Database
Tools
HUDAbout Us
Class Facts
NameMP/HPRequired
Level 40
Expertise C
You become familiar with C-Grade equipment.
Sword/Blunt Weapon Mastery
P. Atk. increases by 23.7 when using a sword or blunt weapon.
11 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 25.4 when using a sword or blunt weapon.
11 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 27.1 when using a sword or blunt weapon.
11 000
Polearm Mastery
Increases P. Atk. by 23.7 when using a Polearm, making it possible to attack a large number of enemies.
11 000
Polearm Mastery
Increases P. Atk. by 25.4 when using a Polearm, making it possible to attack a large number of enemies.
11 000
Polearm Mastery
Increases P. Atk. by 27.1 when using a Polearm, making it possible to attack a large number of enemies.
11 000
Light Armor Mastery
Increases P. Def. by 21.5 and evasion by 6 when light armor is equipped.
11 000
Light Armor Mastery
Increases P. Def. by 22.7 and evasion by 6 when light armor is equipped.
11 000
Light Armor Mastery
Increases P. Def. by 24 and evasion by 6 when light armor is equipped.
11 000
Heavy Armor Mastery
P. Def. increases by 20.4 when heavy armor is equipped.
11 000
Heavy Armor Mastery
P. Def. increases by 21.6 when heavy armor is equipped.
11 000
Heavy Armor Mastery
P. Def. increases by 22.8 when heavy armor is equipped.
11 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 738.
36/0
11 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 784.
37/0
11 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 833.
38/0
11 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 487.
35/0
11 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 518.
36/0
11 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 550.
37/0
11 000
Whirlwind
Whirlwind
1 Level
Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
36/0
11 000
Whirlwind
Whirlwind
2 Level
Swings a spear to attack nearby enemies with 588 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
37/0
11 000
Whirlwind
Whirlwind
3 Level
Swings a spear to attack nearby enemies with 625 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
38/0
11 000
Vicious Stance
Increases the power of critical attacks by 139. MP is continuously consumed according to level.
7/0
33 000
Two-handed Weapon Mastery
Increases P. Atk. by 27.1 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
33 000
Vital Force
Increases HP recovery bonus by 2.9 and MP recovery bonus by 1.2 when sitting.
33 000
Fast HP Recovery
HP recovery bonus increases by 1.7.
33 000
Battle Roar
Upon use, regenerates 15% of Max HP and increases one's own Max HP by 15% for 10 minutes.
18/0
33 000
Level 43
Create Common Item
Creates level 5 common items.
Sword/Blunt Weapon Mastery
P. Atk. increases by 29 when using a sword or blunt weapon.
13 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 30.9 when using a sword or blunt weapon.
13 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 32.9 when using a sword or blunt weapon.
13 000
Polearm Mastery
Increases P. Atk. by 29 when using a Polearm, making it possible to attack a large number of enemies.
13 000
Polearm Mastery
Increases P. Atk. by 30.9 when using a Polearm, making it possible to attack a large number of enemies.
13 000
Polearm Mastery
Increases P. Atk. by 32.9 when using a Polearm, making it possible to attack a large number of enemies.
13 000
Light Armor Mastery
Increases P. Def. by 25.3 and evasion by 6 when light armor is equipped.
13 000
Light Armor Mastery
Increases P. Def. by 26.6 and evasion by 6 when light armor is equipped.
13 000
Light Armor Mastery
Increases P. Def. by 27.9 and evasion by 6 when light armor is equipped.
13 000
Heavy Armor Mastery
P. Def. increases by 24.1 when heavy armor is equipped.
13 000
Heavy Armor Mastery
P. Def. increases by 25.4 when heavy armor is equipped.
13 000
Heavy Armor Mastery
P. Def. increases by 26.7 when heavy armor is equipped.
13 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 884.
38/0
13 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 937.
40/0
13 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 992.
41/0
13 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 583.
37/0
13 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 618.
38/0
13 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 655.
39/0
13 000
Whirlwind
Whirlwind
4 Level
Swings a spear to attack nearby enemies with 663 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
38/0
13 000
Whirlwind
Whirlwind
5 Level
Swings a spear to attack nearby enemies with 703 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
40/0
13 000
Whirlwind
Whirlwind
6 Level
Swings a spear to attack nearby enemies with 744 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
41/0
13 000
Vicious Stance
Increases the power of critical attacks by 166. MP is continuously consumed according to level.
8/0
38 000
Two-handed Weapon Mastery
Increases P. Atk. by 32.9 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
38 000
Boost HP
Boost HP
4 Level
Max HP increases by 200.
38 000
Fast HP Recovery
HP recovery bonus increases by 2.1.
38 000
Guts
Guts
2 Level
Increases one's own P. Def. by 150% for 1 minutes 30 seconds. Can be used when HP is under 30%.
19/0
38 000
Level 46
Sword/Blunt Weapon Mastery
P. Atk. increases by 35 when using a sword or blunt weapon.
17 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 37.1 when using a sword or blunt weapon.
17 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 39.4 when using a sword or blunt weapon.
17 000
Polearm Mastery
Increases P. Atk. by 35 when using a Polearm, making it possible to attack a large number of enemies.
17 000
Polearm Mastery
Increases P. Atk. by 37.1 when using a Polearm, making it possible to attack a large number of enemies.
17 000
Polearm Mastery
Increases P. Atk. by 39.4 when using a Polearm, making it possible to attack a large number of enemies.
17 000
Light Armor Mastery
Increases P. Def. by 29.3 and evasion by 6 when light armor is equipped.
17 000
Light Armor Mastery
Increases P. Def. by 30.7 and evasion by 6 when light armor is equipped.
17 000
Light Armor Mastery
Increases P. Def. by 32.1 and evasion by 6 when light armor is equipped.
17 000
Heavy Armor Mastery
P. Def. increases by 28 when heavy armor is equipped.
17 000
Heavy Armor Mastery
P. Def. increases by 29.4 when heavy armor is equipped.
17 000
Heavy Armor Mastery
P. Def. increases by 30.8 when heavy armor is equipped.
17 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1049.
42/0
17 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1109.
43/0
17 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1171.
44/0
17 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 693.
40/0
17 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 732.
42/0
17 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 773.
43/0
17 000
Whirlwind
Whirlwind
7 Level
Swings a spear to attack nearby enemies with 787 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
42/0
17 000
Whirlwind
Whirlwind
8 Level
Swings a spear to attack nearby enemies with 832 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
43/0
17 000
Whirlwind
Whirlwind
9 Level
Swings a spear to attack nearby enemies with 879 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
44/0
17 000
Vicious Stance
Increases the power of critical attacks by 196. MP is continuously consumed according to level.
9/0
50 000
Two-handed Weapon Mastery
Increases P. Atk. by 39.4 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
50 000
Vital Force
Increases HP recovery bonus by 3.6 and MP recovery bonus by 1.5 when sitting.
50 000
Bandage
Bandage
2 Level
Cures one's own mid-level bleed condition.
41/0
50 000
Frenzy
Frenzy
2 Level
Increases one's own P. Atk. by 30% for 1 minutes 30 seconds. Additionally increases P. Atk. by 92% when using a sword/blunt weapon/spear. When using a two-handed sword/blunt weapon, increases accuracy by 4 and P. Atk. by 20%. Can be used when HP is under 30%.
21/0
50 000
Level 49
Create Common Item
Creates level 6 common items.
Sword/Blunt Weapon Mastery
P. Atk. increases by 41.7 when using a sword or blunt weapon.
27 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 44.1 when using a sword or blunt weapon.
27 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 46.6 when using a sword or blunt weapon.
27 000
Polearm Mastery
Increases P. Atk. by 41.7 when using a Polearm, making it possible to attack a large number of enemies.
27 000
Polearm Mastery
Increases P. Atk. by 44.1 when using a Polearm, making it possible to attack a large number of enemies.
27 000
Polearm Mastery
Increases P. Atk. by 46.6 when using a Polearm, making it possible to attack a large number of enemies.
27 000
Light Armor Mastery
Increases P. Def. by 33.6 and evasion by 6 when light armor is equipped.
27 000
Light Armor Mastery
Increases P. Def. by 35 and evasion by 6 when light armor is equipped.
27 000
Light Armor Mastery
Increases P. Def. by 36.5 and evasion by 6 when light armor is equipped.
27 000
Heavy Armor Mastery
P. Def. increases by 32.2 when heavy armor is equipped.
27 000
Heavy Armor Mastery
P. Def. increases by 33.7 when heavy armor is equipped.
27 000
Heavy Armor Mastery
P. Def. increases by 35.2 when heavy armor is equipped.
27 000
Fatal Strike
Fatal Strike
10 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1236.
46/0
27 000
Fatal Strike
Fatal Strike
11 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1302.
47/0
27 000
Fatal Strike
Fatal Strike
12 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1371.
48/0
27 000
Hammer Crush
Hammer Crush
10 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 816.
44/0
27 000
Hammer Crush
Hammer Crush
11 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 860.
45/0
27 000
Hammer Crush
Hammer Crush
12 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 905.
46/0
27 000
Whirlwind
Whirlwind
10 Level
Swings a spear to attack nearby enemies with 927 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
46/0
27 000
Whirlwind
Whirlwind
11 Level
Swings a spear to attack nearby enemies with 977 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
47/0
27 000
Whirlwind
Whirlwind
12 Level
Swings a spear to attack nearby enemies with 1029 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
48/0
27 000
Vicious Stance
Increases the power of critical attacks by 229. MP is continuously consumed according to level.
9/0
82 000
Two-handed Weapon Mastery
Increases P. Atk. by 46.6 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
82 000
Boost HP
Boost HP
5 Level
Max HP increases by 250.
82 000
Battle Roar
Upon use, regenerates 20% of Max HP and increases one's own Max HP by 20% for 10 minutes.
22/0
82 000
Lionheart
Lionheart
2 Level
Increases one's own resistance to paralysis/hold/sleep/shock/buff canceling attacks by 60% for 1 minute.
22/0
82 000
Level 52
Expertise B
You become familiar with B-Grade equipment.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.
Sword/Blunt Weapon Mastery
P. Atk. increases by 49.2 when using a sword or blunt weapon.
42 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 51.9 when using a sword or blunt weapon.
42 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 54.6 when using a sword or blunt weapon.
42 000
Polearm Mastery
Increases P. Atk. by 49.2 when using a Polearm, making it possible to attack a large number of enemies.
42 000
Polearm Mastery
Increases P. Atk. by 51.9 when using a Polearm, making it possible to attack a large number of enemies.
42 000
Polearm Mastery
Increases P. Atk. by 54.6 when using a Polearm, making it possible to attack a large number of enemies.
42 000
Light Armor Mastery
Increases P. Def. by 38.1 and evasion by 6 when light armor is equipped.
42 000
Light Armor Mastery
Increases P. Def. by 39.6 and evasion by 6 when light armor is equipped.
42 000
Light Armor Mastery
Increases P. Def. by 41.2 and evasion by 6 when light armor is equipped.
42 000
Heavy Armor Mastery
P. Def. increases by 36.7 when heavy armor is equipped.
42 000
Heavy Armor Mastery
P. Def. increases by 38.2 when heavy armor is equipped.
42 000
Heavy Armor Mastery
P. Def. increases by 39.8 when heavy armor is equipped.
42 000
Fatal Strike
Fatal Strike
13 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1443.
50/0
42 000
Fatal Strike
Fatal Strike
14 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1516.
50/0
42 000
Fatal Strike
Fatal Strike
15 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1592.
51/0
42 000
Hammer Crush
Hammer Crush
13 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 952.
47/0
42 000
Hammer Crush
Hammer Crush
14 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1001.
48/0
42 000
Hammer Crush
Hammer Crush
15 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1051.
49/0
42 000
Whirlwind
Whirlwind
13 Level
Swings a spear to attack nearby enemies with 1082 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
50/0
42 000
Whirlwind
Whirlwind
14 Level
Swings a spear to attack nearby enemies with 1137 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
50/0
42 000
Whirlwind
Whirlwind
15 Level
Swings a spear to attack nearby enemies with 1194 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
51/0
42 000
Vicious Stance
Increases the power of critical attacks by 266. MP is continuously consumed according to level.
10/0
125 000
Two-handed Weapon Mastery
Increases P. Atk. by 54.6 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
125 000
Vital Force
Increases HP recovery bonus by 4.5 and MP recovery bonus by 1.7 when sitting.
125 000
Fast HP Recovery
HP recovery bonus increases by 2.6.
125 000
Guts
Guts
3 Level
Increases one's own P. Def. by 200% for 1 minutes 30 seconds. Can be used when HP is under 30%.
24/0
125 000
Level 55
Create Common Item
Creates level 7 common items.
Sword/Blunt Weapon Mastery
P. Atk. increases by 57.5 when using a sword or blunt weapon.
47 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 60.4 when using a sword or blunt weapon.
47 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 63.3 when using a sword or blunt weapon.
47 000
Polearm Mastery
Increases P. Atk. by 57.5 when using a Polearm, making it possible to attack a large number of enemies.
47 000
Polearm Mastery
Increases P. Atk. by 60.4 when using a Polearm, making it possible to attack a large number of enemies.
47 000
Polearm Mastery
Increases P. Atk. by 63.3 when using a Polearm, making it possible to attack a large number of enemies.
47 000
Light Armor Mastery
Increases P. Def. by 42.8 and evasion by 6 when light armor is equipped.
47 000
Light Armor Mastery
Increases P. Def. by 44.5 and evasion by 6 when light armor is equipped.
47 000
Light Armor Mastery
Increases P. Def. by 46.1 and evasion by 6 when light armor is equipped.
47 000
Heavy Armor Mastery
P. Def. increases by 41.4 when heavy armor is equipped.
47 000
Heavy Armor Mastery
P. Def. increases by 43 when heavy armor is equipped.
47 000
Heavy Armor Mastery
P. Def. increases by 44.6 when heavy armor is equipped.
47 000
Fatal Strike
Fatal Strike
16 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1670.
52/0
47 000
Fatal Strike
Fatal Strike
17 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1750.
53/0
47 000
Fatal Strike
Fatal Strike
18 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1832.
55/0
47 000
Hammer Crush
Hammer Crush
16 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1102.
50/0
47 000
Hammer Crush
Hammer Crush
17 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1155.
51/0
47 000
Hammer Crush
Hammer Crush
18 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1210.
52/0
47 000
Whirlwind
Whirlwind
16 Level
Swings a spear to attack nearby enemies with 1253 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
52/0
47 000
Whirlwind
Whirlwind
17 Level
Swings a spear to attack nearby enemies with 1313 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
53/0
47 000
Whirlwind
Whirlwind
18 Level
Swings a spear to attack nearby enemies with 1374 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
55/0
47 000
Vicious Stance
Increases the power of critical attacks by 306. MP is continuously consumed according to level.
10/0
142 000
Two-handed Weapon Mastery
Increases P. Atk. by 63.3 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
142 000
Boost HP
Boost HP
6 Level
Max HP increases by 300.
142 000
Frenzy
Frenzy
3 Level
Increases one's own P. Atk. by 50% for 1 minutes 30 seconds. Additionally increases P. Atk. by 131% when using a sword/blunt weapon/spear. When using a two-handed sword/blunt weapon, increases accuracy by 6 and P. Atk. by 16%. Can be used when HP is under 30%.
25/0
142 000
Rage
Rage
2 Level
Increases one's own P. Atk. by 20% for 1 minute 30 seconds. When a sword/blunt weapon/spear is used, P. Atk. is increased an additional 29%. When a two-handed sword/blunt weapon is used, Accuracy is increased additionally by 4 and P. Atk. is increased an additional 6%. Decreases evasion by 3 and P. Def. by 20%.
25/0
142 000
Level 58
Sword/Blunt Weapon Mastery
P. Atk. increases by 66.4 when using a sword or blunt weapon.
60 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 69.5 when using a sword or blunt weapon.
60 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 72.7 when using a sword or blunt weapon.
60 000
Polearm Mastery
Increases P. Atk. by 66.4 when using a Polearm, making it possible to attack a large number of enemies.
60 000
Polearm Mastery
Increases P. Atk. by 69.5 when using a Polearm, making it possible to attack a large number of enemies.
60 000
Polearm Mastery
Increases P. Atk. by 72.7 when using a Polearm, making it possible to attack a large number of enemies.
60 000
Light Armor Mastery
Increases P. Def. by 47.8 and evasion by 6 when light armor is equipped.
60 000
Light Armor Mastery
Increases P. Def. by 49.5 and evasion by 6 when light armor is equipped.
60 000
Light Armor Mastery
Increases P. Def. by 51.3 and evasion by 6 when light armor is equipped.
60 000
Heavy Armor Mastery
P. Def. increases by 46.3 when heavy armor is equipped.
60 000
Heavy Armor Mastery
P. Def. increases by 48 when heavy armor is equipped.
60 000
Heavy Armor Mastery
P. Def. increases by 49.7 when heavy armor is equipped.
60 000
Fatal Strike
Fatal Strike
19 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1917.
56/0
60 000
Fatal Strike
Fatal Strike
20 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2003.
57/0
60 000
Fatal Strike
Fatal Strike
21 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2091.
58/0
60 000
Hammer Crush
Hammer Crush
19 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1265.
54/0
60 000
Hammer Crush
Hammer Crush
20 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1322.
55/0
60 000
Hammer Crush
Hammer Crush
21 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1380.
56/0
60 000
Whirlwind
Whirlwind
19 Level
Swings a spear to attack nearby enemies with 1438 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
56/0
60 000
Whirlwind
Whirlwind
20 Level
Swings a spear to attack nearby enemies with 1502 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
57/0
60 000
Whirlwind
Whirlwind
21 Level
Swings a spear to attack nearby enemies with 1568 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
58/0
60 000
Vicious Stance
Increases the power of critical attacks by 349. MP is continuously consumed according to level.
11/0
181 000
Two-handed Weapon Mastery
Increases P. Atk. by 72.7 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
181 000
Vital Force
Increases HP recovery bonus by 4.7 and MP recovery bonus by 1.8 when sitting.
181 000
Fast HP Recovery
HP recovery bonus increases by 2.7.
181 000
Battle Roar
Upon use, regenerates 25% of Max HP and increases one's own Max HP by 25% for 10 minutes.
27/0
181 000
Zealot
Zealot
1 Level
For 1 minute, receives the power of the guardian deity to increase one's own resistance to de-buff attack by 80%, resistance to buff canceling attack by 40%, moving speed by 10, accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand combat weapon, Atk. Spd. by 10%, critical rate by 33 when using a sword/spear, and critical damage by 33% when using a blunt/hand-to-hand combat weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Can be used when HP is under 30%.
106/159
181 000
Polearm Accuracy
Accuracy increases by 2 when using a spear. MP is continuously consumed according to level.
11/0
181 000
Infernal Form
For 5 minutes, increases one's own fire type P. Atk. by 10 and resistance to fire attacks by 3.
27/0
181 000
War Frenzy
War Frenzy
1 Level
Increases resistance to shock attacks by 5 and resistance to sleep attacks by 10. MP is continuously consumed according to level.
11/0
181 000
Level 60
Sword/Blunt Weapon Mastery
P. Atk. increases by 76 when using a sword or blunt weapon.
145 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 79.3 when using a sword or blunt weapon.
145 000
Polearm Mastery
Increases P. Atk. by 76 when using a Polearm, making it possible to attack a large number of enemies.
145 000
Polearm Mastery
Increases P. Atk. by 79.3 when using a Polearm, making it possible to attack a large number of enemies.
145 000
Light Armor Mastery
Increases P. Def. by 53 and evasion by 6 when light armor is equipped.
145 000
Light Armor Mastery
Increases P. Def. by 54.8 and evasion by 6 when light armor is equipped.
145 000
Heavy Armor Mastery
P. Def. increases by 51.4 when heavy armor is equipped.
145 000
Heavy Armor Mastery
P. Def. increases by 53.2 when heavy armor is equipped.
145 000
Fatal Strike
Fatal Strike
22 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2181.
60/0
145 000
Fatal Strike
Fatal Strike
23 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2272.
61/0
145 000
Hammer Crush
Hammer Crush
22 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1440.
57/0
145 000
Hammer Crush
Hammer Crush
23 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1500.
58/0
145 000
Whirlwind
Whirlwind
22 Level
Swings a spear to attack nearby enemies with 1636 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
60/0
145 000
Whirlwind
Whirlwind
23 Level
Swings a spear to attack nearby enemies with 1704 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
61/0
145 000
Vicious Stance
Increases the power of critical attacks by 379. MP is continuously consumed according to level.
11/0
290 000
Two-handed Weapon Mastery
Increases P. Atk. by 79.3 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
290 000
Crush of Doom
Attacks the target with 4558 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/208
145 000
Crush of Doom
Attacks the target with 4750 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/212
145 000
Level 61
Expertise A
You become familiar with A-Grade equipment.
Divine Inspiration
Increases the number of buffs an individual can receive by 2.
Level 62
Create Common Item
Creates level 8 common items.
Sword/Blunt Weapon Mastery
P. Atk. increases by 82.7 when using a sword or blunt weapon.
150 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 86.1 when using a sword or blunt weapon.
150 000
Polearm Mastery
Increases P. Atk. by 82.7 when using a Polearm, making it possible to attack a large number of enemies.
150 000
Polearm Mastery
Increases P. Atk. by 86.1 when using a Polearm, making it possible to attack a large number of enemies.
150 000
Light Armor Mastery
Increases P. Def. by 56.6 and evasion by 6 when light armor is equipped.
150 000
Light Armor Mastery
Increases P. Def. by 58.4 and evasion by 6 when light armor is equipped.
150 000
Heavy Armor Mastery
P. Def. increases by 55 when heavy armor is equipped.
150 000
Heavy Armor Mastery
P. Def. increases by 56.7 when heavy armor is equipped.
150 000
Fatal Strike
Fatal Strike
24 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2366.
61/0
150 000
Fatal Strike
Fatal Strike
25 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2460.
62/0
150 000
Hammer Crush
Hammer Crush
24 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1561.
59/0
150 000
Hammer Crush
Hammer Crush
25 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1624.
60/0
150 000
Whirlwind
Whirlwind
24 Level
Swings a spear to attack nearby enemies with 1774 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
61/0
150 000
Whirlwind
Whirlwind
25 Level
Swings a spear to attack nearby enemies with 1845 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
62/0
150 000
Vicious Stance
Increases the power of critical attacks by 410. MP is continuously consumed according to level.
12/0
310 000
Two-handed Weapon Mastery
Increases P. Atk. by 86.1 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
310 000
Boost HP
Boost HP
7 Level
Max HP increases by 350.
310 000
Lionheart
Lionheart
3 Level
Increases one's own resistance to paralysis/hold/sleep/shock/buff canceling attacks by 80% for 1 minute.
29/0
310 000
Crush of Doom
Attacks the target with 4944 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/212
150 000
Crush of Doom
Attacks the target with 5142 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/217
150 000
Bandage
Bandage
3 Level
Cures one's own high-level bleed condition.
55/0
310 000
Level 64
Sword/Blunt Weapon Mastery
P. Atk. increases by 89.6 when using a sword or blunt weapon.
200 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 93.1 when using a sword or blunt weapon.
200 000
Polearm Mastery
Increases P. Atk. by 89.6 when using a Polearm, making it possible to attack a large number of enemies.
200 000
Polearm Mastery
Increases P. Atk. by 93.1 when using a Polearm, making it possible to attack a large number of enemies.
200 000
Light Armor Mastery
Increases P. Def. by 60.2 and evasion by 6 when light armor is equipped.
200 000
Light Armor Mastery
Increases P. Def. by 62.1 and evasion by 6 when light armor is equipped.
200 000
Heavy Armor Mastery
P. Def. increases by 58.6 when heavy armor is equipped.
200 000
Heavy Armor Mastery
P. Def. increases by 60.4 when heavy armor is equipped.
200 000
Fatal Strike
Fatal Strike
26 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2556.
63/0
200 000
Fatal Strike
Fatal Strike
27 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2653.
65/0
200 000
Hammer Crush
Hammer Crush
26 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1687.
61/0
200 000
Hammer Crush
Hammer Crush
27 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1751.
62/0
200 000
Whirlwind
Whirlwind
26 Level
Swings a spear to attack nearby enemies with 1917 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
63/0
200 000
Whirlwind
Whirlwind
27 Level
Swings a spear to attack nearby enemies with 1990 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
65/0
200 000
Vicious Stance
Increases the power of critical attacks by 443. MP is continuously consumed according to level.
12/0
400 000
Two-handed Weapon Mastery
Increases P. Atk. by 93.1 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
400 000
Battle Roar
Upon use, regenerates 30% of Max HP and increases one's own Max HP by 30% for 10 minutes.
30/0
400 000
Vital Force
Increases HP recovery bonus by 5.6 and MP recovery bonus by 2.1 when sitting.
400 000
Crush of Doom
Attacks the target with 5342 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/221
200 000
Crush of Doom
Attacks the target with 5545 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/225
200 000
Level 66
Sword/Blunt Weapon Mastery
P. Atk. increases by 96.6 when using a sword or blunt weapon.
220 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 100.2 when using a sword or blunt weapon.
220 000
Polearm Mastery
Increases P. Atk. by 96.6 when using a Polearm, making it possible to attack a large number of enemies.
220 000
Polearm Mastery
Increases P. Atk. by 100.2 when using a Polearm, making it possible to attack a large number of enemies.
220 000
Light Armor Mastery
Increases P. Def. by 64 and evasion by 6 when light armor is equipped.
220 000
Light Armor Mastery
Increases P. Def. by 65.8 and evasion by 6 when light armor is equipped.
220 000
Heavy Armor Mastery
P. Def. increases by 62.2 when heavy armor is equipped.
220 000
Heavy Armor Mastery
P. Def. increases by 64.1 when heavy armor is equipped.
220 000
Fatal Strike
Fatal Strike
28 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2751.
66/0
220 000
Fatal Strike
Fatal Strike
29 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2850.
67/0
220 000
Hammer Crush
Hammer Crush
28 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1816.
63/0
220 000
Hammer Crush
Hammer Crush
29 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1881.
64/0
220 000
Whirlwind
Whirlwind
28 Level
Swings a spear to attack nearby enemies with 2064 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
66/0
220 000
Whirlwind
Whirlwind
29 Level
Swings a spear to attack nearby enemies with 2138 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
67/0
220 000
Vicious Stance
Increases the power of critical attacks by 475. MP is continuously consumed according to level.
13/0
440 000
Two-handed Weapon Mastery
Increases P. Atk. by 100.2 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
440 000
Boost HP
Boost HP
8 Level
Max HP increases by 400.
440 000
Crush of Doom
Attacks the target with 5751 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/229
220 000
Crush of Doom
Attacks the target with 5958 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/233
220 000
Wrath
Wrath
1 Level
Swings a spear to weaken the CP of nearby enemies by 7%. Requires a polearm to be equipped.
66/0
220 000
Wrath
Wrath
2 Level
Swings a spear to weaken the CP of nearby enemies by 10%. Requires a polearm to be equipped.
67/0
220 000
Zealot
Zealot
2 Level
For 1 minute, receives the power of the guardian deity to increase one's own resistance to de-buff attack by 80%, resistance to buff canceling attack by 40%, moving speed by 20, accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand combat weapon, Atk. Spd. by 20%, critical rate by 66 when using a sword/spear, and critical damage by 66% when using a blunt/hand-to-hand combat weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Can be used when HP is under 30%.
122/183
440 000
Polearm Accuracy
Accuracy increases by 3 when using a spear. MP is continuously consumed according to level.
13/0
440 000
Infernal Form
For 5 minutes, increases one's own fire type P. Atk. by 15 and resistance to fire attacks by 5.
31/0
440 000
War Frenzy
War Frenzy
2 Level
Increases resistance to shock attacks by 10 and resistance to sleep attacks by 20. MP is continuously consumed according to level.
13/0
440 000
Level 68
Sword/Blunt Weapon Mastery
P. Atk. increases by 103.8 when using a sword or blunt weapon.
330 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 107.5 when using a sword or blunt weapon.
330 000
Polearm Mastery
Increases P. Atk. by 103.8 when using a Polearm, making it possible to attack a large number of enemies.
330 000
Polearm Mastery
Increases P. Atk. by 107.5 when using a Polearm, making it possible to attack a large number of enemies.
330 000
Light Armor Mastery
Increases P. Def. by 67.7 and evasion by 6 when light armor is equipped.
330 000
Light Armor Mastery
Increases P. Def. by 69.7 and evasion by 6 when light armor is equipped.
330 000
Heavy Armor Mastery
P. Def. increases by 66 when heavy armor is equipped.
330 000
Heavy Armor Mastery
P. Def. increases by 67.8 when heavy armor is equipped.
330 000
Fatal Strike
Fatal Strike
30 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2950.
68/0
330 000
Fatal Strike
Fatal Strike
31 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3050.
69/0
330 000
Hammer Crush
Hammer Crush
30 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1947.
65/0
330 000
Hammer Crush
Hammer Crush
31 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2013.
66/0
330 000
Whirlwind
Whirlwind
30 Level
Swings a spear to attack nearby enemies with 2213 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
68/0
330 000
Whirlwind
Whirlwind
31 Level
Swings a spear to attack nearby enemies with 2288 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
69/0
330 000
Vicious Stance
Increases the power of critical attacks by 509. MP is continuously consumed according to level.
13/0
650 000
Two-handed Weapon Mastery
Increases P. Atk. by 107.5 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
650 000
Fast HP Recovery
HP recovery bonus increases by 3.4.
650 000
Crush of Doom
Attacks the target with 6166 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/237
330 000
Crush of Doom
Attacks the target with 6376 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/240
330 000
Wrath
Wrath
3 Level
Swings a spear to weaken the CP of nearby enemies by 12%. Requires a polearm to be equipped.
68/0
330 000
Wrath
Wrath
4 Level
Swings a spear to weaken the CP of nearby enemies by 15%. Requires a polearm to be equipped.
69/0
330 000
Level 70
Create Common Item
Creates level 9 common items.
Sword/Blunt Weapon Mastery
P. Atk. increases by 111.1 when using a sword or blunt weapon.
360 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 114.8 when using a sword or blunt weapon.
360 000
Polearm Mastery
Increases P. Atk. by 111.1 when using a Polearm, making it possible to attack a large number of enemies.
360 000
Polearm Mastery
Increases P. Atk. by 114.8 when using a Polearm, making it possible to attack a large number of enemies.
360 000
Light Armor Mastery
Increases P. Def. by 71.6 and evasion by 6 when light armor is equipped.
360 000
Light Armor Mastery
Increases P. Def. by 73.5 and evasion by 6 when light armor is equipped.
360 000
Heavy Armor Mastery
P. Def. increases by 69.7 when heavy armor is equipped.
360 000
Heavy Armor Mastery
P. Def. increases by 71.6 when heavy armor is equipped.
360 000
Fatal Strike
Fatal Strike
32 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3151.
70/0
360 000
Fatal Strike
Fatal Strike
33 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3252.
71/0
360 000
Hammer Crush
Hammer Crush
32 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2080.
67/0
360 000
Hammer Crush
Hammer Crush
33 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2146.
68/0
360 000
Whirlwind
Whirlwind
32 Level
Swings a spear to attack nearby enemies with 2363 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
70/0
360 000
Whirlwind
Whirlwind
33 Level
Swings a spear to attack nearby enemies with 2439 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
71/0
360 000
Vicious Stance
Increases the power of critical attacks by 542. MP is continuously consumed according to level.
13/0
720 000
Two-handed Weapon Mastery
Increases P. Atk. by 114.8 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
720 000
Battle Roar
Upon use, regenerates 35% of Max HP and increases one's own Max HP by 35% for 10 minutes.
33/0
720 000
Boost HP
Boost HP
9 Level
Max HP increases by 440.
720 000
Crush of Doom
Attacks the target with 6586 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/244
360 000
Crush of Doom
Attacks the target with 6797 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/248
360 000
Wrath
Wrath
5 Level
Swings a spear to weaken the CP of nearby enemies by 17%. Requires a polearm to be equipped.
70/0
360 000
Wrath
Wrath
6 Level
Swings a spear to weaken the CP of nearby enemies by 20%. Requires a polearm to be equipped.
71/0
360 000
Level 72
Sword/Blunt Weapon Mastery
P. Atk. increases by 118.4 when using a sword or blunt weapon.
500 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 122.1 when using a sword or blunt weapon.
500 000
Polearm Mastery
Increases P. Atk. by 118.4 when using a Polearm, making it possible to attack a large number of enemies.
500 000
Polearm Mastery
Increases P. Atk. by 122.1 when using a Polearm, making it possible to attack a large number of enemies.
500 000
Light Armor Mastery
Increases P. Def. by 75.5 and evasion by 6 when light armor is equipped.
500 000
Light Armor Mastery
Increases P. Def. by 77.4 and evasion by 6 when light armor is equipped.
500 000
Heavy Armor Mastery
P. Def. increases by 73.6 when heavy armor is equipped.
500 000
Heavy Armor Mastery
P. Def. increases by 75.5 when heavy armor is equipped.
500 000
Fatal Strike
Fatal Strike
34 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3353.
72/0
500 000
Fatal Strike
Fatal Strike
35 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3453.
73/0
500 000
Hammer Crush
Hammer Crush
34 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2213.
69/0
500 000
Hammer Crush
Hammer Crush
35 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2279.
70/0
500 000
Whirlwind
Whirlwind
34 Level
Swings a spear to attack nearby enemies with 2515 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
72/0
500 000
Whirlwind
Whirlwind
35 Level
Swings a spear to attack nearby enemies with 2590 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
73/0
500 000
Vicious Stance
Increases the power of critical attacks by 576. MP is continuously consumed according to level.
14/0
1 000 000
Two-handed Weapon Mastery
Increases P. Atk. by 122.1 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
1 000 000
Vital Force
Increases HP recovery bonus by 6.7 and MP recovery bonus by 2.5 when sitting.
1 000 000
Crush of Doom
Attacks the target with 7008 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/251
500 000
Crush of Doom
Attacks the target with 7218 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/255
500 000
Wrath
Wrath
7 Level
Swings a spear to weaken the CP of nearby enemies by 22%. Requires a polearm to be equipped.
72/0
500 000
Wrath
Wrath
8 Level
Swings a spear to weaken the CP of nearby enemies by 25%. Requires a polearm to be equipped.
73/0
500 000
Level 74
Sword/Blunt Weapon Mastery
P. Atk. increases by 125.7 when using a sword or blunt weapon.
760 000
Sword/Blunt Weapon Mastery
P. Atk. increases by 129.3 when using a sword or blunt weapon.
760 000
Polearm Mastery
Increases P. Atk. by 125.7 when using a Polearm, making it possible to attack a large number of enemies.
760 000
Polearm Mastery
Increases P. Atk. by 129.3 when using a Polearm, making it possible to attack a large number of enemies.
760 000
Light Armor Mastery
Increases P. Def. by 79.4 and evasion by 6 when light armor is equipped.
760 000
Light Armor Mastery
Increases P. Def. by 81.3 and evasion by 6 when light armor is equipped.
760 000
Heavy Armor Mastery
P. Def. increases by 77.4 when heavy armor is equipped.
760 000
Heavy Armor Mastery
P. Def. increases by 79.3 when heavy armor is equipped.
760 000
Fatal Strike
Fatal Strike
36 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3553.
74/0
760 000
Fatal Strike
Fatal Strike
37 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3653.
75/0
760 000
Hammer Crush
Hammer Crush
36 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2345.
71/0
760 000
Hammer Crush
Hammer Crush
37 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2411.
72/0
760 000
Whirlwind
Whirlwind
36 Level
Swings a spear to attack nearby enemies with 2665 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
74/0
760 000
Whirlwind
Whirlwind
37 Level
Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
75/0
760 000
Vicious Stance
Increases the power of critical attacks by 609. MP is continuously consumed according to level.
14/0
1 530 000
Two-handed Weapon Mastery
Increases P. Atk. by 129.3 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
1 530 000
Boost HP
Boost HP
10 Level
Max HP increases by 480.
1 530 000
Fast HP Recovery
HP recovery bonus increases by 4.
1 530 000
Crush of Doom
Attacks the target with 7427 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/258
760 000
Crush of Doom
Attacks the target with 7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores shield defense. Over-hit.
0/261
760 000
Wrath
Wrath
9 Level
Swings a spear to weaken the CP of nearby enemies by 27%. Requires a polearm to be equipped.
74/0
760 000
Wrath
Wrath
10 Level
Swings a spear to weaken the CP of nearby enemies by 30%. Requires a polearm to be equipped.
75/0
760 000
Zealot
Zealot
3 Level
For 1 minute, receives the power of the guardian deity to increase one's own resistance to de-buff attack by 80%, resistance to buff canceling attack by 40%, moving speed by 30, accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand combat weapon, Atk. Spd. by 20%, critical rate by 100 when using a sword/spear, and critical damage by 100% when using a blunt/hand-to-hand combat weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Can be used when HP is under 30%.
136/204
1 530 000
Polearm Accuracy
Accuracy increases by 4 when using a spear. MP is continuously consumed according to level.
14/0
1 530 000
Infernal Form
For 5 minutes, increases one's own fire type P. Atk. by 20 and resistance to fire attacks by 10.
34/0
1 530 000
War Frenzy
War Frenzy
3 Level
Increases resistance to shock attacks by 15 and resistance to sleep attacks by 30. MP is continuously consumed according to level.
14/0
1 530 000