Database
Tools
HUDAbout Us
Class Facts
NameMP/HPRequired
Level 40
Expertise C
You become familiar with C-Grade equipment.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
11 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
11 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
11 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
11 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
11 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
11 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
11 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
11 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
11 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
11 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 615.
40/0
11 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 654.
41/0
11 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 694.
43/0
11 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406.
37/0
11 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432.
38/0
11 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458.
39/0
11 000
Whirlwind
Whirlwind
1 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 461.
40/0
11 000
Whirlwind
Whirlwind
2 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 490.
41/0
11 000
Whirlwind
Whirlwind
3 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 521.
43/0
11 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
7/0
33 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
33 000
Vital Force
Allows quick recovery while one is sitting.
33 000
Fast HP Recovery
Increases HP regeneration.
33 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 2.
18/0
33 000
Level 43
Create Common Item
Creates level 5 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
13 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
13 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
13 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
13 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
13 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
13 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
13 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
13 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
13 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
13 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 737.
43/0
13 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 781.
44/0
13 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 827.
45/0
13 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486.
39/0
13 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515.
40/0
13 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546.
42/0
13 000
Whirlwind
Whirlwind
4 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 553.
43/0
13 000
Whirlwind
Whirlwind
5 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586.
44/0
13 000
Whirlwind
Whirlwind
6 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 620.
45/0
13 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
8/0
38 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
38 000
Boost HP
Boost HP
4 Level
Increases maximum HP.
38 000
Fast HP Recovery
Increases HP regeneration.
38 000
Guts
Guts
2 Level
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 2.
19/0
38 000
Level 46
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
17 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
17 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
17 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
17 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
17 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
17 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
17 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
17 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
17 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
17 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 875.
47/0
17 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 924.
48/0
17 000
Fatal Strike
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 976.
49/0
17 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577.
43/0
17 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610.
44/0
17 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644.
45/0
17 000
Whirlwind
Whirlwind
7 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 656.
47/0
17 000
Whirlwind
Whirlwind
8 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 693.
48/0
17 000
Whirlwind
Whirlwind
9 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 732.
49/0
17 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
9/0
50 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
50 000
Vital Force
Allows quick recovery while one is sitting.
50 000
Bandage
Bandage
2 Level
Heals one's own bleeding up to Effect 7.
41/0
50 000
Frenzy
Frenzy
2 Level
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 2.
21/0
50 000
Level 49
Create Common Item
Creates level 6 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
27 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
27 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
27 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
27 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
27 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
27 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
27 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
27 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
27 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
27 000
Fatal Strike
Fatal Strike
10 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1030.
51/0
27 000
Fatal Strike
Fatal Strike
11 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1085.
52/0
27 000
Fatal Strike
Fatal Strike
12 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1143.
54/0
27 000
Hammer Crush
Hammer Crush
10 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680.
46/0
27 000
Hammer Crush
Hammer Crush
11 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717.
48/0
27 000
Hammer Crush
Hammer Crush
12 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754.
49/0
27 000
Whirlwind
Whirlwind
10 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 773.
51/0
27 000
Whirlwind
Whirlwind
11 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 814.
52/0
27 000
Whirlwind
Whirlwind
12 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 857.
54/0
27 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
9/0
82 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
82 000
Boost HP
Boost HP
5 Level
Increases maximum HP.
82 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 3.
22/0
82 000
Lionheart
Lionheart
2 Level
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 2.
22/0
82 000
Level 52
Divine Inspiration
Increases the number of buffs you can receive.
Expertise B
You become familiar with B-Grade equipment.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
42 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
42 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
42 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
42 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
42 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
42 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
42 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
42 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
42 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
42 000
Fatal Strike
Fatal Strike
13 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1202.
55/0
42 000
Fatal Strike
Fatal Strike
14 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1264.
55/0
42 000
Fatal Strike
Fatal Strike
15 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1327.
56/0
42 000
Hammer Crush
Hammer Crush
13 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794.
50/0
42 000
Hammer Crush
Hammer Crush
14 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834.
51/0
42 000
Hammer Crush
Hammer Crush
15 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876.
52/0
42 000
Whirlwind
Whirlwind
13 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 902.
55/0
42 000
Whirlwind
Whirlwind
14 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 948.
55/0
42 000
Whirlwind
Whirlwind
15 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 995.
56/0
42 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
10/0
120 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
120 000
Vital Force
Allows quick recovery while one is sitting.
120 000
Fast HP Recovery
Increases HP regeneration.
120 000
Guts
Guts
3 Level
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 3.
24/0
120 000
Level 55
Create Common Item
Creates level 7 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
61 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
61 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
61 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
61 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
61 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
61 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
61 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
61 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
61 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
61 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
61 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
61 000
Fatal Strike
Fatal Strike
16 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1392.
58/0
61 000
Fatal Strike
Fatal Strike
17 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1459.
59/0
61 000
Fatal Strike
Fatal Strike
18 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1527.
61/0
61 000
Hammer Crush
Hammer Crush
16 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919.
53/0
61 000
Hammer Crush
Hammer Crush
17 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963.
54/0
61 000
Hammer Crush
Hammer Crush
18 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008.
55/0
61 000
Whirlwind
Whirlwind
16 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1044.
58/0
61 000
Whirlwind
Whirlwind
17 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1094.
59/0
61 000
Whirlwind
Whirlwind
18 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1145.
61/0
61 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
10/0
180 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
180 000
Boost HP
Boost HP
6 Level
Increases maximum HP.
180 000
Frenzy
Frenzy
3 Level
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 3.
25/0
180 000
Rage
Rage
2 Level
Temporarily increases P. Atk. when using Sword, Blunt or Spear weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 2.
25/0
180 000
Level 58
Zealot
Zealot
1 Level
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 1.
106/159
181 000
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
11/0
181 000
Infernal Form
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 1.
27/0
181 000
War Frenzy
War Frenzy
1 Level
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
11/0
181 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
67 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
67 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
67 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
67 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
67 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
67 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
67 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
67 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
67 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
67 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
67 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
67 000
Fatal Strike
Fatal Strike
19 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1597.
62/0
67 000
Fatal Strike
Fatal Strike
20 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1669.
63/0
67 000
Fatal Strike
Fatal Strike
21 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1743.
65/0
67 000
Hammer Crush
Hammer Crush
19 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054.
57/0
67 000
Hammer Crush
Hammer Crush
20 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102.
58/0
67 000
Hammer Crush
Hammer Crush
21 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150.
59/0
67 000
Whirlwind
Whirlwind
19 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1198.
62/0
67 000
Whirlwind
Whirlwind
20 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1252.
63/0
67 000
Whirlwind
Whirlwind
21 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1307.
65/0
67 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
11/0
200 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
200 000
Vital Force
Allows quick recovery while one is sitting.
200 000
Fast HP Recovery
Increases HP regeneration.
200 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 4.
27/0
200 000
Level 60
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
120 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
120 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
120 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
120 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
120 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
120 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
120 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
120 000
Fatal Strike
Fatal Strike
22 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1817.
66/0
120 000
Fatal Strike
Fatal Strike
23 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1894.
68/0
120 000
Hammer Crush
Hammer Crush
22 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200.
60/0
120 000
Hammer Crush
Hammer Crush
23 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250.
62/0
120 000
Whirlwind
Whirlwind
22 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1363.
66/0
120 000
Whirlwind
Whirlwind
23 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1420.
68/0
120 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
11/0
240 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
240 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4558.
0/231
120 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4750.
0/235
120 000
Level 61
Divine Inspiration
Increases the number of buffs you can receive.
Expertise A
You become familiar with A-Grade equipment.
Level 62
Create Common Item
Creates level 8 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
150 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
150 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
150 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
150 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
150 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
150 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
150 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
150 000
Fatal Strike
Fatal Strike
24 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1971.
68/0
150 000
Fatal Strike
Fatal Strike
25 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2050.
69/0
150 000
Hammer Crush
Hammer Crush
24 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301.
62/0
150 000
Hammer Crush
Hammer Crush
25 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353.
63/0
150 000
Whirlwind
Whirlwind
24 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1479.
68/0
150 000
Whirlwind
Whirlwind
25 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1538.
69/0
150 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
12/0
310 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
310 000
Boost HP
Boost HP
7 Level
Increases maximum HP.
310 000
Lionheart
Lionheart
3 Level
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 3.
29/0
310 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4944.
0/236
150 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5142.
0/241
150 000
Bandage
Bandage
3 Level
Heals one's own bleeding up to Effect 9.
55/0
310 000
Level 64
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
200 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
200 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
200 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
200 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
200 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
200 000
Fatal Strike
Fatal Strike
26 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2130.
70/0
200 000
Fatal Strike
Fatal Strike
27 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2211.
72/0
200 000
Hammer Crush
Hammer Crush
26 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406.
64/0
200 000
Hammer Crush
Hammer Crush
27 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460.
66/0
200 000
Whirlwind
Whirlwind
26 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1598.
70/0
200 000
Whirlwind
Whirlwind
27 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1658.
72/0
200 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
12/0
400 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
400 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 5.
30/0
400 000
Vital Force
Allows quick recovery while one is sitting.
400 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5342.
0/245
200 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5545.
0/250
200 000
Level 66
Zealot
Zealot
2 Level
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 2.
122/183
440 000
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
13/0
440 000
Infernal Form
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 2.
31/0
440 000
War Frenzy
War Frenzy
2 Level
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
13/0
440 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
290 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
290 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
290 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
290 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
290 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
290 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
290 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
290 000
Fatal Strike
Fatal Strike
28 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2293.
73/0
290 000
Fatal Strike
Fatal Strike
29 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2375.
74/0
290 000
Hammer Crush
Hammer Crush
28 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513.
67/0
290 000
Hammer Crush
Hammer Crush
29 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568.
68/0
290 000
Whirlwind
Whirlwind
28 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1720.
73/0
290 000
Whirlwind
Whirlwind
29 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1782.
74/0
290 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
13/0
580 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
580 000
Boost HP
Boost HP
8 Level
Increases maximum HP.
580 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5751.
0/254
290 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5958.
0/258
290 000
Wrath
Wrath
1 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
73/0
290 000
Wrath
Wrath
2 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
74/0
290 000
Level 68
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
330 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
330 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
330 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
330 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
330 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
330 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
330 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
330 000
Fatal Strike
Fatal Strike
30 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2459.
75/0
330 000
Fatal Strike
Fatal Strike
31 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2542.
77/0
330 000
Hammer Crush
Hammer Crush
30 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623.
69/0
330 000
Hammer Crush
Hammer Crush
31 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678.
70/0
330 000
Whirlwind
Whirlwind
30 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1844.
75/0
330 000
Whirlwind
Whirlwind
31 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1907.
77/0
330 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
13/0
650 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
650 000
Fast HP Recovery
Increases HP regeneration.
650 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6166.
0/263
330 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6376.
0/267
330 000
Wrath
Wrath
3 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
75/0
330 000
Wrath
Wrath
4 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
77/0
330 000
Level 70
Create Common Item
Creates level 9 common items.
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
360 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
360 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
360 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
360 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
360 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
360 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
360 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
360 000
Fatal Strike
Fatal Strike
32 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2626.
78/0
360 000
Fatal Strike
Fatal Strike
33 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2710.
79/0
360 000
Hammer Crush
Hammer Crush
32 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733.
71/0
360 000
Hammer Crush
Hammer Crush
33 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789.
72/0
360 000
Whirlwind
Whirlwind
32 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1970.
78/0
360 000
Whirlwind
Whirlwind
33 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2033.
79/0
360 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
13/0
720 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
720 000
Battle Roar
Temporarily increases maximum HP and restores HP. Effect 6.
33/0
720 000
Boost HP
Boost HP
9 Level
Increases maximum HP.
720 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6586.
0/271
360 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6797.
0/275
360 000
Wrath
Wrath
5 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
78/0
360 000
Wrath
Wrath
6 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
79/0
360 000
Level 72
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
630 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
630 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
630 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
630 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
630 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
630 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
630 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
630 000
Fatal Strike
Fatal Strike
34 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2794.
80/0
630 000
Fatal Strike
Fatal Strike
35 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2878.
81/0
630 000
Hammer Crush
Hammer Crush
34 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844.
73/0
630 000
Hammer Crush
Hammer Crush
35 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900.
74/0
630 000
Whirlwind
Whirlwind
34 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2096.
80/0
630 000
Whirlwind
Whirlwind
35 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2158.
81/0
630 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
14/0
1 300 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
1 300 000
Vital Force
Allows quick recovery while one is sitting.
1 300 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7008.
0/279
630 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7218.
0/283
630 000
Wrath
Wrath
7 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
80/0
630 000
Wrath
Wrath
8 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
81/0
630 000
Level 74
Zealot
Zealot
3 Level
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 3.
136/204
1 530 000
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
14/0
1 530 000
Infernal Form
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 3.
34/0
1 530 000
War Frenzy
War Frenzy
3 Level
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
14/0
1 530 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
880 000
Sword Blunt Mastery
Increases P. Atk when using a sword or blunt weapon.
880 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
880 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
880 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
880 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
880 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
880 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
880 000
Fatal Strike
Fatal Strike
36 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2961.
82/0
880 000
Fatal Strike
Fatal Strike
37 Level
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 3044.
83/0
880 000
Hammer Crush
Hammer Crush
36 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1955.
75/0
880 000
Hammer Crush
Hammer Crush
37 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2009.
76/0
880 000
Whirlwind
Whirlwind
36 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2221.
82/0
880 000
Whirlwind
Whirlwind
37 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2283.
83/0
880 000
Vicious Stance
Increases one's critical attack power. MP will be consumed continuously.
14/0
1 800 000
Two-handed Weapon Mastery
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
1 800 000
Boost HP
Boost HP
10 Level
Increases maximum HP.
1 800 000
Fast HP Recovery
Increases HP regeneration.
1 800 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7427.
0/287
880 000
Crush of Doom
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7635.
0/290
880 000
Wrath
Wrath
9 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
82/0
880 000
Wrath
Wrath
10 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
83/0
880 000