Database
Tools
HUDAbout Us
NameMP/HPRequired
Level 40
Expertise C
Becomes familiar with C grade equipment.
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
11000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
11000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
11000
Polearm Mastery
Increases P. Atk. when using a polearm.
11000
Polearm Mastery
Increases P. Atk. when using a polearm.
11000
Polearm Mastery
Increases P. Atk. when using a polearm.
11000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
11000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
11000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
11000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 369. Over-hit available.
40/0
11000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 392. Over-hit available.
41/0
11000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 417. Over-hit available.
43/0
11000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 123.
40/0
11000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 131.
41/0
11000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 139.
43/0
11000
Whirlwind
Whirlwind
1 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 369. Over-hit available.
40/0
11000
Whirlwind
Whirlwind
2 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 392. Over-hit available.
41/0
11000
Whirlwind
Whirlwind
3 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 417. Over-hit available.
43/0
11000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
7/0
33000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
33000
Vital Force
Allows quick recovery while one is sitting down.
33000
Fast HP Recovery
Increases one's HP recovery speed.
33000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 2.
18/0
33000
Level 43
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
13000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
13000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
13000
Polearm Mastery
Increases P. Atk. when using a polearm.
13000
Polearm Mastery
Increases P. Atk. when using a polearm.
13000
Polearm Mastery
Increases P. Atk. when using a polearm.
13000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
13000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
13000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
13000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 442. Over-hit available.
43/0
13000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 469. Over-hit available.
44/0
13000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 496. Over-hit available.
45/0
13000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 148.
43/0
13000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 157.
44/0
13000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 166.
45/0
13000
Whirlwind
Whirlwind
4 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 442. Over-hit available.
43/0
13000
Whirlwind
Whirlwind
5 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 469. Over-hit available.
44/0
13000
Whirlwind
Whirlwind
6 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 496. Over-hit available.
45/0
13000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
8/0
38000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
38000
Boost HP
Boost HP
4 Level
Increases one's maximum HP.
38000
Fast HP Recovery
Increases one's HP recovery speed.
38000
Guts
Guts
2 Level
Significantly increases P. Def. Only works when HP level is 1/5 of max or below. Effect 2.
19/0
38000
Level 46
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
17000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
17000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
17000
Polearm Mastery
Increases P. Atk. when using a polearm.
17000
Polearm Mastery
Increases P. Atk. when using a polearm.
17000
Polearm Mastery
Increases P. Atk. when using a polearm.
17000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
17000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
17000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
17000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 525. Over-hit available.
47/0
17000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 555. Over-hit available.
48/0
17000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 586. Over-hit available.
49/0
17000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 175.
47/0
17000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 185.
48/0
17000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 196.
49/0
17000
Whirlwind
Whirlwind
7 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 525. Over-hit available.
47/0
17000
Whirlwind
Whirlwind
8 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 555. Over-hit available.
48/0
17000
Whirlwind
Whirlwind
9 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 586. Over-hit available.
49/0
17000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
9/0
50000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
50000
Vital Force
Allows quick recovery while one is sitting down.
50000
Bandage
Bandage
2 Level
Heals one's own bleeding up to Effect 7.
41/0
50000
Frenzy
Frenzy
2 Level
Instantly increases P. Atk. greatly. Only works when HP is 1/5 or below. Effect 2.
21/0
50000
Level 49
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
27000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
27000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
27000
Polearm Mastery
Increases P. Atk. when using a polearm.
27000
Polearm Mastery
Increases P. Atk. when using a polearm.
27000
Polearm Mastery
Increases P. Atk. when using a polearm.
27000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
27000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
27000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
27000
Fatal Strike
Fatal Strike
10 Level
Gathers power to hit hard. Available with blades and blunts only. Power 618. Over-hit available.
51/0
27000
Fatal Strike
Fatal Strike
11 Level
Gathers power to hit hard. Available with blades and blunts only. Power 651. Over-hit available.
52/0
27000
Fatal Strike
Fatal Strike
12 Level
Gathers power to hit hard. Available with blades and blunts only. Power 686. Over-hit available.
54/0
27000
Hammer Crush
Hammer Crush
10 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 206.
51/0
27000
Hammer Crush
Hammer Crush
11 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 217.
52/0
27000
Hammer Crush
Hammer Crush
12 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 229.
54/0
27000
Whirlwind
Whirlwind
10 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 618. Over-hit available.
51/0
27000
Whirlwind
Whirlwind
11 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 651. Over-hit available.
52/0
27000
Whirlwind
Whirlwind
12 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 686. Over-hit available.
54/0
27000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
9/0
82000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
82000
Boost HP
Boost HP
5 Level
Increases one's maximum HP.
82000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 3.
22/0
82000
Lionheart
Lionheart
2 Level
Temporarily increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 2.
44/0
82000
Level 52
Expertise B
Becomes familiar with B grade equipment.
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
42000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
42000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
42000
Polearm Mastery
Increases P. Atk. when using a polearm.
42000
Polearm Mastery
Increases P. Atk. when using a polearm.
42000
Polearm Mastery
Increases P. Atk. when using a polearm.
42000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
42000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
42000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
42000
Fatal Strike
Fatal Strike
13 Level
Gathers power to hit hard. Available with blades and blunts only. Power 722. Over-hit available.
55/0
42000
Fatal Strike
Fatal Strike
14 Level
Gathers power to hit hard. Available with blades and blunts only. Power 758. Over-hit available.
55/0
42000
Fatal Strike
Fatal Strike
15 Level
Gathers power to hit hard. Available with blades and blunts only. Power 796. Over-hit available.
56/0
42000
Hammer Crush
Hammer Crush
13 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 241.
55/0
42000
Hammer Crush
Hammer Crush
14 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 253.
55/0
42000
Hammer Crush
Hammer Crush
15 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 266.
56/0
42000
Whirlwind
Whirlwind
13 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 722. Over-hit available.
55/0
42000
Whirlwind
Whirlwind
14 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 758. Over-hit available.
55/0
42000
Whirlwind
Whirlwind
15 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 796. Over-hit available.
56/0
42000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
10/0
120000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
120000
Vital Force
Allows quick recovery while one is sitting down.
120000
Fast HP Recovery
Increases one's HP recovery speed.
120000
Guts
Guts
3 Level
Significantly increases P. Def. Only works when HP level is 1/5 of max or below. Effect 3.
24/0
120000
Level 55
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
61000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
61000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
61000
Polearm Mastery
Increases P. Atk. when using a polearm.
61000
Polearm Mastery
Increases P. Atk. when using a polearm.
61000
Polearm Mastery
Increases P. Atk. when using a polearm.
61000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
61000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
61000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
61000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
61000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
61000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
61000
Fatal Strike
Fatal Strike
16 Level
Gathers power to hit hard. Available with blades and blunts only. Power 835. Over-hit available.
58/0
61000
Fatal Strike
Fatal Strike
17 Level
Gathers power to hit hard. Available with blades and blunts only. Power 875. Over-hit available.
59/0
61000
Fatal Strike
Fatal Strike
18 Level
Gathers power to hit hard. Available with blades and blunts only. Power 916. Over-hit available.
61/0
61000
Hammer Crush
Hammer Crush
16 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 279.
58/0
61000
Hammer Crush
Hammer Crush
17 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 292.
59/0
61000
Hammer Crush
Hammer Crush
18 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 306.
61/0
61000
Whirlwind
Whirlwind
16 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 835. Over-hit available.
58/0
61000
Whirlwind
Whirlwind
17 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 875. Over-hit available.
59/0
61000
Whirlwind
Whirlwind
18 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 916. Over-hit available.
61/0
61000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
10/0
180000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
180000
Boost HP
Boost HP
6 Level
Increases one's maximum HP.
180000
Frenzy
Frenzy
3 Level
Instantly increases P. Atk. greatly. Only works when HP is 1/5 or below. Effect 3.
25/0
180000
Rage
Rage
2 Level
Temporarily reduces Evasion and P. Def. and increases P. Atk significantly. Effect 2.
25/0
180000
Level 58
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
67000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
67000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
67000
Polearm Mastery
Increases P. Atk. when using a polearm.
67000
Polearm Mastery
Increases P. Atk. when using a polearm.
67000
Polearm Mastery
Increases P. Atk. when using a polearm.
67000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
67000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
67000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
67000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
67000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
67000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
67000
Fatal Strike
Fatal Strike
19 Level
Gathers power to hit hard. Available with blades and blunts only. Power 959. Over-hit available.
62/0
67000
Fatal Strike
Fatal Strike
20 Level
Gathers power to hit hard. Available with blades and blunts only. Power 1002. Over-hit available.
63/0
67000
Fatal Strike
Fatal Strike
21 Level
Gathers power to hit hard. Available with blades and blunts only. Power 1046. Over-hit available.
65/0
67000
Hammer Crush
Hammer Crush
19 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 320.
62/0
67000
Hammer Crush
Hammer Crush
20 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 334.
63/0
67000
Hammer Crush
Hammer Crush
21 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 349.
65/0
67000
Whirlwind
Whirlwind
19 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 959. Over-hit available.
62/0
67000
Whirlwind
Whirlwind
20 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1002. Over-hit available.
63/0
67000
Whirlwind
Whirlwind
21 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1046. Over-hit available.
65/0
67000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
11/0
200000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
200000
Vital Force
Allows quick recovery while one is sitting down.
200000
Fast HP Recovery
Increases one's HP recovery speed.
200000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 4.
27/0
200000
Level 60
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
120000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
120000
Polearm Mastery
Increases P. Atk. when using a polearm.
120000
Polearm Mastery
Increases P. Atk. when using a polearm.
120000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
120000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
120000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
120000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
120000
Fatal Strike
Fatal Strike
22 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1091. Over-hit is possible.
66/0
120000
Fatal Strike
Fatal Strike
23 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1136. Over-hit is possible.
68/0
120000
Hammer Crush
Hammer Crush
22 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 364.
66/0
120000
Hammer Crush
Hammer Crush
23 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 379.
68/0
120000
Whirlwind
Whirlwind
22 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1091. Over-hit is possible.
66/0
120000
Whirlwind
Whirlwind
23 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1136. Over-hit is possible.
68/0
120000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
11/0
240000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
240000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2120. Over-hit is possible.
0/231
120000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2209. Over-hit is possible.
0/235
120000
Level 61
Expertise A
Becomes familiar with A grade equipment.
Level 62
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
150000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
150000
Polearm Mastery
Increases P. Atk. when using a polearm.
150000
Polearm Mastery
Increases P. Atk. when using a polearm.
150000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
150000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
150000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
150000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
150000
Fatal Strike
Fatal Strike
24 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1183. Over-hit is possible.
68/0
150000
Fatal Strike
Fatal Strike
25 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1230. Over-hit is possible.
69/0
150000
Hammer Crush
Hammer Crush
24 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 395.
68/0
150000
Hammer Crush
Hammer Crush
25 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 410.
69/0
150000
Whirlwind
Whirlwind
24 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1183. Over-hit is possible.
68/0
150000
Whirlwind
Whirlwind
25 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1230. Over-hit is possible.
69/0
150000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
12/0
310000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
310000
Boost HP
Boost HP
7 Level
Increases one's maximum HP.
310000
Lionheart
Lionheart
3 Level
Temporarily increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 3.
58/0
310000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2300. Over-hit is possible.
0/236
150000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2392. Over-hit is possible.
0/241
150000
Bandage
Bandage
3 Level
Heals one's own bleeding up to Effect 9.
55/0
310000
Level 64
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
200000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
200000
Polearm Mastery
Increases P. Atk. when using a polearm.
200000
Polearm Mastery
Increases P. Atk. when using a polearm.
200000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
200000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
200000
Fatal Strike
Fatal Strike
26 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1278. Over-hit is possible.
70/0
200000
Fatal Strike
Fatal Strike
27 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1327. Over-hit is possible.
72/0
200000
Hammer Crush
Hammer Crush
26 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 426.
70/0
200000
Hammer Crush
Hammer Crush
27 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 443.
72/0
200000
Whirlwind
Whirlwind
26 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1278. Over-hit is possible.
70/0
200000
Whirlwind
Whirlwind
27 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1327. Over-hit is possible.
72/0
200000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
12/0
400000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
400000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 5.
30/0
400000
Vital Force
Allows quick recovery while one is sitting down.
400000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2485. Over-hit is possible.
0/245
200000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2580. Over-hit is possible.
0/250
200000
Level 66
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
290000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
290000
Polearm Mastery
Increases P. Atk. when using a polearm.
290000
Polearm Mastery
Increases P. Atk. when using a polearm.
290000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
290000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
290000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
290000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
290000
Fatal Strike
Fatal Strike
28 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1376. Over-hit is possible.
73/0
290000
Fatal Strike
Fatal Strike
29 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1425. Over-hit is possible.
74/0
290000
Hammer Crush
Hammer Crush
28 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 459.
73/0
290000
Hammer Crush
Hammer Crush
29 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 475.
74/0
290000
Whirlwind
Whirlwind
28 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1376. Over-hit is possible.
73/0
290000
Whirlwind
Whirlwind
29 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1425. Over-hit is possible.
74/0
290000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
13/0
580000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
580000
Boost HP
Boost HP
8 Level
Increases one's maximum HP.
580000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2675. Over-hit is possible.
0/254
290000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2771. Over-hit is possible.
0/258
290000
Wrath
Wrath
1 Level
Decreases CP of nearby enemies by 7%. Used with a spear.
73/0
290000
Wrath
Wrath
2 Level
Decreases CP of nearby enemies by 10%. Used with a spear.
74/0
290000
Level 67
Expertise S
Becomes familiar with S grade equipment.
Level 68
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
330000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
330000
Polearm Mastery
Increases P. Atk. when using a polearm.
330000
Polearm Mastery
Increases P. Atk. when using a polearm.
330000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
330000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
330000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
330000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
330000
Fatal Strike
Fatal Strike
30 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1475. Over-hit is possible.
75/0
330000
Fatal Strike
Fatal Strike
31 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1525. Over-hit is possible.
77/0
330000
Hammer Crush
Hammer Crush
30 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 492.
75/0
330000
Hammer Crush
Hammer Crush
31 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 509.
77/0
330000
Whirlwind
Whirlwind
30 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1475. Over-hit is possible.
75/0
330000
Whirlwind
Whirlwind
31 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1525. Over-hit is possible.
77/0
330000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
13/0
650000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
650000
Fast HP Recovery
Increases one's HP recovery speed.
650000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2868. Over-hit is possible.
0/263
330000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2966. Over-hit is possible.
0/267
330000
Wrath
Wrath
3 Level
Decreases CP of nearby enemies by 12%. Used with a spear.
75/0
330000
Wrath
Wrath
4 Level
Decreases CP of nearby enemies by 15%. Used with a spear.
77/0
330000
Level 70
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
360000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
360000
Polearm Mastery
Increases P. Atk. when using a polearm.
360000
Polearm Mastery
Increases P. Atk. when using a polearm.
360000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
360000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
360000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
360000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
360000
Fatal Strike
Fatal Strike
32 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1576. Over-hit is possible.
78/0
360000
Fatal Strike
Fatal Strike
33 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1626. Over-hit is possible.
79/0
360000
Hammer Crush
Hammer Crush
32 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 526.
78/0
360000
Hammer Crush
Hammer Crush
33 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 542.
79/0
360000
Whirlwind
Whirlwind
32 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1576. Over-hit is possible.
78/0
360000
Whirlwind
Whirlwind
33 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1626. Over-hit is possible.
79/0
360000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
13/0
720000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
720000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 6.
33/0
720000
Boost HP
Boost HP
9 Level
Increases one's maximum HP.
720000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 3064. Over-hit is possible.
0/271
360000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 3162. Over-hit is possible.
0/275
360000
Wrath
Wrath
5 Level
Decreases CP of nearby enemies by 17%. Used with a spear.
78/0
360000
Wrath
Wrath
6 Level
Decreases CP of nearby enemies by 20%. Used with a spear.
79/0
360000
Level 72
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
630000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
630000
Polearm Mastery
Increases P. Atk. when using a polearm.
630000
Polearm Mastery
Increases P. Atk. when using a polearm.
630000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
630000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
630000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
630000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
630000
Fatal Strike
Fatal Strike
34 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1677. Over-hit is possible.
80/0
630000
Fatal Strike
Fatal Strike
35 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1727. Over-hit is possible.
81/0
630000
Hammer Crush
Hammer Crush
34 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 559.
80/0
630000
Hammer Crush
Hammer Crush
35 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 576.
81/0
630000
Whirlwind
Whirlwind
34 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1677. Over-hit is possible.
80/0
630000
Whirlwind
Whirlwind
35 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1727. Over-hit is possible.
81/0
630000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
14/0
1300000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
1300000
Vital Force
Allows quick recovery while one is sitting down.
1300000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 3260. Over-hit is possible.
0/279
630000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 3357. Over-hit is possible.
0/283
630000
Wrath
Wrath
7 Level
Decreases CP of nearby enemies by 22%. Used with a spear.
80/0
630000
Wrath
Wrath
8 Level
Decreases CP of nearby enemies by 25%. Used with a spear.
81/0
630000
Level 74
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
880000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
880000
Polearm Mastery
Increases P. Atk. when using a polearm.
880000
Polearm Mastery
Increases P. Atk. when using a polearm.
880000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
880000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
880000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
880000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
880000
Fatal Strike
Fatal Strike
36 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1777. Over-hit is possible.
82/0
880000
Fatal Strike
Fatal Strike
37 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1827. Over-hit is possible.
83/0
880000
Hammer Crush
Hammer Crush
36 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 593.
82/0
880000
Hammer Crush
Hammer Crush
37 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 609.
83/0
880000
Whirlwind
Whirlwind
36 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1777. Over-hit is possible.
82/0
880000
Whirlwind
Whirlwind
37 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1827. Over-hit is possible.
83/0
880000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
14/0
1800000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
1800000
Boost HP
Boost HP
10 Level
Increases one's maximum HP.
1800000
Fast HP Recovery
Increases one's HP recovery speed.
1800000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 3455. Over-hit is possible.
0/287
880000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 3551. Over-hit is possible.
0/290
880000
Wrath
Wrath
9 Level
Decreases CP of nearby enemies by 27%. Used with a spear.
82/0
880000
Wrath
Wrath
10 Level
Decreases CP of nearby enemies by 30%. Used with a spear.
83/0
880000