Warsmith
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Next: Maestro
Class Transfer Quests: , ,
Name | MP/HP | Required | |
---|---|---|---|
Level 40 | |||
Expertise C 2 Level You become familiar with C-Grade equipment. | |||
Blunt Mastery 9 Level Increases P. Atk. when a blunt weapon is used. | 14000 | ||
Blunt Mastery 10 Level Increases P. Atk. when a blunt weapon is used. | 14000 | ||
Blunt Mastery 11 Level Increases P. Atk. when a blunt weapon is used. | 14000 | ||
Polearm Mastery 9 Level Increases P. Atk. when using a Polearm. | 14000 | ||
Polearm Mastery 10 Level Increases P. Atk. when using a Polearm. | 14000 | ||
Polearm Mastery 11 Level Increases P. Atk. when using a Polearm. | 14000 | ||
Light Armor Mastery 14 Level Increases P. Def. and Evasion when wearing light armor. | 14000 | ||
Light Armor Mastery 15 Level Increases P. Def. and Evasion when wearing light armor. | 14000 | ||
Light Armor Mastery 16 Level Increases P. Def. and Evasion when wearing light armor. | 14000 | ||
Heavy Armor Mastery 14 Level Increases P. Def. when wearing heavy armor. | 14000 | ||
Heavy Armor Mastery 15 Level Increases P. Def. when wearing heavy armor. | 14000 | ||
Heavy Armor Mastery 16 Level Increases P. Def. when wearing heavy armor. | 14000 | ||
Hammer Crush 1 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 123. | 40/0 | 14000 | |
Hammer Crush 2 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 131. | 41/0 | 14000 | |
Hammer Crush 3 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 139. | 43/0 | 14000 | |
Whirlwind 1 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 369. | 40/0 | 14000 | |
Whirlwind 2 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 392. | 41/0 | 14000 | |
Whirlwind 3 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 417. | 43/0 | 14000 | |
Vital Force 3 Level Allows quick recovery while one is sitting. | 43000 | ||
Fast HP Recovery 3 Level Increases HP recovery speed. | 43000 | ||
Crystallize 2 Level Makes crystallization possible. | 43000 | ||
Level 43 | |||
Create Common Item 5 Level Creates level 5 common items. | |||
Expand Dwarven Craft 5 Level Expands your dwarven recipe book. | |||
Blunt Mastery 12 Level Increases P. Atk. when a blunt weapon is used. | 15000 | ||
Blunt Mastery 13 Level Increases P. Atk. when a blunt weapon is used. | 15000 | ||
Blunt Mastery 14 Level Increases P. Atk. when a blunt weapon is used. | 15000 | ||
Polearm Mastery 12 Level Increases P. Atk. when using a Polearm. | 15000 | ||
Polearm Mastery 13 Level Increases P. Atk. when using a Polearm. | 15000 | ||
Polearm Mastery 14 Level Increases P. Atk. when using a Polearm. | 15000 | ||
Light Armor Mastery 17 Level Increases P. Def. and Evasion when wearing light armor. | 15000 | ||
Light Armor Mastery 18 Level Increases P. Def. and Evasion when wearing light armor. | 15000 | ||
Light Armor Mastery 19 Level Increases P. Def. and Evasion when wearing light armor. | 15000 | ||
Heavy Armor Mastery 17 Level Increases P. Def. when wearing heavy armor. | 15000 | ||
Heavy Armor Mastery 18 Level Increases P. Def. when wearing heavy armor. | 15000 | ||
Heavy Armor Mastery 19 Level Increases P. Def. when wearing heavy armor. | 15000 | ||
Hammer Crush 4 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 148. | 43/0 | 15000 | |
Hammer Crush 5 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 157. | 44/0 | 15000 | |
Hammer Crush 6 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 166. | 45/0 | 15000 | |
Whirlwind 4 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 442. | 43/0 | 15000 | |
Whirlwind 5 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 469. | 44/0 | 15000 | |
Whirlwind 6 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 496. | 45/0 | 15000 | |
Fast HP Recovery 4 Level Increases HP recovery speed. | 46000 | ||
Create Item 5 Level Level 5 items can be manufactured. | 46000 | ||
Boost HP 4 Level Increases one's maximum HP. | 46000 | ||
Summon Mechanic Golem 3 Level Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 3 Crystals: C-Grade are consumed. Afterwards, 3 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed. | 75/0 | 46000 | |
Level 46 | |||
Blunt Mastery 15 Level Increases P. Atk. when a blunt weapon is used. | 22000 | ||
Blunt Mastery 16 Level Increases P. Atk. when a blunt weapon is used. | 22000 | ||
Blunt Mastery 17 Level Increases P. Atk. when a blunt weapon is used. | 22000 | ||
Polearm Mastery 15 Level Increases P. Atk. when using a Polearm. | 22000 | ||
Polearm Mastery 16 Level Increases P. Atk. when using a Polearm. | 22000 | ||
Polearm Mastery 17 Level Increases P. Atk. when using a Polearm. | 22000 | ||
Light Armor Mastery 20 Level Increases P. Def. and Evasion when wearing light armor. | 22000 | ||
Light Armor Mastery 21 Level Increases P. Def. and Evasion when wearing light armor. | 22000 | ||
Light Armor Mastery 22 Level Increases P. Def. and Evasion when wearing light armor. | 22000 | ||
Heavy Armor Mastery 20 Level Increases P. Def. when wearing heavy armor. | 22000 | ||
Heavy Armor Mastery 21 Level Increases P. Def. when wearing heavy armor. | 22000 | ||
Heavy Armor Mastery 22 Level Increases P. Def. when wearing heavy armor. | 22000 | ||
Hammer Crush 7 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 175. | 47/0 | 22000 | |
Hammer Crush 8 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 185. | 48/0 | 22000 | |
Hammer Crush 9 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 196. | 49/0 | 22000 | |
Whirlwind 7 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 525. | 47/0 | 22000 | |
Whirlwind 8 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 555. | 48/0 | 22000 | |
Whirlwind 9 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 586. | 49/0 | 22000 | |
Vital Force 4 Level Allows quick recovery while one is sitting. | 67000 | ||
Bandage 2 Level Heals one's own bleeding up to Effect 7. | 41/0 | 67000 | |
Weight Limit 3 Level Quadruple the weight limit. | 67000 | ||
Level 49 | |||
Create Common Item 6 Level Creates level 6 common items. | |||
Expand Dwarven Craft 6 Level Expands your dwarven recipe book. | |||
Blunt Mastery 18 Level Increases P. Atk. when a blunt weapon is used. | 36000 | ||
Blunt Mastery 19 Level Increases P. Atk. when a blunt weapon is used. | 36000 | ||
Blunt Mastery 20 Level Increases P. Atk. when a blunt weapon is used. | 36000 | ||
Polearm Mastery 18 Level Increases P. Atk. when using a Polearm. | 36000 | ||
Polearm Mastery 19 Level Increases P. Atk. when using a Polearm. | 36000 | ||
Polearm Mastery 20 Level Increases P. Atk. when using a Polearm. | 36000 | ||
Light Armor Mastery 23 Level Increases P. Def. and Evasion when wearing light armor. | 36000 | ||
Light Armor Mastery 24 Level Increases P. Def. and Evasion when wearing light armor. | 36000 | ||
Light Armor Mastery 25 Level Increases P. Def. and Evasion when wearing light armor. | 36000 | ||
Heavy Armor Mastery 23 Level Increases P. Def. when wearing heavy armor. | 36000 | ||
Heavy Armor Mastery 24 Level Increases P. Def. when wearing heavy armor. | 36000 | ||
Heavy Armor Mastery 25 Level Increases P. Def. when wearing heavy armor. | 36000 | ||
Hammer Crush 10 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 206. | 51/0 | 36000 | |
Hammer Crush 11 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 217. | 52/0 | 36000 | |
Hammer Crush 12 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 229. | 54/0 | 36000 | |
Whirlwind 10 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 618. | 51/0 | 36000 | |
Whirlwind 11 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 651. | 52/0 | 36000 | |
Whirlwind 12 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 686. | 54/0 | 36000 | |
Create Item 6 Level Level 6 items can be manufactured. | 110000 | ||
Boost HP 5 Level Increases one's maximum HP. | 110000 | ||
Summon Mechanic Golem 4 Level Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 1 Crystal: C-Grade is consumed. Afterwards, 2 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed. | 88/0 | 110000 | |
Summon Siege Golem 1 Level Summons siege golem. Summoning requires 300 Crystals: C-Grade and each minute consumes an additional 70 Gemstones: C-Grade. | 530/0 | ||
Level 52 | |||
Expertise B 3 Level You become familiar with B-Grade equipment. | |||
Blunt Mastery 21 Level Increases P. Atk. when a blunt weapon is used. | 56000 | ||
Blunt Mastery 22 Level Increases P. Atk. when a blunt weapon is used. | 56000 | ||
Blunt Mastery 23 Level Increases P. Atk. when a blunt weapon is used. | 56000 | ||
Polearm Mastery 21 Level Increases P. Atk. when using a Polearm. | 56000 | ||
Polearm Mastery 22 Level Increases P. Atk. when using a Polearm. | 56000 | ||
Polearm Mastery 23 Level Increases P. Atk. when using a Polearm. | 56000 | ||
Light Armor Mastery 26 Level Increases P. Def. and Evasion when wearing light armor. | 56000 | ||
Light Armor Mastery 27 Level Increases P. Def. and Evasion when wearing light armor. | 56000 | ||
Light Armor Mastery 28 Level Increases P. Def. and Evasion when wearing light armor. | 56000 | ||
Heavy Armor Mastery 26 Level Increases P. Def. when wearing heavy armor. | 56000 | ||
Heavy Armor Mastery 27 Level Increases P. Def. when wearing heavy armor. | 56000 | ||
Heavy Armor Mastery 28 Level Increases P. Def. when wearing heavy armor. | 56000 | ||
Hammer Crush 13 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 241. | 55/0 | 56000 | |
Hammer Crush 14 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 253. | 55/0 | 56000 | |
Hammer Crush 15 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 266. | 56/0 | 56000 | |
Whirlwind 13 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 722. | 55/0 | 56000 | |
Whirlwind 14 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 758. | 55/0 | 56000 | |
Whirlwind 15 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 796. | 56/0 | 56000 | |
Vital Force 5 Level Allows quick recovery while one is sitting. | 170000 | ||
Fast HP Recovery 5 Level Increases HP recovery speed. | 170000 | ||
Crystallize 3 Level Makes crystallization possible. | 170000 | ||
Level 55 | |||
Create Common Item 7 Level Creates level 7 common items. | |||
Expand Dwarven Craft 7 Level Expands your dwarven recipe book. | |||
Blunt Mastery 24 Level Increases P. Atk. when a blunt weapon is used. | 81000 | ||
Blunt Mastery 25 Level Increases P. Atk. when a blunt weapon is used. | 81000 | ||
Blunt Mastery 26 Level Increases P. Atk. when a blunt weapon is used. | 81000 | ||
Polearm Mastery 24 Level Increases P. Atk. when using a Polearm. | 81000 | ||
Polearm Mastery 25 Level Increases P. Atk. when using a Polearm. | 81000 | ||
Polearm Mastery 26 Level Increases P. Atk. when using a Polearm. | 81000 | ||
Light Armor Mastery 29 Level Increases P. Def. and Evasion when wearing light armor. | 81000 | ||
Light Armor Mastery 30 Level Increases P. Def. and Evasion when wearing light armor. | 81000 | ||
Light Armor Mastery 31 Level Increases P. Def. and Evasion when wearing light armor. | 81000 | ||
Heavy Armor Mastery 29 Level Increases P. Def. when wearing heavy armor. | 81000 | ||
Heavy Armor Mastery 30 Level Increases P. Def. when wearing heavy armor. | 81000 | ||
Heavy Armor Mastery 31 Level Increases P. Def. when wearing heavy armor. | 81000 | ||
Hammer Crush 16 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 279. | 58/0 | 81000 | |
Hammer Crush 17 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 292. | 59/0 | 81000 | |
Hammer Crush 18 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 306. | 61/0 | 81000 | |
Whirlwind 16 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 835. | 58/0 | 81000 | |
Whirlwind 17 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 875. | 59/0 | 81000 | |
Whirlwind 18 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 916. | 61/0 | 81000 | |
Create Item 7 Level Level 7 items can be manufactured. | 250000 | ||
Boost HP 6 Level Increases one's maximum HP. | 250000 | ||
Summon Mechanic Golem 5 Level Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 3 Crystals: C-Grade are consumed. Afterwards, 2 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed. | 100/0 | 250000 | |
Level 58 | |||
Blunt Mastery 27 Level Increases P. Atk. when a blunt weapon is used. | 89000 | ||
Blunt Mastery 28 Level Increases P. Atk. when a blunt weapon is used. | 89000 | ||
Blunt Mastery 29 Level Increases P. Atk. when a blunt weapon is used. | 89000 | ||
Polearm Mastery 27 Level Increases P. Atk. when using a Polearm. | 89000 | ||
Polearm Mastery 28 Level Increases P. Atk. when using a Polearm. | 89000 | ||
Polearm Mastery 29 Level Increases P. Atk. when using a Polearm. | 89000 | ||
Light Armor Mastery 32 Level Increases P. Def. and Evasion when wearing light armor. | 89000 | ||
Light Armor Mastery 33 Level Increases P. Def. and Evasion when wearing light armor. | 89000 | ||
Light Armor Mastery 34 Level Increases P. Def. and Evasion when wearing light armor. | 89000 | ||
Heavy Armor Mastery 32 Level Increases P. Def. when wearing heavy armor. | 89000 | ||
Heavy Armor Mastery 33 Level Increases P. Def. when wearing heavy armor. | 89000 | ||
Heavy Armor Mastery 34 Level Increases P. Def. when wearing heavy armor. | 89000 | ||
Hammer Crush 19 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 320. | 62/0 | 89000 | |
Hammer Crush 20 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 334. | 63/0 | 89000 | |
Hammer Crush 21 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 349. | 65/0 | 89000 | |
Whirlwind 19 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 959. | 62/0 | 89000 | |
Whirlwind 20 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1002. | 63/0 | 89000 | |
Whirlwind 21 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1046. | 65/0 | 89000 | |
Vital Force 6 Level Allows quick recovery while one is sitting. | 270000 | ||
Fast HP Recovery 6 Level Increases HP recovery speed. | 270000 | ||
Summon Wild Hog Cannon 1 Level Summons a siege weapon capable of movement in general mode and remote attack in siege mode. Switching modes takes 30 seconds. Summoning requires 120 Crystals: B-Grade and an additional 30 Gemstones: B-Grade per minute. | 530/0 | ||
Summon Big Boom 1 Level Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | 74/0 | ||
Level 60 | |||
Blunt Mastery 30 Level Increases P. Atk. when a blunt weapon is used. | 180000 | ||
Blunt Mastery 31 Level Increases P. Atk. when a blunt weapon is used. | 180000 | ||
Polearm Mastery 30 Level Increases P. Atk. when using a Polearm. | 180000 | ||
Polearm Mastery 31 Level Increases P. Atk. when using a Polearm. | 180000 | ||
Light Armor Mastery 35 Level Increases P. Def. and Evasion when wearing light armor. | 180000 | ||
Light Armor Mastery 36 Level Increases P. Def. and Evasion when wearing light armor. | 180000 | ||
Heavy Armor Mastery 35 Level Increases P. Def. when wearing heavy armor. | 180000 | ||
Heavy Armor Mastery 36 Level Increases P. Def. when wearing heavy armor. | 180000 | ||
Hammer Crush 22 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 364. | 66/0 | 180000 | |
Hammer Crush 23 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 379. | 68/0 | 180000 | |
Whirlwind 22 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1091. | 66/0 | 180000 | |
Whirlwind 23 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1136. | 68/0 | 180000 | |
Crystallize 4 Level Makes crystallization possible. | 370000 | ||
Summon Mechanic Golem 6 Level Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 2 Crystals: C-Grade are consumed. Afterwards, 3 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed. | 110/0 | 370000 | |
Level 61 | |||
Expertise A 4 Level You become familiar with A-Grade equipment. | |||
Level 62 | |||
Create Common Item 8 Level Creates level 8 common items. | |||
Expand Dwarven Craft 8 Level Expands your dwarven recipe book. | |||
Blunt Mastery 32 Level Increases P. Atk. when a blunt weapon is used. | 200000 | ||
Blunt Mastery 33 Level Increases P. Atk. when a blunt weapon is used. | 200000 | ||
Polearm Mastery 32 Level Increases P. Atk. when using a Polearm. | 200000 | ||
Polearm Mastery 33 Level Increases P. Atk. when using a Polearm. | 200000 | ||
Light Armor Mastery 37 Level Increases P. Def. and Evasion when wearing light armor. | 200000 | ||
Light Armor Mastery 38 Level Increases P. Def. and Evasion when wearing light armor. | 200000 | ||
Heavy Armor Mastery 37 Level Increases P. Def. when wearing heavy armor. | 200000 | ||
Heavy Armor Mastery 38 Level Increases P. Def. when wearing heavy armor. | 200000 | ||
Hammer Crush 24 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 395. | 68/0 | 200000 | |
Hammer Crush 25 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 410. | 69/0 | 200000 | |
Whirlwind 24 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1183. | 68/0 | 200000 | |
Whirlwind 25 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1230. | 69/0 | 200000 | |
Boost HP 7 Level Increases one's maximum HP. | 400000 | ||
Summon Big Boom 2 Level Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | 82/0 | 400000 | |
Create Item 8 Level Level 8 items can be manufactured. | 400000 | ||
Bandage 3 Level Heals one's own bleeding up to Effect 9. | 55/0 | 400000 | |
Level 64 | |||
Blunt Mastery 34 Level Increases P. Atk. when a blunt weapon is used. | 300000 | ||
Blunt Mastery 35 Level Increases P. Atk. when a blunt weapon is used. | 300000 | ||
Polearm Mastery 34 Level Increases P. Atk. when using a Polearm. | 300000 | ||
Polearm Mastery 35 Level Increases P. Atk. when using a Polearm. | 300000 | ||
Light Armor Mastery 39 Level Increases P. Def. and Evasion when wearing light armor. | 300000 | ||
Light Armor Mastery 40 Level Increases P. Def. and Evasion when wearing light armor. | 300000 | ||
Heavy Armor Mastery 39 Level Increases P. Def. when wearing heavy armor. | 300000 | ||
Heavy Armor Mastery 40 Level Increases P. Def. when wearing heavy armor. | 300000 | ||
Hammer Crush 26 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 426. | 70/0 | 300000 | |
Hammer Crush 27 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 443. | 72/0 | 300000 | |
Whirlwind 26 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1278. | 70/0 | 300000 | |
Whirlwind 27 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1327. | 72/0 | 300000 | |
Vital Force 7 Level Allows quick recovery while one is sitting. | 600000 | ||
Summon Mechanic Golem 7 Level Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 4 Crystals: C-Grade are consumed. Afterwards, 3 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed. | 118/0 | 600000 | |
Level 66 | |||
Blunt Mastery 36 Level Increases P. Atk. when a blunt weapon is used. | 390000 | ||
Blunt Mastery 37 Level Increases P. Atk. when a blunt weapon is used. | 390000 | ||
Polearm Mastery 36 Level Increases P. Atk. when using a Polearm. | 390000 | ||
Polearm Mastery 37 Level Increases P. Atk. when using a Polearm. | 390000 | ||
Light Armor Mastery 41 Level Increases P. Def. and Evasion when wearing light armor. | 390000 | ||
Light Armor Mastery 42 Level Increases P. Def. and Evasion when wearing light armor. | 390000 | ||
Heavy Armor Mastery 41 Level Increases P. Def. when wearing heavy armor. | 390000 | ||
Heavy Armor Mastery 42 Level Increases P. Def. when wearing heavy armor. | 390000 | ||
Hammer Crush 28 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 459. | 73/0 | 390000 | |
Hammer Crush 29 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 475. | 74/0 | 390000 | |
Whirlwind 28 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1376. | 73/0 | 390000 | |
Whirlwind 29 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1425. | 74/0 | 390000 | |
Boost HP 8 Level Increases one's maximum HP. | 780000 | ||
Summon Big Boom 3 Level Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | 88/0 | 780000 | |
Wrath 1 Level By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%. | 73/0 | 390000 | |
Wrath 2 Level By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%. | 74/0 | 390000 | |
Level 68 | |||
Blunt Mastery 38 Level Increases P. Atk. when a blunt weapon is used. | 430000 | ||
Blunt Mastery 39 Level Increases P. Atk. when a blunt weapon is used. | 430000 | ||
Polearm Mastery 38 Level Increases P. Atk. when using a Polearm. | 430000 | ||
Polearm Mastery 39 Level Increases P. Atk. when using a Polearm. | 430000 | ||
Light Armor Mastery 43 Level Increases P. Def. and Evasion when wearing light armor. | 430000 | ||
Light Armor Mastery 44 Level Increases P. Def. and Evasion when wearing light armor. | 430000 | ||
Heavy Armor Mastery 43 Level Increases P. Def. when wearing heavy armor. | 430000 | ||
Heavy Armor Mastery 44 Level Increases P. Def. when wearing heavy armor. | 430000 | ||
Hammer Crush 30 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 492. | 75/0 | 430000 | |
Hammer Crush 31 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 509. | 77/0 | 430000 | |
Whirlwind 30 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1475. | 75/0 | 430000 | |
Whirlwind 31 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1525. | 77/0 | 430000 | |
Fast HP Recovery 7 Level Increases HP recovery speed. | 870000 | ||
Summon Mechanic Golem 8 Level Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 3 Crystals: C-Grade are consumed. Afterwards, 4 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed. | 126/0 | 870000 | |
Wrath 3 Level By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%. | 75/0 | 430000 | |
Wrath 4 Level By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%. | 77/0 | 430000 | |
Level 70 | |||
Create Common Item 9 Level Creates level 9 common items. | |||
Blunt Mastery 40 Level Increases P. Atk. when a blunt weapon is used. | 420000 | ||
Blunt Mastery 41 Level Increases P. Atk. when a blunt weapon is used. | 420000 | ||
Polearm Mastery 40 Level Increases P. Atk. when using a Polearm. | 420000 | ||
Polearm Mastery 41 Level Increases P. Atk. when using a Polearm. | 420000 | ||
Light Armor Mastery 45 Level Increases P. Def. and Evasion when wearing light armor. | 420000 | ||
Light Armor Mastery 46 Level Increases P. Def. and Evasion when wearing light armor. | 420000 | ||
Heavy Armor Mastery 45 Level Increases P. Def. when wearing heavy armor. | 420000 | ||
Heavy Armor Mastery 46 Level Increases P. Def. when wearing heavy armor. | 420000 | ||
Hammer Crush 32 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 526. | 78/0 | 420000 | |
Hammer Crush 33 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 542. | 79/0 | 420000 | |
Whirlwind 32 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1576. | 78/0 | 420000 | |
Whirlwind 33 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1626. | 79/0 | 420000 | |
Boost HP 9 Level Increases one's maximum HP. | 850000 | ||
Crystallize 5 Level Makes crystallization possible. | 850000 | ||
Summon Big Boom 4 Level Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | 94/0 | 850000 | |
Create Item 9 Level Level 9 items can be manufactured. | 850000 | ||
Wrath 5 Level By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%. | 78/0 | 420000 | |
Wrath 6 Level By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%. | 79/0 | 420000 | |
Level 72 | |||
Blunt Mastery 42 Level Increases P. Atk. when a blunt weapon is used. | 840000 | ||
Blunt Mastery 43 Level Increases P. Atk. when a blunt weapon is used. | 840000 | ||
Polearm Mastery 42 Level Increases P. Atk. when using a Polearm. | 840000 | ||
Polearm Mastery 43 Level Increases P. Atk. when using a Polearm. | 840000 | ||
Light Armor Mastery 47 Level Increases P. Def. and Evasion when wearing light armor. | 840000 | ||
Light Armor Mastery 48 Level Increases P. Def. and Evasion when wearing light armor. | 840000 | ||
Heavy Armor Mastery 47 Level Increases P. Def. when wearing heavy armor. | 840000 | ||
Heavy Armor Mastery 48 Level Increases P. Def. when wearing heavy armor. | 840000 | ||
Hammer Crush 34 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 559. | 80/0 | 840000 | |
Hammer Crush 35 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 576. | 81/0 | 840000 | |
Whirlwind 34 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1677. | 80/0 | 840000 | |
Whirlwind 35 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1727. | 81/0 | 840000 | |
Vital Force 8 Level Allows quick recovery while one is sitting. | 1700000 | ||
Summon Mechanic Golem 9 Level Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 5 Crystals: C-Grade are consumed. Afterwards, 4 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed. | 133/0 | 1700000 | |
Wrath 7 Level By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%. | 80/0 | 840000 | |
Wrath 8 Level By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%. | 81/0 | 840000 | |
Level 74 | |||
Blunt Mastery 44 Level Increases P. Atk. when a blunt weapon is used. | 1100000 | ||
Blunt Mastery 45 Level Increases P. Atk. when a blunt weapon is used. | 1100000 | ||
Polearm Mastery 44 Level Increases P. Atk. when using a Polearm. | 1100000 | ||
Polearm Mastery 45 Level Increases P. Atk. when using a Polearm. | 1100000 | ||
Light Armor Mastery 49 Level Increases P. Def. and Evasion when wearing light armor. | 1100000 | ||
Light Armor Mastery 50 Level Increases P. Def. and Evasion when wearing light armor. | 1100000 | ||
Heavy Armor Mastery 49 Level Increases P. Def. when wearing heavy armor. | 1100000 | ||
Heavy Armor Mastery 50 Level Increases P. Def. when wearing heavy armor. | 1100000 | ||
Hammer Crush 36 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 593. | 82/0 | 1100000 | |
Hammer Crush 37 Level A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 609. | 83/0 | 1100000 | |
Whirlwind 36 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1777. | 82/0 | 1100000 | |
Whirlwind 37 Level Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1827. | 83/0 | 1100000 | |
Boost HP 10 Level Increases one's maximum HP. | 2300000 | ||
Fast HP Recovery 8 Level Increases HP recovery speed. | 2300000 | ||
Summon Big Boom 5 Level Summons a Big Boom that self-destructs by explosion. Summoning it requires 5 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | 100/0 | 2300000 | |
Wrath 9 Level By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%. | 82/0 | 1100000 | |
Wrath 10 Level By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%. | 83/0 | 1100000 |