Database
Tools
HUDAbout Us
NameMP/HPRequired
Level 40
Expertise C
You become familiar with C-Grade equipment.
Blunt Weapon Mastery
P. Atk. increases by 23.7 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
11 000
Blunt Weapon Mastery
P. Atk. increases by 25.4 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
11 000
Blunt Weapon Mastery
P. Atk. increases by 27.1 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
11 000
Polearm Mastery
Increases P. Atk. by 23.7 when using a Polearm, making it possible to attack a large number of enemies.
11 000
Polearm Mastery
Increases P. Atk. by 25.4 when using a Polearm, making it possible to attack a large number of enemies.
11 000
Polearm Mastery
Increases P. Atk. by 27.1 when using a Polearm, making it possible to attack a large number of enemies.
11 000
Light Armor Mastery
Increases P. Def. by 21.5 and evasion by 6 when light armor is equipped.
11 000
Light Armor Mastery
Increases P. Def. by 22.7 and evasion by 6 when light armor is equipped.
11 000
Light Armor Mastery
Increases P. Def. by 24 and evasion by 6 when light armor is equipped.
11 000
Heavy Armor Mastery
P. Def. increases by 20.4 when heavy armor is equipped.
11 000
Heavy Armor Mastery
P. Def. increases by 21.6 when heavy armor is equipped.
11 000
Heavy Armor Mastery
P. Def. increases by 22.8 when heavy armor is equipped.
11 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 487.
35/0
11 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 518.
36/0
11 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 550.
37/0
11 000
Whirlwind
Whirlwind
1 Level
Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
36/0
11 000
Whirlwind
Whirlwind
2 Level
Swings a spear to attack nearby enemies with 588 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
37/0
11 000
Whirlwind
Whirlwind
3 Level
Swings a spear to attack nearby enemies with 625 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
38/0
11 000
Vital Force
Increases HP recovery bonus by 2.9 and MP recovery bonus by 1.2 when sitting.
33 000
Fast HP Recovery
HP recovery bonus increases by 1.7.
33 000
Crystallize
Makes C-Grade crystallization possible.
33 000
Repair Golem
Repairs the summoned golem to recover the golem's HP by 8%.
61/0
33 000
Armor Golem
For 20 minutes, equips a summoned golem with an additional armor plate to increase P. Def. by 8% and and maximum HP by 5%.
35/0
33 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 738.
36/0
11 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 784.
37/0
11 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 833.
38/0
11 000
Level 43
Create Common Item
Creates level 5 common items.
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
Blunt Weapon Mastery
P. Atk. increases by 29 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
13 000
Blunt Weapon Mastery
P. Atk. increases by 30.9 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
13 000
Blunt Weapon Mastery
P. Atk. increases by 32.9 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
13 000
Polearm Mastery
Increases P. Atk. by 29 when using a Polearm, making it possible to attack a large number of enemies.
13 000
Polearm Mastery
Increases P. Atk. by 30.9 when using a Polearm, making it possible to attack a large number of enemies.
13 000
Polearm Mastery
Increases P. Atk. by 32.9 when using a Polearm, making it possible to attack a large number of enemies.
13 000
Light Armor Mastery
Increases P. Def. by 25.3 and evasion by 6 when light armor is equipped.
13 000
Light Armor Mastery
Increases P. Def. by 26.6 and evasion by 6 when light armor is equipped.
13 000
Light Armor Mastery
Increases P. Def. by 27.9 and evasion by 6 when light armor is equipped.
13 000
Heavy Armor Mastery
P. Def. increases by 24.1 when heavy armor is equipped.
13 000
Heavy Armor Mastery
P. Def. increases by 25.4 when heavy armor is equipped.
13 000
Heavy Armor Mastery
P. Def. increases by 26.7 when heavy armor is equipped.
13 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 583.
37/0
13 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 618.
38/0
13 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 655.
39/0
13 000
Whirlwind
Whirlwind
4 Level
Swings a spear to attack nearby enemies with 663 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
38/0
13 000
Whirlwind
Whirlwind
5 Level
Swings a spear to attack nearby enemies with 703 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
40/0
13 000
Whirlwind
Whirlwind
6 Level
Swings a spear to attack nearby enemies with 744 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
41/0
13 000
Fast HP Recovery
HP recovery bonus increases by 2.1.
38 000
Create Item
Level 5 items can be manufactured.
38 000
Boost HP
Boost HP
4 Level
Max HP increases by 200.
38 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 1 additional crystals at 4 regular intervals.
75/0
38 000
Strengthen Golem
Increases the summoned golem's P. Atk. by 8% and Atk. Spd. by 3% for 20 minutes.
24/0
38 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 884.
38/0
13 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 937.
40/0
13 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 992.
41/0
13 000
Level 46
Blunt Weapon Mastery
P. Atk. increases by 35 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
15 000
Blunt Weapon Mastery
P. Atk. increases by 37.1 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
15 000
Blunt Weapon Mastery
P. Atk. increases by 39.4 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
15 000
Polearm Mastery
Increases P. Atk. by 35 when using a Polearm, making it possible to attack a large number of enemies.
15 000
Polearm Mastery
Increases P. Atk. by 37.1 when using a Polearm, making it possible to attack a large number of enemies.
15 000
Polearm Mastery
Increases P. Atk. by 39.4 when using a Polearm, making it possible to attack a large number of enemies.
15 000
Light Armor Mastery
Increases P. Def. by 29.3 and evasion by 6 when light armor is equipped.
15 000
Light Armor Mastery
Increases P. Def. by 30.7 and evasion by 6 when light armor is equipped.
15 000
Light Armor Mastery
Increases P. Def. by 32.1 and evasion by 6 when light armor is equipped.
15 000
Heavy Armor Mastery
P. Def. increases by 28 when heavy armor is equipped.
15 000
Heavy Armor Mastery
P. Def. increases by 29.4 when heavy armor is equipped.
15 000
Heavy Armor Mastery
P. Def. increases by 30.8 when heavy armor is equipped.
15 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 693.
40/0
15 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 732.
42/0
15 000
Hammer Crush
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 773.
43/0
15 000
Whirlwind
Whirlwind
7 Level
Swings a spear to attack nearby enemies with 787 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
42/0
15 000
Whirlwind
Whirlwind
8 Level
Swings a spear to attack nearby enemies with 832 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
43/0
15 000
Whirlwind
Whirlwind
9 Level
Swings a spear to attack nearby enemies with 879 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
44/0
15 000
Vital Force
Increases HP recovery bonus by 3.6 and MP recovery bonus by 1.5 when sitting.
46 000
Bandage
Bandage
2 Level
Cures one's own mid-level bleed condition.
41/0
46 000
Weight Limit
Quadruple the weight limit.
46 000
Case Harden
Enhances the armor surface to increase P. Def. by 10% for 10 minutes.
41/0
46 000
Hard Tanning
Tans armor to increase P. Def. by 5% and evasion by 2 for 10 minutes.
41/0
46 000
Embroider
Embroider
1 Level
Embroiders a robe to increase P. Def. by 5% and MP recovery speed by 2 for 10 minutes.
41/0
46 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1049.
42/0
15 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1109.
43/0
15 000
Fatal Strike
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1171.
44/0
15 000
Level 49
Create Common Item
Creates level 6 common items.
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
Blunt Weapon Mastery
P. Atk. increases by 41.7 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
20 000
Blunt Weapon Mastery
P. Atk. increases by 44.1 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
20 000
Blunt Weapon Mastery
P. Atk. increases by 46.6 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
20 000
Polearm Mastery
Increases P. Atk. by 41.7 when using a Polearm, making it possible to attack a large number of enemies.
20 000
Polearm Mastery
Increases P. Atk. by 44.1 when using a Polearm, making it possible to attack a large number of enemies.
20 000
Polearm Mastery
Increases P. Atk. by 46.6 when using a Polearm, making it possible to attack a large number of enemies.
20 000
Light Armor Mastery
Increases P. Def. by 33.6 and evasion by 6 when light armor is equipped.
20 000
Light Armor Mastery
Increases P. Def. by 35 and evasion by 6 when light armor is equipped.
20 000
Light Armor Mastery
Increases P. Def. by 36.5 and evasion by 6 when light armor is equipped.
20 000
Heavy Armor Mastery
P. Def. increases by 32.2 when heavy armor is equipped.
20 000
Heavy Armor Mastery
P. Def. increases by 33.7 when heavy armor is equipped.
20 000
Heavy Armor Mastery
P. Def. increases by 35.2 when heavy armor is equipped.
20 000
Hammer Crush
Hammer Crush
10 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 816.
44/0
20 000
Hammer Crush
Hammer Crush
11 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 860.
45/0
20 000
Hammer Crush
Hammer Crush
12 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 905.
46/0
20 000
Whirlwind
Whirlwind
10 Level
Swings a spear to attack nearby enemies with 927 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
46/0
20 000
Whirlwind
Whirlwind
11 Level
Swings a spear to attack nearby enemies with 977 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
47/0
20 000
Whirlwind
Whirlwind
12 Level
Swings a spear to attack nearby enemies with 1029 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
48/0
20 000
Create Item
Level 6 items can be manufactured.
61 000
Boost HP
Boost HP
5 Level
Max HP increases by 250.
61 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 1 Crystal: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.
88/0
61 000
Summon Siege Golem
Summons siege golem. Summoning requires 300 Crystals: C-Grade and each minute consumes an additional 70 Gemstones: C-Grade.
530/0
700 000
Repair Golem
Repairs the summoned golem to recover the golem's HP by 12%.
78/0
61 000
Armor Golem
For 20 minutes, equips a summoned golem with an additional armor plate to increase P. Def. by 12% and and maximum HP by 8%.
44/0
61 000
Sharp Edge
Sharp Edge
1 Level
Sharpens a bladed weapon to increase P. Atk. by 5% and critical rate by 20% for 10 minutes.
44/0
61 000
Spike
Spike
1 Level
Adds a spike to a blunt weapon to increase P. Atk. by 5 and its weight for shock attack by 8 for 10 minutes.
44/0
61 000
Restring
Restring
1 Level
Enhances the string of a bow or crossbow to increase P. Atk. by 5% and range by 100 for 10 minutes.
44/0
61 000
Fatal Strike
Fatal Strike
10 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1236.
46/0
20 000
Fatal Strike
Fatal Strike
11 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1302.
47/0
20 000
Fatal Strike
Fatal Strike
12 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1371.
48/0
20 000
Level 52
Expertise B
You become familiar with B-Grade equipment.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.
Blunt Weapon Mastery
P. Atk. increases by 49.2 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
42 000
Blunt Weapon Mastery
P. Atk. increases by 51.9 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
42 000
Blunt Weapon Mastery
P. Atk. increases by 54.6 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
42 000
Polearm Mastery
Increases P. Atk. by 49.2 when using a Polearm, making it possible to attack a large number of enemies.
42 000
Polearm Mastery
Increases P. Atk. by 51.9 when using a Polearm, making it possible to attack a large number of enemies.
42 000
Polearm Mastery
Increases P. Atk. by 54.6 when using a Polearm, making it possible to attack a large number of enemies.
42 000
Light Armor Mastery
Increases P. Def. by 38.1 and evasion by 6 when light armor is equipped.
42 000
Light Armor Mastery
Increases P. Def. by 39.6 and evasion by 6 when light armor is equipped.
42 000
Light Armor Mastery
Increases P. Def. by 41.2 and evasion by 6 when light armor is equipped.
42 000
Heavy Armor Mastery
P. Def. increases by 36.7 when heavy armor is equipped.
42 000
Heavy Armor Mastery
P. Def. increases by 38.2 when heavy armor is equipped.
42 000
Heavy Armor Mastery
P. Def. increases by 39.8 when heavy armor is equipped.
42 000
Hammer Crush
Hammer Crush
13 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 952.
47/0
42 000
Hammer Crush
Hammer Crush
14 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1001.
48/0
42 000
Hammer Crush
Hammer Crush
15 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1051.
49/0
42 000
Whirlwind
Whirlwind
13 Level
Swings a spear to attack nearby enemies with 1082 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
50/0
42 000
Whirlwind
Whirlwind
14 Level
Swings a spear to attack nearby enemies with 1137 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
50/0
42 000
Whirlwind
Whirlwind
15 Level
Swings a spear to attack nearby enemies with 1194 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
51/0
42 000
Vital Force
Increases HP recovery bonus by 4.5 and MP recovery bonus by 1.7 when sitting.
125 000
Fast HP Recovery
HP recovery bonus increases by 2.6.
125 000
Crystallize
Makes B-Grade crystallization possible.
125 000
Strengthen Golem
Increases the summoned golem's P. Atk. by 12% and Atk. Spd. by 6% for 20 minutes.
36/0
125 000
Fatal Strike
Fatal Strike
13 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1443.
50/0
42 000
Fatal Strike
Fatal Strike
14 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1516.
50/0
42 000
Fatal Strike
Fatal Strike
15 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1592.
51/0
42 000
Summon Merchant Golem
Summons a trader association golem who can do basic transactions. Consumes 5 D-grade Crystals when summoning.
122/0
125 000
Level 55
Create Common Item
Creates level 7 common items.
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
Blunt Weapon Mastery
P. Atk. increases by 57.5 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
57 000
Blunt Weapon Mastery
P. Atk. increases by 60.4 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
57 000
Blunt Weapon Mastery
P. Atk. increases by 63.3 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
57 000
Polearm Mastery
Increases P. Atk. by 57.5 when using a Polearm, making it possible to attack a large number of enemies.
57 000
Polearm Mastery
Increases P. Atk. by 60.4 when using a Polearm, making it possible to attack a large number of enemies.
57 000
Polearm Mastery
Increases P. Atk. by 63.3 when using a Polearm, making it possible to attack a large number of enemies.
57 000
Light Armor Mastery
Increases P. Def. by 42.8 and evasion by 6 when light armor is equipped.
57 000
Light Armor Mastery
Increases P. Def. by 44.5 and evasion by 6 when light armor is equipped.
57 000
Light Armor Mastery
Increases P. Def. by 46.1 and evasion by 6 when light armor is equipped.
57 000
Heavy Armor Mastery
P. Def. increases by 41.4 when heavy armor is equipped.
57 000
Heavy Armor Mastery
P. Def. increases by 43 when heavy armor is equipped.
57 000
Heavy Armor Mastery
P. Def. increases by 44.6 when heavy armor is equipped.
57 000
Hammer Crush
Hammer Crush
16 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1102.
50/0
57 000
Hammer Crush
Hammer Crush
17 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1155.
51/0
57 000
Hammer Crush
Hammer Crush
18 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1210.
52/0
57 000
Whirlwind
Whirlwind
16 Level
Swings a spear to attack nearby enemies with 1253 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
52/0
57 000
Whirlwind
Whirlwind
17 Level
Swings a spear to attack nearby enemies with 1313 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
53/0
57 000
Whirlwind
Whirlwind
18 Level
Swings a spear to attack nearby enemies with 1374 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
55/0
57 000
Create Item
Level 7 items can be manufactured.
171 000
Boost HP
Boost HP
6 Level
Max HP increases by 300.
171 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.
100/0
171 000
Repair Golem
Repairs the summoned golem to recover the golem's HP by 15%.
88/0
171 000
Armor Golem
For 20 minutes, equips a summoned golem with an additional armor plate to increase P. Def. by 15% and and maximum HP by 10%.
44/0
171 000
Fatal Strike
Fatal Strike
16 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1670.
52/0
57 000
Fatal Strike
Fatal Strike
17 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1750.
53/0
57 000
Fatal Strike
Fatal Strike
18 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1832.
55/0
57 000
Level 58
Blunt Weapon Mastery
P. Atk. increases by 66.4 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
61 000
Blunt Weapon Mastery
P. Atk. increases by 69.5 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
61 000
Blunt Weapon Mastery
P. Atk. increases by 72.7 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
61 000
Polearm Mastery
Increases P. Atk. by 66.4 when using a Polearm, making it possible to attack a large number of enemies.
61 000
Polearm Mastery
Increases P. Atk. by 69.5 when using a Polearm, making it possible to attack a large number of enemies.
61 000
Polearm Mastery
Increases P. Atk. by 72.7 when using a Polearm, making it possible to attack a large number of enemies.
61 000
Light Armor Mastery
Increases P. Def. by 47.8 and evasion by 6 when light armor is equipped.
61 000
Light Armor Mastery
Increases P. Def. by 49.5 and evasion by 6 when light armor is equipped.
61 000
Light Armor Mastery
Increases P. Def. by 51.3 and evasion by 6 when light armor is equipped.
61 000
Heavy Armor Mastery
P. Def. increases by 46.3 when heavy armor is equipped.
61 000
Heavy Armor Mastery
P. Def. increases by 48 when heavy armor is equipped.
61 000
Heavy Armor Mastery
P. Def. increases by 49.7 when heavy armor is equipped.
61 000
Hammer Crush
Hammer Crush
19 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1265.
54/0
61 000
Hammer Crush
Hammer Crush
20 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1322.
55/0
61 000
Hammer Crush
Hammer Crush
21 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1380.
56/0
61 000
Whirlwind
Whirlwind
19 Level
Swings a spear to attack nearby enemies with 1438 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
56/0
61 000
Whirlwind
Whirlwind
20 Level
Swings a spear to attack nearby enemies with 1502 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
57/0
61 000
Whirlwind
Whirlwind
21 Level
Swings a spear to attack nearby enemies with 1568 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
58/0
61 000
Vital Force
Increases HP recovery bonus by 4.7 and MP recovery bonus by 1.8 when sitting.
183 000
Fast HP Recovery
HP recovery bonus increases by 2.7.
183 000
Summon Wild Hog Cannon
Summons a siege weapon capable of movement in general mode and remote attack in siege mode. Switching modes takes 30 seconds. Summoning requires 120 Crystals: B-Grade and an additional 30 Gemstones: B-Grade per minute.
530/0
800 000
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed.
74/0
183 000
Polearm Accuracy
Accuracy increases by 2 when using a spear. MP is continuously consumed according to level.
11/0
183 000
War Frenzy
War Frenzy
1 Level
Increases resistance to shock attacks by 5 and resistance to sleep attacks by 10. MP is continuously consumed according to level.
11/0
183 000
Strengthen Golem
Increases the summoned golem's P. Atk. by 15% and Atk. Spd. by 9% for 20 minutes.
42/0
183 000
Fatal Strike
Fatal Strike
19 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1917.
56/0
61 000
Fatal Strike
Fatal Strike
20 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2003.
57/0
61 000
Fatal Strike
Fatal Strike
21 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2091.
58/0
61 000
Level 60
Blunt Weapon Mastery
P. Atk. increases by 76 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
161 000
Blunt Weapon Mastery
P. Atk. increases by 79.3 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
161 000
Polearm Mastery
Increases P. Atk. by 76 when using a Polearm, making it possible to attack a large number of enemies.
161 000
Polearm Mastery
Increases P. Atk. by 79.3 when using a Polearm, making it possible to attack a large number of enemies.
161 000
Light Armor Mastery
Increases P. Def. by 53 and evasion by 6 when light armor is equipped.
161 000
Light Armor Mastery
Increases P. Def. by 54.8 and evasion by 6 when light armor is equipped.
161 000
Heavy Armor Mastery
P. Def. increases by 51.4 when heavy armor is equipped.
161 000
Heavy Armor Mastery
P. Def. increases by 53.2 when heavy armor is equipped.
161 000
Hammer Crush
Hammer Crush
22 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1440.
57/0
161 000
Hammer Crush
Hammer Crush
23 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1500.
58/0
161 000
Whirlwind
Whirlwind
22 Level
Swings a spear to attack nearby enemies with 1636 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
60/0
161 000
Whirlwind
Whirlwind
23 Level
Swings a spear to attack nearby enemies with 1704 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
61/0
161 000
Crystallize
Makes A-Grade crystallization possible.
322 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 2 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.
110/0
322 000
Fatal Strike
Fatal Strike
22 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2181.
60/0
161 000
Fatal Strike
Fatal Strike
23 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2272.
61/0
161 000
Level 61
Expertise A
You become familiar with A-Grade equipment.
Divine Inspiration
Increases the number of buffs an individual can receive by 2.
Level 62
Create Common Item
Creates level 8 common items.
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
Blunt Weapon Mastery
P. Atk. increases by 82.7 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
180 000
Blunt Weapon Mastery
P. Atk. increases by 86.1 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
180 000
Polearm Mastery
Increases P. Atk. by 82.7 when using a Polearm, making it possible to attack a large number of enemies.
180 000
Polearm Mastery
Increases P. Atk. by 86.1 when using a Polearm, making it possible to attack a large number of enemies.
180 000
Light Armor Mastery
Increases P. Def. by 56.6 and evasion by 6 when light armor is equipped.
180 000
Light Armor Mastery
Increases P. Def. by 58.4 and evasion by 6 when light armor is equipped.
180 000
Heavy Armor Mastery
P. Def. increases by 55 when heavy armor is equipped.
180 000
Heavy Armor Mastery
P. Def. increases by 56.7 when heavy armor is equipped.
180 000
Hammer Crush
Hammer Crush
24 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1561.
59/0
180 000
Hammer Crush
Hammer Crush
25 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1624.
60/0
180 000
Whirlwind
Whirlwind
24 Level
Swings a spear to attack nearby enemies with 1774 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
61/0
180 000
Whirlwind
Whirlwind
25 Level
Swings a spear to attack nearby enemies with 1845 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
62/0
180 000
Boost HP
Boost HP
7 Level
Max HP increases by 350.
360 000
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed.
82/0
360 000
Create Item
Level 8 items can be manufactured.
360 000
Bandage
Bandage
3 Level
Cures one's own high-level bleed condition.
55/0
360 000
Fatal Strike
Fatal Strike
24 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2366.
61/0
180 000
Fatal Strike
Fatal Strike
25 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2460.
62/0
180 000
Level 64
Blunt Weapon Mastery
P. Atk. increases by 89.6 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
270 000
Blunt Weapon Mastery
P. Atk. increases by 93.1 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
270 000
Polearm Mastery
Increases P. Atk. by 89.6 when using a Polearm, making it possible to attack a large number of enemies.
270 000
Polearm Mastery
Increases P. Atk. by 93.1 when using a Polearm, making it possible to attack a large number of enemies.
270 000
Light Armor Mastery
Increases P. Def. by 60.2 and evasion by 6 when light armor is equipped.
270 000
Light Armor Mastery
Increases P. Def. by 62.1 and evasion by 6 when light armor is equipped.
270 000
Heavy Armor Mastery
P. Def. increases by 58.6 when heavy armor is equipped.
270 000
Heavy Armor Mastery
P. Def. increases by 60.4 when heavy armor is equipped.
270 000
Hammer Crush
Hammer Crush
26 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1687.
61/0
270 000
Hammer Crush
Hammer Crush
27 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1751.
62/0
270 000
Whirlwind
Whirlwind
26 Level
Swings a spear to attack nearby enemies with 1917 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
63/0
270 000
Whirlwind
Whirlwind
27 Level
Swings a spear to attack nearby enemies with 1990 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
65/0
270 000
Vital Force
Increases HP recovery bonus by 5.6 and MP recovery bonus by 2.1 when sitting.
530 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 4 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.
118/0
530 000
Fatal Strike
Fatal Strike
26 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2556.
63/0
270 000
Fatal Strike
Fatal Strike
27 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2653.
65/0
270 000
Level 66
Blunt Weapon Mastery
P. Atk. increases by 96.6 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
290 000
Blunt Weapon Mastery
P. Atk. increases by 100.2 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
290 000
Polearm Mastery
Increases P. Atk. by 96.6 when using a Polearm, making it possible to attack a large number of enemies.
290 000
Polearm Mastery
Increases P. Atk. by 100.2 when using a Polearm, making it possible to attack a large number of enemies.
290 000
Light Armor Mastery
Increases P. Def. by 64 and evasion by 6 when light armor is equipped.
290 000
Light Armor Mastery
Increases P. Def. by 65.8 and evasion by 6 when light armor is equipped.
290 000
Heavy Armor Mastery
P. Def. increases by 62.2 when heavy armor is equipped.
290 000
Heavy Armor Mastery
P. Def. increases by 64.1 when heavy armor is equipped.
290 000
Hammer Crush
Hammer Crush
28 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1816.
63/0
290 000
Hammer Crush
Hammer Crush
29 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1881.
64/0
290 000
Whirlwind
Whirlwind
28 Level
Swings a spear to attack nearby enemies with 2064 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
66/0
290 000
Whirlwind
Whirlwind
29 Level
Swings a spear to attack nearby enemies with 2138 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
67/0
290 000
Boost HP
Boost HP
8 Level
Max HP increases by 400.
580 000
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed.
88/0
580 000
Wrath
Wrath
1 Level
Swings a spear to weaken the CP of nearby enemies by 7%. Requires a polearm to be equipped.
66/0
290 000
Wrath
Wrath
2 Level
Swings a spear to weaken the CP of nearby enemies by 10%. Requires a polearm to be equipped.
67/0
290 000
Polearm Accuracy
Accuracy increases by 3 when using a spear. MP is continuously consumed according to level.
13/0
580 000
War Frenzy
War Frenzy
2 Level
Increases resistance to shock attacks by 10 and resistance to sleep attacks by 20. MP is continuously consumed according to level.
13/0
580 000
Fatal Strike
Fatal Strike
28 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2751.
66/0
290 000
Fatal Strike
Fatal Strike
29 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2850.
67/0
290 000
Level 68
Blunt Weapon Mastery
P. Atk. increases by 103.8 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
350 000
Blunt Weapon Mastery
P. Atk. increases by 107.5 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
350 000
Polearm Mastery
Increases P. Atk. by 103.8 when using a Polearm, making it possible to attack a large number of enemies.
350 000
Polearm Mastery
Increases P. Atk. by 107.5 when using a Polearm, making it possible to attack a large number of enemies.
350 000
Light Armor Mastery
Increases P. Def. by 67.7 and evasion by 6 when light armor is equipped.
350 000
Light Armor Mastery
Increases P. Def. by 69.7 and evasion by 6 when light armor is equipped.
350 000
Heavy Armor Mastery
P. Def. increases by 66 when heavy armor is equipped.
350 000
Heavy Armor Mastery
P. Def. increases by 67.8 when heavy armor is equipped.
350 000
Hammer Crush
Hammer Crush
30 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1947.
65/0
350 000
Hammer Crush
Hammer Crush
31 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2013.
66/0
350 000
Whirlwind
Whirlwind
30 Level
Swings a spear to attack nearby enemies with 2213 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
68/0
350 000
Whirlwind
Whirlwind
31 Level
Swings a spear to attack nearby enemies with 2288 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
69/0
350 000
Fast HP Recovery
HP recovery bonus increases by 3.4.
710 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.
126/0
710 000
Wrath
Wrath
3 Level
Swings a spear to weaken the CP of nearby enemies by 12%. Requires a polearm to be equipped.
68/0
350 000
Wrath
Wrath
4 Level
Swings a spear to weaken the CP of nearby enemies by 15%. Requires a polearm to be equipped.
69/0
350 000
Summon Swoop Cannon
Summons a Swoop Cannon. Requires 46 Crystals: A-Grade. Consumes 21 Gemstones: B-Grade per minute.
530/0
3 300 000
Fatal Strike
Fatal Strike
30 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2950.
68/0
350 000
Fatal Strike
Fatal Strike
31 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3050.
69/0
350 000
Level 70
Create Common Item
Creates level 9 common items.
Blunt Weapon Mastery
P. Atk. increases by 111.1 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
390 000
Blunt Weapon Mastery
P. Atk. increases by 114.8 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
390 000
Polearm Mastery
Increases P. Atk. by 111.1 when using a Polearm, making it possible to attack a large number of enemies.
390 000
Polearm Mastery
Increases P. Atk. by 114.8 when using a Polearm, making it possible to attack a large number of enemies.
390 000
Light Armor Mastery
Increases P. Def. by 71.6 and evasion by 6 when light armor is equipped.
390 000
Light Armor Mastery
Increases P. Def. by 73.5 and evasion by 6 when light armor is equipped.
390 000
Heavy Armor Mastery
P. Def. increases by 69.7 when heavy armor is equipped.
390 000
Heavy Armor Mastery
P. Def. increases by 71.6 when heavy armor is equipped.
390 000
Hammer Crush
Hammer Crush
32 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2080.
67/0
390 000
Hammer Crush
Hammer Crush
33 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2146.
68/0
390 000
Whirlwind
Whirlwind
32 Level
Swings a spear to attack nearby enemies with 2363 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
70/0
390 000
Whirlwind
Whirlwind
33 Level
Swings a spear to attack nearby enemies with 2439 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
71/0
390 000
Boost HP
Boost HP
9 Level
Max HP increases by 440.
780 000
Crystallize
Makes S-Grade crystallization possible.
780 000
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed.
94/0
780 000
Create Item
Level 9 items can be manufactured.
780 000
Wrath
Wrath
5 Level
Swings a spear to weaken the CP of nearby enemies by 17%. Requires a polearm to be equipped.
70/0
390 000
Wrath
Wrath
6 Level
Swings a spear to weaken the CP of nearby enemies by 20%. Requires a polearm to be equipped.
71/0
390 000
Fatal Strike
Fatal Strike
32 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3151.
70/0
390 000
Fatal Strike
Fatal Strike
33 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3252.
71/0
390 000
Level 72
Blunt Weapon Mastery
P. Atk. increases by 118.4 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
600 000
Blunt Weapon Mastery
P. Atk. increases by 122.1 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
600 000
Polearm Mastery
Increases P. Atk. by 118.4 when using a Polearm, making it possible to attack a large number of enemies.
600 000
Polearm Mastery
Increases P. Atk. by 122.1 when using a Polearm, making it possible to attack a large number of enemies.
600 000
Light Armor Mastery
Increases P. Def. by 75.5 and evasion by 6 when light armor is equipped.
600 000
Light Armor Mastery
Increases P. Def. by 77.4 and evasion by 6 when light armor is equipped.
600 000
Heavy Armor Mastery
P. Def. increases by 73.6 when heavy armor is equipped.
600 000
Heavy Armor Mastery
P. Def. increases by 75.5 when heavy armor is equipped.
600 000
Hammer Crush
Hammer Crush
34 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2213.
69/0
600 000
Hammer Crush
Hammer Crush
35 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2279.
70/0
600 000
Whirlwind
Whirlwind
34 Level
Swings a spear to attack nearby enemies with 2515 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
72/0
600 000
Whirlwind
Whirlwind
35 Level
Swings a spear to attack nearby enemies with 2590 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
73/0
600 000
Vital Force
Increases HP recovery bonus by 6.7 and MP recovery bonus by 2.5 when sitting.
1 200 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 5 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.
133/0
1 200 000
Wrath
Wrath
7 Level
Swings a spear to weaken the CP of nearby enemies by 22%. Requires a polearm to be equipped.
72/0
600 000
Wrath
Wrath
8 Level
Swings a spear to weaken the CP of nearby enemies by 25%. Requires a polearm to be equipped.
73/0
600 000
Fatal Strike
Fatal Strike
34 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3353.
72/0
600 000
Fatal Strike
Fatal Strike
35 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3453.
73/0
600 000
Level 74
Blunt Weapon Mastery
P. Atk. increases by 125.7 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
1 000 000
Blunt Weapon Mastery
P. Atk. increases by 129.3 when using a blunt weapon. Expertise in using a blunt weapon increases, making it possible to use the blunt weapon more skillfully.
1 000 000
Polearm Mastery
Increases P. Atk. by 125.7 when using a Polearm, making it possible to attack a large number of enemies.
1 000 000
Polearm Mastery
Increases P. Atk. by 129.3 when using a Polearm, making it possible to attack a large number of enemies.
1 000 000
Light Armor Mastery
Increases P. Def. by 79.4 and evasion by 6 when light armor is equipped.
1 000 000
Light Armor Mastery
Increases P. Def. by 81.3 and evasion by 6 when light armor is equipped.
1 000 000
Heavy Armor Mastery
P. Def. increases by 77.4 when heavy armor is equipped.
1 000 000
Heavy Armor Mastery
P. Def. increases by 79.3 when heavy armor is equipped.
1 000 000
Hammer Crush
Hammer Crush
36 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2345.
71/0
1 000 000
Hammer Crush
Hammer Crush
37 Level
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2411.
72/0
1 000 000
Whirlwind
Whirlwind
36 Level
Swings a spear to attack nearby enemies with 2665 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
74/0
1 000 000
Whirlwind
Whirlwind
37 Level
Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm. Ignore shield defense. Over-hit is possible.
75/0
1 000 000
Boost HP
Boost HP
10 Level
Max HP increases by 480.
2 000 000
Fast HP Recovery
HP recovery bonus increases by 4.
2 000 000
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 5 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed.
100/0
2 000 000
Wrath
Wrath
9 Level
Swings a spear to weaken the CP of nearby enemies by 27%. Requires a polearm to be equipped.
74/0
1 000 000
Wrath
Wrath
10 Level
Swings a spear to weaken the CP of nearby enemies by 30%. Requires a polearm to be equipped.
75/0
1 000 000
Polearm Accuracy
Accuracy increases by 4 when using a spear. MP is continuously consumed according to level.
14/0
2 000 000
War Frenzy
War Frenzy
3 Level
Increases resistance to shock attacks by 15 and resistance to sleep attacks by 30. MP is continuously consumed according to level.
14/0
2 000 000
Fatal Strike
Fatal Strike
36 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3553.
74/0
1 000 000
Fatal Strike
Fatal Strike
37 Level
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3653.
75/0
1 000 000