Database
Tools
HUDAbout Us
NameMP/HPRequired
Level 40
Expertise C
Becomes familiar with C grade equipment.
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
11 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
11 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
11 000
Polearm Mastery
Increases P. Atk. when using a polearm.
11 000
Polearm Mastery
Increases P. Atk. when using a polearm.
11 000
Polearm Mastery
Increases P. Atk. when using a polearm.
11 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
11 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
11 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
11 000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 369. Over-hit available.
40/0
11 000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 392. Over-hit available.
41/0
11 000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 417. Over-hit available.
43/0
11 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 123.
40/0
11 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 131.
41/0
11 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 139.
43/0
11 000
Whirlwind
Whirlwind
1 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 369. Over-hit available.
40/0
11 000
Whirlwind
Whirlwind
2 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 392. Over-hit available.
41/0
11 000
Whirlwind
Whirlwind
3 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 417. Over-hit available.
43/0
11 000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
7/0
33 000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
33 000
Vital Force
Allows quick recovery while one is sitting down.
33 000
Fast HP Recovery
Increases one's HP recovery speed.
33 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 2.
18/0
33 000
Level 43
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
13 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
13 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
13 000
Polearm Mastery
Increases P. Atk. when using a polearm.
13 000
Polearm Mastery
Increases P. Atk. when using a polearm.
13 000
Polearm Mastery
Increases P. Atk. when using a polearm.
13 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
13 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
13 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
13 000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 442. Over-hit available.
43/0
13 000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 469. Over-hit available.
44/0
13 000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 496. Over-hit available.
45/0
13 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 148.
43/0
13 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 157.
44/0
13 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 166.
45/0
13 000
Whirlwind
Whirlwind
4 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 442. Over-hit available.
43/0
13 000
Whirlwind
Whirlwind
5 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 469. Over-hit available.
44/0
13 000
Whirlwind
Whirlwind
6 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 496. Over-hit available.
45/0
13 000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
8/0
38 000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
38 000
Boost HP
Boost HP
4 Level
Increases one's maximum HP.
38 000
Fast HP Recovery
Increases one's HP recovery speed.
38 000
Guts
Guts
2 Level
Significantly increases P. Def. Only works when HP level is 1/5 of max or below. Effect 2.
19/0
38 000
Level 46
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
17 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
17 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
17 000
Polearm Mastery
Increases P. Atk. when using a polearm.
17 000
Polearm Mastery
Increases P. Atk. when using a polearm.
17 000
Polearm Mastery
Increases P. Atk. when using a polearm.
17 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
17 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
17 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
17 000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 525. Over-hit available.
47/0
17 000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 555. Over-hit available.
48/0
17 000
Fatal Strike
Gathers power to hit hard. Available with blades and blunts only. Power 586. Over-hit available.
49/0
17 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 175.
47/0
17 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 185.
48/0
17 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 196.
49/0
17 000
Whirlwind
Whirlwind
7 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 525. Over-hit available.
47/0
17 000
Whirlwind
Whirlwind
8 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 555. Over-hit available.
48/0
17 000
Whirlwind
Whirlwind
9 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 586. Over-hit available.
49/0
17 000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
9/0
50 000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
50 000
Vital Force
Allows quick recovery while one is sitting down.
50 000
Bandage
Bandage
2 Level
Heals one's own bleeding up to Effect 7.
41/0
50 000
Frenzy
Frenzy
2 Level
Instantly increases P. Atk. greatly. Only works when HP is 1/5 or below. Effect 2.
21/0
50 000
Level 49
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
27 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
27 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
27 000
Polearm Mastery
Increases P. Atk. when using a polearm.
27 000
Polearm Mastery
Increases P. Atk. when using a polearm.
27 000
Polearm Mastery
Increases P. Atk. when using a polearm.
27 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
27 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
27 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
27 000
Fatal Strike
Fatal Strike
10 Level
Gathers power to hit hard. Available with blades and blunts only. Power 618. Over-hit available.
51/0
27 000
Fatal Strike
Fatal Strike
11 Level
Gathers power to hit hard. Available with blades and blunts only. Power 651. Over-hit available.
52/0
27 000
Fatal Strike
Fatal Strike
12 Level
Gathers power to hit hard. Available with blades and blunts only. Power 686. Over-hit available.
54/0
27 000
Hammer Crush
Hammer Crush
10 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 206.
51/0
27 000
Hammer Crush
Hammer Crush
11 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 217.
52/0
27 000
Hammer Crush
Hammer Crush
12 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 229.
54/0
27 000
Whirlwind
Whirlwind
10 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 618. Over-hit available.
51/0
27 000
Whirlwind
Whirlwind
11 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 651. Over-hit available.
52/0
27 000
Whirlwind
Whirlwind
12 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 686. Over-hit available.
54/0
27 000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
9/0
82 000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
82 000
Boost HP
Boost HP
5 Level
Increases one's maximum HP.
82 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 3.
22/0
82 000
Lionheart
Lionheart
2 Level
Temporarily increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 2.
44/0
82 000
Level 52
Expertise B
Becomes familiar with B grade equipment.
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
42 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
42 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
42 000
Polearm Mastery
Increases P. Atk. when using a polearm.
42 000
Polearm Mastery
Increases P. Atk. when using a polearm.
42 000
Polearm Mastery
Increases P. Atk. when using a polearm.
42 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
42 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
42 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
42 000
Fatal Strike
Fatal Strike
13 Level
Gathers power to hit hard. Available with blades and blunts only. Power 722. Over-hit available.
55/0
42 000
Fatal Strike
Fatal Strike
14 Level
Gathers power to hit hard. Available with blades and blunts only. Power 758. Over-hit available.
55/0
42 000
Fatal Strike
Fatal Strike
15 Level
Gathers power to hit hard. Available with blades and blunts only. Power 796. Over-hit available.
56/0
42 000
Hammer Crush
Hammer Crush
13 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 241.
55/0
42 000
Hammer Crush
Hammer Crush
14 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 253.
55/0
42 000
Hammer Crush
Hammer Crush
15 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 266.
56/0
42 000
Whirlwind
Whirlwind
13 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 722. Over-hit available.
55/0
42 000
Whirlwind
Whirlwind
14 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 758. Over-hit available.
55/0
42 000
Whirlwind
Whirlwind
15 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 796. Over-hit available.
56/0
42 000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
10/0
120 000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
120 000
Vital Force
Allows quick recovery while one is sitting down.
120 000
Fast HP Recovery
Increases one's HP recovery speed.
120 000
Guts
Guts
3 Level
Significantly increases P. Def. Only works when HP level is 1/5 of max or below. Effect 3.
24/0
120 000
Level 55
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
61 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
61 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
61 000
Polearm Mastery
Increases P. Atk. when using a polearm.
61 000
Polearm Mastery
Increases P. Atk. when using a polearm.
61 000
Polearm Mastery
Increases P. Atk. when using a polearm.
61 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
61 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
61 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
61 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
61 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
61 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
61 000
Fatal Strike
Fatal Strike
16 Level
Gathers power to hit hard. Available with blades and blunts only. Power 835. Over-hit available.
58/0
61 000
Fatal Strike
Fatal Strike
17 Level
Gathers power to hit hard. Available with blades and blunts only. Power 875. Over-hit available.
59/0
61 000
Fatal Strike
Fatal Strike
18 Level
Gathers power to hit hard. Available with blades and blunts only. Power 916. Over-hit available.
61/0
61 000
Hammer Crush
Hammer Crush
16 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 279.
58/0
61 000
Hammer Crush
Hammer Crush
17 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 292.
59/0
61 000
Hammer Crush
Hammer Crush
18 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 306.
61/0
61 000
Whirlwind
Whirlwind
16 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 835. Over-hit available.
58/0
61 000
Whirlwind
Whirlwind
17 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 875. Over-hit available.
59/0
61 000
Whirlwind
Whirlwind
18 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 916. Over-hit available.
61/0
61 000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
10/0
180 000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
180 000
Boost HP
Boost HP
6 Level
Increases one's maximum HP.
180 000
Frenzy
Frenzy
3 Level
Instantly increases P. Atk. greatly. Only works when HP is 1/5 or below. Effect 3.
25/0
180 000
Rage
Rage
2 Level
Temporarily reduces Evasion and P. Def. and increases P. Atk significantly. Effect 2.
25/0
180 000
Level 58
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
67 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
67 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
67 000
Polearm Mastery
Increases P. Atk. when using a polearm.
67 000
Polearm Mastery
Increases P. Atk. when using a polearm.
67 000
Polearm Mastery
Increases P. Atk. when using a polearm.
67 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
67 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
67 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
67 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
67 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
67 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
67 000
Fatal Strike
Fatal Strike
19 Level
Gathers power to hit hard. Available with blades and blunts only. Power 959. Over-hit available.
62/0
67 000
Fatal Strike
Fatal Strike
20 Level
Gathers power to hit hard. Available with blades and blunts only. Power 1002. Over-hit available.
63/0
67 000
Fatal Strike
Fatal Strike
21 Level
Gathers power to hit hard. Available with blades and blunts only. Power 1046. Over-hit available.
65/0
67 000
Hammer Crush
Hammer Crush
19 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 320.
62/0
67 000
Hammer Crush
Hammer Crush
20 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 334.
63/0
67 000
Hammer Crush
Hammer Crush
21 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 349.
65/0
67 000
Whirlwind
Whirlwind
19 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 959. Over-hit available.
62/0
67 000
Whirlwind
Whirlwind
20 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1002. Over-hit available.
63/0
67 000
Whirlwind
Whirlwind
21 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1046. Over-hit available.
65/0
67 000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
11/0
200 000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
200 000
Vital Force
Allows quick recovery while one is sitting down.
200 000
Fast HP Recovery
Increases one's HP recovery speed.
200 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 4.
27/0
200 000
Level 60
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
120 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
120 000
Polearm Mastery
Increases P. Atk. when using a polearm.
120 000
Polearm Mastery
Increases P. Atk. when using a polearm.
120 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
120 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
120 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
120 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
120 000
Fatal Strike
Fatal Strike
22 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1091. Over-hit is possible.
66/0
120 000
Fatal Strike
Fatal Strike
23 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1136. Over-hit is possible.
68/0
120 000
Hammer Crush
Hammer Crush
22 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 364.
66/0
120 000
Hammer Crush
Hammer Crush
23 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 379.
68/0
120 000
Whirlwind
Whirlwind
22 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1091. Over-hit is possible.
66/0
120 000
Whirlwind
Whirlwind
23 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1136. Over-hit is possible.
68/0
120 000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
11/0
240 000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
240 000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2120. Over-hit is possible.
0/231
120 000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2209. Over-hit is possible.
0/235
120 000
Level 61
Expertise A
Becomes familiar with A grade equipment.
Level 62
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
150 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
150 000
Polearm Mastery
Increases P. Atk. when using a polearm.
150 000
Polearm Mastery
Increases P. Atk. when using a polearm.
150 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
150 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
150 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
150 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
150 000
Fatal Strike
Fatal Strike
24 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1183. Over-hit is possible.
68/0
150 000
Fatal Strike
Fatal Strike
25 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1230. Over-hit is possible.
69/0
150 000
Hammer Crush
Hammer Crush
24 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 395.
68/0
150 000
Hammer Crush
Hammer Crush
25 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 410.
69/0
150 000
Whirlwind
Whirlwind
24 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1183. Over-hit is possible.
68/0
150 000
Whirlwind
Whirlwind
25 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1230. Over-hit is possible.
69/0
150 000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
12/0
310 000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
310 000
Boost HP
Boost HP
7 Level
Increases one's maximum HP.
310 000
Lionheart
Lionheart
3 Level
Temporarily increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 3.
58/0
310 000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2300. Over-hit is possible.
0/236
150 000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2392. Over-hit is possible.
0/241
150 000
Bandage
Bandage
3 Level
Heals one's own bleeding up to Effect 9.
55/0
310 000
Level 64
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
200 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
200 000
Polearm Mastery
Increases P. Atk. when using a polearm.
200 000
Polearm Mastery
Increases P. Atk. when using a polearm.
200 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
200 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
200 000
Fatal Strike
Fatal Strike
26 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1278. Over-hit is possible.
70/0
200 000
Fatal Strike
Fatal Strike
27 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1327. Over-hit is possible.
72/0
200 000
Hammer Crush
Hammer Crush
26 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 426.
70/0
200 000
Hammer Crush
Hammer Crush
27 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 443.
72/0
200 000
Whirlwind
Whirlwind
26 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1278. Over-hit is possible.
70/0
200 000
Whirlwind
Whirlwind
27 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1327. Over-hit is possible.
72/0
200 000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
12/0
400 000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
400 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 5.
30/0
400 000
Vital Force
Allows quick recovery while one is sitting down.
400 000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2485. Over-hit is possible.
0/245
200 000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2580. Over-hit is possible.
0/250
200 000
Level 66
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
290 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
290 000
Polearm Mastery
Increases P. Atk. when using a polearm.
290 000
Polearm Mastery
Increases P. Atk. when using a polearm.
290 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
290 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
290 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
290 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
290 000
Fatal Strike
Fatal Strike
28 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1376. Over-hit is possible.
73/0
290 000
Fatal Strike
Fatal Strike
29 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1425. Over-hit is possible.
74/0
290 000
Hammer Crush
Hammer Crush
28 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 459.
73/0
290 000
Hammer Crush
Hammer Crush
29 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 475.
74/0
290 000
Whirlwind
Whirlwind
28 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1376. Over-hit is possible.
73/0
290 000
Whirlwind
Whirlwind
29 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1425. Over-hit is possible.
74/0
290 000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
13/0
580 000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
580 000
Boost HP
Boost HP
8 Level
Increases one's maximum HP.
580 000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2675. Over-hit is possible.
0/254
290 000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2771. Over-hit is possible.
0/258
290 000
Wrath
Wrath
1 Level
Decreases CP of nearby enemies by 7%. Used with a spear.
73/0
290 000
Wrath
Wrath
2 Level
Decreases CP of nearby enemies by 10%. Used with a spear.
74/0
290 000
Level 67
Expertise S
Becomes familiar with S grade equipment.
Level 68
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
330 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
330 000
Polearm Mastery
Increases P. Atk. when using a polearm.
330 000
Polearm Mastery
Increases P. Atk. when using a polearm.
330 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
330 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
330 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
330 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
330 000
Fatal Strike
Fatal Strike
30 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1475. Over-hit is possible.
75/0
330 000
Fatal Strike
Fatal Strike
31 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1525. Over-hit is possible.
77/0
330 000
Hammer Crush
Hammer Crush
30 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 492.
75/0
330 000
Hammer Crush
Hammer Crush
31 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 509.
77/0
330 000
Whirlwind
Whirlwind
30 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1475. Over-hit is possible.
75/0
330 000
Whirlwind
Whirlwind
31 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1525. Over-hit is possible.
77/0
330 000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
13/0
650 000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
650 000
Fast HP Recovery
Increases one's HP recovery speed.
650 000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2868. Over-hit is possible.
0/263
330 000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 2966. Over-hit is possible.
0/267
330 000
Wrath
Wrath
3 Level
Decreases CP of nearby enemies by 12%. Used with a spear.
75/0
330 000
Wrath
Wrath
4 Level
Decreases CP of nearby enemies by 15%. Used with a spear.
77/0
330 000
Level 70
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
360 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
360 000
Polearm Mastery
Increases P. Atk. when using a polearm.
360 000
Polearm Mastery
Increases P. Atk. when using a polearm.
360 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
360 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
360 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
360 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
360 000
Fatal Strike
Fatal Strike
32 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1576. Over-hit is possible.
78/0
360 000
Fatal Strike
Fatal Strike
33 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1626. Over-hit is possible.
79/0
360 000
Hammer Crush
Hammer Crush
32 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 526.
78/0
360 000
Hammer Crush
Hammer Crush
33 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 542.
79/0
360 000
Whirlwind
Whirlwind
32 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1576. Over-hit is possible.
78/0
360 000
Whirlwind
Whirlwind
33 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1626. Over-hit is possible.
79/0
360 000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
13/0
720 000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
720 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 6.
33/0
720 000
Boost HP
Boost HP
9 Level
Increases one's maximum HP.
720 000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 3064. Over-hit is possible.
0/271
360 000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 3162. Over-hit is possible.
0/275
360 000
Wrath
Wrath
5 Level
Decreases CP of nearby enemies by 17%. Used with a spear.
78/0
360 000
Wrath
Wrath
6 Level
Decreases CP of nearby enemies by 20%. Used with a spear.
79/0
360 000
Level 72
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
630 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
630 000
Polearm Mastery
Increases P. Atk. when using a polearm.
630 000
Polearm Mastery
Increases P. Atk. when using a polearm.
630 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
630 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
630 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
630 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
630 000
Fatal Strike
Fatal Strike
34 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1677. Over-hit is possible.
80/0
630 000
Fatal Strike
Fatal Strike
35 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1727. Over-hit is possible.
81/0
630 000
Hammer Crush
Hammer Crush
34 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 559.
80/0
630 000
Hammer Crush
Hammer Crush
35 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 576.
81/0
630 000
Whirlwind
Whirlwind
34 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1677. Over-hit is possible.
80/0
630 000
Whirlwind
Whirlwind
35 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1727. Over-hit is possible.
81/0
630 000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
14/0
1 300 000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
1 300 000
Vital Force
Allows quick recovery while one is sitting down.
1 300 000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 3260. Over-hit is possible.
0/279
630 000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 3357. Over-hit is possible.
0/283
630 000
Wrath
Wrath
7 Level
Decreases CP of nearby enemies by 22%. Used with a spear.
80/0
630 000
Wrath
Wrath
8 Level
Decreases CP of nearby enemies by 25%. Used with a spear.
81/0
630 000
Level 74
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
880 000
Sword Blunt Mastery
Increases one's P. Atk when one is using a sword or blunt type of weapon.
880 000
Polearm Mastery
Increases P. Atk. when using a polearm.
880 000
Polearm Mastery
Increases P. Atk. when using a polearm.
880 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
880 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
880 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
880 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
880 000
Fatal Strike
Fatal Strike
36 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1777. Over-hit is possible.
82/0
880 000
Fatal Strike
Fatal Strike
37 Level
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1827. Over-hit is possible.
83/0
880 000
Hammer Crush
Hammer Crush
36 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 593.
82/0
880 000
Hammer Crush
Hammer Crush
37 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 609.
83/0
880 000
Whirlwind
Whirlwind
36 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1777. Over-hit is possible.
82/0
880 000
Whirlwind
Whirlwind
37 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1827. Over-hit is possible.
83/0
880 000
Vicious Stance
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
14/0
1 800 000
Two-handed Weapon Mastery
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
1 800 000
Boost HP
Boost HP
10 Level
Increases one's maximum HP.
1 800 000
Fast HP Recovery
Increases one's HP recovery speed.
1 800 000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 3455. Over-hit is possible.
0/287
880 000
Crush of Doom
Strong attack that consumes user's HP. Usable when a two-handed sword or two-handed blunt weapon is equipped. Power 3551. Over-hit is possible.
0/290
880 000
Wrath
Wrath
9 Level
Decreases CP of nearby enemies by 27%. Used with a spear.
82/0
880 000
Wrath
Wrath
10 Level
Decreases CP of nearby enemies by 30%. Used with a spear.
83/0
880 000