Database
Tools
HUDAbout Us
NameMP/HPRequired
Level 40
Expertise C
You become familiar with C-Grade equipment.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
14000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
14000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
14000
Polearm Mastery
Increases P. Atk. when using a Polearm.
14000
Polearm Mastery
Increases P. Atk. when using a Polearm.
14000
Polearm Mastery
Increases P. Atk. when using a Polearm.
14000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
14000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
14000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
14000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
14000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
14000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
14000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406.
37/0
14000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432.
38/0
14000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458.
39/0
14000
Whirlwind
Whirlwind
1 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 461.
40/0
14000
Whirlwind
Whirlwind
2 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 490.
41/0
14000
Whirlwind
Whirlwind
3 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 521.
43/0
14000
Vital Force
Allows quick recovery while one is sitting.
43000
Fast HP Recovery
Increases HP regeneration.
43000
Crystallize
Makes crystallization possible.
43000
Level 43
Create Common Item
Creates level 5 common items.
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
15000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
15000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
15000
Polearm Mastery
Increases P. Atk. when using a Polearm.
15000
Polearm Mastery
Increases P. Atk. when using a Polearm.
15000
Polearm Mastery
Increases P. Atk. when using a Polearm.
15000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
15000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
15000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
15000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
15000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
15000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
15000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486.
39/0
15000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515.
40/0
15000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546.
42/0
15000
Whirlwind
Whirlwind
4 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 553.
43/0
15000
Whirlwind
Whirlwind
5 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586.
44/0
15000
Whirlwind
Whirlwind
6 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 620.
45/0
15000
Fast HP Recovery
Increases HP regeneration.
46000
Create Item
Level 5 items can be manufactured.
46000
Boost HP
Boost HP
4 Level
Increases maximum HP.
46000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 1 additional crystals at 4 regular intervals.
75/0
46000
Level 46
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
22000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
22000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
22000
Polearm Mastery
Increases P. Atk. when using a Polearm.
22000
Polearm Mastery
Increases P. Atk. when using a Polearm.
22000
Polearm Mastery
Increases P. Atk. when using a Polearm.
22000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
22000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
22000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
22000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
22000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
22000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
22000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577.
43/0
22000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610.
44/0
22000
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644.
45/0
22000
Whirlwind
Whirlwind
7 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 656.
47/0
22000
Whirlwind
Whirlwind
8 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 693.
48/0
22000
Whirlwind
Whirlwind
9 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 732.
49/0
22000
Vital Force
Allows quick recovery while one is sitting.
67000
Bandage
Bandage
2 Level
Heals one's own bleeding up to Effect 7.
41/0
67000
Weight Limit
Quadruple the weight limit.
67000
Level 49
Create Common Item
Creates level 6 common items.
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
36000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
36000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
36000
Polearm Mastery
Increases P. Atk. when using a Polearm.
36000
Polearm Mastery
Increases P. Atk. when using a Polearm.
36000
Polearm Mastery
Increases P. Atk. when using a Polearm.
36000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
36000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
36000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
36000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
36000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
36000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
36000
Hammer Crush
Hammer Crush
10 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680.
46/0
36000
Hammer Crush
Hammer Crush
11 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717.
48/0
36000
Hammer Crush
Hammer Crush
12 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754.
49/0
36000
Whirlwind
Whirlwind
10 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 773.
51/0
36000
Whirlwind
Whirlwind
11 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 814.
52/0
36000
Whirlwind
Whirlwind
12 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 857.
54/0
36000
Create Item
Level 6 items can be manufactured.
110000
Boost HP
Boost HP
5 Level
Increases maximum HP.
110000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 1 Crystal: C-Grade. While active, 15% of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.
88/0
110000
Summon Siege Golem
Summons siege golem. Summoning requires 300 Crystals: C-Grade and each minute consumes an additional 70 Gemstones: C-Grade.
530/0
Level 52
Divine Inspiration
Increases the number of buffs you can receive.
Expertise B
You become familiar with B-Grade equipment.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
56000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
56000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
56000
Polearm Mastery
Increases P. Atk. when using a Polearm.
56000
Polearm Mastery
Increases P. Atk. when using a Polearm.
56000
Polearm Mastery
Increases P. Atk. when using a Polearm.
56000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
56000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
56000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
56000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
56000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
56000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
56000
Hammer Crush
Hammer Crush
13 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794.
50/0
56000
Hammer Crush
Hammer Crush
14 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834.
51/0
56000
Hammer Crush
Hammer Crush
15 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876.
52/0
56000
Whirlwind
Whirlwind
13 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 902.
55/0
56000
Whirlwind
Whirlwind
14 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 948.
55/0
56000
Whirlwind
Whirlwind
15 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 995.
56/0
56000
Vital Force
Allows quick recovery while one is sitting.
170000
Fast HP Recovery
Increases HP regeneration.
170000
Crystallize
Makes crystallization possible.
170000
Level 55
Create Common Item
Creates level 7 common items.
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
81000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
81000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
81000
Polearm Mastery
Increases P. Atk. when using a Polearm.
81000
Polearm Mastery
Increases P. Atk. when using a Polearm.
81000
Polearm Mastery
Increases P. Atk. when using a Polearm.
81000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
81000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
81000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
81000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
81000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
81000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
81000
Hammer Crush
Hammer Crush
16 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919.
53/0
81000
Hammer Crush
Hammer Crush
17 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963.
54/0
81000
Hammer Crush
Hammer Crush
18 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008.
55/0
81000
Whirlwind
Whirlwind
16 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1044.
58/0
81000
Whirlwind
Whirlwind
17 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1094.
59/0
81000
Whirlwind
Whirlwind
18 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1145.
61/0
81000
Create Item
Level 7 items can be manufactured.
250000
Boost HP
Boost HP
6 Level
Increases maximum HP.
250000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.
100/0
250000
Level 58
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
11/0
242000
War Frenzy
War Frenzy
1 Level
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
11/0
242000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
89000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
89000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
89000
Polearm Mastery
Increases P. Atk. when using a Polearm.
89000
Polearm Mastery
Increases P. Atk. when using a Polearm.
89000
Polearm Mastery
Increases P. Atk. when using a Polearm.
89000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
89000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
89000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
89000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
89000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
89000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
89000
Hammer Crush
Hammer Crush
19 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054.
57/0
89000
Hammer Crush
Hammer Crush
20 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102.
58/0
89000
Hammer Crush
Hammer Crush
21 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150.
59/0
89000
Whirlwind
Whirlwind
19 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1198.
62/0
89000
Whirlwind
Whirlwind
20 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1252.
63/0
89000
Whirlwind
Whirlwind
21 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1307.
65/0
89000
Vital Force
Allows quick recovery while one is sitting.
270000
Fast HP Recovery
Increases HP regeneration.
270000
Summon Wild Hog Cannon
Summons a siege weapon capable of movement in general mode and remote attack in siege mode. Switching modes takes 30 seconds. Summoning requires 120 Crystals: B-Grade and an additional 30 Gemstones: B-Grade per minute.
530/0
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
74/0
Level 60
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
180000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
180000
Polearm Mastery
Increases P. Atk. when using a Polearm.
180000
Polearm Mastery
Increases P. Atk. when using a Polearm.
180000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
180000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
180000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
180000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
180000
Hammer Crush
Hammer Crush
22 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200.
60/0
180000
Hammer Crush
Hammer Crush
23 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250.
62/0
180000
Whirlwind
Whirlwind
22 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1363.
66/0
180000
Whirlwind
Whirlwind
23 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1420.
68/0
180000
Crystallize
Makes crystallization possible.
370000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 2 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.
110/0
370000
Level 61
Divine Inspiration
Increases the number of buffs you can receive.
Expertise A
You become familiar with A-Grade equipment.
Level 62
Create Common Item
Creates level 8 common items.
Expand Dwarven Craft
Increases the number of recipes that can be recorded in Dwarven-only recipe books.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
200000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
200000
Polearm Mastery
Increases P. Atk. when using a Polearm.
200000
Polearm Mastery
Increases P. Atk. when using a Polearm.
200000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
200000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
200000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
200000
Hammer Crush
Hammer Crush
24 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301.
62/0
200000
Hammer Crush
Hammer Crush
25 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353.
63/0
200000
Whirlwind
Whirlwind
24 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1479.
68/0
200000
Whirlwind
Whirlwind
25 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1538.
69/0
200000
Boost HP
Boost HP
7 Level
Increases maximum HP.
400000
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
82/0
400000
Create Item
Level 8 items can be manufactured.
400000
Bandage
Bandage
3 Level
Heals one's own bleeding up to Effect 9.
55/0
400000
Level 64
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
300000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
300000
Polearm Mastery
Increases P. Atk. when using a Polearm.
300000
Polearm Mastery
Increases P. Atk. when using a Polearm.
300000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
300000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
300000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
300000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
300000
Hammer Crush
Hammer Crush
26 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406.
64/0
300000
Hammer Crush
Hammer Crush
27 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460.
66/0
300000
Whirlwind
Whirlwind
26 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1598.
70/0
300000
Whirlwind
Whirlwind
27 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1658.
72/0
300000
Vital Force
Allows quick recovery while one is sitting.
600000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 4 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.
118/0
600000
Level 66
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
13/0
640000
War Frenzy
War Frenzy
2 Level
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
13/0
640000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
390000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
390000
Polearm Mastery
Increases P. Atk. when using a Polearm.
390000
Polearm Mastery
Increases P. Atk. when using a Polearm.
390000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
390000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
390000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
390000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
390000
Hammer Crush
Hammer Crush
28 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513.
67/0
390000
Hammer Crush
Hammer Crush
29 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568.
68/0
390000
Whirlwind
Whirlwind
28 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1720.
73/0
390000
Whirlwind
Whirlwind
29 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1782.
74/0
390000
Boost HP
Boost HP
8 Level
Increases maximum HP.
780000
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
88/0
780000
Wrath
Wrath
1 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
73/0
390000
Wrath
Wrath
2 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
74/0
390000
Level 68
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
430000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
430000
Polearm Mastery
Increases P. Atk. when using a Polearm.
430000
Polearm Mastery
Increases P. Atk. when using a Polearm.
430000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
430000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
430000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
430000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
430000
Hammer Crush
Hammer Crush
30 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623.
69/0
430000
Hammer Crush
Hammer Crush
31 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678.
70/0
430000
Whirlwind
Whirlwind
30 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1844.
75/0
430000
Whirlwind
Whirlwind
31 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1907.
77/0
430000
Summon Swoop Cannon
Summons a Swoop Cannon. Requires 46 Crystals: A-Grade. Consumes 21 Gemstones: B-Grade per minute.
530/0
Fast HP Recovery
Increases HP regeneration.
870000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.
126/0
870000
Wrath
Wrath
3 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
75/0
430000
Wrath
Wrath
4 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
77/0
430000
Level 70
Create Common Item
Creates level 9 common items.
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
420000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
420000
Polearm Mastery
Increases P. Atk. when using a Polearm.
420000
Polearm Mastery
Increases P. Atk. when using a Polearm.
420000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
420000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
420000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
420000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
420000
Hammer Crush
Hammer Crush
32 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733.
71/0
420000
Hammer Crush
Hammer Crush
33 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789.
72/0
420000
Whirlwind
Whirlwind
32 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1970.
78/0
420000
Whirlwind
Whirlwind
33 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2033.
79/0
420000
Boost HP
Boost HP
9 Level
Increases maximum HP.
850000
Crystallize
Makes crystallization possible.
850000
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
94/0
850000
Create Item
Level 9 items can be manufactured.
850000
Wrath
Wrath
5 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
78/0
420000
Wrath
Wrath
6 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
79/0
420000
Level 72
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
840000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
840000
Polearm Mastery
Increases P. Atk. when using a Polearm.
840000
Polearm Mastery
Increases P. Atk. when using a Polearm.
840000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
840000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
840000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
840000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
840000
Hammer Crush
Hammer Crush
34 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844.
73/0
840000
Hammer Crush
Hammer Crush
35 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900.
74/0
840000
Whirlwind
Whirlwind
34 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2096.
80/0
840000
Whirlwind
Whirlwind
35 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2158.
81/0
840000
Vital Force
Allows quick recovery while one is sitting.
1700000
Summon Mechanic Golem
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 5 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.
133/0
1700000
Wrath
Wrath
7 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
80/0
840000
Wrath
Wrath
8 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
81/0
840000
Level 74
Polearm Accuracy
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
14/0
2170000
War Frenzy
War Frenzy
3 Level
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
14/0
2170000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
1100000
Blunt Mastery
Increases P. Atk. when a blunt weapon is used.
1100000
Polearm Mastery
Increases P. Atk. when using a Polearm.
1100000
Polearm Mastery
Increases P. Atk. when using a Polearm.
1100000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
1100000
Light Armor Mastery
Increases P. Def. and Evasion when wearing light armor.
1100000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
1100000
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
1100000
Hammer Crush
Hammer Crush
36 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1955.
75/0
1100000
Hammer Crush
Hammer Crush
37 Level
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2009.
76/0
1100000
Whirlwind
Whirlwind
36 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2221.
82/0
1100000
Whirlwind
Whirlwind
37 Level
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2283.
83/0
1100000
Boost HP
Boost HP
10 Level
Increases maximum HP.
2300000
Fast HP Recovery
Increases HP regeneration.
2300000
Summon Big Boom
Summons a Big Boom that self-destructs by explosion. Summoning it requires 5 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
100/0
2300000
Wrath
Wrath
9 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
82/0
1100000
Wrath
Wrath
10 Level
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
83/0
1100000