Database
Tools
HUDAbout Us
NameMP/HPRequired
Level 40
Expertise C
You become familiar with C-Grade equipment.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
14 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
14 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
14 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
14 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
14 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
14 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
14 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
14 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
14 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
14 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
14 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
14 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406.
37/0
14 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432.
38/0
14 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458.
39/0
14 000
Whirlwind
Whirlwind
1 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 461.
40/0
14 000
Whirlwind
Whirlwind
2 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 490.
41/0
14 000
Whirlwind
Whirlwind
3 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 521.
43/0
14 000
Vital Force
Allows quick recovery while one is sitting.
43 000
Fast HP Recovery
Increases HP regeneration.
43 000
Crystallize
Makes crystallization possible.
43 000
Level 43
Create Common Item
Creates level 5 common items.
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
15 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
15 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
15 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
15 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
15 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
15 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
15 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
15 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
15 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
15 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
15 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
15 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486.
39/0
15 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515.
40/0
15 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546.
42/0
15 000
Whirlwind
Whirlwind
4 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 553.
43/0
15 000
Whirlwind
Whirlwind
5 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586.
44/0
15 000
Whirlwind
Whirlwind
6 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 620.
45/0
15 000
Fast HP Recovery
Increases HP regeneration.
46 000
Create Item
Level 5 items can be manufactured.
46 000
Boost HP
Boost HP
4 Level
Increases maximum HP.
46 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 1 additional crystals at 4 regular intervals.
75/0
46 000
Level 46
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
22 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
22 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
22 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
22 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
22 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
22 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
22 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
22 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
22 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
22 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
22 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
22 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577.
43/0
22 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610.
44/0
22 000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644.
45/0
22 000
Whirlwind
Whirlwind
7 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 656.
47/0
22 000
Whirlwind
Whirlwind
8 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 693.
48/0
22 000
Whirlwind
Whirlwind
9 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 732.
49/0
22 000
Vital Force
Allows quick recovery while one is sitting.
67 000
Bandage
Bandage
2 Level
Heals one's own bleeding up to Effect 7.
41/0
67 000
Weight Limit
Quadruple the weight limit.
67 000
Level 49
Create Common Item
Creates level 6 common items.
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
36 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
36 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
36 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
36 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
36 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
36 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
36 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
36 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
36 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
36 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
36 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
36 000
Hammer Crush
Hammer Crush
10 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680.
46/0
36 000
Hammer Crush
Hammer Crush
11 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717.
48/0
36 000
Hammer Crush
Hammer Crush
12 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754.
49/0
36 000
Whirlwind
Whirlwind
10 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 773.
51/0
36 000
Whirlwind
Whirlwind
11 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 814.
52/0
36 000
Whirlwind
Whirlwind
12 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 857.
54/0
36 000
Create Item
Level 6 items can be manufactured.
110 000
Boost HP
Boost HP
5 Level
Increases maximum HP.
110 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 1 Crystal: C-Grade. While active, 15% of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.
88/0
110 000
Summon Siege Golem
Summons siege golem. Summoning requires 300 Crystals: C-Grade and each minute consumes an additional 70 Gemstones: C-Grade.
530/0
Level 52
Divine Inspiration
Increases the number of buffs you can receive.
Expertise B
You become familiar with B-Grade equipment.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
56 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
56 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
56 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
56 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
56 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
56 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
56 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
56 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
56 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
56 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
56 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
56 000
Hammer Crush
Hammer Crush
13 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794.
50/0
56 000
Hammer Crush
Hammer Crush
14 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834.
51/0
56 000
Hammer Crush
Hammer Crush
15 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876.
52/0
56 000
Whirlwind
Whirlwind
13 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 902.
55/0
56 000
Whirlwind
Whirlwind
14 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 948.
55/0
56 000
Whirlwind
Whirlwind
15 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 995.
56/0
56 000
Vital Force
Allows quick recovery while one is sitting.
170 000
Fast HP Recovery
Increases HP regeneration.
170 000
Crystallize
Makes crystallization possible.
170 000
Level 55
Create Common Item
Creates level 7 common items.
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
81 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
81 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
81 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
81 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
81 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
81 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
81 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
81 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
81 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
81 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
81 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
81 000
Hammer Crush
Hammer Crush
16 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919.
53/0
81 000
Hammer Crush
Hammer Crush
17 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963.
54/0
81 000
Hammer Crush
Hammer Crush
18 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008.
55/0
81 000
Whirlwind
Whirlwind
16 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1044.
58/0
81 000
Whirlwind
Whirlwind
17 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1094.
59/0
81 000
Whirlwind
Whirlwind
18 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1145.
61/0
81 000
Create Item
Level 7 items can be manufactured.
250 000
Boost HP
Boost HP
6 Level
Increases maximum HP.
250 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.
100/0
250 000
Level 58
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
11/0
242 000
War Frenzy
War Frenzy
1 Level
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
11/0
242 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
89 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
89 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
89 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
89 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
89 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
89 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
89 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
89 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
89 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
89 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
89 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
89 000
Hammer Crush
Hammer Crush
19 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054.
57/0
89 000
Hammer Crush
Hammer Crush
20 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102.
58/0
89 000
Hammer Crush
Hammer Crush
21 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150.
59/0
89 000
Whirlwind
Whirlwind
19 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1198.
62/0
89 000
Whirlwind
Whirlwind
20 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1252.
63/0
89 000
Whirlwind
Whirlwind
21 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1307.
65/0
89 000
Vital Force
Allows quick recovery while one is sitting.
270 000
Fast HP Recovery
Increases HP regeneration.
270 000
Summon Wild Hog Cannon
Summons a siege weapon capable of movement in general mode and remote attack in siege mode. Switching modes takes 30 seconds. Summoning requires 120 Crystals: B-Grade and an additional 30 Gemstones: B-Grade per minute.
530/0
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
74/0
Level 60
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
180 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
180 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
180 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
180 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
180 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
180 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
180 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
180 000
Hammer Crush
Hammer Crush
22 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200.
60/0
180 000
Hammer Crush
Hammer Crush
23 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250.
62/0
180 000
Whirlwind
Whirlwind
22 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1363.
66/0
180 000
Whirlwind
Whirlwind
23 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1420.
68/0
180 000
Crystallize
Makes crystallization possible.
370 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 2 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.
110/0
370 000
Level 61
Divine Inspiration
Increases the number of buffs you can receive.
Expertise A
You become familiar with A-Grade equipment.
Level 62
Create Common Item
Creates level 8 common items.
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
200 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
200 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
200 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
200 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
200 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
200 000
Hammer Crush
Hammer Crush
24 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301.
62/0
200 000
Hammer Crush
Hammer Crush
25 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353.
63/0
200 000
Whirlwind
Whirlwind
24 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1479.
68/0
200 000
Whirlwind
Whirlwind
25 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1538.
69/0
200 000
Boost HP
Boost HP
7 Level
Increases maximum HP.
400 000
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
82/0
400 000
Create Item
Level 8 items can be manufactured.
400 000
Bandage
Bandage
3 Level
Heals one's own bleeding up to Effect 9.
55/0
400 000
Level 64
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
300 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
300 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
300 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
300 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
300 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
300 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
300 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
300 000
Hammer Crush
Hammer Crush
26 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406.
64/0
300 000
Hammer Crush
Hammer Crush
27 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460.
66/0
300 000
Whirlwind
Whirlwind
26 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1598.
70/0
300 000
Whirlwind
Whirlwind
27 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1658.
72/0
300 000
Vital Force
Allows quick recovery while one is sitting.
600 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 4 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.
118/0
600 000
Level 66
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
13/0
640 000
War Frenzy
War Frenzy
2 Level
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
13/0
640 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
390 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
390 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
390 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
390 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
390 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
390 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
390 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
390 000
Hammer Crush
Hammer Crush
28 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513.
67/0
390 000
Hammer Crush
Hammer Crush
29 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568.
68/0
390 000
Whirlwind
Whirlwind
28 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1720.
73/0
390 000
Whirlwind
Whirlwind
29 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1782.
74/0
390 000
Boost HP
Boost HP
8 Level
Increases maximum HP.
780 000
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
88/0
780 000
Wrath
Wrath
1 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
73/0
390 000
Wrath
Wrath
2 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
74/0
390 000
Level 68
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
430 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
430 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
430 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
430 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
430 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
430 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
430 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
430 000
Hammer Crush
Hammer Crush
30 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623.
69/0
430 000
Hammer Crush
Hammer Crush
31 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678.
70/0
430 000
Whirlwind
Whirlwind
30 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1844.
75/0
430 000
Whirlwind
Whirlwind
31 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1907.
77/0
430 000
Summon Swoop Cannon
Summons a Swoop Cannon. Requires 46 Crystals: A-Grade. Consumes 21 Gemstones: B-Grade per minute.
530/0
Fast HP Recovery
Increases HP regeneration.
870 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.
126/0
870 000
Wrath
Wrath
3 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
75/0
430 000
Wrath
Wrath
4 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
77/0
430 000
Level 70
Create Common Item
Creates level 9 common items.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
420 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
420 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
420 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
420 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
420 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
420 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
420 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
420 000
Hammer Crush
Hammer Crush
32 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733.
71/0
420 000
Hammer Crush
Hammer Crush
33 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789.
72/0
420 000
Whirlwind
Whirlwind
32 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1970.
78/0
420 000
Whirlwind
Whirlwind
33 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2033.
79/0
420 000
Boost HP
Boost HP
9 Level
Increases maximum HP.
850 000
Crystallize
Makes crystallization possible.
850 000
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
94/0
850 000
Create Item
Level 9 items can be manufactured.
850 000
Wrath
Wrath
5 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
78/0
420 000
Wrath
Wrath
6 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
79/0
420 000
Level 72
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
840 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
840 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
840 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
840 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
840 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
840 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
840 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
840 000
Hammer Crush
Hammer Crush
34 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844.
73/0
840 000
Hammer Crush
Hammer Crush
35 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900.
74/0
840 000
Whirlwind
Whirlwind
34 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2096.
80/0
840 000
Whirlwind
Whirlwind
35 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2158.
81/0
840 000
Vital Force
Allows quick recovery while one is sitting.
1 700 000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 5 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.
133/0
1 700 000
Wrath
Wrath
7 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
80/0
840 000
Wrath
Wrath
8 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
81/0
840 000
Level 74
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
14/0
2 170 000
War Frenzy
War Frenzy
3 Level
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
14/0
2 170 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
1 100 000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
1 100 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
1 100 000
Polearm Mastery
Increases P. Atk. when using a Polearm.
1 100 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
1 100 000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
1 100 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
1 100 000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
1 100 000
Hammer Crush
Hammer Crush
36 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1955.
75/0
1 100 000
Hammer Crush
Hammer Crush
37 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2009.
76/0
1 100 000
Whirlwind
Whirlwind
36 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2221.
82/0
1 100 000
Whirlwind
Whirlwind
37 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2283.
83/0
1 100 000
Boost HP
Boost HP
10 Level
Increases maximum HP.
2 300 000
Fast HP Recovery
Increases HP regeneration.
2 300 000
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 5 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
100/0
2 300 000
Wrath
Wrath
9 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
82/0
1 100 000
Wrath
Wrath
10 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
83/0
1 100 000