Database
Tools
HUDAbout Us
NameMP/HPRequired
Level 40
Expertise C
You become familiar with C-Grade equipment.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
11000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
11000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
11000
Polearm Mastery
Increases P. Atk. when using a Polearm.
11000
Polearm Mastery
Increases P. Atk. when using a Polearm.
11000
Polearm Mastery
Increases P. Atk. when using a Polearm.
11000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
11000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
11000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
11000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 615.
40/0
11000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 654.
41/0
11000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 694.
43/0
11000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 123.
40/0
11000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 131.
41/0
11000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 139.
43/0
11000
Whirlwind
Whirlwind
1 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 369.
40/0
11000
Whirlwind
Whirlwind
2 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 392.
41/0
11000
Whirlwind
Whirlwind
3 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 417.
43/0
11000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
7/0
33000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
33000
Vital Force
Allows quick recovery while one is sitting.
33000
Fast HP Recovery
Increases HP recovery speed.
33000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 2.
18/0
33000
Level 43
Create Common Item
Creates level 5 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
13000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
13000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
13000
Polearm Mastery
Increases P. Atk. when using a Polearm.
13000
Polearm Mastery
Increases P. Atk. when using a Polearm.
13000
Polearm Mastery
Increases P. Atk. when using a Polearm.
13000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
13000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
13000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
13000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 737.
43/0
13000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 781.
44/0
13000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 827.
45/0
13000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 148.
43/0
13000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 157.
44/0
13000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 166.
45/0
13000
Whirlwind
Whirlwind
4 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 442.
43/0
13000
Whirlwind
Whirlwind
5 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 469.
44/0
13000
Whirlwind
Whirlwind
6 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 496.
45/0
13000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
8/0
38000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
38000
Boost HP
Boost HP
4 Level
Increases one's maximum HP.
38000
Fast HP Recovery
Increases HP recovery speed.
38000
Guts
Guts
2 Level
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 2.
19/0
38000
Level 46
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
17000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
17000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
17000
Polearm Mastery
Increases P. Atk. when using a Polearm.
17000
Polearm Mastery
Increases P. Atk. when using a Polearm.
17000
Polearm Mastery
Increases P. Atk. when using a Polearm.
17000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
17000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
17000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
17000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 875.
47/0
17000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 924.
48/0
17000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 976.
49/0
17000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 175.
47/0
17000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 185.
48/0
17000
Hammer Crush
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 196.
49/0
17000
Whirlwind
Whirlwind
7 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 525.
47/0
17000
Whirlwind
Whirlwind
8 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 555.
48/0
17000
Whirlwind
Whirlwind
9 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 586.
49/0
17000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
9/0
50000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
50000
Vital Force
Allows quick recovery while one is sitting.
50000
Bandage
Bandage
2 Level
Heals one's own bleeding up to Effect 7.
41/0
50000
Frenzy
Frenzy
2 Level
Temporarily boosts P. Atk. substantially. Only works when HP drops to 30% or lower. Effect 2.
21/0
50000
Level 49
Create Common Item
Creates level 6 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
27000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
27000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
27000
Polearm Mastery
Increases P. Atk. when using a Polearm.
27000
Polearm Mastery
Increases P. Atk. when using a Polearm.
27000
Polearm Mastery
Increases P. Atk. when using a Polearm.
27000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
27000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
27000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
27000
Fatal Strike
Fatal Strike
10 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1030.
51/0
27000
Fatal Strike
Fatal Strike
11 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1085.
52/0
27000
Fatal Strike
Fatal Strike
12 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1143.
54/0
27000
Hammer Crush
Hammer Crush
10 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 206.
51/0
27000
Hammer Crush
Hammer Crush
11 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 217.
52/0
27000
Hammer Crush
Hammer Crush
12 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 229.
54/0
27000
Whirlwind
Whirlwind
10 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 618.
51/0
27000
Whirlwind
Whirlwind
11 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 651.
52/0
27000
Whirlwind
Whirlwind
12 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 686.
54/0
27000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
9/0
82000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
82000
Boost HP
Boost HP
5 Level
Increases one's maximum HP.
82000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 3.
22/0
82000
Lionheart
Lionheart
2 Level
Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 2.
44/0
82000
Level 52
Expertise B
You become familiar with B-Grade equipment.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
42000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
42000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
42000
Polearm Mastery
Increases P. Atk. when using a Polearm.
42000
Polearm Mastery
Increases P. Atk. when using a Polearm.
42000
Polearm Mastery
Increases P. Atk. when using a Polearm.
42000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
42000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
42000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
42000
Fatal Strike
Fatal Strike
13 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1202.
55/0
42000
Fatal Strike
Fatal Strike
14 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1264.
55/0
42000
Fatal Strike
Fatal Strike
15 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1327.
56/0
42000
Hammer Crush
Hammer Crush
13 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 241.
55/0
42000
Hammer Crush
Hammer Crush
14 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 253.
55/0
42000
Hammer Crush
Hammer Crush
15 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 266.
56/0
42000
Whirlwind
Whirlwind
13 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 722.
55/0
42000
Whirlwind
Whirlwind
14 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 758.
55/0
42000
Whirlwind
Whirlwind
15 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 796.
56/0
42000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
10/0
120000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
120000
Vital Force
Allows quick recovery while one is sitting.
120000
Fast HP Recovery
Increases HP recovery speed.
120000
Guts
Guts
3 Level
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 3.
24/0
120000
Level 55
Create Common Item
Creates level 7 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
61000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
61000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
61000
Polearm Mastery
Increases P. Atk. when using a Polearm.
61000
Polearm Mastery
Increases P. Atk. when using a Polearm.
61000
Polearm Mastery
Increases P. Atk. when using a Polearm.
61000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
61000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
61000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
61000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
61000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
61000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
61000
Fatal Strike
Fatal Strike
16 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1392.
58/0
61000
Fatal Strike
Fatal Strike
17 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1459.
59/0
61000
Fatal Strike
Fatal Strike
18 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1527.
61/0
61000
Hammer Crush
Hammer Crush
16 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 279.
58/0
61000
Hammer Crush
Hammer Crush
17 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 292.
59/0
61000
Hammer Crush
Hammer Crush
18 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 306.
61/0
61000
Whirlwind
Whirlwind
16 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 835.
58/0
61000
Whirlwind
Whirlwind
17 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 875.
59/0
61000
Whirlwind
Whirlwind
18 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 916.
61/0
61000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
10/0
180000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
180000
Boost HP
Boost HP
6 Level
Increases one's maximum HP.
180000
Frenzy
Frenzy
3 Level
Temporarily boosts P. Atk. substantially. Only works when HP drops to 30% or lower. Effect 3.
25/0
180000
Rage
Rage
2 Level
Temporarily reduces Evasion and P. Def. and increases P. Atk significantly. Effect 2.
25/0
180000
Level 58
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
67000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
67000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
67000
Polearm Mastery
Increases P. Atk. when using a Polearm.
67000
Polearm Mastery
Increases P. Atk. when using a Polearm.
67000
Polearm Mastery
Increases P. Atk. when using a Polearm.
67000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
67000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
67000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
67000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
67000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
67000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
67000
Fatal Strike
Fatal Strike
19 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1597.
62/0
67000
Fatal Strike
Fatal Strike
20 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1669.
63/0
67000
Fatal Strike
Fatal Strike
21 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1743.
65/0
67000
Hammer Crush
Hammer Crush
19 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 320.
62/0
67000
Hammer Crush
Hammer Crush
20 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 334.
63/0
67000
Hammer Crush
Hammer Crush
21 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 349.
65/0
67000
Whirlwind
Whirlwind
19 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 959.
62/0
67000
Whirlwind
Whirlwind
20 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1002.
63/0
67000
Whirlwind
Whirlwind
21 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1046.
65/0
67000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
11/0
200000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
200000
Vital Force
Allows quick recovery while one is sitting.
200000
Fast HP Recovery
Increases HP recovery speed.
200000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 4.
27/0
200000
Level 60
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
120000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
120000
Polearm Mastery
Increases P. Atk. when using a Polearm.
120000
Polearm Mastery
Increases P. Atk. when using a Polearm.
120000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
120000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
120000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
120000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
120000
Fatal Strike
Fatal Strike
22 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1817.
66/0
120000
Fatal Strike
Fatal Strike
23 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1894.
68/0
120000
Hammer Crush
Hammer Crush
22 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 364.
66/0
120000
Hammer Crush
Hammer Crush
23 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 379.
68/0
120000
Whirlwind
Whirlwind
22 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1091.
66/0
120000
Whirlwind
Whirlwind
23 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1136.
68/0
120000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
11/0
240000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
240000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 4558.
0/231
120000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 4750.
0/235
120000
Level 61
Expertise A
You become familiar with A-Grade equipment.
Level 62
Create Common Item
Creates level 8 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
150000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
150000
Polearm Mastery
Increases P. Atk. when using a Polearm.
150000
Polearm Mastery
Increases P. Atk. when using a Polearm.
150000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
150000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
150000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
150000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
150000
Fatal Strike
Fatal Strike
24 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1971.
68/0
150000
Fatal Strike
Fatal Strike
25 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2050.
69/0
150000
Hammer Crush
Hammer Crush
24 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 395.
68/0
150000
Hammer Crush
Hammer Crush
25 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 410.
69/0
150000
Whirlwind
Whirlwind
24 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1183.
68/0
150000
Whirlwind
Whirlwind
25 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1230.
69/0
150000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
12/0
310000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
310000
Boost HP
Boost HP
7 Level
Increases one's maximum HP.
310000
Lionheart
Lionheart
3 Level
Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 3.
58/0
310000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 4944.
0/236
150000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5142.
0/241
150000
Bandage
Bandage
3 Level
Heals one's own bleeding up to Effect 9.
55/0
310000
Level 64
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
200000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
200000
Polearm Mastery
Increases P. Atk. when using a Polearm.
200000
Polearm Mastery
Increases P. Atk. when using a Polearm.
200000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
200000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
200000
Fatal Strike
Fatal Strike
26 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2130.
70/0
200000
Fatal Strike
Fatal Strike
27 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2211.
72/0
200000
Hammer Crush
Hammer Crush
26 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 426.
70/0
200000
Hammer Crush
Hammer Crush
27 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 443.
72/0
200000
Whirlwind
Whirlwind
26 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1278.
70/0
200000
Whirlwind
Whirlwind
27 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1327.
72/0
200000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
12/0
400000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
400000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 5.
30/0
400000
Vital Force
Allows quick recovery while one is sitting.
400000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5342.
0/245
200000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5545.
0/250
200000
Level 66
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
290000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
290000
Polearm Mastery
Increases P. Atk. when using a Polearm.
290000
Polearm Mastery
Increases P. Atk. when using a Polearm.
290000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
290000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
290000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
290000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
290000
Fatal Strike
Fatal Strike
28 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2293.
73/0
290000
Fatal Strike
Fatal Strike
29 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2375.
74/0
290000
Hammer Crush
Hammer Crush
28 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 459.
73/0
290000
Hammer Crush
Hammer Crush
29 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 475.
74/0
290000
Whirlwind
Whirlwind
28 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1376.
73/0
290000
Whirlwind
Whirlwind
29 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1425.
74/0
290000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
13/0
580000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
580000
Boost HP
Boost HP
8 Level
Increases one's maximum HP.
580000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5751.
0/254
290000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5958.
0/258
290000
Wrath
Wrath
1 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
73/0
290000
Wrath
Wrath
2 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
74/0
290000
Level 68
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
330000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
330000
Polearm Mastery
Increases P. Atk. when using a Polearm.
330000
Polearm Mastery
Increases P. Atk. when using a Polearm.
330000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
330000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
330000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
330000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
330000
Fatal Strike
Fatal Strike
30 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2459.
75/0
330000
Fatal Strike
Fatal Strike
31 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2542.
77/0
330000
Hammer Crush
Hammer Crush
30 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 492.
75/0
330000
Hammer Crush
Hammer Crush
31 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 509.
77/0
330000
Whirlwind
Whirlwind
30 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1475.
75/0
330000
Whirlwind
Whirlwind
31 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1525.
77/0
330000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
13/0
650000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
650000
Fast HP Recovery
Increases HP recovery speed.
650000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6166.
0/263
330000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6376.
0/267
330000
Wrath
Wrath
3 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
75/0
330000
Wrath
Wrath
4 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
77/0
330000
Level 70
Create Common Item
Creates level 9 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
360000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
360000
Polearm Mastery
Increases P. Atk. when using a Polearm.
360000
Polearm Mastery
Increases P. Atk. when using a Polearm.
360000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
360000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
360000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
360000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
360000
Fatal Strike
Fatal Strike
32 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2626.
78/0
360000
Fatal Strike
Fatal Strike
33 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2710.
79/0
360000
Hammer Crush
Hammer Crush
32 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 526.
78/0
360000
Hammer Crush
Hammer Crush
33 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 542.
79/0
360000
Whirlwind
Whirlwind
32 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1576.
78/0
360000
Whirlwind
Whirlwind
33 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1626.
79/0
360000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
13/0
720000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
720000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 6.
33/0
720000
Boost HP
Boost HP
9 Level
Increases one's maximum HP.
720000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6586.
0/271
360000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6797.
0/275
360000
Wrath
Wrath
5 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
78/0
360000
Wrath
Wrath
6 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
79/0
360000
Level 72
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
630000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
630000
Polearm Mastery
Increases P. Atk. when using a Polearm.
630000
Polearm Mastery
Increases P. Atk. when using a Polearm.
630000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
630000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
630000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
630000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
630000
Fatal Strike
Fatal Strike
34 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2794.
80/0
630000
Fatal Strike
Fatal Strike
35 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2878.
81/0
630000
Hammer Crush
Hammer Crush
34 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 559.
80/0
630000
Hammer Crush
Hammer Crush
35 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 576.
81/0
630000
Whirlwind
Whirlwind
34 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1677.
80/0
630000
Whirlwind
Whirlwind
35 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1727.
81/0
630000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
14/0
1300000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
1300000
Vital Force
Allows quick recovery while one is sitting.
1300000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7006.
0/279
630000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7218.
0/283
630000
Wrath
Wrath
7 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
80/0
630000
Wrath
Wrath
8 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
81/0
630000
Level 74
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
880000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
880000
Polearm Mastery
Increases P. Atk. when using a Polearm.
880000
Polearm Mastery
Increases P. Atk. when using a Polearm.
880000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
880000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
880000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
880000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
880000
Fatal Strike
Fatal Strike
36 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2961.
82/0
880000
Fatal Strike
Fatal Strike
37 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 3044.
83/0
880000
Hammer Crush
Hammer Crush
36 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 593.
82/0
880000
Hammer Crush
Hammer Crush
37 Level
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 609.
83/0
880000
Whirlwind
Whirlwind
36 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1777.
82/0
880000
Whirlwind
Whirlwind
37 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1827.
83/0
880000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
14/0
1800000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
1800000
Boost HP
Boost HP
10 Level
Increases one's maximum HP.
1800000
Fast HP Recovery
Increases HP recovery speed.
1800000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7427.
0/287
880000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7635.
0/290
880000
Wrath
Wrath
9 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
82/0
880000
Wrath
Wrath
10 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
83/0
880000