magic cancel rate. Continuous dancing consumes additional MP. Used with two-handed swords.
60/0
170 000
Level 55
Magic Resistance
Increases M. Def.
67 000
Magic Resistance
Increases M. Def.
67 000
Magic Resistance
Increases M. Def.
67 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
67 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
67 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
67 000
Drain Health
Drain Health
32 Level
Absorbs HP. Power 73.
37/0
67 000
Drain Health
Drain Health
33 Level
Absorbs HP. Power 75.
38/0
67 000
Drain Health
Drain Health
34 Level
Absorbs HP. Power 77.
38/0
67 000
Sting
Sting
28 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 279. Effect 6.
58/0
67 000
Sting
Sting
29 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 292. Effect 6.
59/0
67 000
Sting
Sting
30 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 306. Effect 6.
61/0
67 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 45.
25/0
100 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 46.
25/0
100 000
Focus Mind
Focus Mind
4 Level
Increases one's MP Recovery Speed.
200 000
Poison Blade Dance
Sword emits cloud that poisons nearby enemies. Used with double-bladed weapons. Effect 6.
100/0
200 000
Confusion
Confusion
10 Level
Throws the enemy into confusion and gets them to change the target of their attack.
50/0
200 000
Power Break
Instantly reduces enemy's P. Atk Effect 3.
25/0
200 000
Hex
Hex
6 Level
Instantly decreases enemy's P. Def. Effect 3.
25/0
200 000
Dance of Warrior
Temporarily increases party members' P. Atk. Continuous dancing consumes additional MP. Used with two-handed swords.
60/0
200 000
Level 58
Magic Resistance
Increases M. Def.
80 000
Magic Resistance
Increases M. Def.
80 000
Magic Resistance
Increases M. Def.
80 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
80 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
80 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
80 000
Drain Health
Drain Health
35 Level
Absorbs HP. Power 78.
39/0
80 000
Drain Health
Drain Health
36 Level
Absorbs HP. Power 80.
40/0
80 000
Drain Health
Drain Health
37 Level
Absorbs HP. Power 82.
40/0
80 000
Sting
Sting
31 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 320. Effect 6.
62/0
80 000
Sting
Sting
32 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 334. Effect 6.
63/0
80 000
Sting
Sting
33 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 349. Effect 6.
65/0
80 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 48.
27/0
120 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 49.
28/0
120 000
Confusion
Confusion
11 Level
Throws the enemy into confusion and gets them to change the target of their attack.
54/0
240 000
Power Break
Instantly reduces enemy's P. Atk Effect 3.
28/0
240 000
Hex
Hex
7 Level
Instantly decreases enemy's P. Def. Effect 3.
28/0
240 000
Poison
Poison
3 Level
Instantly poisons enemy. Effect 6.
28/0
240 000
Dance of Fury
Temporarily increases party's Atk. Spd. Continuous dancing consumes additional MP. Used with two-handed swords.
60/0
240 000
Level 60
Magic Resistance
Increases M. Def.
160 000
Magic Resistance
Increases M. Def.
160 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
160 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
160 000
Drain Health
Drain Health
38 Level
Absorbs HP. Power 84
42/0
160 000
Drain Health
Drain Health
39 Level
Absorbs HP. Power 85
42/0
160 000
Sting
Sting
34 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 364. Effect 6.
66/0
160 000
Sting
Sting
35 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 379. Effect 7.
68/0
160 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 51.
28/0
320 000
Poison Blade Dance
Sword emits cloud that poisons nearby enemies. Used with double-bladed weapons. Effect 7.
110/0
320 000
Confusion
Confusion
12 Level
Throws the enemy into confusion and gets them to change the target of their attack.
55/0
320 000
Power Break
Power Break
10 Level
Instantly reduces enemy's P. Atk Effect 3.
28/0
320 000
Hex
Hex
8 Level
Instantly decreases enemy's P. Def. Effect 3.
28/0
320 000
Level 61
Expertise A
Becomes familiar with A grade equipment.
Level 62
Magic Resistance
Increases M. Def.
220 000
Magic Resistance
Increases M. Def.
220 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
220 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
220 000
Drain Health
Drain Health
40 Level
Absorbs HP. Power 87
43/0
220 000
Drain Health
Drain Health
41 Level
Absorbs HP. Power 89
44/0
220 000
Sting
Sting
36 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 395. Effect 7.
68/0
220 000
Sting
Sting
37 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 410. Effect 7.
69/0
220 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 53.
29/0
440 000
Confusion
Confusion
13 Level
Throws the enemy into confusion and gets them to change the target of their attack.
58/0
440 000
Power Break
Power Break
11 Level
Instantly reduces enemy's P. Atk Effect 3.
29/0
440 000
Hex
Hex
9 Level
Instantly decreases enemy's P. Def. Effect 3.
29/0
440 000
Dance of Earth Guard
Temporarily increases party members' resistance to earth attacks. Continuous dancing consumes additional MP. Used with a two-bladed weapon.
60/0
440 000
Level 64
Magic Resistance
Increases M. Def.
270 000
Magic Resistance
Increases M. Def.
270 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
270 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
270 000
Drain Health
Drain Health
42 Level
Absorbs HP. Power 90
44/0
270 000
Drain Health
Drain Health
43 Level
Absorbs HP. Power 92
45/0
270 000
Sting
Sting
38 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 426. Effect 7.
70/0
270 000
Sting
Sting
39 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 443. Effect 7.
72/0
270 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 56.
30/0
530 000
Focus Mind
Focus Mind
5 Level
Increases one's MP Recovery Speed.
530 000
Confusion
Confusion
14 Level
Throws the enemy into confusion and gets them to change the target of their attack.
60/0
530 000
Power Break
Power Break
12 Level
Instantly reduces enemy's P. Atk Effect 3.
30/0
530 000
Hex
Hex
10 Level
Instantly decreases enemy's P. Def. Effect 3.
30/0
530 000
Level 66
Magic Resistance
Increases M. Def.
350 000
Magic Resistance
Increases M. Def.
350 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
350 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
350 000
Drain Health
Drain Health
44 Level
Absorbs HP. Power 94
45/0
350 000
Drain Health
Drain Health
45 Level
Absorbs HP. Power 96
47/0
350 000
Sting
Sting
40 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 459. Effect 7.
73/0
350 000
Sting
Sting
41 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 475. Effect 7.
74/0
350 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 58.
32/0
700 000
Confusion
Confusion
15 Level
Throws the enemy into confusion and gets them to change the target of their attack.
62/0
700 000
Power Break
Power Break
13 Level
Instantly reduces enemy's P. Atk Effect 3.
32/0
700 000
Hex
Hex
11 Level
Instantly decreases enemy's P. Def. Effect 3.
32/0
700 000
Poison
Poison
4 Level
Instantly poisons enemy. Effect 7.
32/0
700 000
Dance of Protection
Temporarily bestows one's party members resistance to terrain damage. Continuous dancing consumes additional MP. Used with a two-bladed weapon.
60/0
700 000
Level 67
Expertise S
Becomes familiar with S grade equipment.
Level 68
Magic Resistance
Increases M. Def.
490 000
Magic Resistance
Increases M. Def.
490 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
490 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
490 000
Drain Health
Drain Health
46 Level
Absorbs HP. Power 97
48/0
490 000
Drain Health
Drain Health
47 Level
Absorbs HP. Power 99
48/0
490 000
Sting
Sting
42 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 492. Effect 7.
75/0
490 000
Sting
Sting
43 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 509. Effect 7.
77/0
490 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 59.
33/0
970 000
Confusion
Confusion
16 Level
Throws the enemy into confusion and gets them to change the target of their attack.
64/0
970 000
Power Break
Power Break
14 Level
Instantly reduces enemy's P. Atk Effect 3.
33/0
970 000
Hex
Hex
12 Level
Instantly decreases enemy's P. Def. Effect 3.
33/0
970 000
Level 70
Magic Resistance
Increases M. Def.
520 000
Magic Resistance
Increases M. Def.
520 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
520 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
520 000
Drain Health
Drain Health
48 Level
Absorbs HP. Power 100
49/0
520 000
Drain Health
Drain Health
49 Level
Absorbs HP. Power 102
49/0
520 000
Sting
Sting
44 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 526. Effect 7.
78/0
520 000
Sting
Sting
45 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 542. Effect 8.
79/0
520 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 61.
33/0
1 000 000
Confusion
Confusion
17 Level
Throws the enemy into confusion and gets them to change the target of their attack.
65/0
1 000 000
Power Break
Power Break
15 Level
Instantly reduces enemy's P. Atk Effect 3.
33/0
1 000 000
Hex
Hex
13 Level
Instantly decreases enemy's P. Def. Effect 3.
33/0
1 000 000
Dance of Aqua Guard
Temporarily increases party members' resistance to attacks by water. Continuous dancing consumes additional MP.
60/0
1 000 000
Level 72
Magic Resistance
Increases M. Def.
750 000
Magic Resistance
Increases M. Def.
750 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
750 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
750 000
Drain Health
Drain Health
50 Level
Absorbs HP. Power 104
50/0
750 000
Drain Health
Drain Health
51 Level
Absorbs HP. Power 105
50/0
750 000
Sting
Sting
46 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 559. Effect 8.
80/0
750 000
Sting
Sting
47 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 576. Effect 8.
81/0
750 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 63.
34/0
1 500 000
Focus Mind
Focus Mind
6 Level
Increases one's MP Recovery Speed.
1 500 000
Poison Blade Dance
Sword emits cloud that poisons nearby enemies. Used with double-bladed weapons. Effect 8.
133/0
1 500 000
Confusion
Confusion
18 Level
Throws the enemy into confusion and gets them to change the target of their attack.
67/0
1 500 000
Power Break
Power Break
16 Level
Instantly reduces enemy's P. Atk Effect 3.
34/0
1 500 000
Hex
Hex
14 Level
Instantly decreases enemy's P. Def. Effect 3.
34/0
1 500 000
Level 74
Magic Resistance
Increases M. Def.
1 200 000
Magic Resistance
Increases M. Def.
1 200 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
1 200 000
Dual Weapon Mastery
Increases attack power when using dual weapons.
1 200 000
Drain Health
Drain Health
52 Level
Absorbs HP. Power 107
52/0
1 200 000
Drain Health
Drain Health
53 Level
Absorbs HP. Power 108
52/0
1 200 000
Sting
Sting
48 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 593. Effect 8.
82/0
1 200 000
Sting
Sting
49 Level
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 609. Effect 8.
83/0
1 200 000
Freezing Strike
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 65.
35/0
2 300 000
Confusion
Confusion
19 Level
Throws the enemy into confusion and gets them to change the target of their attack.
69/0
2 300 000
Power Break
Power Break
17 Level
Instantly reduces enemy's P. Atk Effect 3.
35/0
2 300 000
Hex
Hex
15 Level
Instantly decreases enemy's P. Def. Effect 3.
35/0
2 300 000
Poison
Poison
5 Level
Instantly poisons enemy. Effect 8.
35/0
2 300 000
Dance of Vampire
Partially restores party members' HP by using damage inflicted upon the enemy. Damage inflicted by skill or remote attack is excluded. Continuous dancing consumes additional MP. Used with a two-bladed weapon.
60/0
2 300 000