Database
Tools
HUDAbout Us
NameMP/HPRequired
Level 40
Expertise C
You become familiar with C-Grade equipment.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
14 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
14 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
14 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
14 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
14 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
14 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
14 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
14 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
14 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
14 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
14 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
14 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
37/0
14 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 131.
38/0
14 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 139.
39/0
14 000
Whirlwind
Whirlwind
1 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 369.
40/0
14 000
Whirlwind
Whirlwind
2 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 392.
41/0
14 000
Whirlwind
Whirlwind
3 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 417.
43/0
14 000
Vital Force
Allows quick recovery while one is sitting.
43 000
Fast HP Recovery
Increases HP regeneration.
43 000
Crystallize
Makes crystallization possible.
43 000
Level 43
Create Common Item
Creates level 5 common items.
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
15 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
15 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
15 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
15 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
15 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
15 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
15 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
15 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
15 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
15 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
15 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
15 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 148.
39/0
15 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 157.
40/0
15 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 166.
42/0
15 000
Whirlwind
Whirlwind
4 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 442.
43/0
15 000
Whirlwind
Whirlwind
5 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 469.
44/0
15 000
Whirlwind
Whirlwind
6 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 496.
45/0
15 000
Fast HP Recovery
Increases HP regeneration.
46 000
Create Item
Level 5 items can be manufactured.
46 000
Boost HP
Boost HP
4 Level
Increases one's maximum HP.
46 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 1 additional crystals at 4 regular intervals.
75/0
46 000
Level 46
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
22 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
22 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
22 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
22 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
22 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
22 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
22 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
22 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
22 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
22 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
22 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
22 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 175.
43/0
22 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 185.
44/0
22 000
Hammer Crush
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 196.
45/0
22 000
Whirlwind
Whirlwind
7 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 525.
47/0
22 000
Whirlwind
Whirlwind
8 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 555.
48/0
22 000
Whirlwind
Whirlwind
9 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586.
49/0
22 000
Vital Force
Allows quick recovery while one is sitting.
67 000
Bandage
Bandage
2 Level
Heals one's own bleeding up to Effect 7.
41/0
67 000
Weight Limit
Quadruple the weight limit.
67 000
Level 49
Create Common Item
Creates level 6 common items.
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
33 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
33 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
33 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
33 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
33 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
33 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
33 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
33 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
33 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
33 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
33 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
33 000
Hammer Crush
Hammer Crush
10 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 206.
46/0
33 000
Hammer Crush
Hammer Crush
11 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 217.
48/0
33 000
Hammer Crush
Hammer Crush
12 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 229.
49/0
33 000
Whirlwind
Whirlwind
10 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 618.
51/0
33 000
Whirlwind
Whirlwind
11 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 651.
52/0
33 000
Whirlwind
Whirlwind
12 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 686.
54/0
33 000
Create Item
Level 6 items can be manufactured.
98 000
Boost HP
Boost HP
5 Level
Increases one's maximum HP.
98 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 1 Crystal: C-Grade. While active, 15% of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.
88/0
98 000
Summon Siege Golem
Summons siege golem. Summoning requires 300 Crystals: C-Grade and each minute consumes an additional 70 Gemstones: C-Grade.
530/0
Level 52
Expertise B
You become familiar with B-Grade equipment.
Divine Inspiration
Increases the number of buffs you can receive.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
56 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
56 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
56 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
56 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
56 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
56 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
56 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
56 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
56 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
56 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
56 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
56 000
Hammer Crush
Hammer Crush
13 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 241.
50/0
56 000
Hammer Crush
Hammer Crush
14 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 253.
51/0
56 000
Hammer Crush
Hammer Crush
15 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 266.
52/0
56 000
Whirlwind
Whirlwind
13 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 722.
55/0
56 000
Whirlwind
Whirlwind
14 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 758.
55/0
56 000
Whirlwind
Whirlwind
15 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 796.
56/0
56 000
Vital Force
Allows quick recovery while one is sitting.
167 000
Fast HP Recovery
Increases HP regeneration.
167 000
Crystallize
Makes crystallization possible.
167 000
Level 55
Create Common Item
Creates level 7 common items.
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
63 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
63 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
63 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
63 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
63 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
63 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
63 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
63 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
63 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
63 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
63 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
63 000
Hammer Crush
Hammer Crush
16 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 279.
53/0
63 000
Hammer Crush
Hammer Crush
17 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 292.
54/0
63 000
Hammer Crush
Hammer Crush
18 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 306.
55/0
63 000
Whirlwind
Whirlwind
16 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 835.
58/0
63 000
Whirlwind
Whirlwind
17 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 875.
59/0
63 000
Whirlwind
Whirlwind
18 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 916.
61/0
63 000
Create Item
Level 7 items can be manufactured.
189 000
Boost HP
Boost HP
6 Level
Increases one's maximum HP.
189 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.
100/0
189 000
Level 58
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
81 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
81 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
81 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
81 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
81 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
81 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
81 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
81 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
81 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
81 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
81 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
81 000
Hammer Crush
Hammer Crush
19 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 320.
57/0
81 000
Hammer Crush
Hammer Crush
20 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 334.
58/0
81 000
Hammer Crush
Hammer Crush
21 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 349.
59/0
81 000
Whirlwind
Whirlwind
19 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 959.
62/0
81 000
Whirlwind
Whirlwind
20 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1002.
63/0
81 000
Whirlwind
Whirlwind
21 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1046.
65/0
81 000
Vital Force
Allows quick recovery while one is sitting.
242 000
Fast HP Recovery
Increases HP regeneration.
242 000
Summon Wild Hog Cannon
Summons a siege weapon capable of movement in general mode and remote attack in siege mode. Switching modes takes 30 seconds. Summoning requires 120 Crystals: B-Grade and an additional 30 Gemstones: B-Grade per minute.
530/0
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
74/0
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
11/0
242 000
War Frenzy
War Frenzy
1 Level
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
11/0
242 000
Level 60
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
181 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
181 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
181 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
181 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
181 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
181 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
181 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
181 000
Hammer Crush
Hammer Crush
22 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 364.
60/0
181 000
Hammer Crush
Hammer Crush
23 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 379.
62/0
181 000
Whirlwind
Whirlwind
22 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1091.
66/0
181 000
Whirlwind
Whirlwind
23 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1136.
68/0
181 000
Crystallize
Makes crystallization possible.
363 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 2 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.
110/0
363 000
Level 61
Expertise A
You become familiar with A-Grade equipment.
Divine Inspiration
Increases the number of buffs you can receive.
Level 62
Create Common Item
Creates level 8 common items.
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
200 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
200 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
200 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
200 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
200 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
200 000
Hammer Crush
Hammer Crush
24 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 395.
62/0
200 000
Hammer Crush
Hammer Crush
25 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 410.
63/0
200 000
Whirlwind
Whirlwind
24 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1183.
68/0
200 000
Whirlwind
Whirlwind
25 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1230.
69/0
200 000
Boost HP
Boost HP
7 Level
Increases one's maximum HP.
400 000
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
82/0
400 000
Create Item
Level 8 items can be manufactured.
400 000
Bandage
Bandage
3 Level
Heals one's own bleeding up to Effect 9.
55/0
400 000
Level 64
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
300 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
300 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
300 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
300 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
300 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
300 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
300 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
300 000
Hammer Crush
Hammer Crush
26 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 426.
64/0
300 000
Hammer Crush
Hammer Crush
27 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 443.
66/0
300 000
Whirlwind
Whirlwind
26 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1278.
70/0
300 000
Whirlwind
Whirlwind
27 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1327.
72/0
300 000
Vital Force
Allows quick recovery while one is sitting.
600 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 4 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.
118/0
600 000
Level 66
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
320 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
320 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
320 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
320 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
320 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
320 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
320 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
320 000
Hammer Crush
Hammer Crush
28 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 459.
67/0
320 000
Hammer Crush
Hammer Crush
29 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 475.
68/0
320 000
Whirlwind
Whirlwind
28 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1376.
73/0
320 000
Whirlwind
Whirlwind
29 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1425.
74/0
320 000
Boost HP
Boost HP
8 Level
Increases one's maximum HP.
640 000
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
88/0
640 000
Wrath
Wrath
1 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
73/0
320 000
Wrath
Wrath
2 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
74/0
320 000
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
13/0
640 000
War Frenzy
War Frenzy
2 Level
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
13/0
640 000
Level 68
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
420 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
420 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
420 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
420 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
420 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
420 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
420 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
420 000
Hammer Crush
Hammer Crush
30 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 492.
69/0
420 000
Hammer Crush
Hammer Crush
31 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 509.
70/0
420 000
Whirlwind
Whirlwind
30 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1475.
75/0
420 000
Whirlwind
Whirlwind
31 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1525.
77/0
420 000
Fast HP Recovery
Increases HP regeneration.
830 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.
126/0
830 000
Wrath
Wrath
3 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
75/0
420 000
Wrath
Wrath
4 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
77/0
420 000
1 Level
530/0
Level 70
Create Common Item
Creates level 9 common items.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
440 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
440 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
440 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
440 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
440 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
440 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
440 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
440 000
Hammer Crush
Hammer Crush
32 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 526.
71/0
440 000
Hammer Crush
Hammer Crush
33 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 542.
72/0
440 000
Whirlwind
Whirlwind
32 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1576.
78/0
440 000
Whirlwind
Whirlwind
33 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1626.
79/0
440 000
Boost HP
Boost HP
9 Level
Increases one's maximum HP.
870 000
Crystallize
Makes crystallization possible.
870 000
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
94/0
870 000
Create Item
Level 9 items can be manufactured.
870 000
Wrath
Wrath
5 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
78/0
440 000
Wrath
Wrath
6 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
79/0
440 000
Level 72
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
670 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
670 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
670 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
670 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
670 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
670 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
670 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
670 000
Hammer Crush
Hammer Crush
34 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 559.
73/0
670 000
Hammer Crush
Hammer Crush
35 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 576.
74/0
670 000
Whirlwind
Whirlwind
34 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1677.
80/0
670 000
Whirlwind
Whirlwind
35 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1727.
81/0
670 000
Vital Force
Allows quick recovery while one is sitting.
1 330 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 5 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.
133/0
1 330 000
Wrath
Wrath
7 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
80/0
670 000
Wrath
Wrath
8 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
81/0
670 000
Level 74
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
1 080 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
1 080 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
1 080 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
1 080 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
1 080 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
1 080 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
1 080 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
1 080 000
Hammer Crush
Hammer Crush
36 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 593.
75/0
1 080 000
Hammer Crush
Hammer Crush
37 Level
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 609.
76/0
1 080 000
Whirlwind
Whirlwind
36 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1777.
82/0
1 080 000
Whirlwind
Whirlwind
37 Level
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1827.
83/0
1 080 000
Boost HP
Boost HP
10 Level
Increases one's maximum HP.
2 170 000
Fast HP Recovery
Increases HP regeneration.
2 170 000
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 5 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
100/0
2 170 000
Wrath
Wrath
9 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
82/0
1 080 000
Wrath
Wrath
10 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
83/0
1 080 000
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
14/0
2 170 000
War Frenzy
War Frenzy
3 Level
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
14/0
2 170 000