Destroyer
Previous: Orc Raider
Next: Titan
Class Transfer Quests: , ,
Name | MP/HP | Required | |
---|---|---|---|
Level 40 | |||
Expertise C 2 Level You become familiar with C-Grade equipment. | |||
Sword/Blunt Weapon Mastery 9 Level P. Atk. increases by 23.7 when using a sword or blunt weapon. | 11000 | ||
Sword/Blunt Weapon Mastery 10 Level P. Atk. increases by 25.4 when using a sword or blunt weapon. | 11000 | ||
Sword/Blunt Weapon Mastery 11 Level P. Atk. increases by 27.1 when using a sword or blunt weapon. | 11000 | ||
Polearm Mastery 9 Level Increases P. Atk. by 23.7 when using a Polearm, making it possible to attack a large number of enemies. | 11000 | ||
Polearm Mastery 10 Level Increases P. Atk. by 25.4 when using a Polearm, making it possible to attack a large number of enemies. | 11000 | ||
Polearm Mastery 11 Level Increases P. Atk. by 27.1 when using a Polearm, making it possible to attack a large number of enemies. | 11000 | ||
Light Armor Mastery 14 Level Increases P. Def. by 21.5 and evasion by 6 when light armor is equipped. | 11000 | ||
Light Armor Mastery 15 Level Increases P. Def. by 22.7 and evasion by 6 when light armor is equipped. | 11000 | ||
Light Armor Mastery 16 Level Increases P. Def. by 24 and evasion by 6 when light armor is equipped. | 11000 | ||
Heavy Armor Mastery 14 Level P. Def. increases by 20.4 when heavy armor is equipped. | 11000 | ||
Heavy Armor Mastery 15 Level P. Def. increases by 21.6 when heavy armor is equipped. | 11000 | ||
Heavy Armor Mastery 16 Level P. Def. increases by 22.8 when heavy armor is equipped. | 11000 | ||
Fatal Strike 1 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 738. | 36/0 | 11000 | |
Fatal Strike 2 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 784. | 37/0 | 11000 | |
Fatal Strike 3 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 833. | 38/0 | 11000 | |
Hammer Crush 1 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 487. | 35/0 | 11000 | |
Hammer Crush 2 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 518. | 36/0 | 11000 | |
Hammer Crush 3 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 550. | 37/0 | 11000 | |
Whirlwind 1 Level Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 36/0 | 11000 | |
Whirlwind 2 Level Swings a spear to attack nearby enemies with 588 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 37/0 | 11000 | |
Whirlwind 3 Level Swings a spear to attack nearby enemies with 625 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 38/0 | 11000 | |
Vicious Stance 6 Level Increases the power of critical attacks by 139. MP is continuously consumed according to level. | 7/0 | 33000 | |
Two-handed Weapon Mastery 6 Level Increases P. Atk. by 27.1 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | 33000 | ||
Vital Force 3 Level Increases HP recovery bonus by 2.9 and MP recovery bonus by 1.2 when sitting. | 33000 | ||
Fast HP Recovery 3 Level HP recovery bonus increases by 1.7. | 33000 | ||
Battle Roar 2 Level Upon use, regenerates 15% of Max HP and increases one's own Max HP by 15% for 10 minutes. | 18/0 | 33000 | |
Level 43 | |||
Create Common Item 5 Level Creates level 5 common items. | |||
Sword/Blunt Weapon Mastery 12 Level P. Atk. increases by 29 when using a sword or blunt weapon. | 13000 | ||
Sword/Blunt Weapon Mastery 13 Level P. Atk. increases by 30.9 when using a sword or blunt weapon. | 13000 | ||
Sword/Blunt Weapon Mastery 14 Level P. Atk. increases by 32.9 when using a sword or blunt weapon. | 13000 | ||
Polearm Mastery 12 Level Increases P. Atk. by 29 when using a Polearm, making it possible to attack a large number of enemies. | 13000 | ||
Polearm Mastery 13 Level Increases P. Atk. by 30.9 when using a Polearm, making it possible to attack a large number of enemies. | 13000 | ||
Polearm Mastery 14 Level Increases P. Atk. by 32.9 when using a Polearm, making it possible to attack a large number of enemies. | 13000 | ||
Light Armor Mastery 17 Level Increases P. Def. by 25.3 and evasion by 6 when light armor is equipped. | 13000 | ||
Light Armor Mastery 18 Level Increases P. Def. by 26.6 and evasion by 6 when light armor is equipped. | 13000 | ||
Light Armor Mastery 19 Level Increases P. Def. by 27.9 and evasion by 6 when light armor is equipped. | 13000 | ||
Heavy Armor Mastery 17 Level P. Def. increases by 24.1 when heavy armor is equipped. | 13000 | ||
Heavy Armor Mastery 18 Level P. Def. increases by 25.4 when heavy armor is equipped. | 13000 | ||
Heavy Armor Mastery 19 Level P. Def. increases by 26.7 when heavy armor is equipped. | 13000 | ||
Fatal Strike 4 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 884. | 38/0 | 13000 | |
Fatal Strike 5 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 937. | 40/0 | 13000 | |
Fatal Strike 6 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 992. | 41/0 | 13000 | |
Hammer Crush 4 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 583. | 37/0 | 13000 | |
Hammer Crush 5 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 618. | 38/0 | 13000 | |
Hammer Crush 6 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 655. | 39/0 | 13000 | |
Whirlwind 4 Level Swings a spear to attack nearby enemies with 663 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 38/0 | 13000 | |
Whirlwind 5 Level Swings a spear to attack nearby enemies with 703 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 40/0 | 13000 | |
Whirlwind 6 Level Swings a spear to attack nearby enemies with 744 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 41/0 | 13000 | |
Vicious Stance 7 Level Increases the power of critical attacks by 166. MP is continuously consumed according to level. | 8/0 | 38000 | |
Two-handed Weapon Mastery 7 Level Increases P. Atk. by 32.9 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | 38000 | ||
Boost HP 4 Level Max HP increases by 200. | 38000 | ||
Fast HP Recovery 4 Level HP recovery bonus increases by 2.1. | 38000 | ||
Guts 2 Level Increases one's own P. Def. by 150% for 1 minutes 30 seconds. Can be used when HP is under 30%. | 19/0 | 38000 | |
Level 46 | |||
Sword/Blunt Weapon Mastery 15 Level P. Atk. increases by 35 when using a sword or blunt weapon. | 17000 | ||
Sword/Blunt Weapon Mastery 16 Level P. Atk. increases by 37.1 when using a sword or blunt weapon. | 17000 | ||
Sword/Blunt Weapon Mastery 17 Level P. Atk. increases by 39.4 when using a sword or blunt weapon. | 17000 | ||
Polearm Mastery 15 Level Increases P. Atk. by 35 when using a Polearm, making it possible to attack a large number of enemies. | 17000 | ||
Polearm Mastery 16 Level Increases P. Atk. by 37.1 when using a Polearm, making it possible to attack a large number of enemies. | 17000 | ||
Polearm Mastery 17 Level Increases P. Atk. by 39.4 when using a Polearm, making it possible to attack a large number of enemies. | 17000 | ||
Light Armor Mastery 20 Level Increases P. Def. by 29.3 and evasion by 6 when light armor is equipped. | 17000 | ||
Light Armor Mastery 21 Level Increases P. Def. by 30.7 and evasion by 6 when light armor is equipped. | 17000 | ||
Light Armor Mastery 22 Level Increases P. Def. by 32.1 and evasion by 6 when light armor is equipped. | 17000 | ||
Heavy Armor Mastery 20 Level P. Def. increases by 28 when heavy armor is equipped. | 17000 | ||
Heavy Armor Mastery 21 Level P. Def. increases by 29.4 when heavy armor is equipped. | 17000 | ||
Heavy Armor Mastery 22 Level P. Def. increases by 30.8 when heavy armor is equipped. | 17000 | ||
Fatal Strike 7 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1049. | 42/0 | 17000 | |
Fatal Strike 8 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1109. | 43/0 | 17000 | |
Fatal Strike 9 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1171. | 44/0 | 17000 | |
Hammer Crush 7 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 693. | 40/0 | 17000 | |
Hammer Crush 8 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 732. | 42/0 | 17000 | |
Hammer Crush 9 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 773. | 43/0 | 17000 | |
Whirlwind 7 Level Swings a spear to attack nearby enemies with 787 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 42/0 | 17000 | |
Whirlwind 8 Level Swings a spear to attack nearby enemies with 832 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 43/0 | 17000 | |
Whirlwind 9 Level Swings a spear to attack nearby enemies with 879 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 44/0 | 17000 | |
Vicious Stance 8 Level Increases the power of critical attacks by 196. MP is continuously consumed according to level. | 9/0 | 50000 | |
Two-handed Weapon Mastery 8 Level Increases P. Atk. by 39.4 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | 50000 | ||
Vital Force 4 Level Increases HP recovery bonus by 3.6 and MP recovery bonus by 1.5 when sitting. | 50000 | ||
Bandage 2 Level Cures one's own mid-level bleed condition. | 41/0 | 50000 | |
Frenzy 2 Level Increases one's own P. Atk. by 30% for 1 minutes 30 seconds. Additionally increases P. Atk. by 92% when using a sword/blunt weapon/spear. When using a two-handed sword/blunt weapon, increases accuracy by 4 and P. Atk. by 20%. Can be used when HP is under 30%. | 21/0 | 50000 | |
Level 49 | |||
Create Common Item 6 Level Creates level 6 common items. | |||
Sword/Blunt Weapon Mastery 18 Level P. Atk. increases by 41.7 when using a sword or blunt weapon. | 27000 | ||
Sword/Blunt Weapon Mastery 19 Level P. Atk. increases by 44.1 when using a sword or blunt weapon. | 27000 | ||
Sword/Blunt Weapon Mastery 20 Level P. Atk. increases by 46.6 when using a sword or blunt weapon. | 27000 | ||
Polearm Mastery 18 Level Increases P. Atk. by 41.7 when using a Polearm, making it possible to attack a large number of enemies. | 27000 | ||
Polearm Mastery 19 Level Increases P. Atk. by 44.1 when using a Polearm, making it possible to attack a large number of enemies. | 27000 | ||
Polearm Mastery 20 Level Increases P. Atk. by 46.6 when using a Polearm, making it possible to attack a large number of enemies. | 27000 | ||
Light Armor Mastery 23 Level Increases P. Def. by 33.6 and evasion by 6 when light armor is equipped. | 27000 | ||
Light Armor Mastery 24 Level Increases P. Def. by 35 and evasion by 6 when light armor is equipped. | 27000 | ||
Light Armor Mastery 25 Level Increases P. Def. by 36.5 and evasion by 6 when light armor is equipped. | 27000 | ||
Heavy Armor Mastery 23 Level P. Def. increases by 32.2 when heavy armor is equipped. | 27000 | ||
Heavy Armor Mastery 24 Level P. Def. increases by 33.7 when heavy armor is equipped. | 27000 | ||
Heavy Armor Mastery 25 Level P. Def. increases by 35.2 when heavy armor is equipped. | 27000 | ||
Fatal Strike 10 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1236. | 46/0 | 27000 | |
Fatal Strike 11 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1302. | 47/0 | 27000 | |
Fatal Strike 12 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1371. | 48/0 | 27000 | |
Hammer Crush 10 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 816. | 44/0 | 27000 | |
Hammer Crush 11 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 860. | 45/0 | 27000 | |
Hammer Crush 12 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 905. | 46/0 | 27000 | |
Whirlwind 10 Level Swings a spear to attack nearby enemies with 927 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 46/0 | 27000 | |
Whirlwind 11 Level Swings a spear to attack nearby enemies with 977 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 47/0 | 27000 | |
Whirlwind 12 Level Swings a spear to attack nearby enemies with 1029 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 48/0 | 27000 | |
Vicious Stance 9 Level Increases the power of critical attacks by 229. MP is continuously consumed according to level. | 9/0 | 82000 | |
Two-handed Weapon Mastery 9 Level Increases P. Atk. by 46.6 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | 82000 | ||
Boost HP 5 Level Max HP increases by 250. | 82000 | ||
Battle Roar 3 Level Upon use, regenerates 20% of Max HP and increases one's own Max HP by 20% for 10 minutes. | 22/0 | 82000 | |
Lionheart 2 Level Increases one's own resistance to paralysis/hold/sleep/shock/buff canceling attacks by 60% for 1 minute. | 22/0 | 82000 | |
Level 52 | |||
Expertise B 3 Level You become familiar with B-Grade equipment. | |||
Divine Inspiration 1 Level Increases the number of buffs an individual can receive by 1. | |||
Sword/Blunt Weapon Mastery 21 Level P. Atk. increases by 49.2 when using a sword or blunt weapon. | 42000 | ||
Sword/Blunt Weapon Mastery 22 Level P. Atk. increases by 51.9 when using a sword or blunt weapon. | 42000 | ||
Sword/Blunt Weapon Mastery 23 Level P. Atk. increases by 54.6 when using a sword or blunt weapon. | 42000 | ||
Polearm Mastery 21 Level Increases P. Atk. by 49.2 when using a Polearm, making it possible to attack a large number of enemies. | 42000 | ||
Polearm Mastery 22 Level Increases P. Atk. by 51.9 when using a Polearm, making it possible to attack a large number of enemies. | 42000 | ||
Polearm Mastery 23 Level Increases P. Atk. by 54.6 when using a Polearm, making it possible to attack a large number of enemies. | 42000 | ||
Light Armor Mastery 26 Level Increases P. Def. by 38.1 and evasion by 6 when light armor is equipped. | 42000 | ||
Light Armor Mastery 27 Level Increases P. Def. by 39.6 and evasion by 6 when light armor is equipped. | 42000 | ||
Light Armor Mastery 28 Level Increases P. Def. by 41.2 and evasion by 6 when light armor is equipped. | 42000 | ||
Heavy Armor Mastery 26 Level P. Def. increases by 36.7 when heavy armor is equipped. | 42000 | ||
Heavy Armor Mastery 27 Level P. Def. increases by 38.2 when heavy armor is equipped. | 42000 | ||
Heavy Armor Mastery 28 Level P. Def. increases by 39.8 when heavy armor is equipped. | 42000 | ||
Fatal Strike 13 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1443. | 50/0 | 42000 | |
Fatal Strike 14 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1516. | 50/0 | 42000 | |
Fatal Strike 15 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1592. | 51/0 | 42000 | |
Hammer Crush 13 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 952. | 47/0 | 42000 | |
Hammer Crush 14 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1001. | 48/0 | 42000 | |
Hammer Crush 15 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1051. | 49/0 | 42000 | |
Whirlwind 13 Level Swings a spear to attack nearby enemies with 1082 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 50/0 | 42000 | |
Whirlwind 14 Level Swings a spear to attack nearby enemies with 1137 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 50/0 | 42000 | |
Whirlwind 15 Level Swings a spear to attack nearby enemies with 1194 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 51/0 | 42000 | |
Vicious Stance 10 Level Increases the power of critical attacks by 266. MP is continuously consumed according to level. | 10/0 | 125000 | |
Two-handed Weapon Mastery 10 Level Increases P. Atk. by 54.6 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | 125000 | ||
Vital Force 5 Level Increases HP recovery bonus by 4.5 and MP recovery bonus by 1.7 when sitting. | 125000 | ||
Fast HP Recovery 5 Level HP recovery bonus increases by 2.6. | 125000 | ||
Guts 3 Level Increases one's own P. Def. by 200% for 1 minutes 30 seconds. Can be used when HP is under 30%. | 24/0 | 125000 | |
Level 55 | |||
Create Common Item 7 Level Creates level 7 common items. | |||
Sword/Blunt Weapon Mastery 24 Level P. Atk. increases by 57.5 when using a sword or blunt weapon. | 47000 | ||
Sword/Blunt Weapon Mastery 25 Level P. Atk. increases by 60.4 when using a sword or blunt weapon. | 47000 | ||
Sword/Blunt Weapon Mastery 26 Level P. Atk. increases by 63.3 when using a sword or blunt weapon. | 47000 | ||
Polearm Mastery 24 Level Increases P. Atk. by 57.5 when using a Polearm, making it possible to attack a large number of enemies. | 47000 | ||
Polearm Mastery 25 Level Increases P. Atk. by 60.4 when using a Polearm, making it possible to attack a large number of enemies. | 47000 | ||
Polearm Mastery 26 Level Increases P. Atk. by 63.3 when using a Polearm, making it possible to attack a large number of enemies. | 47000 | ||
Light Armor Mastery 29 Level Increases P. Def. by 42.8 and evasion by 6 when light armor is equipped. | 47000 | ||
Light Armor Mastery 30 Level Increases P. Def. by 44.5 and evasion by 6 when light armor is equipped. | 47000 | ||
Light Armor Mastery 31 Level Increases P. Def. by 46.1 and evasion by 6 when light armor is equipped. | 47000 | ||
Heavy Armor Mastery 29 Level P. Def. increases by 41.4 when heavy armor is equipped. | 47000 | ||
Heavy Armor Mastery 30 Level P. Def. increases by 43 when heavy armor is equipped. | 47000 | ||
Heavy Armor Mastery 31 Level P. Def. increases by 44.6 when heavy armor is equipped. | 47000 | ||
Fatal Strike 16 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1670. | 52/0 | 47000 | |
Fatal Strike 17 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1750. | 53/0 | 47000 | |
Fatal Strike 18 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1832. | 55/0 | 47000 | |
Hammer Crush 16 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1102. | 50/0 | 47000 | |
Hammer Crush 17 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1155. | 51/0 | 47000 | |
Hammer Crush 18 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1210. | 52/0 | 47000 | |
Whirlwind 16 Level Swings a spear to attack nearby enemies with 1253 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 52/0 | 47000 | |
Whirlwind 17 Level Swings a spear to attack nearby enemies with 1313 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 53/0 | 47000 | |
Whirlwind 18 Level Swings a spear to attack nearby enemies with 1374 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 55/0 | 47000 | |
Vicious Stance 11 Level Increases the power of critical attacks by 306. MP is continuously consumed according to level. | 10/0 | 142000 | |
Two-handed Weapon Mastery 11 Level Increases P. Atk. by 63.3 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | 142000 | ||
Boost HP 6 Level Max HP increases by 300. | 142000 | ||
Frenzy 3 Level Increases one's own P. Atk. by 50% for 1 minutes 30 seconds. Additionally increases P. Atk. by 131% when using a sword/blunt weapon/spear. When using a two-handed sword/blunt weapon, increases accuracy by 6 and P. Atk. by 16%. Can be used when HP is under 30%. | 25/0 | 142000 | |
Rage 2 Level Increases one's own P. Atk. by 20% for 1 minute 30 seconds. When a sword/blunt weapon/spear is used, P. Atk. is increased an additional 29%. When a two-handed sword/blunt weapon is used, Accuracy is increased additionally by 4 and P. Atk. is increased an additional 6%. Decreases evasion by 3 and P. Def. by 20%. | 25/0 | 142000 | |
Level 58 | |||
Sword/Blunt Weapon Mastery 27 Level P. Atk. increases by 66.4 when using a sword or blunt weapon. | 60000 | ||
Sword/Blunt Weapon Mastery 28 Level P. Atk. increases by 69.5 when using a sword or blunt weapon. | 60000 | ||
Sword/Blunt Weapon Mastery 29 Level P. Atk. increases by 72.7 when using a sword or blunt weapon. | 60000 | ||
Polearm Mastery 27 Level Increases P. Atk. by 66.4 when using a Polearm, making it possible to attack a large number of enemies. | 60000 | ||
Polearm Mastery 28 Level Increases P. Atk. by 69.5 when using a Polearm, making it possible to attack a large number of enemies. | 60000 | ||
Polearm Mastery 29 Level Increases P. Atk. by 72.7 when using a Polearm, making it possible to attack a large number of enemies. | 60000 | ||
Light Armor Mastery 32 Level Increases P. Def. by 47.8 and evasion by 6 when light armor is equipped. | 60000 | ||
Light Armor Mastery 33 Level Increases P. Def. by 49.5 and evasion by 6 when light armor is equipped. | 60000 | ||
Light Armor Mastery 34 Level Increases P. Def. by 51.3 and evasion by 6 when light armor is equipped. | 60000 | ||
Heavy Armor Mastery 32 Level P. Def. increases by 46.3 when heavy armor is equipped. | 60000 | ||
Heavy Armor Mastery 33 Level P. Def. increases by 48 when heavy armor is equipped. | 60000 | ||
Heavy Armor Mastery 34 Level P. Def. increases by 49.7 when heavy armor is equipped. | 60000 | ||
Fatal Strike 19 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1917. | 56/0 | 60000 | |
Fatal Strike 20 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2003. | 57/0 | 60000 | |
Fatal Strike 21 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2091. | 58/0 | 60000 | |
Hammer Crush 19 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1265. | 54/0 | 60000 | |
Hammer Crush 20 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1322. | 55/0 | 60000 | |
Hammer Crush 21 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1380. | 56/0 | 60000 | |
Whirlwind 19 Level Swings a spear to attack nearby enemies with 1438 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 56/0 | 60000 | |
Whirlwind 20 Level Swings a spear to attack nearby enemies with 1502 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 57/0 | 60000 | |
Whirlwind 21 Level Swings a spear to attack nearby enemies with 1568 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 58/0 | 60000 | |
Vicious Stance 12 Level Increases the power of critical attacks by 349. MP is continuously consumed according to level. | 11/0 | 181000 | |
Two-handed Weapon Mastery 12 Level Increases P. Atk. by 72.7 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | 181000 | ||
Vital Force 6 Level Increases HP recovery bonus by 4.7 and MP recovery bonus by 1.8 when sitting. | 181000 | ||
Fast HP Recovery 6 Level HP recovery bonus increases by 2.7. | 181000 | ||
Battle Roar 4 Level Upon use, regenerates 25% of Max HP and increases one's own Max HP by 25% for 10 minutes. | 27/0 | 181000 | |
Zealot 1 Level For 1 minute, receives the power of the guardian deity to increase one's own resistance to de-buff attack by 80%, resistance to buff canceling attack by 40%, moving speed by 10, accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand combat weapon, Atk. Spd. by 10%, critical rate by 33 when using a sword/spear, and critical damage by 33% when using a blunt/hand-to-hand combat weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Can be used when HP is under 30%. | 106/159 | 181000 | |
Polearm Accuracy 1 Level Accuracy increases by 2 when using a spear. MP is continuously consumed according to level. | 11/0 | 181000 | |
Infernal Form 1 Level For 5 minutes, increases one's own fire type P. Atk. by 10 and resistance to fire attacks by 3. | 27/0 | 181000 | |
War Frenzy 1 Level Increases resistance to shock attacks by 5 and resistance to sleep attacks by 10. MP is continuously consumed according to level. | 11/0 | 181000 | |
Level 60 | |||
Sword/Blunt Weapon Mastery 30 Level P. Atk. increases by 76 when using a sword or blunt weapon. | 145000 | ||
Sword/Blunt Weapon Mastery 31 Level P. Atk. increases by 79.3 when using a sword or blunt weapon. | 145000 | ||
Polearm Mastery 30 Level Increases P. Atk. by 76 when using a Polearm, making it possible to attack a large number of enemies. | 145000 | ||
Polearm Mastery 31 Level Increases P. Atk. by 79.3 when using a Polearm, making it possible to attack a large number of enemies. | 145000 | ||
Light Armor Mastery 35 Level Increases P. Def. by 53 and evasion by 6 when light armor is equipped. | 145000 | ||
Light Armor Mastery 36 Level Increases P. Def. by 54.8 and evasion by 6 when light armor is equipped. | 145000 | ||
Heavy Armor Mastery 35 Level P. Def. increases by 51.4 when heavy armor is equipped. | 145000 | ||
Heavy Armor Mastery 36 Level P. Def. increases by 53.2 when heavy armor is equipped. | 145000 | ||
Fatal Strike 22 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2181. | 60/0 | 145000 | |
Fatal Strike 23 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2272. | 61/0 | 145000 | |
Hammer Crush 22 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1440. | 57/0 | 145000 | |
Hammer Crush 23 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1500. | 58/0 | 145000 | |
Whirlwind 22 Level Swings a spear to attack nearby enemies with 1636 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 60/0 | 145000 | |
Whirlwind 23 Level Swings a spear to attack nearby enemies with 1704 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 61/0 | 145000 | |
Vicious Stance 13 Level Increases the power of critical attacks by 379. MP is continuously consumed according to level. | 11/0 | 290000 | |
Two-handed Weapon Mastery 13 Level Increases P. Atk. by 79.3 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | 290000 | ||
Crush of Doom 1 Level Attacks the target with 4558 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit. | 0/208 | 145000 | |
Crush of Doom 2 Level Attacks the target with 4750 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit. | 0/212 | 145000 | |
Level 61 | |||
Expertise A 4 Level You become familiar with A-Grade equipment. | |||
Divine Inspiration 2 Level Increases the number of buffs an individual can receive by 2. | |||
Level 62 | |||
Create Common Item 8 Level Creates level 8 common items. | |||
Sword/Blunt Weapon Mastery 32 Level P. Atk. increases by 82.7 when using a sword or blunt weapon. | 150000 | ||
Sword/Blunt Weapon Mastery 33 Level P. Atk. increases by 86.1 when using a sword or blunt weapon. | 150000 | ||
Polearm Mastery 32 Level Increases P. Atk. by 82.7 when using a Polearm, making it possible to attack a large number of enemies. | 150000 | ||
Polearm Mastery 33 Level Increases P. Atk. by 86.1 when using a Polearm, making it possible to attack a large number of enemies. | 150000 | ||
Light Armor Mastery 37 Level Increases P. Def. by 56.6 and evasion by 6 when light armor is equipped. | 150000 | ||
Light Armor Mastery 38 Level Increases P. Def. by 58.4 and evasion by 6 when light armor is equipped. | 150000 | ||
Heavy Armor Mastery 37 Level P. Def. increases by 55 when heavy armor is equipped. | 150000 | ||
Heavy Armor Mastery 38 Level P. Def. increases by 56.7 when heavy armor is equipped. | 150000 | ||
Fatal Strike 24 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2366. | 61/0 | 150000 | |
Fatal Strike 25 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2460. | 62/0 | 150000 | |
Hammer Crush 24 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1561. | 59/0 | 150000 | |
Hammer Crush 25 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1624. | 60/0 | 150000 | |
Whirlwind 24 Level Swings a spear to attack nearby enemies with 1774 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 61/0 | 150000 | |
Whirlwind 25 Level Swings a spear to attack nearby enemies with 1845 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 62/0 | 150000 | |
Vicious Stance 14 Level Increases the power of critical attacks by 410. MP is continuously consumed according to level. | 12/0 | 310000 | |
Two-handed Weapon Mastery 14 Level Increases P. Atk. by 86.1 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | 310000 | ||
Boost HP 7 Level Max HP increases by 350. | 310000 | ||
Lionheart 3 Level Increases one's own resistance to paralysis/hold/sleep/shock/buff canceling attacks by 80% for 1 minute. | 29/0 | 310000 | |
Crush of Doom 3 Level Attacks the target with 4944 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit. | 0/212 | 150000 | |
Crush of Doom 4 Level Attacks the target with 5142 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit. | 0/217 | 150000 | |
Bandage 3 Level Cures one's own high-level bleed condition. | 55/0 | 310000 | |
Level 64 | |||
Sword/Blunt Weapon Mastery 34 Level P. Atk. increases by 89.6 when using a sword or blunt weapon. | 200000 | ||
Sword/Blunt Weapon Mastery 35 Level P. Atk. increases by 93.1 when using a sword or blunt weapon. | 200000 | ||
Polearm Mastery 34 Level Increases P. Atk. by 89.6 when using a Polearm, making it possible to attack a large number of enemies. | 200000 | ||
Polearm Mastery 35 Level Increases P. Atk. by 93.1 when using a Polearm, making it possible to attack a large number of enemies. | 200000 | ||
Light Armor Mastery 39 Level Increases P. Def. by 60.2 and evasion by 6 when light armor is equipped. | 200000 | ||
Light Armor Mastery 40 Level Increases P. Def. by 62.1 and evasion by 6 when light armor is equipped. | 200000 | ||
Heavy Armor Mastery 39 Level P. Def. increases by 58.6 when heavy armor is equipped. | 200000 | ||
Heavy Armor Mastery 40 Level P. Def. increases by 60.4 when heavy armor is equipped. | 200000 | ||
Fatal Strike 26 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2556. | 63/0 | 200000 | |
Fatal Strike 27 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2653. | 65/0 | 200000 | |
Hammer Crush 26 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1687. | 61/0 | 200000 | |
Hammer Crush 27 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1751. | 62/0 | 200000 | |
Whirlwind 26 Level Swings a spear to attack nearby enemies with 1917 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 63/0 | 200000 | |
Whirlwind 27 Level Swings a spear to attack nearby enemies with 1990 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 65/0 | 200000 | |
Vicious Stance 15 Level Increases the power of critical attacks by 443. MP is continuously consumed according to level. | 12/0 | 400000 | |
Two-handed Weapon Mastery 15 Level Increases P. Atk. by 93.1 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | 400000 | ||
Battle Roar 5 Level Upon use, regenerates 30% of Max HP and increases one's own Max HP by 30% for 10 minutes. | 30/0 | 400000 | |
Vital Force 7 Level Increases HP recovery bonus by 5.6 and MP recovery bonus by 2.1 when sitting. | 400000 | ||
Crush of Doom 5 Level Attacks the target with 5342 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit. | 0/221 | 200000 | |
Crush of Doom 6 Level Attacks the target with 5545 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit. | 0/225 | 200000 | |
Level 66 | |||
Sword/Blunt Weapon Mastery 36 Level P. Atk. increases by 96.6 when using a sword or blunt weapon. | 220000 | ||
Sword/Blunt Weapon Mastery 37 Level P. Atk. increases by 100.2 when using a sword or blunt weapon. | 220000 | ||
Polearm Mastery 36 Level Increases P. Atk. by 96.6 when using a Polearm, making it possible to attack a large number of enemies. | 220000 | ||
Polearm Mastery 37 Level Increases P. Atk. by 100.2 when using a Polearm, making it possible to attack a large number of enemies. | 220000 | ||
Light Armor Mastery 41 Level Increases P. Def. by 64 and evasion by 6 when light armor is equipped. | 220000 | ||
Light Armor Mastery 42 Level Increases P. Def. by 65.8 and evasion by 6 when light armor is equipped. | 220000 | ||
Heavy Armor Mastery 41 Level P. Def. increases by 62.2 when heavy armor is equipped. | 220000 | ||
Heavy Armor Mastery 42 Level P. Def. increases by 64.1 when heavy armor is equipped. | 220000 | ||
Fatal Strike 28 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2751. | 66/0 | 220000 | |
Fatal Strike 29 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2850. | 67/0 | 220000 | |
Hammer Crush 28 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1816. | 63/0 | 220000 | |
Hammer Crush 29 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1881. | 64/0 | 220000 | |
Whirlwind 28 Level Swings a spear to attack nearby enemies with 2064 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 66/0 | 220000 | |
Whirlwind 29 Level Swings a spear to attack nearby enemies with 2138 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 67/0 | 220000 | |
Vicious Stance 16 Level Increases the power of critical attacks by 475. MP is continuously consumed according to level. | 13/0 | 440000 | |
Two-handed Weapon Mastery 16 Level Increases P. Atk. by 100.2 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | 440000 | ||
Boost HP 8 Level Max HP increases by 400. | 440000 | ||
Crush of Doom 7 Level Attacks the target with 5751 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit. | 0/229 | 220000 | |
Crush of Doom 8 Level Attacks the target with 5958 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit. | 0/233 | 220000 | |
Wrath 1 Level Swings a spear to weaken the CP of nearby enemies by 7%. Requires a polearm to be equipped. | 66/0 | 220000 | |
Wrath 2 Level Swings a spear to weaken the CP of nearby enemies by 10%. Requires a polearm to be equipped. | 67/0 | 220000 | |
Zealot 2 Level For 1 minute, receives the power of the guardian deity to increase one's own resistance to de-buff attack by 80%, resistance to buff canceling attack by 40%, moving speed by 20, accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand combat weapon, Atk. Spd. by 20%, critical rate by 66 when using a sword/spear, and critical damage by 66% when using a blunt/hand-to-hand combat weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Can be used when HP is under 30%. | 122/183 | 440000 | |
Polearm Accuracy 2 Level Accuracy increases by 3 when using a spear. MP is continuously consumed according to level. | 13/0 | 440000 | |
Infernal Form 2 Level For 5 minutes, increases one's own fire type P. Atk. by 15 and resistance to fire attacks by 5. | 31/0 | 440000 | |
War Frenzy 2 Level Increases resistance to shock attacks by 10 and resistance to sleep attacks by 20. MP is continuously consumed according to level. | 13/0 | 440000 | |
Level 68 | |||
Sword/Blunt Weapon Mastery 38 Level P. Atk. increases by 103.8 when using a sword or blunt weapon. | 330000 | ||
Sword/Blunt Weapon Mastery 39 Level P. Atk. increases by 107.5 when using a sword or blunt weapon. | 330000 | ||
Polearm Mastery 38 Level Increases P. Atk. by 103.8 when using a Polearm, making it possible to attack a large number of enemies. | 330000 | ||
Polearm Mastery 39 Level Increases P. Atk. by 107.5 when using a Polearm, making it possible to attack a large number of enemies. | 330000 | ||
Light Armor Mastery 43 Level Increases P. Def. by 67.7 and evasion by 6 when light armor is equipped. | 330000 | ||
Light Armor Mastery 44 Level Increases P. Def. by 69.7 and evasion by 6 when light armor is equipped. | 330000 | ||
Heavy Armor Mastery 43 Level P. Def. increases by 66 when heavy armor is equipped. | 330000 | ||
Heavy Armor Mastery 44 Level P. Def. increases by 67.8 when heavy armor is equipped. | 330000 | ||
Fatal Strike 30 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2950. | 68/0 | 330000 | |
Fatal Strike 31 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3050. | 69/0 | 330000 | |
Hammer Crush 30 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1947. | 65/0 | 330000 | |
Hammer Crush 31 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2013. | 66/0 | 330000 | |
Whirlwind 30 Level Swings a spear to attack nearby enemies with 2213 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 68/0 | 330000 | |
Whirlwind 31 Level Swings a spear to attack nearby enemies with 2288 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 69/0 | 330000 | |
Vicious Stance 17 Level Increases the power of critical attacks by 509. MP is continuously consumed according to level. | 13/0 | 650000 | |
Two-handed Weapon Mastery 17 Level Increases P. Atk. by 107.5 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | 650000 | ||
Fast HP Recovery 7 Level HP recovery bonus increases by 3.4. | 650000 | ||
Crush of Doom 9 Level Attacks the target with 6166 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit. | 0/237 | 330000 | |
Crush of Doom 10 Level Attacks the target with 6376 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit. | 0/240 | 330000 | |
Wrath 3 Level Swings a spear to weaken the CP of nearby enemies by 12%. Requires a polearm to be equipped. | 68/0 | 330000 | |
Wrath 4 Level Swings a spear to weaken the CP of nearby enemies by 15%. Requires a polearm to be equipped. | 69/0 | 330000 | |
Level 70 | |||
Create Common Item 9 Level Creates level 9 common items. | |||
Sword/Blunt Weapon Mastery 40 Level P. Atk. increases by 111.1 when using a sword or blunt weapon. | 360000 | ||
Sword/Blunt Weapon Mastery 41 Level P. Atk. increases by 114.8 when using a sword or blunt weapon. | 360000 | ||
Polearm Mastery 40 Level Increases P. Atk. by 111.1 when using a Polearm, making it possible to attack a large number of enemies. | 360000 | ||
Polearm Mastery 41 Level Increases P. Atk. by 114.8 when using a Polearm, making it possible to attack a large number of enemies. | 360000 | ||
Light Armor Mastery 45 Level Increases P. Def. by 71.6 and evasion by 6 when light armor is equipped. | 360000 | ||
Light Armor Mastery 46 Level Increases P. Def. by 73.5 and evasion by 6 when light armor is equipped. | 360000 | ||
Heavy Armor Mastery 45 Level P. Def. increases by 69.7 when heavy armor is equipped. | 360000 | ||
Heavy Armor Mastery 46 Level P. Def. increases by 71.6 when heavy armor is equipped. | 360000 | ||
Fatal Strike 32 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3151. | 70/0 | 360000 | |
Fatal Strike 33 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3252. | 71/0 | 360000 | |
Hammer Crush 32 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2080. | 67/0 | 360000 | |
Hammer Crush 33 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2146. | 68/0 | 360000 | |
Whirlwind 32 Level Swings a spear to attack nearby enemies with 2363 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 70/0 | 360000 | |
Whirlwind 33 Level Swings a spear to attack nearby enemies with 2439 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 71/0 | 360000 | |
Vicious Stance 18 Level Increases the power of critical attacks by 542. MP is continuously consumed according to level. | 13/0 | 720000 | |
Two-handed Weapon Mastery 18 Level Increases P. Atk. by 114.8 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | 720000 | ||
Battle Roar 6 Level Upon use, regenerates 35% of Max HP and increases one's own Max HP by 35% for 10 minutes. | 33/0 | 720000 | |
Boost HP 9 Level Max HP increases by 440. | 720000 | ||
Crush of Doom 11 Level Attacks the target with 6586 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit. | 0/244 | 360000 | |
Crush of Doom 12 Level Attacks the target with 6797 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit. | 0/248 | 360000 | |
Wrath 5 Level Swings a spear to weaken the CP of nearby enemies by 17%. Requires a polearm to be equipped. | 70/0 | 360000 | |
Wrath 6 Level Swings a spear to weaken the CP of nearby enemies by 20%. Requires a polearm to be equipped. | 71/0 | 360000 | |
Level 72 | |||
Sword/Blunt Weapon Mastery 42 Level P. Atk. increases by 118.4 when using a sword or blunt weapon. | 500000 | ||
Sword/Blunt Weapon Mastery 43 Level P. Atk. increases by 122.1 when using a sword or blunt weapon. | 500000 | ||
Polearm Mastery 42 Level Increases P. Atk. by 118.4 when using a Polearm, making it possible to attack a large number of enemies. | 500000 | ||
Polearm Mastery 43 Level Increases P. Atk. by 122.1 when using a Polearm, making it possible to attack a large number of enemies. | 500000 | ||
Light Armor Mastery 47 Level Increases P. Def. by 75.5 and evasion by 6 when light armor is equipped. | 500000 | ||
Light Armor Mastery 48 Level Increases P. Def. by 77.4 and evasion by 6 when light armor is equipped. | 500000 | ||
Heavy Armor Mastery 47 Level P. Def. increases by 73.6 when heavy armor is equipped. | 500000 | ||
Heavy Armor Mastery 48 Level P. Def. increases by 75.5 when heavy armor is equipped. | 500000 | ||
Fatal Strike 34 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3353. | 72/0 | 500000 | |
Fatal Strike 35 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3453. | 73/0 | 500000 | |
Hammer Crush 34 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2213. | 69/0 | 500000 | |
Hammer Crush 35 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2279. | 70/0 | 500000 | |
Whirlwind 34 Level Swings a spear to attack nearby enemies with 2515 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 72/0 | 500000 | |
Whirlwind 35 Level Swings a spear to attack nearby enemies with 2590 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 73/0 | 500000 | |
Vicious Stance 19 Level Increases the power of critical attacks by 576. MP is continuously consumed according to level. | 14/0 | 1000000 | |
Two-handed Weapon Mastery 19 Level Increases P. Atk. by 122.1 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | 1000000 | ||
Vital Force 8 Level Increases HP recovery bonus by 6.7 and MP recovery bonus by 2.5 when sitting. | 1000000 | ||
Crush of Doom 13 Level Attacks the target with 7008 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit. | 0/251 | 500000 | |
Crush of Doom 14 Level Attacks the target with 7218 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit. | 0/255 | 500000 | |
Wrath 7 Level Swings a spear to weaken the CP of nearby enemies by 22%. Requires a polearm to be equipped. | 72/0 | 500000 | |
Wrath 8 Level Swings a spear to weaken the CP of nearby enemies by 25%. Requires a polearm to be equipped. | 73/0 | 500000 | |
Level 74 | |||
Sword/Blunt Weapon Mastery 44 Level P. Atk. increases by 125.7 when using a sword or blunt weapon. | 760000 | ||
Sword/Blunt Weapon Mastery 45 Level P. Atk. increases by 129.3 when using a sword or blunt weapon. | 760000 | ||
Polearm Mastery 44 Level Increases P. Atk. by 125.7 when using a Polearm, making it possible to attack a large number of enemies. | 760000 | ||
Polearm Mastery 45 Level Increases P. Atk. by 129.3 when using a Polearm, making it possible to attack a large number of enemies. | 760000 | ||
Light Armor Mastery 49 Level Increases P. Def. by 79.4 and evasion by 6 when light armor is equipped. | 760000 | ||
Light Armor Mastery 50 Level Increases P. Def. by 81.3 and evasion by 6 when light armor is equipped. | 760000 | ||
Heavy Armor Mastery 49 Level P. Def. increases by 77.4 when heavy armor is equipped. | 760000 | ||
Heavy Armor Mastery 50 Level P. Def. increases by 79.3 when heavy armor is equipped. | 760000 | ||
Fatal Strike 36 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3553. | 74/0 | 760000 | |
Fatal Strike 37 Level Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3653. | 75/0 | 760000 | |
Hammer Crush 36 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2345. | 71/0 | 760000 | |
Hammer Crush 37 Level Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2411. | 72/0 | 760000 | |
Whirlwind 36 Level Swings a spear to attack nearby enemies with 2665 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 74/0 | 760000 | |
Whirlwind 37 Level Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible. | 75/0 | 760000 | |
Vicious Stance 20 Level Increases the power of critical attacks by 609. MP is continuously consumed according to level. | 14/0 | 1530000 | |
Two-handed Weapon Mastery 20 Level Increases P. Atk. by 129.3 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | 1530000 | ||
Boost HP 10 Level Max HP increases by 480. | 1530000 | ||
Fast HP Recovery 8 Level HP recovery bonus increases by 4. | 1530000 | ||
Crush of Doom 15 Level Attacks the target with 7427 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit. | 0/258 | 760000 | |
Crush of Doom 16 Level Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit. | 0/261 | 760000 | |
Wrath 9 Level Swings a spear to weaken the CP of nearby enemies by 27%. Requires a polearm to be equipped. | 74/0 | 760000 | |
Wrath 10 Level Swings a spear to weaken the CP of nearby enemies by 30%. Requires a polearm to be equipped. | 75/0 | 760000 | |
Zealot 3 Level For 1 minute, receives the power of the guardian deity to increase one's own resistance to de-buff attack by 80%, resistance to buff canceling attack by 40%, moving speed by 30, accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand combat weapon, Atk. Spd. by 20%, critical rate by 100 when using a sword/spear, and critical damage by 100% when using a blunt/hand-to-hand combat weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Can be used when HP is under 30%. | 136/204 | 1530000 | |
Polearm Accuracy 3 Level Accuracy increases by 4 when using a spear. MP is continuously consumed according to level. | 14/0 | 1530000 | |
Infernal Form 3 Level For 5 minutes, increases one's own fire type P. Atk. by 20 and resistance to fire attacks by 10. | 34/0 | 1530000 | |
War Frenzy 3 Level Increases resistance to shock attacks by 15 and resistance to sleep attacks by 30. MP is continuously consumed according to level. | 14/0 | 1530000 |