Database
Tools
HUDAbout Us
NameMP/HPRequired
Level 40
Expertise C
Becomes familiar with C grade equipment.
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
14 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
14 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
14 000
Polearm Mastery
Increases P. Atk. when using a polearm.
14 000
Polearm Mastery
Increases P. Atk. when using a polearm.
14 000
Polearm Mastery
Increases P. Atk. when using a polearm.
14 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
14 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
14 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
14 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
14 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
14 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
14 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 123.
40/0
14 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 131.
41/0
14 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 139.
43/0
14 000
Whirlwind
Whirlwind
1 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 369. Over-hit available.
40/0
14 000
Whirlwind
Whirlwind
2 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 392. Over-hit available.
41/0
14 000
Whirlwind
Whirlwind
3 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 417. Over-hit available.
43/0
14 000
Vital Force
Allows quick recovery while one is sitting down.
43 000
Fast HP Recovery
Increases one's HP recovery speed.
43 000
Crystallize
Makes crystallization possible.
43 000
Level 43
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
15 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
15 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
15 000
Polearm Mastery
Increases P. Atk. when using a polearm.
15 000
Polearm Mastery
Increases P. Atk. when using a polearm.
15 000
Polearm Mastery
Increases P. Atk. when using a polearm.
15 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
15 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
15 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
15 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
15 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
15 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
15 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 148.
43/0
15 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 157.
44/0
15 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 166.
45/0
15 000
Whirlwind
Whirlwind
4 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 442. Over-hit available.
43/0
15 000
Whirlwind
Whirlwind
5 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 469. Over-hit available.
44/0
15 000
Whirlwind
Whirlwind
6 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 496. Over-hit available.
45/0
15 000
Fast HP Recovery
Increases one's HP recovery speed.
46 000
Create Item
Level 5 items can be manufactured.
46 000
Boost HP
Boost HP
4 Level
Increases one's maximum HP.
46 000
Summon Mechanic Golem
Summons a mechanic golem, capable of long-distance cannon attacks. Requires 6 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 2 additional crystals will be consumed at a regular interval.
75/0
46 000
Level 46
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
22 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
22 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
22 000
Polearm Mastery
Increases P. Atk. when using a polearm.
22 000
Polearm Mastery
Increases P. Atk. when using a polearm.
22 000
Polearm Mastery
Increases P. Atk. when using a polearm.
22 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
22 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
22 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
22 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
22 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
22 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
22 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 175.
47/0
22 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 185.
48/0
22 000
Hammer Crush
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 196.
49/0
22 000
Whirlwind
Whirlwind
7 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 525. Over-hit available.
47/0
22 000
Whirlwind
Whirlwind
8 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 555. Over-hit available.
48/0
22 000
Whirlwind
Whirlwind
9 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 586. Over-hit available.
49/0
22 000
Vital Force
Allows quick recovery while one is sitting down.
67 000
Bandage
Bandage
2 Level
Heals one's own bleeding up to Effect 7.
41/0
67 000
Weight Limit
Quadruple the weight limit.
67 000
Level 49
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
36 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
36 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
36 000
Polearm Mastery
Increases P. Atk. when using a polearm.
36 000
Polearm Mastery
Increases P. Atk. when using a polearm.
36 000
Polearm Mastery
Increases P. Atk. when using a polearm.
36 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
36 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
36 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
36 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
36 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
36 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
36 000
Hammer Crush
Hammer Crush
10 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 206.
51/0
36 000
Hammer Crush
Hammer Crush
11 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 217.
52/0
36 000
Hammer Crush
Hammer Crush
12 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 229.
54/0
36 000
Whirlwind
Whirlwind
10 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 618. Over-hit available.
51/0
36 000
Whirlwind
Whirlwind
11 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 651. Over-hit available.
52/0
36 000
Whirlwind
Whirlwind
12 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 686. Over-hit available.
54/0
36 000
Create Item
Level 6 items can be manufactured.
110 000
Boost HP
Boost HP
5 Level
Increases one's maximum HP.
110 000
Summon Mechanic Golem
Summons a mechanic golem, capable of long-distance cannon attacks. Requires 7 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 3 additional crystals will be consumed at a regular interval.
88/0
110 000
Summon Siege Golem
Summons siege arms. Summoning requires 300 Crystals: C Grade and each minute consumes an additional 70 Gemstones: C Grade.
530/0
Level 52
Expertise B
Becomes familiar with B grade equipment.
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
56 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
56 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
56 000
Polearm Mastery
Increases P. Atk. when using a polearm.
56 000
Polearm Mastery
Increases P. Atk. when using a polearm.
56 000
Polearm Mastery
Increases P. Atk. when using a polearm.
56 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
56 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
56 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
56 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
56 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
56 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
56 000
Hammer Crush
Hammer Crush
13 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 241.
55/0
56 000
Hammer Crush
Hammer Crush
14 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 253.
55/0
56 000
Hammer Crush
Hammer Crush
15 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 266.
56/0
56 000
Whirlwind
Whirlwind
13 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 722. Over-hit available.
55/0
56 000
Whirlwind
Whirlwind
14 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 758. Over-hit available.
55/0
56 000
Whirlwind
Whirlwind
15 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 796. Over-hit available.
56/0
56 000
Vital Force
Allows quick recovery while one is sitting down.
170 000
Fast HP Recovery
Increases one's HP recovery speed.
170 000
Crystallize
Makes crystallization possible.
170 000
Level 55
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
81 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
81 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
81 000
Polearm Mastery
Increases P. Atk. when using a polearm.
81 000
Polearm Mastery
Increases P. Atk. when using a polearm.
81 000
Polearm Mastery
Increases P. Atk. when using a polearm.
81 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
81 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
81 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
81 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
81 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
81 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
81 000
Hammer Crush
Hammer Crush
16 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 279.
58/0
81 000
Hammer Crush
Hammer Crush
17 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 292.
59/0
81 000
Hammer Crush
Hammer Crush
18 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 306.
61/0
81 000
Whirlwind
Whirlwind
16 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 835. Over-hit available.
58/0
81 000
Whirlwind
Whirlwind
17 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 875. Over-hit available.
59/0
81 000
Whirlwind
Whirlwind
18 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 916. Over-hit available.
61/0
81 000
Create Item
Level 7 items can be manufactured.
250 000
Boost HP
Boost HP
6 Level
Increases one's maximum HP.
250 000
Summon Mechanic Golem
Summons a mechanic golem, capable of long-distance cannon attacks. Requires 7 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 4 additional crystals will be consumed at a regular interval.
100/0
250 000
Level 58
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
89 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
89 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
89 000
Polearm Mastery
Increases P. Atk. when using a polearm.
89 000
Polearm Mastery
Increases P. Atk. when using a polearm.
89 000
Polearm Mastery
Increases P. Atk. when using a polearm.
89 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
89 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
89 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
89 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
89 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
89 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
89 000
Hammer Crush
Hammer Crush
19 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 320.
62/0
89 000
Hammer Crush
Hammer Crush
20 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 334.
63/0
89 000
Hammer Crush
Hammer Crush
21 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 349.
65/0
89 000
Whirlwind
Whirlwind
19 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 959. Over-hit available.
62/0
89 000
Whirlwind
Whirlwind
20 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1002. Over-hit available.
63/0
89 000
Whirlwind
Whirlwind
21 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1046. Over-hit available.
65/0
89 000
Vital Force
Allows quick recovery while one is sitting down.
270 000
Fast HP Recovery
Increases one's HP recovery speed.
270 000
Summon Wild Hog Cannon
Summons a siege weapon capable of movement in general mode and remote attack in siege mode. Switching modes takes 30 seconds. Summoning requires 120 Crystals: B Grade and an additional 30 Gemstones: B Grade per minute.
530/0
Summon Big Boom
Summons Big Boom, a servitor. Requires 1 Crystal: D Grade. 30% of acquired Exp will be consumed.
74/0
Level 60
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
180 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
180 000
Polearm Mastery
Increases P. Atk. when using a polearm.
180 000
Polearm Mastery
Increases P. Atk. when using a polearm.
180 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
180 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
180 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
180 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
180 000
Hammer Crush
Hammer Crush
22 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 364.
66/0
180 000
Hammer Crush
Hammer Crush
23 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 379.
68/0
180 000
Whirlwind
Whirlwind
22 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1091. Over-hit is possible.
66/0
180 000
Whirlwind
Whirlwind
23 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1136. Over-hit is possible.
68/0
180 000
Crystallize
Makes crystallization possible.
370 000
Summon Mechanic Golem
Summons a mechanic golem, capable of long-distance cannon attacks. Requires 9 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 5 additional crystals will be consumed at a regular interval.
110/0
370 000
Level 61
Expertise A
Becomes familiar with A grade equipment.
Level 62
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
200 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
200 000
Polearm Mastery
Increases P. Atk. when using a polearm.
200 000
Polearm Mastery
Increases P. Atk. when using a polearm.
200 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
200 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
200 000
Hammer Crush
Hammer Crush
24 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 395.
68/0
200 000
Hammer Crush
Hammer Crush
25 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 410.
69/0
200 000
Whirlwind
Whirlwind
24 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1183. Over-hit is possible.
68/0
200 000
Whirlwind
Whirlwind
25 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1230. Over-hit is possible.
69/0
200 000
Boost HP
Boost HP
7 Level
Increases one's maximum HP.
400 000
Summon Big Boom
Summons Big Boom, a servitor. Requires 1 Crystal: D Grade. 30% of acquired Exp will be consumed.
82/0
400 000
Create Item
Level 8 items can be manufactured.
400 000
Bandage
Bandage
3 Level
Heals one's own bleeding up to Effect 9.
55/0
400 000
Level 64
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
300 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
300 000
Polearm Mastery
Increases P. Atk. when using a polearm.
300 000
Polearm Mastery
Increases P. Atk. when using a polearm.
300 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
300 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
300 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
300 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
300 000
Hammer Crush
Hammer Crush
26 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 426.
70/0
300 000
Hammer Crush
Hammer Crush
27 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 443.
72/0
300 000
Whirlwind
Whirlwind
26 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1278. Over-hit is possible.
70/0
300 000
Whirlwind
Whirlwind
27 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1327. Over-hit is possible.
72/0
300 000
Vital Force
Allows quick recovery while one is sitting down.
600 000
Summon Mechanic Golem
Summons a mechanic golem, capable of long-distance cannon attacks. Requires 8 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 6 additional crystals will be consumed at a regular interval.
118/0
600 000
Level 66
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
390 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
390 000
Polearm Mastery
Increases P. Atk. when using a polearm.
390 000
Polearm Mastery
Increases P. Atk. when using a polearm.
390 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
390 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
390 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
390 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
390 000
Hammer Crush
Hammer Crush
28 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 459.
73/0
390 000
Hammer Crush
Hammer Crush
29 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 475.
74/0
390 000
Whirlwind
Whirlwind
28 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1376. Over-hit is possible.
73/0
390 000
Whirlwind
Whirlwind
29 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1425. Over-hit is possible.
74/0
390 000
Boost HP
Boost HP
8 Level
Increases one's maximum HP.
780 000
Summon Big Boom
Summons Big Boom, a servitor. Requires 1 Crystal: D Grade. 30% of acquired Exp will be consumed.
88/0
780 000
Wrath
Wrath
1 Level
Decreases CP of nearby enemies by 7%. Used with a spear.
73/0
390 000
Wrath
Wrath
2 Level
Decreases CP of nearby enemies by 10%. Used with a spear.
74/0
390 000
Level 67
Expertise S
Becomes familiar with S grade equipment.
Level 68
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
430 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
430 000
Polearm Mastery
Increases P. Atk. when using a polearm.
430 000
Polearm Mastery
Increases P. Atk. when using a polearm.
430 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
430 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
430 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
430 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
430 000
Hammer Crush
Hammer Crush
30 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 492.
75/0
430 000
Hammer Crush
Hammer Crush
31 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 509.
77/0
430 000
Whirlwind
Whirlwind
30 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1475. Over-hit is possible.
75/0
430 000
Whirlwind
Whirlwind
31 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1525. Over-hit is possible.
77/0
430 000
Fast HP Recovery
Increases one's HP recovery speed.
870 000
Summon Mechanic Golem
Summons a mechanic golem, capable of long-distance cannon attacks. Requires 7 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 7 additional crystals will be consumed at a regular interval.
126/0
870 000
Wrath
Wrath
3 Level
Decreases CP of nearby enemies by 12%. Used with a spear.
75/0
430 000
Wrath
Wrath
4 Level
Decreases CP of nearby enemies by 15%. Used with a spear.
77/0
430 000
Level 70
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
420 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
420 000
Polearm Mastery
Increases P. Atk. when using a polearm.
420 000
Polearm Mastery
Increases P. Atk. when using a polearm.
420 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
420 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
420 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
420 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
420 000
Hammer Crush
Hammer Crush
32 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 526.
78/0
420 000
Hammer Crush
Hammer Crush
33 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 542.
79/0
420 000
Whirlwind
Whirlwind
32 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1576. Over-hit is possible.
78/0
420 000
Whirlwind
Whirlwind
33 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1626. Over-hit is possible.
79/0
420 000
Boost HP
Boost HP
9 Level
Increases one's maximum HP.
850 000
Crystallize
Makes crystallization possible.
850 000
Summon Big Boom
Summons Big Boom, a servitor. Requires 1 Crystal: D Grade. 30% of acquired Exp will be consumed.
94/0
850 000
Wrath
Wrath
5 Level
Decreases CP of nearby enemies by 17%. Used with a spear.
78/0
420 000
Wrath
Wrath
6 Level
Decreases CP of nearby enemies by 20%. Used with a spear.
79/0
420 000
Level 72
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
840 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
840 000
Polearm Mastery
Increases P. Atk. when using a polearm.
840 000
Polearm Mastery
Increases P. Atk. when using a polearm.
840 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
840 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
840 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
840 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
840 000
Hammer Crush
Hammer Crush
34 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 559.
80/0
840 000
Hammer Crush
Hammer Crush
35 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 576.
81/0
840 000
Whirlwind
Whirlwind
34 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1677. Over-hit is possible.
80/0
840 000
Whirlwind
Whirlwind
35 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1727. Over-hit is possible.
81/0
840 000
Vital Force
Allows quick recovery while one is sitting down.
1 700 000
Summon Mechanic Golem
Summons a mechanic golem, capable of long-distance cannon attacks. Requires 11 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 7 additional crystals will be consumed at a regular interval.
133/0
1 700 000
Wrath
Wrath
7 Level
Decreases CP of nearby enemies by 22%. Used with a spear.
80/0
840 000
Wrath
Wrath
8 Level
Decreases CP of nearby enemies by 25%. Used with a spear.
81/0
840 000
Level 74
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
1 100 000
Blunt Mastery
Increases P. Atk. when a blunt type weapon is used.
1 100 000
Polearm Mastery
Increases P. Atk. when using a polearm.
1 100 000
Polearm Mastery
Increases P. Atk. when using a polearm.
1 100 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
1 100 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
1 100 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
1 100 000
Heavy Armor Mastery
Increases one's P. Def. when one is wearing heavy armor.
1 100 000
Hammer Crush
Hammer Crush
36 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 593.
82/0
1 100 000
Hammer Crush
Hammer Crush
37 Level
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 609.
83/0
1 100 000
Whirlwind
Whirlwind
36 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1777. Over-hit is possible.
82/0
1 100 000
Whirlwind
Whirlwind
37 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1827. Over-hit is possible.
83/0
1 100 000
Boost HP
Boost HP
10 Level
Increases one's maximum HP.
2 300 000
Fast HP Recovery
Increases one's HP recovery speed.
2 300 000
Summon Big Boom
Summons Big Boom, a servitor. Requires 1 Crystal: D Grade. 30% of acquired Exp will be consumed.
100/0
2 300 000
Wrath
Wrath
9 Level
Decreases CP of nearby enemies by 27%. Used with a spear.
82/0
1 100 000
Wrath
Wrath
10 Level
Decreases CP of nearby enemies by 30%. Used with a spear.
83/0
1 100 000