Database
Tools
HUDAbout Us
NameMP/HPRequired
Level 40
Expertise C
You become familiar with C-Grade equipment.
Sword/Blunt Weapon Mastery
P. Atk. increases by 23.7 when using a sword or blunt weapon.
11000
Sword/Blunt Weapon Mastery
P. Atk. increases by 25.4 when using a sword or blunt weapon.
11000
Sword/Blunt Weapon Mastery
P. Atk. increases by 27.1 when using a sword or blunt weapon.
11000
Polearm Mastery
Increases P. Atk. by 23.7 when using a Polearm, making it possible to attack a large number of enemies.
11000
Polearm Mastery
Increases P. Atk. by 25.4 when using a Polearm, making it possible to attack a large number of enemies.
11000
Polearm Mastery
Increases P. Atk. by 27.1 when using a Polearm, making it possible to attack a large number of enemies.
11000
Light Armor Mastery
Increases P. Def. by 21.5 and evasion by 6 when light armor is equipped.
11000
Light Armor Mastery
Increases P. Def. by 22.7 and evasion by 6 when light armor is equipped.
11000
Light Armor Mastery
Increases P. Def. by 24 and evasion by 6 when light armor is equipped.
11000
Heavy Armor Mastery
P. Def. increases by 20.4 when heavy armor is equipped.
11000
Heavy Armor Mastery
P. Def. increases by 21.6 when heavy armor is equipped.
11000
Heavy Armor Mastery
P. Def. increases by 22.8 when heavy armor is equipped.
11000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 738.
36/0
11000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 784.
37/0
11000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 833.
38/0
11000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 487.
35/0
11000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 518.
36/0
11000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 550.
37/0
11000
Whirlwind
Whirlwind
1 Level
Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
36/0
11000
Whirlwind
Whirlwind
2 Level
Swings a spear to attack nearby enemies with 588 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
37/0
11000
Whirlwind
Whirlwind
3 Level
Swings a spear to attack nearby enemies with 625 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
38/0
11000
Vicious Stance
Increases the power of critical attacks by 139. MP is continuously consumed according to level.
7/0
33000
Two-handed Weapon Mastery
Increases P. Atk. by 27.1 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
33000
Vital Force
Increases HP recovery bonus by 2.9 and MP recovery bonus by 1.2 when sitting.
33000
Fast HP Recovery
HP recovery bonus increases by 1.7.
33000
Battle Roar
Upon use, regenerates 15% of Max HP and increases one's own Max HP by 15% for 10 minutes.
18/0
33000
Level 43
Create Common Item
Creates level 5 common items.
Sword/Blunt Weapon Mastery
P. Atk. increases by 29 when using a sword or blunt weapon.
13000
Sword/Blunt Weapon Mastery
P. Atk. increases by 30.9 when using a sword or blunt weapon.
13000
Sword/Blunt Weapon Mastery
P. Atk. increases by 32.9 when using a sword or blunt weapon.
13000
Polearm Mastery
Increases P. Atk. by 29 when using a Polearm, making it possible to attack a large number of enemies.
13000
Polearm Mastery
Increases P. Atk. by 30.9 when using a Polearm, making it possible to attack a large number of enemies.
13000
Polearm Mastery
Increases P. Atk. by 32.9 when using a Polearm, making it possible to attack a large number of enemies.
13000
Light Armor Mastery
Increases P. Def. by 25.3 and evasion by 6 when light armor is equipped.
13000
Light Armor Mastery
Increases P. Def. by 26.6 and evasion by 6 when light armor is equipped.
13000
Light Armor Mastery
Increases P. Def. by 27.9 and evasion by 6 when light armor is equipped.
13000
Heavy Armor Mastery
P. Def. increases by 24.1 when heavy armor is equipped.
13000
Heavy Armor Mastery
P. Def. increases by 25.4 when heavy armor is equipped.
13000
Heavy Armor Mastery
P. Def. increases by 26.7 when heavy armor is equipped.
13000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 884.
38/0
13000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 937.
40/0
13000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 992.
41/0
13000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 583.
37/0
13000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 618.
38/0
13000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 655.
39/0
13000
Whirlwind
Whirlwind
4 Level
Swings a spear to attack nearby enemies with 663 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
38/0
13000
Whirlwind
Whirlwind
5 Level
Swings a spear to attack nearby enemies with 703 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
40/0
13000
Whirlwind
Whirlwind
6 Level
Swings a spear to attack nearby enemies with 744 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
41/0
13000
Vicious Stance
Increases the power of critical attacks by 166. MP is continuously consumed according to level.
8/0
38000
Two-handed Weapon Mastery
Increases P. Atk. by 32.9 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
38000
Boost HP
Boost HP
4 Level
Max HP increases by 200.
38000
Fast HP Recovery
HP recovery bonus increases by 2.1.
38000
Guts
Guts
2 Level
Increases one's own P. Def. by 150% for 1 minutes 30 seconds. Can be used when HP is under 30%.
19/0
38000
Level 46
Sword/Blunt Weapon Mastery
P. Atk. increases by 35 when using a sword or blunt weapon.
17000
Sword/Blunt Weapon Mastery
P. Atk. increases by 37.1 when using a sword or blunt weapon.
17000
Sword/Blunt Weapon Mastery
P. Atk. increases by 39.4 when using a sword or blunt weapon.
17000
Polearm Mastery
Increases P. Atk. by 35 when using a Polearm, making it possible to attack a large number of enemies.
17000
Polearm Mastery
Increases P. Atk. by 37.1 when using a Polearm, making it possible to attack a large number of enemies.
17000
Polearm Mastery
Increases P. Atk. by 39.4 when using a Polearm, making it possible to attack a large number of enemies.
17000
Light Armor Mastery
Increases P. Def. by 29.3 and evasion by 6 when light armor is equipped.
17000
Light Armor Mastery
Increases P. Def. by 30.7 and evasion by 6 when light armor is equipped.
17000
Light Armor Mastery
Increases P. Def. by 32.1 and evasion by 6 when light armor is equipped.
17000
Heavy Armor Mastery
P. Def. increases by 28 when heavy armor is equipped.
17000
Heavy Armor Mastery
P. Def. increases by 29.4 when heavy armor is equipped.
17000
Heavy Armor Mastery
P. Def. increases by 30.8 when heavy armor is equipped.
17000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1049.
42/0
17000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1109.
43/0
17000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1171.
44/0
17000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 693.
40/0
17000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 732.
42/0
17000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 773.
43/0
17000
Whirlwind
Whirlwind
7 Level
Swings a spear to attack nearby enemies with 787 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
42/0
17000
Whirlwind
Whirlwind
8 Level
Swings a spear to attack nearby enemies with 832 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
43/0
17000
Whirlwind
Whirlwind
9 Level
Swings a spear to attack nearby enemies with 879 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
44/0
17000
Vicious Stance
Increases the power of critical attacks by 196. MP is continuously consumed according to level.
9/0
50000
Two-handed Weapon Mastery
Increases P. Atk. by 39.4 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
50000
Vital Force
Increases HP recovery bonus by 3.6 and MP recovery bonus by 1.5 when sitting.
50000
Bandage
Bandage
2 Level
Cures one's own mid-level bleed condition.
41/0
50000
Frenzy
Frenzy
2 Level
Increases one's own P. Atk. by 30% for 1 minutes 30 seconds. Additionally increases P. Atk. by 92% when using a sword/blunt weapon/spear. When using a two-handed sword/blunt weapon, increases accuracy by 4 and P. Atk. by 20%. Can be used when HP is under 30%.
21/0
50000
Level 49
Create Common Item
Creates level 6 common items.
Sword/Blunt Weapon Mastery
P. Atk. increases by 41.7 when using a sword or blunt weapon.
27000
Sword/Blunt Weapon Mastery
P. Atk. increases by 44.1 when using a sword or blunt weapon.
27000
Sword/Blunt Weapon Mastery
P. Atk. increases by 46.6 when using a sword or blunt weapon.
27000
Polearm Mastery
Increases P. Atk. by 41.7 when using a Polearm, making it possible to attack a large number of enemies.
27000
Polearm Mastery
Increases P. Atk. by 44.1 when using a Polearm, making it possible to attack a large number of enemies.
27000
Polearm Mastery
Increases P. Atk. by 46.6 when using a Polearm, making it possible to attack a large number of enemies.
27000
Light Armor Mastery
Increases P. Def. by 33.6 and evasion by 6 when light armor is equipped.
27000
Light Armor Mastery
Increases P. Def. by 35 and evasion by 6 when light armor is equipped.
27000
Light Armor Mastery
Increases P. Def. by 36.5 and evasion by 6 when light armor is equipped.
27000
Heavy Armor Mastery
P. Def. increases by 32.2 when heavy armor is equipped.
27000
Heavy Armor Mastery
P. Def. increases by 33.7 when heavy armor is equipped.
27000
Heavy Armor Mastery
P. Def. increases by 35.2 when heavy armor is equipped.
27000
Fatal Strike
Fatal Strike
10 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1236.
46/0
27000
Fatal Strike
Fatal Strike
11 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1302.
47/0
27000
Fatal Strike
Fatal Strike
12 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1371.
48/0
27000
Hammer Crush
Hammer Crush
10 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 816.
44/0
27000
Hammer Crush
Hammer Crush
11 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 860.
45/0
27000
Hammer Crush
Hammer Crush
12 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 905.
46/0
27000
Whirlwind
Whirlwind
10 Level
Swings a spear to attack nearby enemies with 927 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
46/0
27000
Whirlwind
Whirlwind
11 Level
Swings a spear to attack nearby enemies with 977 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
47/0
27000
Whirlwind
Whirlwind
12 Level
Swings a spear to attack nearby enemies with 1029 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
48/0
27000
Vicious Stance
Increases the power of critical attacks by 229. MP is continuously consumed according to level.
9/0
82000
Two-handed Weapon Mastery
Increases P. Atk. by 46.6 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
82000
Boost HP
Boost HP
5 Level
Max HP increases by 250.
82000
Battle Roar
Upon use, regenerates 20% of Max HP and increases one's own Max HP by 20% for 10 minutes.
22/0
82000
Lionheart
Lionheart
2 Level
Increases one's own resistance to paralysis/hold/sleep/shock/buff canceling attacks by 60% for 1 minute.
22/0
82000
Level 52
Expertise B
You become familiar with B-Grade equipment.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.
Sword/Blunt Weapon Mastery
P. Atk. increases by 49.2 when using a sword or blunt weapon.
42000
Sword/Blunt Weapon Mastery
P. Atk. increases by 51.9 when using a sword or blunt weapon.
42000
Sword/Blunt Weapon Mastery
P. Atk. increases by 54.6 when using a sword or blunt weapon.
42000
Polearm Mastery
Increases P. Atk. by 49.2 when using a Polearm, making it possible to attack a large number of enemies.
42000
Polearm Mastery
Increases P. Atk. by 51.9 when using a Polearm, making it possible to attack a large number of enemies.
42000
Polearm Mastery
Increases P. Atk. by 54.6 when using a Polearm, making it possible to attack a large number of enemies.
42000
Light Armor Mastery
Increases P. Def. by 38.1 and evasion by 6 when light armor is equipped.
42000
Light Armor Mastery
Increases P. Def. by 39.6 and evasion by 6 when light armor is equipped.
42000
Light Armor Mastery
Increases P. Def. by 41.2 and evasion by 6 when light armor is equipped.
42000
Heavy Armor Mastery
P. Def. increases by 36.7 when heavy armor is equipped.
42000
Heavy Armor Mastery
P. Def. increases by 38.2 when heavy armor is equipped.
42000
Heavy Armor Mastery
P. Def. increases by 39.8 when heavy armor is equipped.
42000
Fatal Strike
Fatal Strike
13 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1443.
50/0
42000
Fatal Strike
Fatal Strike
14 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1516.
50/0
42000
Fatal Strike
Fatal Strike
15 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1592.
51/0
42000
Hammer Crush
Hammer Crush
13 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 952.
47/0
42000
Hammer Crush
Hammer Crush
14 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1001.
48/0
42000
Hammer Crush
Hammer Crush
15 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1051.
49/0
42000
Whirlwind
Whirlwind
13 Level
Swings a spear to attack nearby enemies with 1082 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
50/0
42000
Whirlwind
Whirlwind
14 Level
Swings a spear to attack nearby enemies with 1137 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
50/0
42000
Whirlwind
Whirlwind
15 Level
Swings a spear to attack nearby enemies with 1194 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
51/0
42000
Vicious Stance
Increases the power of critical attacks by 266. MP is continuously consumed according to level.
10/0
125000
Two-handed Weapon Mastery
Increases P. Atk. by 54.6 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
125000
Vital Force
Increases HP recovery bonus by 4.5 and MP recovery bonus by 1.7 when sitting.
125000
Fast HP Recovery
HP recovery bonus increases by 2.6.
125000
Guts
Guts
3 Level
Increases one's own P. Def. by 200% for 1 minutes 30 seconds. Can be used when HP is under 30%.
24/0
125000
Level 55
Create Common Item
Creates level 7 common items.
Sword/Blunt Weapon Mastery
P. Atk. increases by 57.5 when using a sword or blunt weapon.
47000
Sword/Blunt Weapon Mastery
P. Atk. increases by 60.4 when using a sword or blunt weapon.
47000
Sword/Blunt Weapon Mastery
P. Atk. increases by 63.3 when using a sword or blunt weapon.
47000
Polearm Mastery
Increases P. Atk. by 57.5 when using a Polearm, making it possible to attack a large number of enemies.
47000
Polearm Mastery
Increases P. Atk. by 60.4 when using a Polearm, making it possible to attack a large number of enemies.
47000
Polearm Mastery
Increases P. Atk. by 63.3 when using a Polearm, making it possible to attack a large number of enemies.
47000
Light Armor Mastery
Increases P. Def. by 42.8 and evasion by 6 when light armor is equipped.
47000
Light Armor Mastery
Increases P. Def. by 44.5 and evasion by 6 when light armor is equipped.
47000
Light Armor Mastery
Increases P. Def. by 46.1 and evasion by 6 when light armor is equipped.
47000
Heavy Armor Mastery
P. Def. increases by 41.4 when heavy armor is equipped.
47000
Heavy Armor Mastery
P. Def. increases by 43 when heavy armor is equipped.
47000
Heavy Armor Mastery
P. Def. increases by 44.6 when heavy armor is equipped.
47000
Fatal Strike
Fatal Strike
16 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1670.
52/0
47000
Fatal Strike
Fatal Strike
17 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1750.
53/0
47000
Fatal Strike
Fatal Strike
18 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1832.
55/0
47000
Hammer Crush
Hammer Crush
16 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1102.
50/0
47000
Hammer Crush
Hammer Crush
17 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1155.
51/0
47000
Hammer Crush
Hammer Crush
18 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1210.
52/0
47000
Whirlwind
Whirlwind
16 Level
Swings a spear to attack nearby enemies with 1253 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
52/0
47000
Whirlwind
Whirlwind
17 Level
Swings a spear to attack nearby enemies with 1313 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
53/0
47000
Whirlwind
Whirlwind
18 Level
Swings a spear to attack nearby enemies with 1374 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
55/0
47000
Vicious Stance
Increases the power of critical attacks by 306. MP is continuously consumed according to level.
10/0
142000
Two-handed Weapon Mastery
Increases P. Atk. by 63.3 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
142000
Boost HP
Boost HP
6 Level
Max HP increases by 300.
142000
Frenzy
Frenzy
3 Level
Increases one's own P. Atk. by 50% for 1 minutes 30 seconds. Additionally increases P. Atk. by 131% when using a sword/blunt weapon/spear. When using a two-handed sword/blunt weapon, increases accuracy by 6 and P. Atk. by 16%. Can be used when HP is under 30%.
25/0
142000
Rage
Rage
2 Level
Increases one's own P. Atk. by 20% for 1 minute 30 seconds. When a sword/blunt weapon/spear is used, P. Atk. is increased an additional 29%. When a two-handed sword/blunt weapon is used, Accuracy is increased additionally by 4 and P. Atk. is increased an additional 6%. Decreases evasion by 3 and P. Def. by 20%.
25/0
142000
Level 58
Sword/Blunt Weapon Mastery
P. Atk. increases by 66.4 when using a sword or blunt weapon.
60000
Sword/Blunt Weapon Mastery
P. Atk. increases by 69.5 when using a sword or blunt weapon.
60000
Sword/Blunt Weapon Mastery
P. Atk. increases by 72.7 when using a sword or blunt weapon.
60000
Polearm Mastery
Increases P. Atk. by 66.4 when using a Polearm, making it possible to attack a large number of enemies.
60000
Polearm Mastery
Increases P. Atk. by 69.5 when using a Polearm, making it possible to attack a large number of enemies.
60000
Polearm Mastery
Increases P. Atk. by 72.7 when using a Polearm, making it possible to attack a large number of enemies.
60000
Light Armor Mastery
Increases P. Def. by 47.8 and evasion by 6 when light armor is equipped.
60000
Light Armor Mastery
Increases P. Def. by 49.5 and evasion by 6 when light armor is equipped.
60000
Light Armor Mastery
Increases P. Def. by 51.3 and evasion by 6 when light armor is equipped.
60000
Heavy Armor Mastery
P. Def. increases by 46.3 when heavy armor is equipped.
60000
Heavy Armor Mastery
P. Def. increases by 48 when heavy armor is equipped.
60000
Heavy Armor Mastery
P. Def. increases by 49.7 when heavy armor is equipped.
60000
Fatal Strike
Fatal Strike
19 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1917.
56/0
60000
Fatal Strike
Fatal Strike
20 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2003.
57/0
60000
Fatal Strike
Fatal Strike
21 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2091.
58/0
60000
Hammer Crush
Hammer Crush
19 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1265.
54/0
60000
Hammer Crush
Hammer Crush
20 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1322.
55/0
60000
Hammer Crush
Hammer Crush
21 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1380.
56/0
60000
Whirlwind
Whirlwind
19 Level
Swings a spear to attack nearby enemies with 1438 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
56/0
60000
Whirlwind
Whirlwind
20 Level
Swings a spear to attack nearby enemies with 1502 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
57/0
60000
Whirlwind
Whirlwind
21 Level
Swings a spear to attack nearby enemies with 1568 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
58/0
60000
Vicious Stance
Increases the power of critical attacks by 349. MP is continuously consumed according to level.
11/0
181000
Two-handed Weapon Mastery
Increases P. Atk. by 72.7 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
181000
Vital Force
Increases HP recovery bonus by 4.7 and MP recovery bonus by 1.8 when sitting.
181000
Fast HP Recovery
HP recovery bonus increases by 2.7.
181000
Battle Roar
Upon use, regenerates 25% of Max HP and increases one's own Max HP by 25% for 10 minutes.
27/0
181000
Zealot
Zealot
1 Level
For 1 minute, receives the power of the guardian deity to increase one's own resistance to de-buff attack by 80%, resistance to buff canceling attack by 40%, moving speed by 10, accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand combat weapon, Atk. Spd. by 10%, critical rate by 33 when using a sword/spear, and critical damage by 33% when using a blunt/hand-to-hand combat weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Can be used when HP is under 30%.
106/159
181000
Polearm Accuracy
Accuracy increases by 2 when using a spear. MP is continuously consumed according to level.
11/0
181000
Infernal Form
For 5 minutes, increases one's own fire type P. Atk. by 10 and resistance to fire attacks by 3.
27/0
181000
War Frenzy
War Frenzy
1 Level
Increases resistance to shock attacks by 5 and resistance to sleep attacks by 10. MP is continuously consumed according to level.
11/0
181000
Level 60
Sword/Blunt Weapon Mastery
P. Atk. increases by 76 when using a sword or blunt weapon.
145000
Sword/Blunt Weapon Mastery
P. Atk. increases by 79.3 when using a sword or blunt weapon.
145000
Polearm Mastery
Increases P. Atk. by 76 when using a Polearm, making it possible to attack a large number of enemies.
145000
Polearm Mastery
Increases P. Atk. by 79.3 when using a Polearm, making it possible to attack a large number of enemies.
145000
Light Armor Mastery
Increases P. Def. by 53 and evasion by 6 when light armor is equipped.
145000
Light Armor Mastery
Increases P. Def. by 54.8 and evasion by 6 when light armor is equipped.
145000
Heavy Armor Mastery
P. Def. increases by 51.4 when heavy armor is equipped.
145000
Heavy Armor Mastery
P. Def. increases by 53.2 when heavy armor is equipped.
145000
Fatal Strike
Fatal Strike
22 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2181.
60/0
145000
Fatal Strike
Fatal Strike
23 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2272.
61/0
145000
Hammer Crush
Hammer Crush
22 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1440.
57/0
145000
Hammer Crush
Hammer Crush
23 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1500.
58/0
145000
Whirlwind
Whirlwind
22 Level
Swings a spear to attack nearby enemies with 1636 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
60/0
145000
Whirlwind
Whirlwind
23 Level
Swings a spear to attack nearby enemies with 1704 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
61/0
145000
Vicious Stance
Increases the power of critical attacks by 379. MP is continuously consumed according to level.
11/0
290000
Two-handed Weapon Mastery
Increases P. Atk. by 79.3 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
290000
Crush of Doom
Attacks the target with 4558 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/208
145000
Crush of Doom
Attacks the target with 4750 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/212
145000
Level 61
Expertise A
You become familiar with A-Grade equipment.
Divine Inspiration
Increases the number of buffs an individual can receive by 2.
Level 62
Create Common Item
Creates level 8 common items.
Sword/Blunt Weapon Mastery
P. Atk. increases by 82.7 when using a sword or blunt weapon.
150000
Sword/Blunt Weapon Mastery
P. Atk. increases by 86.1 when using a sword or blunt weapon.
150000
Polearm Mastery
Increases P. Atk. by 82.7 when using a Polearm, making it possible to attack a large number of enemies.
150000
Polearm Mastery
Increases P. Atk. by 86.1 when using a Polearm, making it possible to attack a large number of enemies.
150000
Light Armor Mastery
Increases P. Def. by 56.6 and evasion by 6 when light armor is equipped.
150000
Light Armor Mastery
Increases P. Def. by 58.4 and evasion by 6 when light armor is equipped.
150000
Heavy Armor Mastery
P. Def. increases by 55 when heavy armor is equipped.
150000
Heavy Armor Mastery
P. Def. increases by 56.7 when heavy armor is equipped.
150000
Fatal Strike
Fatal Strike
24 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2366.
61/0
150000
Fatal Strike
Fatal Strike
25 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2460.
62/0
150000
Hammer Crush
Hammer Crush
24 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1561.
59/0
150000
Hammer Crush
Hammer Crush
25 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1624.
60/0
150000
Whirlwind
Whirlwind
24 Level
Swings a spear to attack nearby enemies with 1774 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
61/0
150000
Whirlwind
Whirlwind
25 Level
Swings a spear to attack nearby enemies with 1845 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
62/0
150000
Vicious Stance
Increases the power of critical attacks by 410. MP is continuously consumed according to level.
12/0
310000
Two-handed Weapon Mastery
Increases P. Atk. by 86.1 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
310000
Boost HP
Boost HP
7 Level
Max HP increases by 350.
310000
Lionheart
Lionheart
3 Level
Increases one's own resistance to paralysis/hold/sleep/shock/buff canceling attacks by 80% for 1 minute.
29/0
310000
Crush of Doom
Attacks the target with 4944 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/212
150000
Crush of Doom
Attacks the target with 5142 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/217
150000
Bandage
Bandage
3 Level
Cures one's own high-level bleed condition.
55/0
310000
Level 64
Sword/Blunt Weapon Mastery
P. Atk. increases by 89.6 when using a sword or blunt weapon.
200000
Sword/Blunt Weapon Mastery
P. Atk. increases by 93.1 when using a sword or blunt weapon.
200000
Polearm Mastery
Increases P. Atk. by 89.6 when using a Polearm, making it possible to attack a large number of enemies.
200000
Polearm Mastery
Increases P. Atk. by 93.1 when using a Polearm, making it possible to attack a large number of enemies.
200000
Light Armor Mastery
Increases P. Def. by 60.2 and evasion by 6 when light armor is equipped.
200000
Light Armor Mastery
Increases P. Def. by 62.1 and evasion by 6 when light armor is equipped.
200000
Heavy Armor Mastery
P. Def. increases by 58.6 when heavy armor is equipped.
200000
Heavy Armor Mastery
P. Def. increases by 60.4 when heavy armor is equipped.
200000
Fatal Strike
Fatal Strike
26 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2556.
63/0
200000
Fatal Strike
Fatal Strike
27 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2653.
65/0
200000
Hammer Crush
Hammer Crush
26 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1687.
61/0
200000
Hammer Crush
Hammer Crush
27 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1751.
62/0
200000
Whirlwind
Whirlwind
26 Level
Swings a spear to attack nearby enemies with 1917 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
63/0
200000
Whirlwind
Whirlwind
27 Level
Swings a spear to attack nearby enemies with 1990 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
65/0
200000
Vicious Stance
Increases the power of critical attacks by 443. MP is continuously consumed according to level.
12/0
400000
Two-handed Weapon Mastery
Increases P. Atk. by 93.1 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
400000
Battle Roar
Upon use, regenerates 30% of Max HP and increases one's own Max HP by 30% for 10 minutes.
30/0
400000
Vital Force
Increases HP recovery bonus by 5.6 and MP recovery bonus by 2.1 when sitting.
400000
Crush of Doom
Attacks the target with 5342 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/221
200000
Crush of Doom
Attacks the target with 5545 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/225
200000
Level 66
Sword/Blunt Weapon Mastery
P. Atk. increases by 96.6 when using a sword or blunt weapon.
220000
Sword/Blunt Weapon Mastery
P. Atk. increases by 100.2 when using a sword or blunt weapon.
220000
Polearm Mastery
Increases P. Atk. by 96.6 when using a Polearm, making it possible to attack a large number of enemies.
220000
Polearm Mastery
Increases P. Atk. by 100.2 when using a Polearm, making it possible to attack a large number of enemies.
220000
Light Armor Mastery
Increases P. Def. by 64 and evasion by 6 when light armor is equipped.
220000
Light Armor Mastery
Increases P. Def. by 65.8 and evasion by 6 when light armor is equipped.
220000
Heavy Armor Mastery
P. Def. increases by 62.2 when heavy armor is equipped.
220000
Heavy Armor Mastery
P. Def. increases by 64.1 when heavy armor is equipped.
220000
Fatal Strike
Fatal Strike
28 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2751.
66/0
220000
Fatal Strike
Fatal Strike
29 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2850.
67/0
220000
Hammer Crush
Hammer Crush
28 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1816.
63/0
220000
Hammer Crush
Hammer Crush
29 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1881.
64/0
220000
Whirlwind
Whirlwind
28 Level
Swings a spear to attack nearby enemies with 2064 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
66/0
220000
Whirlwind
Whirlwind
29 Level
Swings a spear to attack nearby enemies with 2138 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
67/0
220000
Vicious Stance
Increases the power of critical attacks by 475. MP is continuously consumed according to level.
13/0
440000
Two-handed Weapon Mastery
Increases P. Atk. by 100.2 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
440000
Boost HP
Boost HP
8 Level
Max HP increases by 400.
440000
Crush of Doom
Attacks the target with 5751 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/229
220000
Crush of Doom
Attacks the target with 5958 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/233
220000
Wrath
Wrath
1 Level
Swings a spear to weaken the CP of nearby enemies by 7%. Requires a polearm to be equipped.
66/0
220000
Wrath
Wrath
2 Level
Swings a spear to weaken the CP of nearby enemies by 10%. Requires a polearm to be equipped.
67/0
220000
Zealot
Zealot
2 Level
For 1 minute, receives the power of the guardian deity to increase one's own resistance to de-buff attack by 80%, resistance to buff canceling attack by 40%, moving speed by 20, accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand combat weapon, Atk. Spd. by 20%, critical rate by 66 when using a sword/spear, and critical damage by 66% when using a blunt/hand-to-hand combat weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Can be used when HP is under 30%.
122/183
440000
Polearm Accuracy
Accuracy increases by 3 when using a spear. MP is continuously consumed according to level.
13/0
440000
Infernal Form
For 5 minutes, increases one's own fire type P. Atk. by 15 and resistance to fire attacks by 5.
31/0
440000
War Frenzy
War Frenzy
2 Level
Increases resistance to shock attacks by 10 and resistance to sleep attacks by 20. MP is continuously consumed according to level.
13/0
440000
Level 68
Sword/Blunt Weapon Mastery
P. Atk. increases by 103.8 when using a sword or blunt weapon.
330000
Sword/Blunt Weapon Mastery
P. Atk. increases by 107.5 when using a sword or blunt weapon.
330000
Polearm Mastery
Increases P. Atk. by 103.8 when using a Polearm, making it possible to attack a large number of enemies.
330000
Polearm Mastery
Increases P. Atk. by 107.5 when using a Polearm, making it possible to attack a large number of enemies.
330000
Light Armor Mastery
Increases P. Def. by 67.7 and evasion by 6 when light armor is equipped.
330000
Light Armor Mastery
Increases P. Def. by 69.7 and evasion by 6 when light armor is equipped.
330000
Heavy Armor Mastery
P. Def. increases by 66 when heavy armor is equipped.
330000
Heavy Armor Mastery
P. Def. increases by 67.8 when heavy armor is equipped.
330000
Fatal Strike
Fatal Strike
30 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2950.
68/0
330000
Fatal Strike
Fatal Strike
31 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3050.
69/0
330000
Hammer Crush
Hammer Crush
30 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1947.
65/0
330000
Hammer Crush
Hammer Crush
31 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2013.
66/0
330000
Whirlwind
Whirlwind
30 Level
Swings a spear to attack nearby enemies with 2213 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
68/0
330000
Whirlwind
Whirlwind
31 Level
Swings a spear to attack nearby enemies with 2288 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
69/0
330000
Vicious Stance
Increases the power of critical attacks by 509. MP is continuously consumed according to level.
13/0
650000
Two-handed Weapon Mastery
Increases P. Atk. by 107.5 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
650000
Fast HP Recovery
HP recovery bonus increases by 3.4.
650000
Crush of Doom
Attacks the target with 6166 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/237
330000
Crush of Doom
Attacks the target with 6376 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/240
330000
Wrath
Wrath
3 Level
Swings a spear to weaken the CP of nearby enemies by 12%. Requires a polearm to be equipped.
68/0
330000
Wrath
Wrath
4 Level
Swings a spear to weaken the CP of nearby enemies by 15%. Requires a polearm to be equipped.
69/0
330000
Level 70
Create Common Item
Creates level 9 common items.
Sword/Blunt Weapon Mastery
P. Atk. increases by 111.1 when using a sword or blunt weapon.
360000
Sword/Blunt Weapon Mastery
P. Atk. increases by 114.8 when using a sword or blunt weapon.
360000
Polearm Mastery
Increases P. Atk. by 111.1 when using a Polearm, making it possible to attack a large number of enemies.
360000
Polearm Mastery
Increases P. Atk. by 114.8 when using a Polearm, making it possible to attack a large number of enemies.
360000
Light Armor Mastery
Increases P. Def. by 71.6 and evasion by 6 when light armor is equipped.
360000
Light Armor Mastery
Increases P. Def. by 73.5 and evasion by 6 when light armor is equipped.
360000
Heavy Armor Mastery
P. Def. increases by 69.7 when heavy armor is equipped.
360000
Heavy Armor Mastery
P. Def. increases by 71.6 when heavy armor is equipped.
360000
Fatal Strike
Fatal Strike
32 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3151.
70/0
360000
Fatal Strike
Fatal Strike
33 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3252.
71/0
360000
Hammer Crush
Hammer Crush
32 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2080.
67/0
360000
Hammer Crush
Hammer Crush
33 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2146.
68/0
360000
Whirlwind
Whirlwind
32 Level
Swings a spear to attack nearby enemies with 2363 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
70/0
360000
Whirlwind
Whirlwind
33 Level
Swings a spear to attack nearby enemies with 2439 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
71/0
360000
Vicious Stance
Increases the power of critical attacks by 542. MP is continuously consumed according to level.
13/0
720000
Two-handed Weapon Mastery
Increases P. Atk. by 114.8 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
720000
Battle Roar
Upon use, regenerates 35% of Max HP and increases one's own Max HP by 35% for 10 minutes.
33/0
720000
Boost HP
Boost HP
9 Level
Max HP increases by 440.
720000
Crush of Doom
Attacks the target with 6586 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/244
360000
Crush of Doom
Attacks the target with 6797 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/248
360000
Wrath
Wrath
5 Level
Swings a spear to weaken the CP of nearby enemies by 17%. Requires a polearm to be equipped.
70/0
360000
Wrath
Wrath
6 Level
Swings a spear to weaken the CP of nearby enemies by 20%. Requires a polearm to be equipped.
71/0
360000
Level 72
Sword/Blunt Weapon Mastery
P. Atk. increases by 118.4 when using a sword or blunt weapon.
500000
Sword/Blunt Weapon Mastery
P. Atk. increases by 122.1 when using a sword or blunt weapon.
500000
Polearm Mastery
Increases P. Atk. by 118.4 when using a Polearm, making it possible to attack a large number of enemies.
500000
Polearm Mastery
Increases P. Atk. by 122.1 when using a Polearm, making it possible to attack a large number of enemies.
500000
Light Armor Mastery
Increases P. Def. by 75.5 and evasion by 6 when light armor is equipped.
500000
Light Armor Mastery
Increases P. Def. by 77.4 and evasion by 6 when light armor is equipped.
500000
Heavy Armor Mastery
P. Def. increases by 73.6 when heavy armor is equipped.
500000
Heavy Armor Mastery
P. Def. increases by 75.5 when heavy armor is equipped.
500000
Fatal Strike
Fatal Strike
34 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3353.
72/0
500000
Fatal Strike
Fatal Strike
35 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3453.
73/0
500000
Hammer Crush
Hammer Crush
34 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2213.
69/0
500000
Hammer Crush
Hammer Crush
35 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2279.
70/0
500000
Whirlwind
Whirlwind
34 Level
Swings a spear to attack nearby enemies with 2515 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
72/0
500000
Whirlwind
Whirlwind
35 Level
Swings a spear to attack nearby enemies with 2590 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
73/0
500000
Vicious Stance
Increases the power of critical attacks by 576. MP is continuously consumed according to level.
14/0
1000000
Two-handed Weapon Mastery
Increases P. Atk. by 122.1 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
1000000
Vital Force
Increases HP recovery bonus by 6.7 and MP recovery bonus by 2.5 when sitting.
1000000
Crush of Doom
Attacks the target with 7008 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/251
500000
Crush of Doom
Attacks the target with 7218 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/255
500000
Wrath
Wrath
7 Level
Swings a spear to weaken the CP of nearby enemies by 22%. Requires a polearm to be equipped.
72/0
500000
Wrath
Wrath
8 Level
Swings a spear to weaken the CP of nearby enemies by 25%. Requires a polearm to be equipped.
73/0
500000
Level 74
Sword/Blunt Weapon Mastery
P. Atk. increases by 125.7 when using a sword or blunt weapon.
760000
Sword/Blunt Weapon Mastery
P. Atk. increases by 129.3 when using a sword or blunt weapon.
760000
Polearm Mastery
Increases P. Atk. by 125.7 when using a Polearm, making it possible to attack a large number of enemies.
760000
Polearm Mastery
Increases P. Atk. by 129.3 when using a Polearm, making it possible to attack a large number of enemies.
760000
Light Armor Mastery
Increases P. Def. by 79.4 and evasion by 6 when light armor is equipped.
760000
Light Armor Mastery
Increases P. Def. by 81.3 and evasion by 6 when light armor is equipped.
760000
Heavy Armor Mastery
P. Def. increases by 77.4 when heavy armor is equipped.
760000
Heavy Armor Mastery
P. Def. increases by 79.3 when heavy armor is equipped.
760000
Fatal Strike
Fatal Strike
36 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3553.
74/0
760000
Fatal Strike
Fatal Strike
37 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3653.
75/0
760000
Hammer Crush
Hammer Crush
36 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2345.
71/0
760000
Hammer Crush
Hammer Crush
37 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2411.
72/0
760000
Whirlwind
Whirlwind
36 Level
Swings a spear to attack nearby enemies with 2665 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
74/0
760000
Whirlwind
Whirlwind
37 Level
Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
75/0
760000
Vicious Stance
Increases the power of critical attacks by 609. MP is continuously consumed according to level.
14/0
1530000
Two-handed Weapon Mastery
Increases P. Atk. by 129.3 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
1530000
Boost HP
Boost HP
10 Level
Max HP increases by 480.
1530000
Fast HP Recovery
HP recovery bonus increases by 4.
1530000
Crush of Doom
Attacks the target with 7427 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/258
760000
Crush of Doom
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/261
760000
Wrath
Wrath
9 Level
Swings a spear to weaken the CP of nearby enemies by 27%. Requires a polearm to be equipped.
74/0
760000
Wrath
Wrath
10 Level
Swings a spear to weaken the CP of nearby enemies by 30%. Requires a polearm to be equipped.
75/0
760000
Zealot
Zealot
3 Level
For 1 minute, receives the power of the guardian deity to increase one's own resistance to de-buff attack by 80%, resistance to buff canceling attack by 40%, moving speed by 30, accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand combat weapon, Atk. Spd. by 20%, critical rate by 100 when using a sword/spear, and critical damage by 100% when using a blunt/hand-to-hand combat weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Can be used when HP is under 30%.
136/204
1530000
Polearm Accuracy
Accuracy increases by 4 when using a spear. MP is continuously consumed according to level.
14/0
1530000
Infernal Form
For 5 minutes, increases one's own fire type P. Atk. by 20 and resistance to fire attacks by 10.
34/0
1530000
War Frenzy
War Frenzy
3 Level
Increases resistance to shock attacks by 15 and resistance to sleep attacks by 30. MP is continuously consumed according to level.
14/0
1530000