Database
Tools
HUDAbout Us
Class Facts
NameMP/HPRequired
Level 40
Expertise C
You become familiar with C-Grade equipment.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
11 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
11 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
11 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
11 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
11 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
11 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
11 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
11 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
11 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 615.
40/0
11 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 654.
41/0
11 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 694.
43/0
11 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 123.
40/0
11 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 131.
41/0
11 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 139.
43/0
11 000
Whirlwind
Whirlwind
1 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 369.
40/0
11 000
Whirlwind
Whirlwind
2 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 392.
41/0
11 000
Whirlwind
Whirlwind
3 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 417.
43/0
11 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
7/0
33 000
Vital Force
Allows quick recovery while one is sitting.
33 000
Fast HP Recovery
Increases HP recovery speed.
33 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 2.
18/0
33 000
Level 43
Create Common Item
Creates level 5 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
13 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
13 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
13 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
13 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
13 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
13 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
13 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
13 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
13 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 737.
43/0
13 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 781.
44/0
13 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 827.
45/0
13 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 148.
43/0
13 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 157.
44/0
13 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 166.
45/0
13 000
Whirlwind
Whirlwind
4 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 442.
43/0
13 000
Whirlwind
Whirlwind
5 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 469.
44/0
13 000
Whirlwind
Whirlwind
6 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 496.
45/0
13 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
8/0
38 000
Boost HP
Boost HP
4 Level
Increases one's maximum HP.
38 000
Fast HP Recovery
Increases HP recovery speed.
38 000
Guts
Guts
2 Level
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 2.
19/0
38 000
Level 46
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
17 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
17 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
17 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
17 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
17 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
17 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
17 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
17 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
17 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 875.
47/0
17 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 924.
48/0
17 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 976.
49/0
17 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 175.
47/0
17 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 185.
48/0
17 000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 196.
49/0
17 000
Whirlwind
Whirlwind
7 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 525.
47/0
17 000
Whirlwind
Whirlwind
8 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 555.
48/0
17 000
Whirlwind
Whirlwind
9 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 586.
49/0
17 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
9/0
50 000
Vital Force
Allows quick recovery while one is sitting.
50 000
Bandage
Bandage
2 Level
Heals one's own bleeding up to Effect 7.
41/0
50 000
Frenzy
Frenzy
2 Level
Temporarily boosts P. Atk. substantially. Only works when HP drops to 30% or lower. Effect 2.
21/0
50 000
Level 49
Create Common Item
Creates level 6 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
27 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
27 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
27 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
27 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
27 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
27 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
27 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
27 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
27 000
Fatal Strike
Fatal Strike
10 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1030.
51/0
27 000
Fatal Strike
Fatal Strike
11 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1085.
52/0
27 000
Fatal Strike
Fatal Strike
12 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1143.
54/0
27 000
Hammer Crush
Hammer Crush
10 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 206.
51/0
27 000
Hammer Crush
Hammer Crush
11 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 217.
52/0
27 000
Hammer Crush
Hammer Crush
12 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 229.
54/0
27 000
Whirlwind
Whirlwind
10 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 618.
51/0
27 000
Whirlwind
Whirlwind
11 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 651.
52/0
27 000
Whirlwind
Whirlwind
12 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 686.
54/0
27 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
9/0
82 000
Boost HP
Boost HP
5 Level
Increases one's maximum HP.
82 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 3.
22/0
82 000
Lionheart
Lionheart
2 Level
Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 2.
44/0
82 000
Level 52
Expertise B
You become familiar with B-Grade equipment.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
42 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
42 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
42 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
42 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
42 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
42 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
42 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
42 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
42 000
Fatal Strike
Fatal Strike
13 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1202.
55/0
42 000
Fatal Strike
Fatal Strike
14 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1264.
55/0
42 000
Fatal Strike
Fatal Strike
15 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1327.
56/0
42 000
Hammer Crush
Hammer Crush
13 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 241.
55/0
42 000
Hammer Crush
Hammer Crush
14 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 253.
55/0
42 000
Hammer Crush
Hammer Crush
15 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 266.
56/0
42 000
Whirlwind
Whirlwind
13 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 722.
55/0
42 000
Whirlwind
Whirlwind
14 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 758.
55/0
42 000
Whirlwind
Whirlwind
15 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 796.
56/0
42 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
10/0
120 000
Vital Force
Allows quick recovery while one is sitting.
120 000
Fast HP Recovery
Increases HP recovery speed.
120 000
Guts
Guts
3 Level
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 3.
24/0
120 000
Level 55
Create Common Item
Creates level 7 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
61 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
61 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
61 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
61 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
61 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
61 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
61 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
61 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
61 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
61 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
61 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
61 000
Fatal Strike
Fatal Strike
16 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1392.
58/0
61 000
Fatal Strike
Fatal Strike
17 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1459.
59/0
61 000
Fatal Strike
Fatal Strike
18 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1527.
61/0
61 000
Hammer Crush
Hammer Crush
16 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 279.
58/0
61 000
Hammer Crush
Hammer Crush
17 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 292.
59/0
61 000
Hammer Crush
Hammer Crush
18 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 306.
61/0
61 000
Whirlwind
Whirlwind
16 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 835.
58/0
61 000
Whirlwind
Whirlwind
17 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 875.
59/0
61 000
Whirlwind
Whirlwind
18 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 916.
61/0
61 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
10/0
180 000
Boost HP
Boost HP
6 Level
Increases one's maximum HP.
180 000
Frenzy
Frenzy
3 Level
Temporarily boosts P. Atk. substantially. Only works when HP drops to 30% or lower. Effect 3.
25/0
180 000
Rage
Rage
2 Level
Temporarily reduces Evasion and P. Def. and increases P. Atk significantly. Effect 2.
25/0
180 000
Level 58
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
67 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
67 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
67 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
67 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
67 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
67 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
67 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
67 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
67 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
67 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
67 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
67 000
Fatal Strike
Fatal Strike
19 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1597.
62/0
67 000
Fatal Strike
Fatal Strike
20 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1669.
63/0
67 000
Fatal Strike
Fatal Strike
21 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1743.
65/0
67 000
Hammer Crush
Hammer Crush
19 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 320.
62/0
67 000
Hammer Crush
Hammer Crush
20 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 334.
63/0
67 000
Hammer Crush
Hammer Crush
21 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 349.
65/0
67 000
Whirlwind
Whirlwind
19 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 959.
62/0
67 000
Whirlwind
Whirlwind
20 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1002.
63/0
67 000
Whirlwind
Whirlwind
21 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1046.
65/0
67 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
11/0
200 000
Vital Force
Allows quick recovery while one is sitting.
200 000
Fast HP Recovery
Increases HP recovery speed.
200 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 4.
27/0
200 000
Level 60
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
120 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
120 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
120 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
120 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
120 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
120 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
120 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
120 000
Fatal Strike
Fatal Strike
22 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1817.
66/0
120 000
Fatal Strike
Fatal Strike
23 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1894.
68/0
120 000
Hammer Crush
Hammer Crush
22 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 364.
66/0
120 000
Hammer Crush
Hammer Crush
23 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 379.
68/0
120 000
Whirlwind
Whirlwind
22 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1091.
66/0
120 000
Whirlwind
Whirlwind
23 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1136.
68/0
120 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
11/0
240 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 4558.
0/231
120 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 4750.
0/235
120 000
Level 61
Expertise A
You become familiar with A-Grade equipment.
Level 62
Create Common Item
Creates level 8 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
150 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
150 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
150 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
150 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
150 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
150 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
150 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
150 000
Fatal Strike
Fatal Strike
24 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1971.
68/0
150 000
Fatal Strike
Fatal Strike
25 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2050.
69/0
150 000
Hammer Crush
Hammer Crush
24 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 395.
68/0
150 000
Hammer Crush
Hammer Crush
25 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 410.
69/0
150 000
Whirlwind
Whirlwind
24 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1183.
68/0
150 000
Whirlwind
Whirlwind
25 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1230.
69/0
150 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
12/0
310 000
Boost HP
Boost HP
7 Level
Increases one's maximum HP.
310 000
Lionheart
Lionheart
3 Level
Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 3.
58/0
310 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 4944.
0/236
150 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5142.
0/241
150 000
Bandage
Bandage
3 Level
Heals one's own bleeding up to Effect 9.
55/0
310 000
Level 64
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
200 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
200 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
200 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
200 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
200 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
200 000
Fatal Strike
Fatal Strike
26 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2130.
70/0
200 000
Fatal Strike
Fatal Strike
27 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2211.
72/0
200 000
Hammer Crush
Hammer Crush
26 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 426.
70/0
200 000
Hammer Crush
Hammer Crush
27 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 443.
72/0
200 000
Whirlwind
Whirlwind
26 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1278.
70/0
200 000
Whirlwind
Whirlwind
27 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1327.
72/0
200 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
12/0
400 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 5.
30/0
400 000
Vital Force
Allows quick recovery while one is sitting.
400 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5342.
0/245
200 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5545.
0/250
200 000
Level 66
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
290 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
290 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
290 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
290 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
290 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
290 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
290 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
290 000
Fatal Strike
Fatal Strike
28 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2293.
73/0
290 000
Fatal Strike
Fatal Strike
29 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2375.
74/0
290 000
Hammer Crush
Hammer Crush
28 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 459.
73/0
290 000
Hammer Crush
Hammer Crush
29 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 475.
74/0
290 000
Whirlwind
Whirlwind
28 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1376.
73/0
290 000
Whirlwind
Whirlwind
29 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1425.
74/0
290 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
13/0
580 000
Boost HP
Boost HP
8 Level
Increases one's maximum HP.
580 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5751.
0/254
290 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5958.
0/258
290 000
Wrath
Wrath
1 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
73/0
290 000
Wrath
Wrath
2 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
74/0
290 000
Level 68
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
330 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
330 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
330 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
330 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
330 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
330 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
330 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
330 000
Fatal Strike
Fatal Strike
30 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2459.
75/0
330 000
Fatal Strike
Fatal Strike
31 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2542.
77/0
330 000
Hammer Crush
Hammer Crush
30 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 492.
75/0
330 000
Hammer Crush
Hammer Crush
31 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 509.
77/0
330 000
Whirlwind
Whirlwind
30 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1475.
75/0
330 000
Whirlwind
Whirlwind
31 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1525.
77/0
330 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
13/0
650 000
Fast HP Recovery
Increases HP recovery speed.
650 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6166.
0/263
330 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6376.
0/267
330 000
Wrath
Wrath
3 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
75/0
330 000
Wrath
Wrath
4 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
77/0
330 000
Level 70
Create Common Item
Creates level 9 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
360 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
360 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
360 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
360 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
360 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
360 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
360 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
360 000
Fatal Strike
Fatal Strike
32 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2626.
78/0
360 000
Fatal Strike
Fatal Strike
33 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2710.
79/0
360 000
Hammer Crush
Hammer Crush
32 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 526.
78/0
360 000
Hammer Crush
Hammer Crush
33 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 542.
79/0
360 000
Whirlwind
Whirlwind
32 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1576.
78/0
360 000
Whirlwind
Whirlwind
33 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1626.
79/0
360 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
13/0
720 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 6.
33/0
720 000
Boost HP
Boost HP
9 Level
Increases one's maximum HP.
720 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6586.
0/271
360 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6797.
0/275
360 000
Wrath
Wrath
5 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
78/0
360 000
Wrath
Wrath
6 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
79/0
360 000
Level 72
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
630 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
630 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
630 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
630 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
630 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
630 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
630 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
630 000
Fatal Strike
Fatal Strike
34 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2794.
80/0
630 000
Fatal Strike
Fatal Strike
35 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2878.
81/0
630 000
Hammer Crush
Hammer Crush
34 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 559.
80/0
630 000
Hammer Crush
Hammer Crush
35 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 576.
81/0
630 000
Whirlwind
Whirlwind
34 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1677.
80/0
630 000
Whirlwind
Whirlwind
35 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1727.
81/0
630 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
14/0
1 300 000
Vital Force
Allows quick recovery while one is sitting.
1 300 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7006.
0/279
630 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7218.
0/283
630 000
Wrath
Wrath
7 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
80/0
630 000
Wrath
Wrath
8 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
81/0
630 000
Level 74
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
880 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
880 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
880 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
880 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
880 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
880 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
880 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
880 000
Fatal Strike
Fatal Strike
36 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2961.
82/0
880 000
Fatal Strike
Fatal Strike
37 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 3044.
83/0
880 000
Hammer Crush
Hammer Crush
36 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 593.
82/0
880 000
Hammer Crush
Hammer Crush
37 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 609.
83/0
880 000
Whirlwind
Whirlwind
36 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1777.
82/0
880 000
Whirlwind
Whirlwind
37 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1827.
83/0
880 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
14/0
1 800 000
Boost HP
Boost HP
10 Level
Increases one's maximum HP.
1 800 000
Fast HP Recovery
Increases HP recovery speed.
1 800 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7427.
0/287
880 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7635.
0/290
880 000
Wrath
Wrath
9 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
82/0
880 000
Wrath
Wrath
10 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
83/0
880 000